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Addressed changes
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949dc1c0f9
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@ -100,10 +100,15 @@ namespace osu.Game.Tests.Visual.Gameplay
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InputManager.PressButton(MouseButton.Left);
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});
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AddStep("Drag to bottom right",
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() => { InputManager.MoveMouseTo(box3.ScreenSpaceDrawQuad.TopRight + new Vector2(-box3.ScreenSpaceDrawQuad.Width / 8, box3.ScreenSpaceDrawQuad.Height / 4)); });
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AddStep("Drag to bottom right", () =>
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{
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InputManager.MoveMouseTo(box3.ScreenSpaceDrawQuad.TopRight + new Vector2(-box3.ScreenSpaceDrawQuad.Width / 8, box3.ScreenSpaceDrawQuad.Height / 4));
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});
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AddStep("Release button", () => { InputManager.ReleaseButton(MouseButton.Left); });
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AddStep("Release button", () =>
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{
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InputManager.ReleaseButton(MouseButton.Left);
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});
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AddAssert("First two boxes selected", () => skinEditor.SelectedComponents, () => Is.EqualTo(new[] { box1, box2 }));
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@ -113,9 +118,15 @@ namespace osu.Game.Tests.Visual.Gameplay
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InputManager.PressButton(MouseButton.Left);
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});
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AddStep("Drag to top left", () => { InputManager.MoveMouseTo(box2.ScreenSpaceDrawQuad.Centre - new Vector2(box2.ScreenSpaceDrawQuad.Width / 4)); });
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AddStep("Drag to top left", () =>
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{
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InputManager.MoveMouseTo(box2.ScreenSpaceDrawQuad.Centre - new Vector2(box2.ScreenSpaceDrawQuad.Width / 4));
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});
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AddStep("Release button", () => { InputManager.ReleaseButton(MouseButton.Left); });
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AddStep("Release button", () =>
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{
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InputManager.ReleaseButton(MouseButton.Left);
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});
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AddAssert("Last two boxes selected", () => skinEditor.SelectedComponents, () => Is.EqualTo(new[] { box2, box3 }));
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@ -139,7 +150,10 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddAssert("Three black boxes added", () => targetContainer.Components.OfType<BigBlackBox>().Count(), () => Is.EqualTo(3));
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AddStep("Store black box blueprints", () => { blueprints = skinEditor.ChildrenOfType<SkinBlueprint>().Where(b => b.Item is BigBlackBox).ToArray(); });
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AddStep("Store black box blueprints", () =>
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{
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blueprints = skinEditor.ChildrenOfType<SkinBlueprint>().Where(b => b.Item is BigBlackBox).ToArray();
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});
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AddAssert("Selection is black box 1", () => skinEditor.SelectedComponents.Single(), () => Is.EqualTo(blueprints[0].Item));
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@ -184,7 +198,6 @@ namespace osu.Game.Tests.Visual.Gameplay
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firstTarget = Player.ChildrenOfType<SkinComponentsContainer>().First();
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changeHandler = new TestSkinEditorChangeHandler(firstTarget);
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changeHandler.SaveState();
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defaultState = changeHandler.GetCurrentState();
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testComponents = new[]
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@ -225,7 +238,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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void revertAndCheckUnchanged()
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{
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AddStep("Revert changes", () => changeHandler.RestoreState(int.MinValue));
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AddAssert("Nothing changed", () => defaultState.SequenceEqual(changeHandler.GetCurrentState()));
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AddAssert("Current state is same as default", () => defaultState.SequenceEqual(changeHandler.GetCurrentState()));
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}
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}
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@ -235,7 +235,10 @@ namespace osu.Game.Overlays.SkinEditor
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}, true);
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canPaste.Current.BindValueChanged(paste => pasteMenuItem.Action.Disabled = !paste.NewValue, true);
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SelectedComponents.BindCollectionChanged((_, _) => canCopy.Value = canCut.Value = SelectedComponents.Any(), true);
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SelectedComponents.BindCollectionChanged((_, _) =>
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{
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canCopy.Value = canCut.Value = SelectedComponents.Any();
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}, true);
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clipboard.Content.BindValueChanged(content => canPaste.Value = !string.IsNullOrEmpty(content.NewValue), true);
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@ -342,7 +345,6 @@ namespace osu.Game.Overlays.SkinEditor
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changeHandler = new SkinEditorChangeHandler(skinComponentsContainer);
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changeHandler.CanUndo.BindValueChanged(v => undoMenuItem.Action.Disabled = !v.NewValue, true);
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changeHandler.CanRedo.BindValueChanged(v => redoMenuItem.Action.Disabled = !v.NewValue, true);
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changeHandler.SaveState();
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content.Child = new SkinBlueprintContainer(skinComponentsContainer);
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@ -477,18 +479,12 @@ namespace osu.Game.Overlays.SkinEditor
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protected void Cut()
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{
