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Never run subtree masking

This commit is contained in:
Dean Herbert 2020-04-20 20:48:35 +09:00
parent 58a1c6e171
commit 8ebc2ae03d

View File

@ -398,7 +398,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
}
}
public override bool UpdateSubTreeMasking(Drawable source, RectangleF maskingBounds) => AllJudged && base.UpdateSubTreeMasking(source, maskingBounds);
public override bool UpdateSubTreeMasking(Drawable source, RectangleF maskingBounds) => false;
protected override void UpdateAfterChildren()
{