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Commit Graph

8759 Commits

Author SHA1 Message Date
Dean Herbert
e6103fea95
Fix async usage in TestSceneNotificationOverlay 2023-10-12 16:00:36 +09:00
Dean Herbert
3023e44196
Remove unused using statements 2023-10-12 15:52:48 +09:00
Dean Herbert
73b8146729
Update tests in line with new behaviour 2023-10-12 15:42:54 +09:00
Dean Herbert
256c95f045
Add (failing) test coverage of exit/retry during progress to results 2023-10-12 15:42:20 +09:00
Joseph Madamba
764f641bc9 Add extended info support to tiny mod switches 2023-10-11 12:47:12 -07:00
Bartłomiej Dach
712564ea4f
Enable NRT in KeyBindingsSubsection 2023-10-11 20:03:31 +02:00
Dean Herbert
4319b22db8
Add failing test coverage of player not pausing track correctly 2023-10-10 17:55:35 +09:00
Bartłomiej Dach
ea400a9db7
Fix cross-test interference
`TestLastPlayedUpdated` was implicitly relying on running first.
`TestGuestScoreIsStoredAsGuest` showing up changed test ordering,
causing the former test to fail if it didn't get to run first.
2023-10-10 09:30:51 +02:00
Bartłomiej Dach
08b1a3cbe2
Add failing test case for guest user being looked up in API 2023-10-10 09:18:57 +02:00
Dean Herbert
7c7771afca
Merge pull request #24986 from peppy/health-animates-in-intro
Add initial animation for health bars
2023-10-07 10:31:34 +09:00
Bartłomiej Dach
a099cc0f36
Merge pull request #25030 from peppy/adjustable-health-bar
Adjust argon health bar to fit with existing layout
2023-10-06 21:51:18 +02:00
Dean Herbert
1a60e6d76e
Merge branch 'master' into health-animates-in-intro 2023-10-07 00:32:19 +09:00
Dean Herbert
71be3c8f8b
Add ability to adjust health bar settings in test scene 2023-10-06 19:34:27 +09:00
Dean Herbert
db5178e453
Change ArgonHealthDisplay to be relative sized for now 2023-10-06 18:56:39 +09:00
Dean Herbert
1005b7ac85
Fix incorrect test assumption in TestSceneEditorClock
I don't know what this test was trying to do, but it was wrong. Any
offset which is applied should be invisible to the clock's final
`CurrentTime` (and to the user).
2023-10-06 16:43:28 +09:00
Dean Herbert
354193c53a
Merge branch 'master' into clock-fix-attempt-2 2023-10-06 16:43:27 +09:00
Bartłomiej Dach
c195fbe76f
Merge branch 'master' into crop-gameplay-textures 2023-10-05 09:35:58 +02:00
Dean Herbert
5a0faaa0b1
Fix TestReplayExport intermittent failure
The previous fix was not working as it was checking the path for the
prefix `_`, not the filename.

See https://github.com/ppy/osu/runs/17415814653#r0s2 which clearly shows
this.
2023-10-05 14:30:06 +09:00
Bartłomiej Dach
bd71403309
Merge branch 'master' into health-animates-in-intro 2023-10-04 13:53:42 +02:00
Dean Herbert
5a17a86d1d Merge branch 'master' into clock-fix-attempt-2 2023-10-04 16:57:49 +09:00
Marvin Schürz
5678d90461 Reduce silliness of notification test case 2023-10-04 00:20:38 +02:00
Bartłomiej Dach
844a3b6c1b
Merge pull request #24980 from frenzibyte/gameplay-hud-redesign/health-display
Implement redesigned health bar display for "Argon" skin
2023-10-03 11:26:21 +02:00
Dean Herbert
e1445fcc65 Adjust health display test scene's background colour to better visualise background fill 2023-10-03 17:17:42 +09:00
Marvin Schürz
e81695bcac Display avatar in invitation notification 2023-10-02 23:10:51 +02:00
Dean Herbert
622cbc3af7 Adjust test scene to actually make HP bars fit 2023-10-02 16:07:45 +09:00
Salman Ahmed
9e2b8254d9 Add argon-specific health display test scene 2023-10-01 13:26:47 +03:00
Salman Ahmed
776536e816 Add "Argon" health display implementation 2023-10-01 00:56:16 +03:00
Salman Ahmed
869f8e5e1b Adjust test scene to apply miss judgements as well 2023-10-01 00:21:24 +03:00
Salman Ahmed
314ecec65b Refactor player max dimensions test scene to actually upscale textures 2023-09-30 01:34:49 +03:00
Bartłomiej Dach
7638ea36a0
Merge branch 'master' into mod-icon-extended 2023-09-28 16:57:17 +02:00
Dean Herbert
b8953e8ce1 Code quality pass 2023-09-28 19:03:34 +09:00
Bartłomiej Dach
afa1815d13
Merge pull request #24929 from peppy/reduce-song-select-debounce
Reduce delay before loading beatmap after selection change at song select
2023-09-28 10:45:43 +02:00
Dean Herbert
4d5b2477dc Fix failing song select tack transfer test by using a real track 2023-09-28 15:59:06 +09:00
Dean Herbert
16e752e07d Add basic structure and test coverage for extended info on mod icon 2023-09-27 19:29:03 +09:00
Dean Herbert
a7237e48aa Merge branch 'master' into fix-storyboard-skin-textures-lookup 2023-09-27 17:17:51 +09:00
Bartłomiej Dach
12585c9f27
Fix flaky editor beatmap creation test
Came up as a failure when locally running tests for
ppy/osu-framework#6001 - but the test is actually a previously-known
flaky that I couldn't reproduce the failure of until the aforementioned
PR.

This appears to be a simple race; the test scene queries the track
length from update thread, but the length is actually set on the audio
thread. So it's not unreasonable that given unlucky timing, the length
will not be set by `TrackBass` before it is queried.

To fix, switch assert to until step. I'm generally not really willing
to give this more time of day until this change is proven insufficient.
2023-09-26 16:42:59 +02:00
Dean Herbert
40a548d372 Adjust new test scene to not be super broken 2023-09-26 17:30:49 +09:00
Dean Herbert
990c54519b
Merge branch 'master' into limit-gameplay-sprite-dimensions 2023-09-26 16:40:32 +09:00
Dean Herbert
b1561b650f Rename test scene, add xmldoc and increase scale factor to something absurdly high 2023-09-26 16:39:36 +09:00
Dean Herbert
2ca1c684bb
Merge branch 'master' into fix-storyboard-skin-textures-lookup 2023-09-26 14:05:27 +09:00
Andrei Zavatski
292273edbe Add test scene 2023-09-23 06:31:26 +03:00
Dean Herbert
c40bd74138 Update usages of GameplayClockContainer not using an adjustable source 2023-09-22 16:22:36 +09:00
Dean Herbert
8367bb6bee Don't apply decoupling to SpectatorPlayerClocks
See inline comment for reasoning. It's a bit complicated.
2023-09-22 16:22:35 +09:00
Dean Herbert
3f27be1f33 Replace most usages of DecoupleableInterpolatingFramedClock
Except `FramedBeatmapClock`, which is the high-effort one.
2023-09-22 12:49:25 +09:00
Bartłomiej Dach
e45d456324
Fix TestFriendScore intermittently failing due to randomness
If `createRandomScore()` happened to randomly pick the highest total
score when called with `friend` as the sole argument, that particular
score would not be pink.

`GetScoreByUsername()` would arbitrarily pick the first score for the
user, so in this particular case where a friend had the number 1 score,
the test would wrongly fail.

Fix by checking whether any of the 3 added friend scores have received
the pink colour. Because there is more than 1 friend score in the test,
doing so ensures that at least one of those should eventually become
pink (because, obviously, you can't have two scores at number 1).
2023-09-21 21:12:44 +02:00
Bartłomiej Dach
9301a1907a
Rewrite TestFriendScore assertions to constraint model
Allows to clearly see what the failure is:

	TearDown : System.TimeoutException : "friend score is pink" timed out: Expected: some item equal to "#FF549A"
	  But was:  < "#FFFFFF", "#7FCC33", "#444444" >

The #7FCC33 colour is used for the first score on the leaderboard.
2023-09-21 21:05:41 +02:00
Bartłomiej Dach
d73f06fc89
Add test coverage for delete hotkey 2023-09-21 20:01:59 +02:00
Bartłomiej Dach
69ed99dfd5
Merge branch 'master' into mania-edit-disable-sv 2023-09-21 09:13:27 +02:00
Bartłomiej Dach
d7129da8ea
Fix TestSceneDrawableStoryboardSprite not displaying anything 2023-09-20 12:05:23 +02:00
Dean Herbert
c5397bdbb3
Merge branch 'master' into mania-edit-disable-sv 2023-09-20 14:23:07 +09:00
Dean Herbert
1927b524db
Merge branch 'master' into leaderboard-friend-highlight 2023-09-20 14:14:08 +09:00
Dean Herbert
1316403180 Fix inspection in new test scene 2023-09-20 13:02:40 +09:00
Dean Herbert
2f020f8682 Add test coverage of storyboard preferring skin when specified 2023-09-19 20:20:20 +09:00
Dean Herbert
067c487b21
Merge pull request #24450 from cdwcgt/missing-beatmap
Fetch missing beatmap when importing replay
2023-09-19 18:40:02 +09:00
Dean Herbert
f726c38215 Pass ArchiveReader instead of Stream to simplify resolution code 2023-09-19 17:49:15 +09:00
Salman Ahmed
8e992de763 Fix crash when loading player instance without exiting previous instance 2023-09-19 05:09:01 +03:00
Salman Ahmed
a373d71b3e Add basic test scene upscaling all skin elements 2023-09-19 03:40:31 +03:00
Salman Ahmed
57dc76b345 Revert "Update GetTexture signature rather than creating new overload"
This reverts commit 96f12cfbaa.
2023-09-19 03:21:19 +03:00
Bartłomiej Dach
775f96f061
Add very basic visual tests for missing beatmap notification
The full-stack test using the whole 9 `OsuGameTest` yards is unusable
for rapid development. I don't really get how you could ever design
anything using it without tossing your computer out the window.
2023-09-18 14:56:06 +02:00
Bartłomiej Dach
06d1a2a316
Merge branch 'beatmap-card-nano' into missing-beatmap 2023-09-18 14:56:06 +02:00
Dean Herbert
f3b6aa5435
Merge pull request #24821 from bdach/scoring-test-scene-osu
Refactor scoring test scene for ruleset extensibility (and move existing instance to osu! ruleset project)
2023-09-18 19:54:14 +09:00
Bartłomiej Dach
5c2413c06b
Implement nano beatmap card 2023-09-18 11:30:14 +02:00
Bartłomiej Dach
3709861132
Merge pull request #24814 from LukynkaCZE/parse-only-supported-char-uris
Parse only supported schemes as URIs
2023-09-18 10:20:09 +02:00
Bartłomiej Dach
45751dd1f2
Minimum viable changes for ruleset-specific scoring test scenes 2023-09-15 12:58:29 +02:00
Lukynka CZE
2a18f76b02 add visual test 2023-09-14 17:48:10 +02:00
Dean Herbert
32946413de Change display text from "difficulty" to "score" multiplier 2023-09-13 20:01:19 +09:00
Dean Herbert
35840bf671 Combine ModCounterDisplay and DifficultyMultiplierDisplay into one class 2023-09-13 18:51:56 +09:00
Bartłomiej Dach
7c65a9de75
Fix Score V1 simulation in scoring test scene incorrectly applying multiplier
`TestSceneScoring` included a local simulation of stable's Score V1
algorithm. One of the parts of said algorithm is a mysterious
"score multiplier", influenced by - among others - the beatmap's drain
rate, overall difficulty, circle size, object count, drain length,
and active mods. (An implementation of this already exists in lazer
source, in `OsuLegacyScoreSimulator`, but more on this later.)

