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Move NonSkinnableScreenPlaceholder to outer scope

This commit is contained in:
Bartłomiej Dach 2023-03-04 13:22:43 +01:00
parent 15409b9c15
commit 2f25fb4083
No known key found for this signature in database
3 changed files with 78 additions and 69 deletions

View File

@ -194,7 +194,7 @@ namespace osu.Game.Tests.Visual.Navigation
advanceToSongSelect();
openSkinEditor();
AddAssert("blueprint container present", () => skinEditor.ChildrenOfType<SkinBlueprintContainer>().Count(), () => Is.EqualTo(1));
AddAssert("placeholder not present", () => skinEditor.ChildrenOfType<SkinBlueprintContainer.NonSkinnableScreenPlaceholder>().Count(), () => Is.Zero);
AddAssert("placeholder not present", () => skinEditor.ChildrenOfType<NonSkinnableScreenPlaceholder>().Count(), () => Is.Zero);
AddStep("add skinnable component", () =>
{
@ -205,11 +205,11 @@ namespace osu.Game.Tests.Visual.Navigation
AddStep("exit to main menu", () => Game.ScreenStack.CurrentScreen.Exit());
AddAssert("selection cleared", () => skinEditor.SelectedComponents, () => Has.Count.Zero);
AddAssert("blueprint container not present", () => skinEditor.ChildrenOfType<SkinBlueprintContainer>().Count(), () => Is.Zero);
AddAssert("placeholder present", () => skinEditor.ChildrenOfType<SkinBlueprintContainer.NonSkinnableScreenPlaceholder>().Count(), () => Is.EqualTo(1));
AddAssert("placeholder present", () => skinEditor.ChildrenOfType<NonSkinnableScreenPlaceholder>().Count(), () => Is.EqualTo(1));
advanceToSongSelect();
AddAssert("blueprint container present", () => skinEditor.ChildrenOfType<SkinBlueprintContainer>().Count(), () => Is.EqualTo(1));
AddAssert("placeholder not present", () => skinEditor.ChildrenOfType<SkinBlueprintContainer.NonSkinnableScreenPlaceholder>().Count(), () => Is.Zero);
AddAssert("placeholder not present", () => skinEditor.ChildrenOfType<NonSkinnableScreenPlaceholder>().Count(), () => Is.Zero);
}
private void advanceToSongSelect()

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@ -0,0 +1,75 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterfaceV2;
using osuTK;
namespace osu.Game.Overlays.SkinEditor
{
public partial class NonSkinnableScreenPlaceholder : CompositeDrawable
{
[Resolved]
private SkinEditorOverlay? skinEditorOverlay { get; set; }
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
RelativeSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
new Box
{
Colour = colourProvider.Dark6,
RelativeSizeAxes = Axes.Both,
Alpha = 0.95f,
},
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0, 5),
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Icon = FontAwesome.Solid.ExclamationCircle,
Size = new Vector2(24),
Y = -5,
},
new OsuTextFlowContainer(t => t.Font = OsuFont.Default.With(weight: FontWeight.SemiBold, size: 18))
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
TextAnchor = Anchor.Centre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Text = "Please navigate to a skinnable screen using the scene library",
},
new RoundedButton
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Width = 200,
Margin = new MarginPadding { Top = 20 },
Action = () => skinEditorOverlay?.Hide(),
Text = "Return to game"
}
}
},
};
}
}
}

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@ -8,14 +8,8 @@ using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Testing;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Rulesets.Edit;
using osu.Game.Screens.Edit.Compose.Components;
using osu.Game.Skinning;
@ -160,65 +154,5 @@ namespace osu.Game.Overlays.SkinEditor
foreach (var list in targetComponents)
list.UnbindAll();
}
public partial class NonSkinnableScreenPlaceholder : CompositeDrawable
{
[Resolved]
private SkinEditorOverlay? skinEditorOverlay { get; set; }
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
RelativeSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
new Box
{
Colour = colourProvider.Dark6,
RelativeSizeAxes = Axes.Both,
Alpha = 0.95f,
},
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0, 5),
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Icon = FontAwesome.Solid.ExclamationCircle,
Size = new Vector2(24),
Y = -5,
},
new OsuTextFlowContainer(t => t.Font = OsuFont.Default.With(weight: FontWeight.SemiBold, size: 18))
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
TextAnchor = Anchor.Centre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Text = "Please navigate to a skinnable screen using the scene library",
},
new RoundedButton
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Width = 200,
Margin = new MarginPadding { Top = 20 },
Action = () => skinEditorOverlay?.Hide(),
Text = "Return to game"
}
}
},
};
}
}
}
}