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Fix test step name

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Bartłomiej Dach 2023-05-24 20:18:36 +02:00
parent 6044327181
commit 07b5874eee
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@ -134,7 +134,7 @@ namespace osu.Game.Tests.Visual.Navigation
AddStep("escape once", () => InputManager.Key(Key.Escape));
AddAssert("selection exists", () => getEditorBeatmap().SelectedHitObjects, () => Has.Count.Zero);
AddAssert("selection empty", () => getEditorBeatmap().SelectedHitObjects, () => Has.Count.Zero);
AddStep("escape again", () => InputManager.Key(Key.Escape));