However, `TestSceneScoring` had this multiplier in _two_ places, with
_two_ distinct values, one of which being 1 (i.e. basically off).
Unfortunately, the place that had 1 as the multiplier was the wrong one.

Stable calculates the score increase for every hit in two stages;
first, it takes the raw numerical value of the judgement, but then
applies a combo-based bonus on top of it:

    scoreIncrease += (int)(Math.Max(0, ComboCounter.HitCombo - 1) * (scoreIncrease / 25 * ScoreMultiplier));

On the face of it, it may appear that the `ScoreMultiplier` factor
can be factored out and applied at the end only when returning total
score. However, once the above formula is rewritten as:

    scoreIncrease = scoreIncrease + (int)(Math.Max(0, ComboCounter.HitCombo - 1) * (scoreIncrease / 25 * ScoreMultiplier));
                  = scoreIncrease * (1 + (Math.Max(0, ComboCounter.HitCombo - 1) / 25 * ScoreMultiplier))

it becomes clear that that assumption is actually _incorrect_,
and the `ScoreMultiplier` _must_ be applied to every score increase
individually.

The above was cross-checked experimentally against stable source
on an example test map with 100 objects, and a replay hitting them
perfectly.
2023-09-12 21:33:26 +02:00
Bartłomiej Dach
3981e2e957
Only show visible graph values in tooltip 2023-09-12 13:29:02 +02:00
Bartłomiej Dach
15708ee465
Add toggle for showing relative/absolute score values 2023-09-12 13:27:40 +02:00
Bartłomiej Dach
607ceeccb9
Persist visibility state of graphs 2023-09-12 12:19:50 +02:00
Bartłomiej Dach
3cf8082aa7
Add capability to toggle visibility of graph 2023-09-12 12:07:12 +02:00
Bartłomiej Dach
95d15a703e
Improve legibility of scoring test scene
- Add black background to avoid clashes with background images.
- Use sorta-tetradic colours for the four plots.
2023-09-12 11:36:41 +02:00
Dean Herbert
0d7157f727
Merge branch 'master' into map_info_on_mod_settings 2023-09-12 17:16:47 +09:00
Dean Herbert
7e3652284d Adjust various class naming and add some xmldoc 2023-09-12 17:15:16 +09:00
Dean Herbert
b4bedee49e Adjust naming of component to give more context 2023-09-12 15:43:59 +09:00
tsrk.
dbc07bc6dc
fix: provide OverlayColourProvider as a dep in tests 2023-09-12 01:34:17 +02:00
Bartłomiej Dach
824416067e
Fix test failure 2023-09-11 20:53:17 +02:00
tsrk.
8c137353b6
feat: integrate previous usernames tooltip to profile overlay 2023-09-11 15:02:19 +02:00
Bartłomiej Dach
f9d4fbee56
Add collapsed state to effect preview panel 2023-09-11 10:16:24 +02:00
Bartłomiej Dach
589f56d20c
Merge branch 'master' into map_info_on_mod_settings 2023-09-11 09:55:54 +02:00
Bartłomiej Dach
53c30dca64
Fix data flow being sometimes incorrect 2023-09-11 09:53:58 +02:00
Bartłomiej Dach
a631fae6df
Add actual testing 2023-09-11 09:19:37 +02:00
Dean Herbert
87ec33bb66 Tidy up test 2023-09-07 14:50:22 +09:00
Joseph Madamba
5ee412cc9a
Use @2x variant of profile badges 2023-09-06 16:17:53 -07:00
cdwcgt
68752f95e5
color friend score to pink 2023-09-06 22:58:03 +09:00
Dean Herbert
1a37543d28 Rename SliderVelocity to SliderVelocityMultiplier to distinguish from Velocity 2023-09-06 19:01:08 +09:00
Bartłomiej Dach
eddb879973
Merge pull request #24722 from peppy/beatmap-status-pill-animation
Add animation support for beatmap status pills
2023-09-06 09:59:21 +02:00
Bartłomiej Dach
b5e812eb3e
Merge pull request #24723 from bdach/beatmap-carousel-split-missing-status
Fix status on carousel beatmap set not showing in split difficulty mode
2023-09-06 09:35:38 +02:00
Bartłomiej Dach
b884f1af4a
Assign random statuses to beatmap sets in carousel test
Just to have visual coverage of the statuses before fixing them not
propagating to split difficulty mode.
2023-09-06 08:25:07 +02:00
Dean Herbert
dded7fe6ca
Merge branch 'master' into beatmap-options-popover 2023-09-06 15:16:34 +09:00
Dean Herbert
034c887dcb Add animation support for beatmap status pills
To be used in conjunction with https://github.com/ppy/osu/pull/22116
2023-09-06 15:04:25 +09:00
Joseph Madamba
3f92dae55c
Move star rating display and status pill out of reloadable content 2023-09-05 15:20:20 -07:00
Joseph Madamba
676240928e
Move actual star updating to star rating display 2023-09-05 14:57:55 -07:00
Dean Herbert
96f12cfbaa Update GetTexture signature rather than creating new overload 2023-09-05 18:01:19 +09:00
Dean Herbert
02fefff5e7 Add better testing of options popover 2023-09-05 16:44:46 +09:00
Dean Herbert
340edf68d3 Fix test scene not updating all star counters 2023-09-05 15:59:00 +09:00
Joseph Madamba
9451613391
Rename null beatmap test to indicate there's a background 2023-09-04 21:39:41 -07:00
Joseph Madamba
854bb323cc
Remove weird red edge effect visibility 2023-09-04 21:21:55 -07:00
Joseph Madamba
e0a9c7e9a9
Fix wedge showing abruptly in test 2023-09-04 14:54:58 -07:00
Joseph Madamba
2df2002735
Move negative corner radius margin to constructor 2023-09-04 12:42:01 -07:00
Joseph Madamba
2fbd67cf26
Merge branch 'master' into beatmap_wedge_clean_ii 2023-09-04 11:24:20 -07:00
Joseph Madamba
5abf271b56
Implement beatmap options popover 2023-09-04 00:53:09 -07:00
cdwcgt
58844092d6
post a notification instead a screen 2023-09-04 16:17:21 +09:00
cdwcgt
dfecddbf5d
Merge branch 'master' into missing-beatmap 2023-09-04 12:41:23 +09:00
Magnus-Cosmos
ae9c901b94
Fix BeatmapInfoWedge tests failing due to BPM 2023-09-03 01:45:22 -04:00
Dean Herbert
0f5eff1230 Merge branch 'master' into mania-edit-disable-sv 2023-09-01 19:08:48 +09:00
Bartłomiej Dach
118c86df34
Fix TestSceneUpdateBeatmapSetButton using random difficulty count 2023-08-28 14:57:00 +02:00
Bartłomiej Dach
6251803868
Add failing test coverage of selection not being retained on song select 2023-08-28 10:05:59 +02:00
Bartłomiej Dach
3a6920c306
Add failing test coverage of beatmap update flow w/ split diffs 2023-08-28 09:51:44 +02:00
Dean Herbert
84f4fab9cf Adjust test to actually test diff splitting 2023-08-25 18:09:51 +09:00
Dean Herbert
b471ab07a6
Fix typo in test step
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-08-24 18:30:59 +09:00
Dean Herbert
ba70d48d2c Fix one more test probably going off-screen 2023-08-24 13:31:33 +09:00
Dean Herbert
4881130cae Limit set/diff count in test to better fit on screen 2023-08-24 03:32:12 +09:00
Dean Herbert
5eac604f8b Add coverage of selection retention when difficulties are split out 2023-08-23 19:44:42 +09:00
Dean Herbert
a64381f855 Add test coverage of add/remove when difficulties are split out 2023-08-23 19:43:08 +09:00
Dean Herbert
5555f73e97 Update test to match new behaviour 2023-08-23 19:38:18 +09:00
Dean Herbert
e7d61e0002 Fix star fountain directions not matching stable 2023-08-21 17:59:24 +09:00
Bartłomiej Dach
90bef267c8
Merge pull request #24581 from OliBomby/fix-segment-ends
Fix `SliderPath.GetSegmentEnds`
2023-08-21 09:29:13 +02:00
Bartłomiej Dach
479c463751
Explain why segment end positions are not recovered in test 2023-08-21 08:29:51 +02:00
Bartłomiej Dach
3d52a1267e
Fix test failures via test-local popover containers 2023-08-19 15:08:30 +02:00
Bartłomiej Dach
2b09594823
Use nunit constraints in test for better debug experience 2023-08-19 14:33:26 +02:00
OliBomby
fbf4d3ac81 Add test 2023-08-18 12:36:34 +02:00
Dan Balasescu
a2fd7707a1 Allow toggling SVs in the editor 2023-08-18 18:55:24 +09:00
Dean Herbert
59a31cc868
Merge pull request #24431 from bdach/slider-with-textbox-instantaneous
Add instantaneous mode to `SliderWithTextBoxInput`
2023-08-16 20:10:52 +09:00
Bartłomiej Dach
f9ca7f3e0e
Merge pull request #24564 from peppy/multi-spectator-test-improvements
Add various testing improvements to various tournament components
2023-08-16 12:29:36 +02:00
Bartłomiej Dach
bdf87e43db
Merge branch 'master' into slider-with-textbox-instantaneous 2023-08-16 10:48:45 +02:00
Dean Herbert
26d05afadc Add more test coverage to multi spectator screen 2023-08-16 17:14:42 +09:00
Dean Herbert
56eb44d15b Change TestSpectatorClient to provide some better fake data for score / acc 2023-08-16 17:14:42 +09:00
Bartłomiej Dach
4f47b196c1
Merge branch 'master' into fix-unsafe-realm-access 2023-08-16 09:59:17 +02:00
Dean Herbert
a8824c8c8a Remove flaky test documentation for fixed test 2023-08-16 14:30:10 +09:00
cdwcgt
e7b34cd4da
declare BeatmapSet is not null 2023-08-14 03:43:16 +09:00
Bartłomiej Dach
4152b4e523
Remove duplicated test case 2023-08-12 22:46:18 +02:00
QuantumSno
e9bb9434e9 Merge remote-tracking branch 'origin/leaderboard-toggle' into leaderboard-toggle 2023-08-12 00:19:48 -04:00
QuantumSno
562af8b46d Updated test TestSceneGameplayChatDisplay.cs. Now uses new default bind for toggle chat (enter) 2023-08-12 00:18:10 -04:00
Bartłomiej Dach
d91798271d
Add test case covering exit block
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2023-08-08 22:06:49 +02:00
Joseph Madamba
d179fe3d96
Add support for changelog entries with url attached 2023-08-03 23:24:37 -07:00
Bartłomiej Dach
dde03b7d46
Merge branch 'master' into playfield-skin-layer 2023-08-03 20:42:15 +02:00
cdwcgt
eef63b41da
fetch missing beatmap when import score with missing beatmap 2023-08-02 17:58:05 +09:00
Dean Herbert
0e510088f9 Ensure background of gameplay is black when storyboard is overriding background display 2023-08-02 15:50:15 +09:00
Bartłomiej Dach
5b6c3321cf
Merge branch 'master' into multi-spectator-flow-fixes 2023-08-01 19:03:48 +02:00
Bartłomiej Dach
bcfc76b469
Add visual-only test coverage for centred player case 2023-08-01 17:41:07 +02:00
Dean Herbert
ed0c7e8880 Add failing test coverage showing crash on multiple StartGameplay invocations 2023-08-01 19:21:58 +09:00
Bartłomiej Dach
049215f2dc
Add test coverage for invalid input scenarios 2023-08-01 01:02:16 +02:00
Bartłomiej Dach
4fb0ff8800
Implement instantaneous SliderWithTextBoxInput mode 2023-08-01 01:02:16 +02:00
Bartłomiej Dach
0b019f1d45
Add test covering desired instantaneous behaviour 2023-08-01 01:01:37 +02:00
Bartłomiej Dach
ca81f23356
Add test covering non-instantaneous behaviour 2023-08-01 01:01:37 +02:00
Dean Herbert
528298bc39 Update test in line with framework changes 2023-08-01 07:17:12 +09:00
Bartłomiej Dach
ebe5dd2ac9
Interface with SelectionRotationHandler via DI rather than explicit passing 2023-07-30 20:21:41 +02:00
Bartłomiej Dach
262f25dce8
Make SelectionRotationHandler a Component 2023-07-30 20:18:33 +02:00
Bartłomiej Dach
821cd08f34
Merge branch 'master' into selection-operations-refactor 2023-07-30 19:29:06 +02:00
Bartłomiej Dach
898913f32a
Merge pull request #24415 from peppy/multi-spectator-improvements
General visual improvements to mutliplayer spectatator screen
2023-07-30 12:43:26 +02:00
Bartłomiej Dach
e208f38bcb
Merge pull request #24361 from peppy/fix-editor-global-music-hotkey-conflicts
Disallow interacting with the global track state in `Player` and `Editor`
2023-07-30 12:28:53 +02:00
Dean Herbert
feea412bec Add test with only one player 2023-07-30 14:40:24 +09:00
Bartłomiej Dach
43a51671ac
Fix wrong test step name 2023-07-29 16:12:02 +02:00
Bartłomiej Dach
aca8310cd1
Fix non-compiling test
To be fair, currently the test is a bit pointless (as it has no reason
to be a `SkinnableTestScene`, it gains precisely nothing from it - all
that is shown there is some generic components on song select). But that
is no worse then `master`, so look away for now.
2023-07-28 23:36:57 +02:00
Dean Herbert
269d4d1cd6 Add test coverage of autoplay restore not working 2023-07-28 14:49:06 +09:00
Bartłomiej Dach
22163020c3
Merge pull request #24367 from peppy/fix-replay-export-from-results
Fix attempting to export replay from results screen after play not working
2023-07-27 20:47:07 +02:00
Dean Herbert
e702e0a23e Avoid intercepting temporary files in new test 2023-07-27 17:44:36 +09:00
Bartłomiej Dach
f66093d3cf
Revert failing test to prior assertions too 2023-07-26 21:51:32 +02:00
Bartłomiej Dach
7bc3edb05a
Fix code quality inspection 2023-07-26 20:52:03 +02:00
Dean Herbert
2dace742a3 Add test coverage of score arriving on disk when exporting from results screen after play 2023-07-26 15:21:43 +09:00
Bartłomiej Dach
653f01f4ce
Merge pull request #24359 from peppy/fix-unknown-mod-test-failure
Fix `TestSceneUnknownMod` failing due to null reference
2023-07-25 22:40:03 +02:00
Bartłomiej Dach
3b9f250c1b
Merge branch 'master' into menu-star-fountains 2023-07-25 21:58:13 +02:00
Bartłomiej Dach
d75e6f78d6
Adjust cyclic selection test to hitcircle lifetime adjustments
As it turns out, the tightening of hitcircle lifetimes in editor caused
the test to fail, since the objects were too far apart and at the
starting time of the test, the first object was fully faded out and as
such not alive, therefore leading cyclic selection to fail to select it.

