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scorll container and save mod after popover hidden
Requires manual handling of many visual effects
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1cd565193e
commit
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@ -353,7 +353,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddWaitStep("wait some", 3);
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AddUntilStep("popover not closed", () => this.ChildrenOfType<OsuPopover>().Any());
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AddAssert("present mod not changed", () =>
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!new HashSet<Mod>(this.ChildrenOfType<ModPresetPanel>().First().Preset.Value.Mods).SetEquals(mods));
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!new HashSet<Mod>(this.ChildrenOfType<ModPresetPanel>().First().Mods.Value).SetEquals(mods));
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AddStep("select mods", () => SelectedMods.Value = mods);
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AddStep("right click first panel", () =>
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@ -378,8 +378,16 @@ namespace osu.Game.Tests.Visual.UserInterface
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InputManager.Click(MouseButton.Left);
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});
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AddWaitStep("wait some", 3);
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AddUntilStep("popover closed", () => !this.ChildrenOfType<OsuPopover>().Any());
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AddUntilStep("popover not closed", () => this.ChildrenOfType<OsuPopover>().Any());
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AddAssert("present mod is changed", () =>
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new HashSet<Mod>(this.ChildrenOfType<ModPresetPanel>().First().Mods.Value).SetEquals(mods));
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AddStep("click edit", () =>
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{
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InputManager.MoveMouseTo(popover.ChildrenOfType<ShearedButton>().ElementAt(1));
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InputManager.Click(MouseButton.Left);
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});
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AddAssert("present mod in realm is changed", () =>
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new HashSet<Mod>(this.ChildrenOfType<ModPresetPanel>().First().Preset.Value.Mods).SetEquals(mods));
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}
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@ -1,12 +1,16 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Extensions;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Localisation;
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@ -23,8 +27,19 @@ namespace osu.Game.Overlays.Mods
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private readonly LabelledTextBox descriptionTextBox;
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private readonly ShearedButton useCurrentModButton;
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private readonly ShearedButton createButton;
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private readonly FillFlowContainer scrollContent;
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private readonly ModPreset preset;
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private List<Mod> saveModAfterClosed = new List<Mod>();
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[Resolved]
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private Bindable<IReadOnlyList<Mod>> selectedMods { get; set; } = null!;
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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public EditPresetPopover(ModPresetPanel modPresetPanel)
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{
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@ -53,6 +68,19 @@ namespace osu.Game.Overlays.Mods
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Label = CommonStrings.Description,
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TabbableContentContainer = this
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},
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new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.X,
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Height = 100,
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Padding = new MarginPadding(7),
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Child = scrollContent = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding(7),
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Spacing = new Vector2(7),
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}
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},
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new FillFlowContainer
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{
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Anchor = Anchor.TopCentre,
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@ -83,7 +111,7 @@ namespace osu.Game.Overlays.Mods
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider, OsuColour colours)
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private void load()
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{
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Body.BorderThickness = 3;
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Body.BorderColour = colours.Orange1;
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@ -95,17 +123,40 @@ namespace osu.Game.Overlays.Mods
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createButton.LighterColour = colours.Orange0;
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createButton.TextColour = colourProvider.Background6;
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useCurrentModButton.DarkerColour = colours.Blue1;
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useCurrentModButton.LighterColour = colours.Blue0;
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useCurrentModButton.TextColour = colourProvider.Background6;
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selectedMods.BindValueChanged(_ => updateActiveState(), true);
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scrollContent.ChildrenEnumerable = preset.Mods.Select(mod => new ModPresetRow(mod));
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}
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private void trySaveCurrentMod()
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{
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if (button.SaveCurrentMod())
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if (!button.CheckCurrentModCanBeSave())
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{
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Body.Shake();
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return;
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}
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Body.Shake();
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saveModAfterClosed = selectedMods.Value.ToList();
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scrollContent.Clear();
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scrollContent.ChildrenEnumerable = saveModAfterClosed.Select(mod => new ModPresetRow(mod));
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button.Mods.Value = saveModAfterClosed;
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updateActiveState();
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}
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private void updateActiveState()
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{
