mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 10:33:30 +08:00
Improve legibility of scoring test scene
- Add black background to avoid clashes with background images. - Use sorta-tetradic colours for the four plots.
This commit is contained in:
parent
b1f48ce1a2
commit
95d15a703e
@ -5,6 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -36,6 +37,9 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
private FillFlowContainer legend = null!;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; } = null!;
|
||||
|
||||
[Test]
|
||||
public void TestBasic()
|
||||
{
|
||||
@ -43,6 +47,11 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Colour4.Black
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -125,8 +134,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
graphs.Clear();
|
||||
legend.Clear();
|
||||
|
||||
runForProcessor("lazer-standardised", Color4.YellowGreen, new OsuScoreProcessor(), ScoringMode.Standardised);
|
||||
runForProcessor("lazer-classic", Color4.MediumPurple, new OsuScoreProcessor(), ScoringMode.Classic);
|
||||
runForProcessor("lazer-standardised", colours.Green1, new OsuScoreProcessor(), ScoringMode.Standardised);
|
||||
runForProcessor("lazer-classic", colours.Blue1, new OsuScoreProcessor(), ScoringMode.Classic);
|
||||
|
||||
runScoreV1();
|
||||
runScoreV2();
|
||||
@ -156,7 +165,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
currentCombo++;
|
||||
}
|
||||
|
||||
runForAlgorithm("ScoreV1 (classic)", Color4.Purple,
|
||||
runForAlgorithm("ScoreV1 (classic)", colours.Purple1,
|
||||
() => applyHitV1(base_great),
|
||||
() => applyHitV1(base_ok),
|
||||
() => applyHitV1(0),
|
||||
@ -199,7 +208,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
currentHits++;
|
||||
}
|
||||
|
||||
runForAlgorithm("ScoreV2", Color4.OrangeRed,
|
||||
runForAlgorithm("ScoreV2", colours.Red1,
|
||||
() => applyHitV2(base_great),
|
||||
() => applyHitV2(base_ok),
|
||||
() =>
|
||||
|
Loading…
Reference in New Issue
Block a user