To fix, bring all three objects closer together time-wise so that this
does not happen and the test can continue to exercise its original
behaviour.
2023-07-25 18:54:13 +02:00
Dean Herbert
157b1f301b Rename AllowTrackAdjustments to more understandable ApplyModTrackAdjustments 2023-07-25 20:20:53 +09:00
Dean Herbert
060ad36d60 Add test coverage of music control in editor from external 2023-07-25 20:20:53 +09:00
Dean Herbert
c1d93607e0 Fix TestSceneUnknownMod failing due to null reference 2023-07-25 19:06:13 +09:00
Bartłomiej Dach
21df0e2d60
Migrate test to SelectionRotationHandler 2023-07-23 20:56:22 +02:00
Bartłomiej Dach
2ef843261b
Adjust failing test after metrics changes 2023-07-21 19:08:40 +02:00
Dean Herbert
ca3d1538ae Merge branch 'master' into editor-metrics 2023-07-21 14:26:32 +09:00
Dean Herbert
b29a2081ac Merge branch 'master' into menu-star-fountains 2023-07-21 14:21:16 +09:00
Bartłomiej Dach
c77d3cd6bd
Merge pull request #24294 from peppy/toggle-all-freemods
Add ability to toggle all free mods quickly at multiplayer song select
2023-07-20 22:32:53 +02:00
Bartłomiej Dach
48024cd17f
Add test coverage of double click behaviour 2023-07-20 20:51:17 +02:00
Bartłomiej Dach
f60a6e9893
Fix test step descriptions 2023-07-20 20:47:33 +02:00
Bartłomiej Dach
708dd355cd
Merge branch 'master' into editor-cyclic-selection 2023-07-20 20:19:46 +02:00
Bartłomiej Dach
210e114f7d
Merge branch 'master' into editor-prefer-closest 2023-07-20 19:16:09 +02:00
Dan Balasescu
733ce4c382 Fix incorrect dependency caching
These are tested framework-side to throw exceptions, but the
test is ignored for the source generated version because it quietly
allows this scenario.

The source gen project should eventually have an analyser for these
unsupported cases, or we could consider relaxing this particular case.
2023-07-20 22:30:49 +09:00
Bartłomiej Dach
f3a95d4c13
Merge branch 'master' into menu-star-fountains 2023-07-19 21:26:41 +02:00
Dean Herbert
eb149942e5 Add ability to toggle all free mods quickly at multiplayer song select 2023-07-19 19:08:32 +09:00
Dean Herbert
94c5b8ed32 Apply NRT to TestSceneComposerSelection 2023-07-19 17:22:25 +09:00
Dean Herbert
d33b174243 Add test coverage of beatmap editor cyclic selection 2023-07-19 17:21:20 +09:00
Dean Herbert
9d46d00294 Update skin editor cyclic test to match expectations better 2023-07-19 16:56:16 +09:00
Dean Herbert
4e4dcc9846 Add test coverage of selection preferring closest objects 2023-07-19 16:56:16 +09:00
Dean Herbert
7f336b8dac Merge branch 'master' into editor-metrics 2023-07-19 15:00:51 +09:00
Dean Herbert
2e3d1fe950 Fix regression in time jumping behaviour 2023-07-19 13:38:04 +09:00
Bartłomiej Dach
a42992d3fd
Remove unused local variable 2023-07-16 17:10:26 +02:00
Bartłomiej Dach
72bf43e297
Add failing test covering exit dialog crash 2023-07-16 16:55:20 +02:00
Dean Herbert
56acc9e3dd Change BeatDivisorControl to retrive bindable divisor via DI 2023-07-14 14:03:25 +09:00
Bartłomiej Dach
cdbb6f90be
Merge pull request #24199 from peppy/revert-to-default-design-change
Update design of "revert to default" button
2023-07-13 23:44:24 +02:00
Bartłomiej Dach
ff56e35093
Merge pull request #24197 from peppy/allow-autoplay-failure
Allow autoplay to fail
2023-07-13 23:44:07 +02:00
Bartłomiej Dach
e7dbe3c938
Fix broken test 2023-07-13 22:28:26 +02:00
Bartłomiej Dach
cef0dd1d61
Merge pull request #24190 from novialriptide/emoji-fix
Replace emoji unicode with `[emoji]`
2023-07-13 22:05:12 +02:00
Bartłomiej Dach
6b9dabbd3c
Rewrite test scene to show non-themed and themed variants 2023-07-13 21:54:30 +02:00
Bartłomiej Dach
ae7ed697ec
Adjust failing test after permitting autoplay and no fail combo 2023-07-13 21:22:48 +02:00
Bartłomiej Dach
4859b8c994
Add some extra text coverage against potential emoji-to-link misparses 2023-07-13 20:51:52 +02:00
Bartłomiej Dach
9b771ee798
Merge pull request #24202 from peppy/save-preset-on-select
Allow saving changes to mod presets using enter key
2023-07-13 19:50:16 +02:00
Bartłomiej Dach
4b06b6f34e
Crudely fix crashes when switching between TestResultsWithPlayer cases
In the visual test browser, if two `TestResultsWithPlayer` test cases
are ran consecutively, the second would die on `SoloStatisticsWatcher`
seeing duplicated online score IDs. This surfaced after
6ef39b87fe, which changed
`TestResultsScreen` to inherit `SoloResultsScreen` rather than
`ResultsScreen`.

