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Implement instantaneous SliderWithTextBoxInput
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@ -40,6 +40,8 @@ namespace osu.Game.Tests.Visual.UserInterface
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[Test]
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public void TestNonInstantaneousMode()
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{
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AddStep("set instantaneous to false", () => sliderWithTextBoxInput.Instantaneous = false);
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AddStep("focus textbox", () => InputManager.ChangeFocus(textBox));
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AddStep("change text", () => textBox.Text = "3");
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AddAssert("slider not moved", () => slider.Current.Value, () => Is.Zero);
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@ -63,6 +65,8 @@ namespace osu.Game.Tests.Visual.UserInterface
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[Test]
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public void TestInstantaneousMode()
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{
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AddStep("set instantaneous to true", () => sliderWithTextBoxInput.Instantaneous = true);
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AddStep("focus textbox", () => InputManager.ChangeFocus(textBox));
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AddStep("change text", () => textBox.Text = "3");
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AddAssert("slider moved", () => slider.Current.Value, () => Is.EqualTo(3));
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@ -17,12 +17,42 @@ namespace osu.Game.Graphics.UserInterfaceV2
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public partial class SliderWithTextBoxInput<T> : CompositeDrawable, IHasCurrentValue<T>
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where T : struct, IEquatable<T>, IComparable<T>, IConvertible
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{
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/// <summary>
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/// A custom step value for each key press which actuates a change on this control.
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/// </summary>
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public float KeyboardStep
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{
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get => slider.KeyboardStep;
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set => slider.KeyboardStep = value;
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}
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public Bindable<T> Current
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{
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get => slider.Current;
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set => slider.Current = value;
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}
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private bool instantaneous;
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/// <summary>
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/// Whether changes to the slider should instantaneously transfer to the text box (and vice versa).
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/// If <see langword="false"/>, the transfer will happen on text box commit (explicit, or implicit via focus loss), or on slider drag end.
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/// </summary>
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public bool Instantaneous
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{
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get => instantaneous;
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set
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{
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instantaneous = value;
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slider.TransferValueOnCommit = !instantaneous;
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}
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}
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private readonly SettingsSlider<T> slider;
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private readonly LabelledTextBox textBox;
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public SliderWithTextBoxInput(LocalisableString labelText)
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{
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LabelledTextBox textBox;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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@ -49,55 +79,65 @@ namespace osu.Game.Graphics.UserInterfaceV2
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},
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};
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textBox.OnCommit += (t, isNew) =>
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{
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try
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{
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switch (slider.Current)
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{
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case Bindable<int> bindableInt:
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bindableInt.Value = int.Parse(t.Text);
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break;
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textBox.OnCommit += textCommitted;
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textBox.Current.BindValueChanged(textChanged);
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case Bindable<double> bindableDouble:
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bindableDouble.Value = double.Parse(t.Text);
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break;
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default:
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slider.Current.Parse(t.Text);
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break;
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}
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}
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catch
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{
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// TriggerChange below will restore the previous text value on failure.
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}
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// This is run regardless of parsing success as the parsed number may not actually trigger a change
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// due to bindable clamping. Even in such a case we want to update the textbox to a sane visual state.
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Current.TriggerChange();
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};
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Current.BindValueChanged(_ =>
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{
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decimal decimalValue = slider.Current.Value.ToDecimal(NumberFormatInfo.InvariantInfo);
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textBox.Text = decimalValue.ToString($@"N{FormatUtils.FindPrecision(decimalValue)}");
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}, true);
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Current.BindValueChanged(updateTextBoxFromSlider, true);
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}
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/// <summary>
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/// A custom step value for each key press which actuates a change on this control.
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/// </summary>
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public float KeyboardStep
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private bool updatingFromTextBox;
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private void textChanged(ValueChangedEvent<string> change)
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{
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get => slider.KeyboardStep;
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set => slider.KeyboardStep = value;
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if (!instantaneous) return;
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tryUpdateSliderFromTextBox();
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}
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public Bindable<T> Current
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private void textCommitted(TextBox t, bool isNew)
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{
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get => slider.Current;
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set => slider.Current = value;
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tryUpdateSliderFromTextBox();
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// If the attempted update above failed, restore text box to match the slider.
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Current.TriggerChange();
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}
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private void tryUpdateSliderFromTextBox()
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{
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updatingFromTextBox = true;
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try
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{
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switch (slider.Current)
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{
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case Bindable<int> bindableInt:
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bindableInt.Value = int.Parse(textBox.Current.Value);
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break;
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case Bindable<double> bindableDouble:
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bindableDouble.Value = double.Parse(textBox.Current.Value);
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break;
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default:
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slider.Current.Parse(textBox.Current.Value);
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break;
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}
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}
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catch
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{
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// ignore parsing failures.
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// sane state will eventually be restored by a commit (either explicit, or implicit via focus loss).
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}
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updatingFromTextBox = false;
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}
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private void updateTextBoxFromSlider(ValueChangedEvent<T> _)
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{
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if (updatingFromTextBox) return;
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decimal decimalValue = slider.Current.Value.ToDecimal(NumberFormatInfo.InvariantInfo);
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textBox.Text = decimalValue.ToString($@"N{FormatUtils.FindPrecision(decimalValue)}");
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}
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}
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}
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