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mirror of https://github.com/ppy/osu.git synced 2025-01-14 00:42:55 +08:00

scorll container and save mod after popover hidden

Requires manual handling of many visual effects
This commit is contained in:
cdwcgt 2023-03-11 12:31:33 +09:00
parent 1cd565193e
commit 15f11bb1e8
4 changed files with 95 additions and 18 deletions

View File

@ -353,7 +353,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddWaitStep("wait some", 3);
AddUntilStep("popover not closed", () => this.ChildrenOfType<OsuPopover>().Any());
AddAssert("present mod not changed", () =>
!new HashSet<Mod>(this.ChildrenOfType<ModPresetPanel>().First().Preset.Value.Mods).SetEquals(mods));
!new HashSet<Mod>(this.ChildrenOfType<ModPresetPanel>().First().Mods.Value).SetEquals(mods));
AddStep("select mods", () => SelectedMods.Value = mods);
AddStep("right click first panel", () =>
@ -378,8 +378,16 @@ namespace osu.Game.Tests.Visual.UserInterface
InputManager.Click(MouseButton.Left);
});
AddWaitStep("wait some", 3);
AddUntilStep("popover closed", () => !this.ChildrenOfType<OsuPopover>().Any());
AddUntilStep("popover not closed", () => this.ChildrenOfType<OsuPopover>().Any());
AddAssert("present mod is changed", () =>
new HashSet<Mod>(this.ChildrenOfType<ModPresetPanel>().First().Mods.Value).SetEquals(mods));
AddStep("click edit", () =>
{
InputManager.MoveMouseTo(popover.ChildrenOfType<ShearedButton>().ElementAt(1));
InputManager.Click(MouseButton.Left);
});
AddAssert("present mod in realm is changed", () =>
new HashSet<Mod>(this.ChildrenOfType<ModPresetPanel>().First().Preset.Value.Mods).SetEquals(mods));
}

View File

@ -1,12 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Extensions;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Localisation;
@ -23,8 +27,19 @@ namespace osu.Game.Overlays.Mods
private readonly LabelledTextBox descriptionTextBox;
private readonly ShearedButton useCurrentModButton;
private readonly ShearedButton createButton;
private readonly FillFlowContainer scrollContent;
private readonly ModPreset preset;
private List<Mod> saveModAfterClosed = new List<Mod>();
[Resolved]
private Bindable<IReadOnlyList<Mod>> selectedMods { get; set; } = null!;
[Resolved]
private OsuColour colours { get; set; } = null!;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
public EditPresetPopover(ModPresetPanel modPresetPanel)
{
@ -53,6 +68,19 @@ namespace osu.Game.Overlays.Mods
Label = CommonStrings.Description,
TabbableContentContainer = this
},
new OsuScrollContainer
{
RelativeSizeAxes = Axes.X,
Height = 100,
Padding = new MarginPadding(7),
Child = scrollContent = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(7),
Spacing = new Vector2(7),
}
},
new FillFlowContainer
{
Anchor = Anchor.TopCentre,
@ -83,7 +111,7 @@ namespace osu.Game.Overlays.Mods
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider, OsuColour colours)
private void load()
{
Body.BorderThickness = 3;
Body.BorderColour = colours.Orange1;
@ -95,17 +123,40 @@ namespace osu.Game.Overlays.Mods
createButton.LighterColour = colours.Orange0;
createButton.TextColour = colourProvider.Background6;
useCurrentModButton.DarkerColour = colours.Blue1;
useCurrentModButton.LighterColour = colours.Blue0;
useCurrentModButton.TextColour = colourProvider.Background6;
selectedMods.BindValueChanged(_ => updateActiveState(), true);
scrollContent.ChildrenEnumerable = preset.Mods.Select(mod => new ModPresetRow(mod));
}
private void trySaveCurrentMod()
{
if (button.SaveCurrentMod())
if (!button.CheckCurrentModCanBeSave())
{
Body.Shake();
return;
}
Body.Shake();
saveModAfterClosed = selectedMods.Value.ToList();
scrollContent.Clear();
scrollContent.ChildrenEnumerable = saveModAfterClosed.Select(mod => new ModPresetRow(mod));
button.Mods.Value = saveModAfterClosed;
updateActiveState();
}
private void updateActiveState()
{
if (button.CheckCurrentModCanBeSave())
{
useCurrentModButton.DarkerColour = colours.Blue1;
useCurrentModButton.LighterColour = colours.Blue0;
useCurrentModButton.TextColour = colourProvider.Background6;
}
else
{
useCurrentModButton.DarkerColour = colours.Blue3;
useCurrentModButton.LighterColour = colours.Blue4;
useCurrentModButton.TextColour = colourProvider.Background2;
}
}
protected override void LoadComplete()
@ -131,5 +182,18 @@ namespace osu.Game.Overlays.Mods
this.HidePopover();
}
protected override void UpdateState(ValueChangedEvent<Visibility> state)
{
base.UpdateState(state);
if (state.NewValue == Visibility.Hidden && saveModAfterClosed.Any())
{
button.Preset.PerformWrite(s =>
{
s.Mods = saveModAfterClosed;
});
}
}
}
}