This is probably _not_ a very good fix, but I'm trying to be pragmatic
for now. `SoloStatisticsWatcher` should probably not live in
`OsuGameBase`.
2023-07-13 19:06:02 +02:00
Dean Herbert
1698caa078 Add kiai fountains to main menu 2023-07-13 22:13:40 +09:00
Dean Herbert
20e4e2581a Change IBeatSyncProvider.Clock to always be non-null 2023-07-13 22:13:40 +09:00
Dean Herbert
6ef39b87fe Reorder tests for testability 2023-07-13 18:12:46 +09:00
Dean Herbert
654a7057fc Add actual statistics changes to better visualise layout 2023-07-13 18:12:46 +09:00
Dean Herbert
aebbffacf2 Show online stats on TestSceneStatisticsPanel
Fix test regression
2023-07-13 18:12:37 +09:00
Dean Herbert
b7ab46d87b Add full statistics score to TestSceneResultsScreen 2023-07-13 18:12:35 +09:00
Dean Herbert
6529c810fa Change order and test population in TestSceneStatisticsPanel to give better visible results 2023-07-13 18:12:19 +09:00
Dean Herbert
db37de45ac Allow saving changes to presets in popover using "select" binding 2023-07-13 17:53:26 +09:00
Dean Herbert
f5c472c0fe Don't hide mod select overlay when pressing select binding with no search 2023-07-13 17:50:07 +09:00
Dean Herbert
94201579f6 Update design of "revert to default" button
I keep getting feedback that the old design looked like anything *but* a
button to revert defaults. Including people clicking it expecting
opposite behaviour.

This is intended to be a temporary design until we get the full new UI
components online (where this is moved to the right-hand-side).
2023-07-13 14:26:03 +09:00
Dean Herbert
1bfe5a18cb Rename RestoreDefaultValueButton to RevertToDefaultButton
Because I can't find it every time I search.
2023-07-13 13:46:50 +09:00
Zyf
82364b4f9f Use OsuScoreProcessor in the scoring test scene 2023-07-11 02:46:32 +02:00
Bartłomiej Dach
2af8c7bc24
Add failing test case for chat message length limit enforcement 2023-07-09 21:40:27 +02:00
Bartłomiej Dach
055e4a78f0
Merge branch 'master' into taiko-hitsounding-final-attempt 2023-07-08 18:10:04 +02:00
Bartłomiej Dach
e2aaef6663
Merge branch 'master' into no-dismiss-all-progress-notifications 2023-07-08 14:19:57 +02:00
Bartłomiej Dach
832c1c0009
Merge branch 'master' into fix-gameplay-samepl-trigger-source-rewind 2023-07-08 13:33:04 +02:00
Dean Herbert
d72765b6f8
Merge pull request #24114 from peppy/editor-save-local-score-management
Ensure scores always have the correct linked `BeatmapInfo`
2023-07-07 15:40:54 +09:00
Dean Herbert
f8be6d41f7 Play basic notification test first 2023-07-07 13:23:45 +09:00
Dean Herbert
8978f2ddd8 Remove all usage of !something!.something
aka don't mix NRT forgiving syntax with not syntax
2023-07-07 10:15:33 +09:00
Dean Herbert
2e98ab0a48 Expose rewinding state of IGameplayClocks
The implementation of this requires a bit of a special case
for 0, so makes sense to implement in a central place.
2023-07-06 19:08:42 +09:00
Dean Herbert
7a3a14e50d Add sample trigger tests covering rewinding of gameplay 2023-07-06 19:08:42 +09:00
Dean Herbert
af3f9086e5 Expose rewinding state of IGameplayClocks
The implementation of this requires a bit of a special case
for 0, so makes sense to implement in a central place.
2023-07-06 14:16:31 +09:00
Dean Herbert
a98a36872e Bring realm library up-to-date 2023-07-06 13:37:43 +09:00
Dean Herbert
9ff6b3fcd3 Merge branch 'master' into editor-save-local-score-management 2023-07-06 12:28:44 +09:00
Dean Herbert
51b0d18c04 Fix weird test assertion output 2023-07-05 18:44:27 +09:00
Bartłomiej Dach
b0f6b22fa7
Add assertions covering correctness of judged flags on entry 2023-07-04 23:48:46 +02:00
Bartłomiej Dach
2b098bdf61
Add test coverage for mixed pooled/non-pooled usages 2023-07-04 23:41:06 +02:00
Bartłomiej Dach
e2ddcb2349
Silence a few remaining nullability warnings 2023-07-04 22:39:26 +02:00
Dean Herbert
d74b1e148d Make ScoreInfo.BeatmapInfo nullable 2023-07-04 14:50:34 +09:00
Bartłomiej Dach
21f758947d
Merge branch 'master' into availability-fixes 2023-07-02 20:38:37 +02:00
Dean Herbert
537404440d Set the beatmap locally available for participants list tests 2023-06-29 13:17:42 +09:00
Bartłomiej Dach
0940ab1e11
Add failing tests covering correct flip handling 2023-06-28 20:48:02 +02:00
Dean Herbert
3883c28b15 Add visual display in participants list when availability is still being established 2023-06-28 16:02:46 +09:00
Dean Herbert
bc26d52dbd
Merge pull request #24067 from bdach/fix-difficulties-not-deleting-from-db
Fix delete difficulty flow not actually deleting the difficulty from realm
2023-06-28 12:06:01 +09:00
Dean Herbert
076f41be12
Merge pull request #24059 from peppy/add-editor-rotate-hotkeys
Add support for `Ctrl` + `<` / `>` to rotate selection in editor
2023-06-28 12:03:34 +09:00
Bartłomiej Dach
d72a8da295
Add test coverage for deleted difficulties staying in realm 2023-06-27 23:40:12 +02:00
Bartłomiej Dach
444f71541a
Add test coverage for rotate hotkeys 2023-06-27 22:10:53 +02:00
Bartłomiej Dach
7052f87eb8
Add even more safety against unloaded components 2023-06-27 21:21:14 +02:00
Bartłomiej Dach
af66ccbfdf
Merge branch 'master' into hud/kc-skinnable 2023-06-27 20:35:47 +02:00
Bartłomiej Dach
9681ee7eeb
Fix broken test step 2023-06-27 20:29:27 +02:00
Bartłomiej Dach
ada9c48bde
Attempt to fix more test failures 2023-06-27 20:17:58 +02:00
Dean Herbert
8bd6f7a46a Rename ClicksPerSecondCalculator to ClicksPerSecondController 2023-06-27 16:38:46 +09:00
Dean Herbert
e21583ff1b Refactor InputCountController to not require being added to foreign body via Attach
I've made the flow match `ClicksPerSecondCalculator` as close as
possible. Hopefully this reads better.
2023-06-27 16:36:00 +09:00
Dean Herbert
e99de0eb5d Add safety to tests to ensure loaded 2023-06-27 16:04:34 +09:00
Bartłomiej Dach
9c87d42f2b
Attempt to remedy HUD overlay test failure by waiting more 2023-06-26 22:41:31 +02:00
Bartłomiej Dach
e998be0eee
Use == true rather than ?? false 2023-06-26 22:29:20 +02:00
Bartłomiej Dach
7200855d46
Rename Judgement{Tally -> CountController} 2023-06-26 19:30:04 +02:00
Bartłomiej Dach
8d91580dc1
Rename {KeyCounter -> InputCount}Controller 2023-06-26 19:27:42 +02:00
Dean Herbert
14c95f4584 Apply NRT to FilterCriteria 2023-06-26 17:54:11 +09:00
Dean Herbert
0c869367e1
Merge branch 'master' into hud/kc-skinnable 2023-06-26 15:53:16 +09:00
Dean Herbert
ac0c988d49 Fix weirdly named test method and add xmldoc 2023-06-26 13:21:29 +09:00
Joseph Madamba
25c9bf4061
Improve and refactor LoginPanel test scene to use LoginOverlay 2023-06-25 11:39:32 -07:00
tsrk
350d722c8d
Merge branch 'master' into hud/kc-skinnable 2023-06-25 15:42:08 +02:00
Dean Herbert
cf43cd2bdc Rename test scene to match updated class name 2023-06-25 21:26:10 +09:00
Bartłomiej Dach
a7202721ff
Merge branch 'master' into no-confirmation-on-update-restart 2023-06-25 13:35:21 +02:00
Bartłomiej Dach
25842105ce
Merge pull request #23976 from peppy/gameplay-sample-trigger-source-correctness
Adjust `GameplaySampleTriggerSource` to only switch samples when close enough to the next hit object
2023-06-25 08:23:55 +02:00
Bartłomiej Dach
f8d2f2f7e1
Fix more issues discovered by CI that can be fixed game-side 2023-06-24 19:04:05 +02:00
Bartłomiej Dach
d7ae430ec2
Merge branch 'master' into framework-update 2023-06-24 18:47:52 +02:00
Bartłomiej Dach
e273c223a8
Fix some more missed CI inspections 2023-06-24 17:11:38 +02:00
Bartłomiej Dach
e3a89a6273
Fix remaining obvious CI inspections 2023-06-24 16:07:01 +02:00
Dean Herbert
2bda63c2c8 Merge branch 'master' into mass-nrt 2023-06-24 09:59:15 +09:00
Dean Herbert
58e6b3782b Fix a couple of remaining issues 2023-06-24 09:58:36 +09:00
Dean Herbert
3585c3f1d5 Apply required nullability changes 2023-06-24 09:58:36 +09:00
Salman Ahmed
c5771912db
Merge branch 'master' into tournament-chatcolor 2023-06-23 22:23:33 +03:00
Dean Herbert
df5b389629 Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Dean Herbert
1dc7c05c12
Merge branch 'master' into no-confirmation-on-update-restart 2023-06-23 15:33:01 +09:00
Dean Herbert
a76037b643 Add test coverage of confirm-for-operations 2023-06-23 15:30:21 +09:00
Dean Herbert
7fa07805b0 Expose all notifications from INotificationOverlay
Also fixes `HasOngoingOperations` not actually working.
2023-06-23 15:19:21 +09:00
Dean Herbert
6df617d536 Rename ExitConfirmOverlay to be more explicit about purpose 2023-06-23 14:46:38 +09:00
Dean Herbert
11a97e1bb8 Move confirmation bypass implementation to MainMenu to allow for more correct logic 2023-06-23 14:42:56 +09:00
Bartłomiej Dach
2c1c20e0a7
Rename test helpers 2023-06-22 23:10:16 +02:00
Bartłomiej Dach
786deec296
Rename and xmldoc members 2023-06-22 23:00:52 +02:00
Liam DeVoe
6de7328fef add test for comment when logging in and out 2023-06-21 02:17:51 -04:00
Liam DeVoe
dd4f271158 fix cancel test for new button layout 2023-06-21 02:15:02 -04:00
Bartłomiej Dach
2f77675fe7
Fix errors in tests due to mismatching NRT annotations 2023-06-20 21:57:32 +02:00
Dean Herbert
92e89c7df7 Update test expectations 2023-06-20 21:02:34 +09:00
Dean Herbert
04dad6c6e8 Use IGameplayClock to ensure our clock source is correct 2023-06-20 20:47:56 +09:00
Liam DeVoe
343052410b update CommentEditor test components 2023-06-19 22:08:45 -04:00
Ruki
9c6c6bf1ea
Merge branch 'master' into hud/kc-skinnable 2023-06-18 18:30:44 +02:00
Bartłomiej Dach
75300ca229
Switch search box to initially unfocused
Done primarily to keep mod hotkeys working without any behavioural
changes when mod select is opened.
2023-06-18 15:58:50 +02:00
Bartłomiej Dach
9ba4bf5fb7
Merge branch 'master' into add-mod-search-option 2023-06-18 15:06:21 +02:00
Bartłomiej Dach
0b6c0592e4
Add failing test case for mod preset filtering not working after ruleset change 2023-06-18 14:51:16 +02:00
Bartłomiej Dach
b9156b1df3
Reword/rename some stuff in test 2023-06-18 14:24:35 +02:00
Bartłomiej Dach
76f509a1db
Do not use ?? true pattern
Universally disliked. `!= false` is preferred.
2023-06-18 14:19:38 +02:00
Bartłomiej Dach
9758e5f840
Fix utterly broken test
- Was on wrong ruleset, so the mod/free mod sets did literally nothing
- `assertHasFreeModButton` had a param that did nothing
- Was checking `MatchingFilter` rather than `Visible`
2023-06-18 14:16:38 +02:00
Dean Herbert
eb31fdecee Apply osu! side changes in line with FocusedOverlayContainer.PopIn abstract change
See https://github.com/ppy/osu-framework/pull/5834
2023-06-18 20:57:32 +09:00
Joseph Madamba
9ae864c219
Fix beatmap info length tooltip not showing actual drain length 2023-06-17 15:00:32 -07:00
tsrk
61101335cc
test: fix KeyCounterController not provided as a dependency 2023-06-16 19:00:09 +02:00
tsrk
f9321a24d9
test: change hideTarget drawable and testing logic
Doesn't change what it needs to test conceptually
2023-06-16 17:24:40 +02:00
Ruki
aba8219d06
Merge branch 'master' into hud/kc-skinnable 2023-06-15 15:48:43 +02:00
tsrk
7e70598773
test: move back key counter tests in ctor 2023-06-15 12:02:30 +02:00
Salman Ahmed
b9543f4fdd Add failing test case 2023-06-15 11:21:52 +03:00
tsrk
42b740a175
Merge branch 'master' into hud/kc-skinnable 2023-06-14 22:19:45 +02:00
tsrk
c637fddf73
refactor: decouple Trigger logic from KeyCounterDisplay
This allows to keep a coeherent state regardless of the progress of the play
2023-06-14 21:13:35 +02:00
tsrk
758831b983
test: remove hard usages of KeyCounterDisplay 2023-06-14 13:25:24 +02:00
cdwcgt
51451bd53e
fix test 2023-06-14 01:32:27 +09:00
cdwcgt
430938fbb2
allow custom username color for chatLine
user's color (e.g. green for NAT) will be ignore
2023-06-12 22:07:36 +09:00
Cootz
aece548db1
Merge branch 'master' into add-mod-search-option 2023-06-12 13:09:09 +03:00
Dean Herbert
062fd58602 Add test to known time 2023-06-12 16:43:28 +09:00
Dean Herbert
c9f9569e4a Add ability to change background colour in song progress test scene 2023-06-12 16:22:40 +09:00
Cootz
036479dd9d
Merge branch 'master' into add-mod-search-option 2023-06-09 16:27:18 +03:00
Bartłomiej Dach
58507291b9
Apply NRT in MemoryCachingComponent test-only subclasses 2023-06-09 13:48:42 +02:00
Bartłomiej Dach
4b3b22f046
Merge branch 'master' into beat-divisor-better-defaults 2023-06-08 20:35:03 +02:00
Dean Herbert
0875fc6233 Update tests in line with new behaviour 2023-06-09 02:28:38 +09:00
Bartłomiej Dach
281aae91ec
Merge pull request #23808 from peppy/working-beatmap-get-background
Refactor `IWorkingBeatmap.Background` to `GetBackground()`
2023-06-08 12:23:07 +02:00
Dean Herbert
a842f79ad4 Refactor IWorkingBeatmap.Background to GetBackground() 2023-06-08 16:19:32 +09:00
Bartłomiej Dach
b3ce7f7b43
Merge branch 'master' into fix-section-container-scroll-attempt-2 2023-06-08 09:19:26 +02:00
Bartłomiej Dach
35e41d816a
Cover clamping to max beat divisor in test 2023-06-07 23:38:06 +02:00
Bartłomiej Dach
9b665d2e1a
Merge branch 'master' into beat-snap-divisor-hotkeys 2023-06-07 23:38:03 +02:00
Dean Herbert
3a01498789 Use existing next/previous methods (and remove looping behaviour) 2023-06-08 01:01:29 +09:00
Bartłomiej Dach
1f4e79d79d
Merge pull request #23711 from timiimit/add-last-edit-time
Store timestamp of beatmap's last edit time in local database
2023-06-07 16:57:24 +02:00
Dean Herbert
757596fffa Add test coverage of scroll failing 2023-06-07 16:32:29 +09:00
Bartłomiej Dach
f51b8a6a05
Fix code quality inspection 2023-06-06 21:11:24 +02:00
Bartłomiej Dach
7694aa7219
Add test coverage 2023-06-06 20:36:44 +02:00
Bartłomiej Dach
46ec250d34
Fix test failures due to cross-test state pollution
`TestSceneEditorTestGameplay` is not isolated from database, and one of
the tests exiting editor when seeked to 60000 milliseconds
(`TestClockTimeTransferIsOneDirectional()`) ended up changing
`EditorTimestamp` to the same value, causing
`TestSaveChangesBeforeGameplayTest()` to fail due to changing initial
state.

