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Add test covering desired instantaneous behaviour
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@ -59,5 +59,28 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddAssert("textbox changed", () => textBox.Current.Value, () => Is.EqualTo("-5"));
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AddAssert("current changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
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}
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[Test]
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public void TestInstantaneousMode()
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{
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AddStep("focus textbox", () => InputManager.ChangeFocus(textBox));
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AddStep("change text", () => textBox.Text = "3");
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AddAssert("slider moved", () => slider.Current.Value, () => Is.EqualTo(3));
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AddAssert("current changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(3));
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AddStep("commit text", () => InputManager.Key(Key.Enter));
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AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(3));
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AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(3));
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AddStep("move mouse to nub", () => InputManager.MoveMouseTo(nub));
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AddStep("hold left mouse", () => InputManager.PressButton(MouseButton.Left));
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AddStep("move mouse to minimum", () => InputManager.MoveMouseTo(sliderWithTextBoxInput.ScreenSpaceDrawQuad.BottomLeft));
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AddAssert("textbox changed", () => textBox.Current.Value, () => Is.EqualTo("-5"));
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AddAssert("current changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
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AddStep("release left mouse", () => InputManager.ReleaseButton(MouseButton.Left));
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AddAssert("textbox not changed", () => textBox.Current.Value, () => Is.EqualTo("-5"));
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AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
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}
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}
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}
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