View File

@ -18,10 +18,12 @@ using osu.Game.Rulesets.Mods;
namespace osu.Game.Overlays.Mods
{
public partial class ModPresetPanel : ModSelectPanel, IHasCustomTooltip<ModPreset>, IHasContextMenu, IHasPopover
public partial class ModPresetPanel : ModSelectPanel, IHasCustomTooltip<List<Mod>>, IHasContextMenu, IHasPopover
{
public readonly Live<ModPreset> Preset;
public readonly Bindable<List<Mod>> Mods = new Bindable<List<Mod>>();
public override BindableBool Active { get; } = new BindableBool();
[Resolved]
@ -35,6 +37,7 @@ namespace osu.Game.Overlays.Mods
public ModPresetPanel(Live<ModPreset> preset)
{
Preset = preset;
Mods.Value = preset.Value.Mods.ToList();
Title = preset.Value.Name;
Description = preset.Value.Description;
@ -51,6 +54,7 @@ namespace osu.Game.Overlays.Mods
base.LoadComplete();
selectedMods.BindValueChanged(_ => selectedModsChanged(), true);
Mods.BindValueChanged(_ => updateActiveState(), true);
}
protected override void Select()
@ -78,13 +82,13 @@ namespace osu.Game.Overlays.Mods
private void updateActiveState()
{
Active.Value = new HashSet<Mod>(Preset.Value.Mods).SetEquals(selectedMods.Value);
Active.Value = new HashSet<Mod>(Mods.Value).SetEquals(selectedMods.Value);
}
#region IHasCustomTooltip
public ModPreset TooltipContent => Preset.Value;
public ITooltip<ModPreset> GetCustomTooltip() => new ModPresetTooltip(ColourProvider);
public List<Mod> TooltipContent => Mods.Value;
public ITooltip<List<Mod>> GetCustomTooltip() => new ModPresetTooltip(ColourProvider);
#endregion

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -11,7 +12,7 @@ using osuTK;
namespace osu.Game.Overlays.Mods
{
public partial class ModPresetTooltip : VisibilityContainer, ITooltip<ModPreset>
public partial class ModPresetTooltip : VisibilityContainer, ITooltip<List<Mod>>
{
protected override Container<Drawable> Content { get; }
@ -42,15 +43,15 @@ namespace osu.Game.Overlays.Mods
};
}
private ModPreset? lastPreset;
private List<Mod>? lastPreset;
public void SetContent(ModPreset preset)
public void SetContent(List<Mod> mods)
{
if (ReferenceEquals(preset, lastPreset))
if (ReferenceEquals(mods, lastPreset))
return;
lastPreset = preset;
Content.ChildrenEnumerable = preset.Mods.Select(mod => new ModPresetRow(mod));
lastPreset = mods;
Content.ChildrenEnumerable = mods.Select(mod => new ModPresetRow(mod));
}
protected override void PopIn() => this.FadeIn(transition_duration, Easing.OutQuint);