To fix, perform a direct deletion of imported beatmaps in realm to avert
this scenario, contrary to the soft-deletion via `BeatmapManager` done
previously.
2023-06-06 20:21:55 +02:00
Cootz
ba7069df34 Fix SelectAllModsButton state doesn’t update when search term changed 2023-06-06 16:12:31 +03:00
Dean Herbert
66b8b5192b Add test coverage of editor timestamp remembering 2023-06-06 15:25:19 +09:00
Bartłomiej Dach
5c1abdc704
Fix screen navigation test hijacking dummy request handler
In an upcoming change, I stumbled upon a test failure mode wherein tests
in `TestSceneScreenNavigation` would die on the following exception:

	2023-05-07 17:58:42 [error]: System.ObjectDisposedException: Cannot access a closed Realm.
	2023-05-07 17:58:42 [error]: Object name: 'Realms.Realm'.
	2023-05-07 17:58:42 [error]: at Realms.Realm.ThrowIfDisposed()
	2023-05-07 17:58:42 [error]: at Realms.Realm.All[T]()
	2023-05-07 17:58:42 [error]: at osu.Game.Beatmaps.BeatmapManager.<>c__DisplayClass25_0.<QueryBeatmap>b__0(Realm r) in D:\a\osu\osu\osu.Game\Beatmaps\BeatmapManager.cs:line 282
	2023-05-07 17:58:42 [error]: at osu.Game.Database.RealmAccess.Run[T](Func`2 action) in D:\a\osu\osu\osu.Game\Database\RealmAccess.cs:line 387
	2023-05-07 17:58:42 [error]: at osu.Game.Beatmaps.BeatmapManager.QueryBeatmap(Expression`1 query) in D:\a\osu\osu\osu.Game\Beatmaps\BeatmapManager.cs:line 282
	2023-05-07 17:58:42 [error]: at osu.Game.Tests.Visual.OnlinePlay.TestRoomRequestsHandler.<HandleRequest>g__createResponseBeatmaps|6_0(Int32[] beatmapIds, <>c__DisplayClass6_0& ) in D:\a\osu\osu\osu.Game\Tests\Visual\OnlinePlay\TestRoomRequestsHandler.cs:line 174
	2023-05-07 17:58:42 [error]: at osu.Game.Tests.Visual.OnlinePlay.TestRoomRequestsHandler.HandleRequest(APIRequest request, APIUser localUser, BeatmapManager beatmapManager) in D:\a\osu\osu\osu.Game\Tests\Visual\OnlinePlay\TestRoomRequestsHandler.cs:line 140
	2023-05-07 17:58:42 [error]: at osu.Game.Tests.Visual.TestMultiplayerComponents.<>c__DisplayClass18_0.<load>b__0(APIRequest request) in D:\a\osu\osu\osu.Game.Tests\Visual\TestMultiplayerComponents.cs:line 80
	2023-05-07 17:58:42 [error]: at osu.Game.Online.API.DummyAPIAccess.<>c__DisplayClass32_0.<Queue>b__0() in D:\a\osu\osu\osu.Game\Online\API\DummyAPIAccess.cs:line 74

Upon closer inspection, one of the tests in the scene instantiates a
`TestMultiplayerComponents` instance. `TestMultiplayerComponents`
registers a custom request handler onto `DummyAPIAccess`. Normally, this
is not an issue; however, because `TestSceneScreenNavigation` is an
`OsuGameTestScene`, and therefore has its storage recycled after every
test, this leads to the error above in the following scenario:

1. `TestPushMatchSubScreenAndPressBackButtonImmediately()` passes.
2. The test is cleaned up, and the test case's storage is recycled,
   including the test case's realm database.
3. In a subsequent test, a web request handled by the dummy API request
   handler is fired. The dummy API request handler subsequently attempts
   to access a realm that does not exist anymore.

As the usage of `TestMultiplayerComponents` is highly unorthodox in this
particular case, I'm opting for a localised fix which ensures that the
request handler is cleaned up appropriately.
2023-06-05 23:15:16 +02:00
Cootz
71e6f80c40 Add hotkey for switching search bar focus 2023-06-05 15:54:19 +03:00
Cootz
3ebc801484 Move (de)select all mods hotkeys handling to ModSelectOverlay 2023-06-05 13:49:07 +03:00
Bartłomiej Dach
25d0f0f3da
Merge pull request #23741 from peppy/fix-manage-collection-commit-on-focus-loss
Fix collection name changes not being reflected if enter is not pressed
2023-06-04 17:19:13 +02:00
Cootz
fd554033db Update tests 2023-06-04 17:11:04 +03:00
Dean Herbert
3e308e4c27 Add test coverage showing commit failure in manage collections dialog 2023-06-04 12:50:30 +09:00
Bartłomiej Dach
331e90f720
Merge branch 'master' into tidy-results-grid-usage 2023-06-03 19:45:23 +02:00
Bartłomiej Dach
a9d4556647
Merge branch 'master' into update-multiplayer-room-diff-range 2023-06-03 16:50:09 +02:00
Cootz
4c7cca101e Rename IsValid to Visible 2023-06-02 11:33:38 +03:00
Dean Herbert
bcde2cbc73 Apply NRT to BeatDivisorControl 2023-06-01 16:58:14 +09:00
Dean Herbert
985604fab5 Return StatisticItems rather than StatisticRows from ruleset
There were no usages of more than one column being provided per row, so
it seemed like unnecessarily complexity. I'm currently trying to reduce
complexity so we can improve the layout of the results screen, which
currently has up to three levels of nested `GridContainer`s.