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if (button.CheckCurrentModCanBeSave())
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{
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useCurrentModButton.DarkerColour = colours.Blue1;
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useCurrentModButton.LighterColour = colours.Blue0;
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useCurrentModButton.TextColour = colourProvider.Background6;
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}
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else
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{
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useCurrentModButton.DarkerColour = colours.Blue3;
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useCurrentModButton.LighterColour = colours.Blue4;
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useCurrentModButton.TextColour = colourProvider.Background2;
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}
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}
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protected override void LoadComplete()
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@ -131,5 +182,18 @@ namespace osu.Game.Overlays.Mods
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this.HidePopover();
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}
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protected override void UpdateState(ValueChangedEvent<Visibility> state)
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{
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base.UpdateState(state);
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if (state.NewValue == Visibility.Hidden && saveModAfterClosed.Any())
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{
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button.Preset.PerformWrite(s =>
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{
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s.Mods = saveModAfterClosed;
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});
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}
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}
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}
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}
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@ -18,10 +18,12 @@ using osu.Game.Rulesets.Mods;
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namespace osu.Game.Overlays.Mods
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{
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public partial class ModPresetPanel : ModSelectPanel, IHasCustomTooltip<ModPreset>, IHasContextMenu, IHasPopover
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public partial class ModPresetPanel : ModSelectPanel, IHasCustomTooltip<List<Mod>>, IHasContextMenu, IHasPopover
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{
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public readonly Live<ModPreset> Preset;
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public readonly Bindable<List<Mod>> Mods = new Bindable<List<Mod>>();
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public override BindableBool Active { get; } = new BindableBool();
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[Resolved]
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@ -35,6 +37,7 @@ namespace osu.Game.Overlays.Mods
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public ModPresetPanel(Live<ModPreset> preset)
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{
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Preset = preset;
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Mods.Value = preset.Value.Mods.ToList();
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Title = preset.Value.Name;
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Description = preset.Value.Description;
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@ -51,6 +54,7 @@ namespace osu.Game.Overlays.Mods
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base.LoadComplete();
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selectedMods.BindValueChanged(_ => selectedModsChanged(), true);
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Mods.BindValueChanged(_ => updateActiveState(), true);
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}
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protected override void Select()
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@ -78,13 +82,13 @@ namespace osu.Game.Overlays.Mods
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private void updateActiveState()
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{
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Active.Value = new HashSet<Mod>(Preset.Value.Mods).SetEquals(selectedMods.Value);
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Active.Value = new HashSet<Mod>(Mods.Value).SetEquals(selectedMods.Value);
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}
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#region IHasCustomTooltip
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public ModPreset TooltipContent => Preset.Value;
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public ITooltip<ModPreset> GetCustomTooltip() => new ModPresetTooltip(ColourProvider);
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public List<Mod> TooltipContent => Mods.Value;
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public ITooltip<List<Mod>> GetCustomTooltip() => new ModPresetTooltip(ColourProvider);
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#endregion
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -11,7 +12,7 @@ using osuTK;
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namespace osu.Game.Overlays.Mods
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{
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public partial class ModPresetTooltip : VisibilityContainer, ITooltip<ModPreset>
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public partial class ModPresetTooltip : VisibilityContainer, ITooltip<List<Mod>>
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{
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protected override Container<Drawable> Content { get; }
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@ -42,15 +43,15 @@ namespace osu.Game.Overlays.Mods
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};
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}
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private ModPreset? lastPreset;
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private List<Mod>? lastPreset;
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public void SetContent(ModPreset preset)
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public void SetContent(List<Mod> mods)
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{
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if (ReferenceEquals(preset, lastPreset))
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if (ReferenceEquals(mods, lastPreset))
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return;
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lastPreset = preset;
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Content.ChildrenEnumerable = preset.Mods.Select(mod => new ModPresetRow(mod));
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lastPreset = mods;
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Content.ChildrenEnumerable = mods.Select(mod => new ModPresetRow(mod));
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}
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protected override void PopIn() => this.FadeIn(transition_duration, Easing.OutQuint);
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