mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 01:52:55 +08:00
Fix testing
This commit is contained in:
parent
c5357d30ab
commit
d9b3c97179
@ -1,9 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using DeepEqual.Syntax;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Screens;
|
||||
@ -18,7 +16,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
[Test]
|
||||
public void TestCancelNavigationToEditor()
|
||||
{
|
||||
BeatmapSetInfo[] beatmapSets = Array.Empty<BeatmapSetInfo>();
|
||||
BeatmapSetInfo[]? beatmapSets = null;
|
||||
|
||||
AddStep("Timestamp current beatmapsets", () =>
|
||||
{
|
||||
@ -28,20 +26,26 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("Open editor and close it while loading", () =>
|
||||
AddStep("Set current beatmap to default", () =>
|
||||
{
|
||||
var task = Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(100);
|
||||
Game.ScreenStack.CurrentScreen.Exit();
|
||||
});
|
||||
Game.Beatmap.SetDefault();
|
||||
});
|
||||
|
||||
AddStep("Open editor loader", () =>
|
||||
{
|
||||
Game.ScreenStack.Push(new EditorLoader());
|
||||
});
|
||||
|
||||
AddUntilStep("wait for editor", () => Game.ScreenStack.CurrentScreen is EditorLoader);
|
||||
|
||||
AddStep("close editor while loading", () =>
|
||||
{
|
||||
Game.ScreenStack.CurrentScreen.Exit();
|
||||
});
|
||||
|
||||
AddUntilStep("wait for editor", () => Game.ScreenStack.CurrentScreen is MainMenu);
|
||||
|
||||
BeatmapSetInfo[] currentSetInfos = Array.Empty<BeatmapSetInfo>();
|
||||
BeatmapSetInfo[]? currentSetInfos = null;
|
||||
|
||||
AddStep("Get current beatmaps", () =>
|
||||
{
|
||||
@ -51,7 +55,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
});
|
||||
});
|
||||
|
||||
AddAssert("dummy beatmap didn't appear", () => currentSetInfos.IsDeepEqual(beatmapSets));
|
||||
AddAssert("dummy beatmap didn't appear", () => currentSetInfos.IsDeepEqual(beatmapSets) && currentSetInfos is not null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user