Of note, I can't add backwards compatibility because the method
signature has not changed in `Ruleset` (only the return type). If we do
want to keep compatibility with other rulesets, we could designate a new
name for the updated method.
2023-06-01 14:35:15 +09:00
Dean Herbert
14a376c041 Merge branch 'master' into scorev2 2023-05-30 14:34:43 +09:00
Bartłomiej Dach
5604dfb758
Merge branch 'master' into acc-challenge 2023-05-29 22:33:57 +02:00
Bartłomiej Dach
1b57b0d31c
Add testing 2023-05-29 22:33:46 +02:00
Dean Herbert
1558723420 Merge branch 'master' into scorev2 2023-05-29 20:06:32 +09:00
Bartłomiej Dach
53c91349fe
Merge branch 'master' into slider-control-point-no-distance-snap 2023-05-26 19:52:54 +02:00
Bartłomiej Dach
96fe7cbe54
Merge branch 'master' into sample-set-controls 2023-05-25 21:58:16 +02:00
Dean Herbert
804671ca74 Split out grid snapping modes into "relative" and "global" types 2023-05-25 21:41:19 +09:00
Dean Herbert
7a5349d747 Remove constructor from MultiplayerPlaylistItem which is only used in tests 2023-05-25 20:09:40 +09:00
Dean Herbert
058edb5d5f Centralise beatmap playable duration and bounds lookups 2023-05-25 17:32:48 +09:00
Dan Balasescu
6d9ba9248d Massage tests a bit more 2023-05-25 16:38:22 +09:00
Bartłomiej Dach
578a0e7494
Merge branch 'master' into beat-divisor-visual-improvements 2023-05-24 22:28:26 +02:00
Bartłomiej Dach
07b5874eee
Fix test step name 2023-05-24 20:18:36 +02:00
Dean Herbert
6044327181 Add test coverage for escape deselecting any active selection 2023-05-24 23:59:22 +09:00
Dean Herbert
663cec1ff6 Combine editor navigation test scenes 2023-05-24 23:51:28 +09:00
Dean Herbert
8e5ba2208d Add test coverage of new hotkeys 2023-05-24 17:33:48 +09:00
Dean Herbert
e68ba6366c Update new usages of "soft" to use the new constant 2023-05-24 14:04:10 +09:00
Dean Herbert
298989ffd2 Merge branch 'master' into sample-set-controls 2023-05-24 14:03:04 +09:00
Gyoshi
b5f8093941 Use RangePadding to align mouse with slider 2023-05-23 18:16:14 +02:00
Gyoshi
fa00f8b92a replace manual code with existing method 2023-05-23 18:16:12 +02:00
Gyoshi
921d7e4d89 More fitting tests for new layout 2023-05-23 18:16:10 +02:00
Dan Balasescu
fee3d43596 Merge branch 'master' into scorev2 2023-05-23 19:07:54 +09:00
Dan Balasescu
844c023fb7 Fix tests 2023-05-23 18:18:27 +09:00
Dean Herbert
ff5dde0ebe
Merge pull request #23575 from Joehuu/fix-inverted-video-only-check
Fix old widescreen videos with black bars not correctly filling screen (again)
2023-05-23 16:47:52 +09:00
Cootz
c3f06ad2db
Merge branch 'master' into add-mod-search-option 2023-05-23 08:55:57 +03:00
Bartłomiej Dach
2ce150ba2b
Add failing test case for sample undo 2023-05-22 22:23:05 +02:00
Bartłomiej Dach
843d2903d2
Add failing test case for slider velocity undo 2023-05-22 22:18:15 +02:00
Cootz
67bf1b4dfe Select/deselect first visible mod when GlobalAction.Select is triggered 2023-05-21 11:05:01 +03:00
Dan Balasescu
7cbf48ffcf Fix TestSceneScoring and incorrect combo calculations 2023-05-19 14:09:19 +09:00
Dan Balasescu
73544231de Fix TestSceneTopLocalRank 2023-05-19 14:06:56 +09:00
Joseph Madamba
caa79704ac
Add test coverage for failing case 2023-05-17 20:23:37 -07:00
Dean Herbert
ec2b9165d5 Adjust BeatDivisorControl test to show control mmuch larger 2023-05-17 16:33:58 +09:00
Dean Herbert
ebce39cd1c Add test coverage of failing sample bank transfer 2023-05-16 18:52:52 +09:00
Dean Herbert
8528fcaedc Rename editor sample adjustment test scene to increase scope of tests 2023-05-16 18:52:52 +09:00
Dean Herbert
83dcd78826 Make HitSampleInfo.Bank non-nullable 2023-05-16 18:12:56 +09:00
Cootz
6647d95ea7 Kill search focus when clicking on ModColumn 2023-05-14 18:32:16 +03:00
Bartłomiej Dach
a99bf0fc5a
Add test coverage 2023-05-14 12:29:24 +02:00
Bartłomiej Dach
9a327d95b8
Add test coverage 2023-05-14 11:24:24 +02:00
Cootz
2467813d81 Block deselect all short key when using the search box 2023-05-09 16:14:42 +03:00
Dean Herbert
9160711470 Change "Show main page" test steps to actually load the main page 2023-05-08 15:32:00 +09:00
Dean Herbert
f002038137 Add test coverage of failing wiki return to page scenario 2023-05-08 15:29:05 +09:00
Bartłomiej Dach
8514b2758a
Fix rapid back button test failure 2023-05-07 21:07:38 +02:00
Cootz
4c3af6ecfe Add test coverage for deselect all with filtered mods selected 2023-05-07 15:50:21 +03:00
Bartłomiej Dach
80ac8abaa6
Merge branch 'master' into chat-report 2023-05-06 15:30:44 +02:00
Bartłomiej Dach
fba3c587cf
Add test coverage for info message failing to display 2023-05-06 15:26:29 +02:00
Cootz
5aca3a78da Add basic tests for external search 2023-05-06 12:21:32 +03:00
Cootz
a226caff56 Fix testing 2023-05-06 11:09:44 +03:00
Cootz
7422b5285c Fix wrong filtering in testing 2023-05-05 22:41:30 +03:00
Dean Herbert
8391e2a538 Move reporting code out of DrawableChatUsername into more correct locations 2023-05-05 14:03:42 +09:00
Dean Herbert
698baa78bf
Merge pull request #22711 from Terochi/keep-shared-settings-ruleset-change
Keep shared mod settings when changing ruleset
2023-05-05 13:29:55 +09:00
Bartłomiej Dach
99e8b2ce70
Make getMod() method generally better 2023-05-04 19:12:22 +02:00
Bartłomiej Dach
aa7885ab97
Use better test step names 2023-05-04 19:11:51 +02:00
Bartłomiej Dach
bdd96caaa9
Merge branch 'master' into edit-mods-preset 2023-05-04 18:59:47 +02:00
Bartłomiej Dach
e43fc23606
Fix typos in test 2023-05-04 18:50:21 +02:00
cdwcgt
2cb6642b0d
use AddUntilStep or not wait 2023-05-04 13:18:25 +09:00
Bartłomiej Dach
59ece64d25
Merge branch 'master' into skin-editor-change-handler-improvement 2023-05-03 19:42:42 +02:00
cdwcgt
c609e6345c
remove Use Current Mods menu item 2023-05-03 23:02:50 +09:00
cdwcgt
3a15783a3c
remove wait, use AddUntilStep 2023-05-03 22:59:01 +09:00
cdwcgt
25bf4e68ec
remove useless wait 2023-05-03 22:53:13 +09:00
Cootz
f0d35eb12b Update testing 2023-05-03 13:12:11 +03:00
Dean Herbert
b932e4d986 Rename DrawableUsername to DrawableChatUsername and only pass message ID 2023-05-03 18:53:22 +09:00
Dean Herbert
4f55afb60d Merge branch 'master' into chat-report 2023-05-03 18:50:38 +09:00
Dean Herbert
384693a431 Fix test failure in MultiplayerMatchSongSelect due to multiple overlays present
https://github.com/ppy/osu/actions/runs/4868337922/jobs/8681736995?pr=23308.
2023-05-03 14:30:58 +09:00
Dean Herbert
6b017ac05f
Merge pull request #23308 from OliBomby/sample-control-points
Remove SampleControlPoint and DifficultyControlPoint from HitObject
2023-05-03 14:21:51 +09:00
Dean Herbert
e394b487e0
Merge branch 'master' into edit-mods-preset 2023-05-03 12:06:16 +09:00
Dean Herbert
e42b0cc5b1
Merge pull request #23370 from peppy/fix-editor-playfield-padding
Add more padding around playfield in editor to avoid overlap with tool areas
2023-05-03 11:44:55 +09:00
Bartłomiej Dach
95badb9455
Adjust composer tests to new screen layout
`TestSceneHitObjectComposer.TestPlacementFailsWhenClickingButton()` was
attempting to cover the case of the user clicking a toolbox button which
was in front of the playfield, and ensure that the click did not result
in a placement. However, since the paddings in
67f83f246b were added, it is impossible
for a toolbox button to be in front of the playfield in the collapsed
state, which the test was relying on.

The test scenario is still however relevant in the case of the toolbox
being expanded, as in that state the toolbux buttons may very well end
up being in front of the playfield, and they still should not result in
a hitobject being placed. To ensure that this is the case, add a few
extra test steps ensuring that the toolbox is expanded first before
trying to retrieve an overlapping button.
2023-05-02 18:45:45 +02:00
Cootz
a6ca049739 Manually implement @bdach prototype 2023-05-02 14:15:33 +03:00
Dean Herbert
94ae9d7664
Merge pull request #23357 from OliBomby/fix-reverse-crash
Prevent infinite repeat count when adjusting repeats of 0 length slider
2023-05-02 19:53:26 +09:00
Dean Herbert
1e4a628cb1
Merge pull request #23284 from Hy0tic/multiplier-doesnt-update-with-preset-mod
Fix issue where multiplier show wrong value when adjusting speed on preset
2023-05-02 14:59:41 +09:00
Dean Herbert
e3c384c6b5 Merge branch 'master' into sample-control-points 2023-05-02 14:38:39 +09:00
Dean Herbert
983a8f7dfe
Merge branch 'master' into fix-reverse-crash 2023-05-02 13:14:34 +09:00
Dean Herbert
87db891143 Adjust test to reliabily fail 2023-05-02 13:12:11 +09:00
Bartłomiej Dach
1fb4c814f4
Remove no longer needed API call mocking
The online ID will be reset unconditionally after any local change is
made to any beatmap. That behaviour no longer depends on online lookups
succeeding or failing.

