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Fix test failure

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Bartłomiej Dach 2023-09-11 20:53:17 +02:00
parent eebacfb982
commit 824416067e
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@ -9,7 +9,6 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
@ -31,12 +30,14 @@ namespace osu.Game.Tests.Visual.UserInterface
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
private Container content = null!;
protected override Container<Drawable> Content => content;
private ModEffectPreviewPanel panel = null!;
[SetUpSteps]
public void SetUpSteps()
[BackgroundDependencyLoader]
private void load()
{
AddStep("set up cache", () => Children = new Drawable[]
base.Content.AddRange(new Drawable[]
{
difficultyCache,
content = new Container
@ -52,7 +53,7 @@ namespace osu.Game.Tests.Visual.UserInterface
OsuModDifficultyAdjust difficultyAdjust = new OsuModDifficultyAdjust();
OsuModDoubleTime doubleTime = new OsuModDoubleTime();
AddStep("create display", () => content.Child = panel = new ModEffectPreviewPanel
AddStep("create display", () => Child = panel = new ModEffectPreviewPanel
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,