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Fix test step name
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@ -134,7 +134,7 @@ namespace osu.Game.Tests.Visual.Navigation
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AddStep("escape once", () => InputManager.Key(Key.Escape));
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AddAssert("selection exists", () => getEditorBeatmap().SelectedHitObjects, () => Has.Count.Zero);
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AddAssert("selection empty", () => getEditorBeatmap().SelectedHitObjects, () => Has.Count.Zero);
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AddStep("escape again", () => InputManager.Key(Key.Escape));
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