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osu-lazer/osu.Game.Tests/Visual
Dean Herbert a14dede036 Ensure TestBeatmapCarousel.Items only returns actually visible items (and in correct order)
Turns out that items could be in an order that isn't the same as how
things look on the carousel, so this change ensures that for testing
purposes they are sorted by Y position.

Also uses the `CarouselItem.Visible` flag to ensure that we don't have
to wait for drawable fade transitions after a filter operation.
2023-03-03 17:18:34 +09:00
..
Audio Rename NormalSliderBar.cs to RoundedSliderBar.cs 2023-02-02 17:24:45 +01:00
Background Merge pull request #22428 from EVAST9919/triangles-new-masking 2023-02-02 14:22:16 +09:00
Beatmaps Partial everything 2022-11-27 00:00:27 +09:00
Collections Partial everything 2022-11-27 00:00:27 +09:00
Colours Partial everything 2022-11-27 00:00:27 +09:00
Components Partial everything 2022-11-27 00:00:27 +09:00
Editing Merge branch 'master' into stream-tool-2 2023-01-26 16:08:20 +09:00
Gameplay Merge branch 'master' into skin-editor-depth-changing 2023-02-27 19:24:53 +01:00
Menus Add failing assertion 2022-12-29 23:03:50 +01:00
Mods Partial everything 2022-11-27 00:00:27 +09:00
Multiplayer Move ongoing operation wait step to proper place 2023-01-29 00:24:15 +03:00
Navigation Add test for ArchiveImportIPCChannel 2023-02-03 18:39:46 +01:00
Online Use existing ModdingBeatmap activity 2023-02-12 15:01:50 -08:00
Playlists Fix intermittent failure in playlists match loading test 2023-01-20 01:18:41 +03:00
Ranking Simplify TestSceneAccuracyCircle test specifications 2023-02-09 15:42:03 +09:00
Settings Remove all unnecessary usage of IHasFilterableChildren 2022-11-29 14:40:52 +09:00
SongSelect Ensure TestBeatmapCarousel.Items only returns actually visible items (and in correct order) 2023-03-03 17:18:34 +09:00
UserInterface Rename ScrollToTopButton to ScrollBackButton 2023-02-26 14:39:34 -08:00
TestMultiplayerComponents.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneOsuScreenStack.cs Partial everything 2022-11-27 00:00:27 +09:00