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if (!canCut.Value)
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return;
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Copy();
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DeleteItems(SelectedComponents.ToArray());
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}
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protected void Copy()
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{
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if (!canCopy.Value)
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return;
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clipboard.Content.Value = JsonConvert.SerializeObject(SelectedComponents.Cast<Drawable>().Select(s => s.CreateSerialisedInfo()).ToArray());
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}
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@ -504,9 +500,6 @@ namespace osu.Game.Overlays.SkinEditor
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protected void Paste()
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{
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if (!canPaste.Value)
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return;
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changeHandler?.BeginChange();
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var drawableInfo = JsonConvert.DeserializeObject<SerialisedDrawableInfo[]>(clipboard.Content.Value);
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@ -34,7 +34,7 @@ namespace osu.Game.Overlays.SkinEditor
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return;
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components = new BindableList<ISerialisableDrawable> { BindTarget = firstTarget.Components };
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components.BindCollectionChanged((_, _) => SaveState());
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components.BindCollectionChanged((_, _) => SaveState(), true);
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}
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protected override void WriteCurrentStateToStream(MemoryStream stream)
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@ -61,47 +61,52 @@ namespace osu.Game.Overlays.SkinEditor
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ISerialisableDrawable[] targetComponents = firstTarget.Components.ToArray();
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// Store components based on type for later lookup
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var typedComponents = new Dictionary<Type, List<ISerialisableDrawable>>();
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var typedComponents = new Dictionary<Type, Stack<Drawable>>();
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foreach (var component in targetComponents)
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for (int i = targetComponents.Length - 1; i >= 0; i--)
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{
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Drawable component = (Drawable)targetComponents[i];
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Type lookup = component.GetType();
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if (!typedComponents.TryGetValue(lookup, out List<ISerialisableDrawable>? typeComponents))
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typedComponents.Add(lookup, typeComponents = new List<ISerialisableDrawable>());
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if (!typedComponents.TryGetValue(lookup, out Stack<Drawable>? typeComponents))
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typedComponents.Add(lookup, typeComponents = new Stack<Drawable>());
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typeComponents.Add(component);
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typeComponents.Push(component);
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}
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// Remove all components
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for (int i = targetComponents.Length - 1; i >= 0; i--)
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firstTarget.Remove(targetComponents[i], false);
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// Keeps count of how many components for each type were already revived
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Dictionary<Type, int> typedComponentCounter = typedComponents.Keys.ToDictionary(t => t, _ => 0);
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foreach (var skinnableInfo in skinnableInfos)
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{
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Type lookup = skinnableInfo.Type;
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if (!typedComponents.TryGetValue(lookup, out List<ISerialisableDrawable>? typeComponents))
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if (!typedComponents.TryGetValue(lookup, out Stack<Drawable>? typeComponents))
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{
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firstTarget.Add((ISerialisableDrawable)skinnableInfo.CreateInstance());
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continue;
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}
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int typeComponentsUsed = typedComponentCounter[lookup]++;
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ISerialisableDrawable component;
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if (typeComponentsUsed < typeComponents.Count)
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if (typeComponents.TryPop(out Drawable? component))
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{
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// Re-use unused component
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((Drawable)(component = typeComponents[typeComponentsUsed])).ApplySerialisedInfo(skinnableInfo);
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component.ApplySerialisedInfo(skinnableInfo);
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}
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else
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{
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// Create new one
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component = (ISerialisableDrawable)skinnableInfo.CreateInstance();
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component = skinnableInfo.CreateInstance();
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}
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firstTarget.Add(component);
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firstTarget.Add((ISerialisableDrawable)component);
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}
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foreach ((Type _, Stack<Drawable> typeComponents) in typedComponents)
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{
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// Dispose extra components
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foreach (var component in typeComponents)
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component.Dispose();
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}
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}
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}
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