This may change at a later date when beatmap submission is integrated
into lazer - the idea is that online IDs would get re-populated on local
beatmaps once they are submitted to web.
2023-05-01 19:08:41 +02:00
Bartłomiej Dach
8ab3a87b13
Add failing test case covering online ID reset on save
This test scene passes at e58e1151f3 and
fails at current master, due to an inadvertent regression caused by
e72f103c17.

As it turns out, the online lookup flow that was causing UI thread
freezes when saving beatmaps in the editor, was also responsible for
resetting the online ID of locally-modified beatmaps if online lookup
failed.
2023-05-01 18:17:35 +02:00
OliBomby
dbb2a8980b add test 2023-05-01 15:56:23 +02:00
Terochi
4d52ce769b Revert SaveState() calling on initialization 2023-05-01 12:53:58 +02:00
OliBomby
608fa3cc73 Merge remote-tracking branch 'upstream/master' into sample-control-points 2023-04-30 19:47:03 +02:00
Bartłomiej Dach
7cedbca9be
Merge branch 'master' into multiplier-doesnt-update-with-preset-mod 2023-04-30 17:36:00 +02:00
Bartłomiej Dach
d35355970f
Add test case covering failure scenario 2023-04-30 17:23:45 +02:00
Terochi
8f02bd80f9 Addressed changes 2023-04-30 16:11:52 +02:00
Terochi
949dc1c0f9 Improved logic 2023-04-30 12:05:55 +02:00
Terochi
585318400c Refactor tests 2023-04-30 02:32:20 +02:00
Terochi
9a9e02b110 Added tests 2023-04-30 02:00:35 +02:00
Dean Herbert
2643100644 Add xmldoc to new test mentioning failure rate and general purpose 2023-04-29 11:05:10 +09:00
Dean Herbert
32f8c674f4 Extract beatmap retrieval method for more legibility 2023-04-29 11:01:29 +09:00
Dean Herbert
a6f0186112 Improve legibility and code quality of new test 2023-04-29 10:51:56 +09:00
Dean Herbert
428b5fad3c Rename test scene to explicitly mention navigation testing 2023-04-29 10:51:56 +09:00
Cootz
d9b3c97179 Fix testing 2023-04-29 10:29:33 +09:00
Cootz
c5357d30ab Add test 2023-04-29 10:29:33 +09:00
Bartłomiej Dach
07efa7d660
Merge branch 'master' into fix-storyboard-loop-end-time 2023-04-26 21:53:26 +02:00
OliBomby
354cd23874 removed all usage of hitobject's DifficultyControlPoint 2023-04-26 18:17:02 +02:00
OliBomby
c44f71a737 remove all regular usage of DifficultyControlPoint 2023-04-26 17:55:38 +02:00
OliBomby
9f8d7bccba fix usings 2023-04-26 17:34:02 +02:00
OliBomby
c6fc180659 remove all test usages of SampleControlPoint 2023-04-26 14:21:52 +02:00
Dean Herbert
27f81288ef
Merge branch 'master' into keep-shared-settings-ruleset-change 2023-04-26 15:51:31 +09:00
Bartłomiej Dach
196b5b41eb
Also disable counting on argon display in test
Mostly for my own peace of mind.
2023-04-25 20:17:57 +02:00
Bartłomiej Dach
753fa09356
Fix test failures due to type mismatch 2023-04-25 20:10:11 +02:00
Dean Herbert
0c3a015953 Fix key counter test not testing the full binding of IsCounting 2023-04-25 21:37:19 +09:00
Dean Herbert
d8b4db3a13
Merge branch 'master' into gameplay/argon-key-counter_le-retour 2023-04-25 19:54:31 +09:00
Dean Herbert
e330052852 Add second definition of EndTime for storyboard elements to account for loops in lifetime 2023-04-25 15:22:11 +09:00
Dean Herbert
26a2d1fdea
Merge pull request #23000 from Joehuu/fix-beatmap-terminology
Fix song select matching label not using right terminology
2023-04-18 13:53:05 +09:00
Joseph Madamba
c80a25328d
Shorten label to just "matches" 2023-04-17 20:59:41 -07:00
Bartłomiej Dach
0cc92ce5f9
Add failing test case
Covering nested object reverts not firing the parent's `RevertResult`
event in accordance with what the xmldoc of the event states.
2023-04-11 18:24:34 +02:00
Joseph Madamba
d0cbe206a9
Revert back to one number with "matching beatmap difficulties" label 2023-04-10 23:37:29 -07:00
Dean Herbert
52bb7891f7
Merge branch 'master' into fix-count-not-updating-when-deleting 2023-04-11 09:04:02 +09:00
Bartłomiej Dach
1f2c96c8e8
Merge branch 'master' into gd-onlinesetoverlay 2023-04-10 15:35:03 +02:00
Bartłomiej Dach
6e08105e2c
Remove usage of "diff" vernacular 2023-04-10 15:27:10 +02:00
Joseph Madamba
bfb7ead689
Add failing text box beatmap difficulty count test 2023-04-09 22:12:50 -07:00
Joseph Madamba
ed208ef127
Fix more typos and adjust font size to match web 2023-04-07 21:10:37 -07:00
Dean Herbert
0c71fa1bbd
Merge branch 'master' into gameplay/argon-key-counter_le-retour 2023-04-06 23:39:57 +09:00
Dean Herbert
e6872629f3
Merge pull request #22868 from peppy/no-epilepsy-warning-storyboard-disable
Don't show epilepsy warning when storyboards are disabled
2023-04-06 12:32:38 +09:00
tsrk
809b817e8e
Merge branch 'master' into gameplay/argon-key-counter_le-retour 2023-04-05 22:57:36 +02:00
Bartłomiej Dach
ba753a8aac
Merge branch 'master' into update-skinnable-sound-before-playing 2023-04-05 22:56:25 +02:00
Bartłomiej Dach
6df7614b9d
Add tests for suppressing epilepsy warning when storyboard disabled 2023-04-05 20:56:50 +02:00
Bartłomiej Dach
02c6126be7
Ensure storyboards are enabled in existing epilepsy warning tests 2023-04-05 20:53:54 +02:00
Bartłomiej Dach
432f698697
Merge branch 'master' into gameplay/key-counter-abstraction 2023-04-05 19:45:14 +02:00
Bartłomiej Dach
8cc425774b
Merge branch 'master' into fix-replay-fail-on-exit 2023-04-03 21:23:23 +02:00
Bartłomiej Dach
b5d9284de2
Merge pull request #23108 from peppy/fix-overlay-toggles-during-disclaimer
Fix attempting to show overlay during game intro playing hide sound effects
2023-04-03 20:48:03 +02:00
cdwcgt
9e0277b2fd
useless using 2023-04-04 00:19:14 +09:00
cdwcgt
735b48679e
use LinkFlowContainer directly 2023-04-03 20:09:49 +09:00
Dean Herbert
6239789188 Fix missing using statements in multiple test scenes 2023-04-03 15:37:10 +09:00
Dean Herbert
b0c09df259 Merge branch 'master' into gameplay/key-counter-abstraction 2023-04-03 15:33:35 +09:00
Dean Herbert
43d7386623
Merge pull request #22926 from Joehuu/fix-sort-direction-not-resetting
Fix beatmap listing sort direction not resetting when changing criteria
2023-04-03 15:32:10 +09:00
Dean Herbert
a097433cb1 Fix overlay toggle keys working during disabled activation modes
Closes #23104.
2023-04-03 15:03:47 +09:00
cdwcgt
2cf8636366
show guest diff author in BeatmapPicker 2023-04-02 22:25:58 +09:00
Dean Herbert
9b45591c2f Add failing test coverage of saving failed replay causing progression to results 2023-03-29 14:00:11 +09:00
cdwcgt
f01247f1ab test 2023-03-28 21:41:00 +09:00
cdwcgt
899860dd77 Merge branch 'master' into chat-report 2023-03-28 21:14:11 +09:00
Dean Herbert
d31b37e87e Merge branch 'master' into fix-ubo-not-bound 2023-03-26 16:14:11 +09:00
Joseph Madamba
e1906a90eb
Use image@2x from tournament banner api 2023-03-25 13:08:46 -07:00
cdwcgt
26f2d9047d code style fix 2023-03-23 01:11:44 +09:00
cdwcgt
8518d15b8d use endpoint 2023-03-23 01:00:38 +09:00
Dean Herbert
ad5bdf6511 Merge branch 'master' into fix-ubo-not-bound 2023-03-22 16:46:39 +09:00
Dean Herbert
db227b1798 Merge branch 'master' into chat-report 2023-03-22 16:26:28 +09:00
Terochi
1478a26cc0 Addressed changes 2023-03-21 23:15:49 +01:00
Joseph Madamba
df3ccdff9f
Add failing beatmap listing sort direction on criteria change test 2023-03-21 15:08:37 -07:00
Bartłomiej Dach
9ff9cd3b7f
Merge branch 'master' into skin-editor-cyclic-selection 2023-03-21 19:49:55 +01:00
Dean Herbert
fb51221c2b Add test coverage of cyclic selection triggering when more than one item is selected 2023-03-21 21:31:10 +09:00
Salman Ahmed
678e8ed736 Update UBO usages inline with framework changes 2023-03-16 14:06:35 +03:00
cdwcgt
d025c441ca delay mod save after click save or not popover hidden 2023-03-16 19:48:45 +09:00
Cootz
556964eae0
Merge branch 'master' into BitmapUpdatesOnScore 2023-03-16 12:16:42 +03:00
Dean Herbert
a81408ca06 Add failing test coverage showing that replay will fail on exiting gameplay 2023-03-16 17:12:46 +09:00
Dean Herbert
159c8833c7 Add test coverage of SkinnableSound not updating in time when not present 2023-03-16 15:41:05 +09:00
Dean Herbert
5378cdff20 Apply NRT to TestSceneSkinnableSound 2023-03-16 15:10:35 +09:00
Dean Herbert
5f9b13a775 Rename Add/AddRange methods as they are no longer conflicting with Container 2023-03-15 18:02:41 +09:00
Dean Herbert
8908648f97 Fix super-dodgy cast of IEnumerable to Drawable 2023-03-15 18:01:22 +09:00
Dean Herbert
1cf870d956 Add test coverage and fix fail case where a drag selection ends incorrectly with cyclic selection 2023-03-15 15:16:48 +09:00
Dean Herbert
3c4e2d8700 Add tests covering drag selection 2023-03-14 21:04:51 +09:00
Dean Herbert
969c0e9c9d Merge branch 'master' into veldrid-renderer 2023-03-14 17:35:38 +09:00
Terochi
8e8dda3ac0 Big simplifying 2023-03-11 23:29:36 +01:00
cdwcgt
15f11bb1e8 scorll container and save mod after popover hidden
Requires manual handling of many visual effects
2023-03-11 12:31:33 +09:00
cdwcgt
f4e2620402 fix test 2023-03-10 00:56:22 +09:00
cdwcgt
d009cd8422 test 2023-03-09 22:49:45 +09:00
tsrk
d806b85a30
revert: make counters an IEnumerable again
As suggested by bdach as this would make the last two commits useless

