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Remove flaky test documentation for fixed test
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@ -92,25 +92,6 @@ namespace osu.Game.Tests.Visual.Editing
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}
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[Test]
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[FlakyTest]
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/*
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* Fail rate around 1.2%.
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*
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* Failing with realm refetch occasionally being null.
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* My only guess is that the WorkingBeatmap at SetupScreen is dummy instead of the true one.
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* If it's something else, we have larger issues with realm, but I don't think that's the case.
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*
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* at osu.Framework.Logging.ThrowingTraceListener.Fail(String message1, String message2)
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* at System.Diagnostics.TraceInternal.Fail(String message, String detailMessage)
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* at System.Diagnostics.TraceInternal.TraceProvider.Fail(String message, String detailMessage)
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* at System.Diagnostics.Debug.Fail(String message, String detailMessage)
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* at osu.Game.Database.ModelManager`1.<>c__DisplayClass8_0.<performFileOperation>b__0(Realm realm) ModelManager.cs:line 50
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* at osu.Game.Database.RealmExtensions.Write(Realm realm, Action`1 function) RealmExtensions.cs:line 14
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* at osu.Game.Database.ModelManager`1.performFileOperation(TModel item, Action`1 operation) ModelManager.cs:line 47
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* at osu.Game.Database.ModelManager`1.AddFile(TModel item, Stream contents, String filename) ModelManager.cs:line 37
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* at osu.Game.Screens.Edit.Setup.ResourcesSection.ChangeAudioTrack(FileInfo source) ResourcesSection.cs:line 115
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* at osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation.<TestAddAudioTrack>b__11_0() TestSceneEditorBeatmapCreation.cs:line 101
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*/
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public void TestAddAudioTrack()
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{
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AddAssert("track is virtual", () => Beatmap.Value.Track is TrackVirtual);
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