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Never run subtree masking
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@ -398,7 +398,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
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}
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}
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public override bool UpdateSubTreeMasking(Drawable source, RectangleF maskingBounds) => AllJudged && base.UpdateSubTreeMasking(source, maskingBounds);
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public override bool UpdateSubTreeMasking(Drawable source, RectangleF maskingBounds) => false;
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protected override void UpdateAfterChildren()
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{
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