Refs: 5d15426
2023-03-09 10:25:03 +00:00
tsrk
44297a7d0a
refactor: make KCD a CompositeDrawable 2023-03-08 00:47:16 +00:00
Terochi
bedf4cc259 Remove extra code 2023-03-07 16:03:11 +01:00
cdwcgt
54564e0557 new design 2023-03-07 21:13:35 +09:00
Dean Herbert
28520414aa Move KeyCounter components to HUD namespace 2023-03-07 16:41:39 +09:00
Dean Herbert
15d65059b5 Tidy up Add method logic 2023-03-07 16:21:57 +09:00
Dean Herbert
8f6df5ea0f
Merge branch 'master' into gameplay/key-counter-abstraction 2023-03-07 16:09:45 +09:00
Dean Herbert
d2fcdf6e0e Add test coverage of cyclic selection in skin editor 2023-03-07 15:11:47 +09:00
cdwcgt
0095fd85ca remove == true 2023-03-07 02:18:34 +09:00
cdwcgt
4858d3fd42 Added ability to edit mod presets 2023-03-07 02:00:40 +09:00
Bartłomiej Dach
ec15e2b9cc
Merge branch 'master' into dont-filter-results-on-sort-mode 2023-03-06 17:57:47 +01:00
Bartłomiej Dach
9d4bb2ecf7
Add failing test coverage for clearing sidebar contents 2023-03-04 14:08:50 +01:00
Bartłomiej Dach
2f25fb4083
Move NonSkinnableScreenPlaceholder to outer scope 2023-03-04 13:22:43 +01:00
Bartłomiej Dach
3dd3b5e77a
Add failing test case 2023-03-04 13:17:54 +01:00
Dean Herbert
a14dede036 Ensure TestBeatmapCarousel.Items only returns actually visible items (and in correct order)
Turns out that items could be in an order that isn't the same as how
things look on the carousel, so this change ensures that for testing
purposes they are sorted by Y position.

Also uses the `CarouselItem.Visible` flag to ensure that we don't have
to wait for drawable fade transitions after a filter operation.
2023-03-03 17:18:34 +09:00
Dean Herbert
7a092ea995 Add better coverage and more comments explaining the structure of test setup 2023-03-03 17:18:14 +09:00
Dean Herbert
82293c0c86 Don't filter away results with missing data when using "Date Submitted" or "Date Ranked" sort modes
From a user's perspective, changing a sort / order mode shouldn't filter
away results, but we were doing this.

In terms of UX expectations, in stable this kind of scenario would
results in a group being added to the end of son select with "Not
ranked" or "Unknown". I think we should aim to match this eventually.
2023-03-03 16:36:18 +09:00
Dean Herbert
bd11d5d29a
Merge pull request #22743 from Joehuu/scroll-back-to-previous
Add ability to scroll back to previous position after scrolling to top via button on overlays
2023-03-01 22:55:47 +09:00
Bartłomiej Dach
92edb0f868
Merge branch 'master' into skin-editor-depth-changing 2023-02-27 19:24:53 +01:00
Joseph Madamba
fa710ae1b0
Rename ScrollToTopButton to ScrollBackButton 2023-02-26 14:39:34 -08:00
Joseph Madamba
d98d330da2
Add expected behavior test for scroll back to previous position 2023-02-26 14:30:46 -08:00
Dan Balasescu
dd9748a25c Adjust DrawNodes to use UBOs 2023-02-25 01:42:55 +09:00
Terochi
09e7c21b23 Implemented a more complex setting conversion logic + tests 2023-02-24 15:11:22 +01:00
tsrk
6307b3948a
style: use Trigger initialisation 2023-02-22 17:59:39 +00:00
Bartłomiej Dach
d679703fa2
Merge pull request #22659 from peppy/fix-taiko-drum-nested-sample-detection
Fix `GameplaySampleTriggerSource` not considering nested objects when determining the best sample to play
2023-02-22 18:56:59 +01:00
tsrk
1beec71037
refactor(KeyCounterDisplay): apply suggestions
I also took the freedom to add type checking, as we can't limit the
usage of `Add()` since it's a Container. The exception thrown also
advises of using the suggested `AddTrigger()` instead.
2023-02-22 14:58:27 +00:00
Dean Herbert
a8c692a215
Merge pull request #22635 from peppy/use-overlays-container-more
Use `Overlays` container rather than `KeyBindingInputManager` for flashlight
2023-02-22 18:30:21 +09:00
Dean Herbert
32a9c066df Add test coverage of bring-to-front / send-to-back operations 2023-02-22 18:17:20 +09:00
Dean Herbert
90ca635a17 Fix weird nullability in TestSceneSkinEditor 2023-02-22 18:17:20 +09:00
Dean Herbert
f61fbcf3fc Update assertion to also check GameplayClockContainer's current time 2023-02-22 15:26:09 +09:00
Dean Herbert
a511e64fa5 Seek using GameplayClockContainer 2023-02-22 14:41:20 +09:00
Bartłomiej Dach
d59d153654
Fix test compile failures from Audio hoisting 2023-02-21 21:03:00 +01:00
Terochi
dd53a70071 Addressed change requests 2023-02-21 21:01:31 +01:00
Bartłomiej Dach
3d2fcb0cca
Merge branch 'master' into fix-taiko-drum-nested-sample-detection 2023-02-21 20:53:06 +01:00
Bartłomiej Dach
ec1bf7b0b2
Merge branch 'master' into skin-editor-clipboard 2023-02-21 19:35:58 +01:00
Terochi
191604340f Added a way for mod settings to be kept when changing ruleset + test 2023-02-21 19:05:10 +01:00
mk56-spn
299023fce0 Improve visibility of wedge shading in test scene and fix an issue with excessive roundness on said shadow. 2023-02-21 16:07:26 +01:00
Dean Herbert
9321ec29dc Update slider sample source asserts to match expected behaviour
As pointed out in review, if the current time is after the end of the
slider, the correct hit object to use for sample retrieval is the object
itself, not any nested object.
2023-02-21 14:04:38 +09:00
Dean Herbert
e686b4393e Add wait steps to ensure frame-stable clock has caught up before checking state 2023-02-21 14:04:19 +09:00
Dean Herbert
5ba6059911 Merge branch 'master' into fix-taiko-drum-nested-sample-detection 2023-02-21 13:58:15 +09:00
Bartłomiej Dach
3183f5cee2
Merge branch 'master' into revert-result-in-playfield 2023-02-19 16:33:10 +01:00
Bartłomiej Dach
704dddf14b
Merge branch 'master' into skin-editor-clipboard 2023-02-17 22:59:18 +01:00
Bartłomiej Dach
6afa65bd3d
Merge branch 'master' into skinnable-clean-up-documentation 2023-02-17 20:59:18 +01:00
tsrk
ddd6c1a1c6
refactor(KeyCounter): address bindables issues
`IsCounting` is back being an auto-property.
`countPresses` is now encapsulated and being exposed as an
`IBindable<int>` via `CountPresses`
2023-02-16 22:20:34 +00:00
Bartłomiej Dach
3ee046000e
Merge branch 'master' into revert-result-in-playfield 2023-02-16 21:54:29 +01:00
Bartłomiej Dach
2fdf1fd876
Merge branch 'master' into fix-taiko-drum-nested-sample-detection 2023-02-16 19:43:02 +01:00
Bartłomiej Dach
5bdc5dfadd
Add one more assert to keep coverage from previous implementation 2023-02-16 19:02:51 +01:00
Dean Herbert
b59ec551f6 Add test coverage of GameplaySampleTriggerSource not considering nested objects 2023-02-16 18:21:33 +09:00
Dean Herbert
979c079f8b Refactor GameplaySampleTriggerSource test to not be realtime dependent 2023-02-16 17:58:44 +09:00
Dean Herbert
9d02a2ef0e Apply NRT to GamepleSampleTriggerSource tests 2023-02-16 17:58:44 +09:00
Dean Herbert
2fbaf88a3c Add clipboard dependency to SkinEditor specific tests
This is usually provided by the `SkinEditorOverlay`, which is not always
present in tests.
2023-02-16 15:24:38 +09:00
tsrk
74e7cc2056
feat: implement new design of key counter 2023-02-15 22:18:02 +00:00
tsrk
076eb81b21
refactor: rename trigger classes
Makes it better to understand their purpose
2023-02-15 21:46:13 +00:00
tsrk
157bba7830
refactor: rename Trigger class to InputTrigger 2023-02-15 21:41:36 +00:00
Dean Herbert
a92e42bb84 Rename SkinnableTargetContainer to SkinComponentsContainer
Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
2023-02-15 18:37:41 +09:00
Dean Herbert
b1cf6d83d8 Move extension methods closer to serialisation classes 2023-02-15 18:37:41 +09:00
Dean Herbert
856efd9fd9 Rename SkinnableDrawableInfo to SerialisedDrawableInfo 2023-02-15 18:23:19 +09:00
Dean Herbert
9e651a7ca2 Rename SkinnableInfo to SkinnableDrawableInfo 2023-02-15 18:23:17 +09:00
Dean Herbert
6010dde86e Move SkinnableInfo to better namespace 2023-02-15 18:23:10 +09:00
Dean Herbert
d9b4d932c9 Fix test container lookup failure 2023-02-15 17:47:34 +09:00
Dean Herbert
ca75f0ec77 Apply NRT to TestSceneBeatmapSkinFallbacks 2023-02-15 17:30:21 +09:00
Dean Herbert
8bbd00822c Simplify and rename SkinnableTargetComponentsContainer 2023-02-15 17:30:21 +09:00
Dean Herbert
51d4ae5241
Merge branch 'master' into footer_V2_implementation 2023-02-14 14:00:53 +09:00
Bartłomiej Dach
939144fb6c
Merge pull request #22628 from EVAST9919/letterbox-no-containers
Remove unnecessary containers in `LetterboxOverlay`
2023-02-13 23:54:48 +01:00
mk56-spn
6e6421caea Change FooterV2.cs colour to use ColourProvider instead of OsuColour.
Remove unnecessary `FillFlowContainer`
2023-02-13 22:12:25 +01:00
Andrei Zavatski
006356e617 Add TestSceneLetterboxOverlay 2023-02-13 14:17:33 +03:00
tsrk
11d0e185b8
refactor: separate impl of KeyCounterDisplay
This allows for different layouts of display. Idk, maybe someone would
want to mix both variants? (don't do this please). This commit is mostly
prep for further changes.
2023-02-13 01:36:12 +00:00
Joseph Madamba
cb51b9e350 Use existing ModdingBeatmap activity 2023-02-12 15:01:50 -08:00
Joseph Madamba
bbeef53569 Add TestingBeatmap activity 2023-02-12 13:11:42 -08:00
Joseph Madamba
afb66d8af4 Make user activity class names more specific 2023-02-12 12:32:17 -08:00