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Commit Graph

3163 Commits

Author SHA1 Message Date
Dean Herbert
e6a3659581 Guard against NewModifiedIndices being empty 2022-07-27 14:23:47 +09:00
Dean Herbert
24d75612e2 Always attempt to follow selection, even if difficulty name / metadata change 2022-07-27 14:18:53 +09:00
Dean Herbert
8105d4854a Fix beatmap carousel not maintaining selection if currently selected beatmap is updated 2022-07-27 13:33:48 +09:00
Dan Balasescu
8f7dff5c2c
Merge pull request #19378 from peppy/beatmap-update-test
Add separate beatmap update flow to handle edge cases better
2022-07-26 18:49:20 +09:00
Salman Ahmed
a4f6f2b9eb Make item ID comparer static 2022-07-26 09:55:37 +03:00
Dean Herbert
8370ca9765 Add ImportAsUpdate method to IModelImporter to avoid otehr changes 2022-07-26 15:49:04 +09:00
Salman Ahmed
693ac8750c Remove remaining uses of "child" terminology in non-drawable components 2022-07-26 09:43:47 +03:00
Salman Ahmed
d7ef4170be Maintain sort stability by using carousel item ID as fallback 2022-07-26 09:40:41 +03:00
Dean Herbert
b7f6413bce Fix old version of beatmap potentially not being deleted during update flow
This can happen if the online IDs are not present in the `.osu` files.
Previously this was only working due to the early logic in the import
process (that relies on matching all online IDs perfectly).
2022-07-25 19:51:19 +09:00
solstice23
aaad2e474c
Refactor the multiple regex checks in criteria parsing 2022-07-23 21:43:27 +08:00
solstice23
63210d5662
Merge branch 'master' into search-filter 2022-07-23 18:13:53 +08:00
solstice23
3f2c341369
Simplify length parsing 2022-07-23 18:13:19 +08:00
Salman Ahmed
3aecd288e2 Enable NRT on TopLocalRank 2022-07-23 09:27:03 +03:00
Salman Ahmed
1d0306810a Fix TopLocalRank not handling legacy scores properly 2022-07-23 09:24:38 +03:00
Salman Ahmed
727fe76b60 Fix TopLocalRank hacking around presence to hide on null rank
Fixed this here because that blocks `Schedule` from running, and I don't
want to add another override to the `IsPresent` flag.
2022-07-23 09:22:22 +03:00
solstice23
7c222505e9
Simplify length parsing 2022-07-22 14:24:17 +08:00
Salman Ahmed
3b913bb9ad Fix sorting mode not filling up to usable area in filter control 2022-07-22 09:15:48 +03:00
solstice23
b36e23c0da
Simplify the regex expression 2022-07-22 03:30:31 +08:00
solstice23
ae0902ca86
Fix lax in search criteria parsing 2022-07-22 02:55:11 +08:00
solstice23
0dcb3644f5
Merge branch 'master' into search-filter 2022-07-22 01:32:25 +08:00
solstice23
6baaef432f
Add colon parsing support in search length criteria 2022-07-21 18:49:13 +08:00
solstice23
a5a8fac66f
Add multiple units support in search length criteria 2022-07-21 18:24:31 +08:00
Dean Herbert
fc0c9f76bd Fix UpdateBeatmapSetButton intermittent test failure
Carousel would only expire items when off-screen. This meant that for a
case (like a test) where items are generally always on-screen,
`UpdateBeatmapSet` calls would result in panels remaining hidden but not
cleaned up.
2022-07-21 16:24:48 +09:00
Dean Herbert
3cfe624af1 Fix one more missed method with incorrect terminology 2022-07-21 16:16:41 +09:00
Dean Herbert
a05d7f4d8c Change carousel terminology to not use Children / InternalChildren 2022-07-21 16:06:06 +09:00
Dan Balasescu
7dfc18a0e3
Merge pull request #19208 from frenzibyte/remove-score-multiplier-on-custom-mod-settings
Remove score multiplier on difficulty-increasing mods with customised settings
2022-07-20 20:12:59 +09:00
Dan Balasescu
2b399ec7ad
Merge branch 'master' into date-submitted-ranked 2022-07-20 18:36:57 +09:00
Dan Balasescu
de29078db2 Remove nullable disables 2022-07-20 15:16:40 +09:00
Dean Herbert
30daa0fd44 Add ranked and submitted date storage and filtering 2022-07-19 19:55:56 +09:00
Dean Herbert
17046b0553 Add basic handling of download failures 2022-07-19 19:01:23 +09:00
Dean Herbert
a16bf35581 Rename button class and add basic progress display 2022-07-19 18:29:36 +09:00
Dean Herbert
da360af15a Fix vertical centering of button 2022-07-19 18:29:36 +09:00
Dean Herbert
eaf4f6dbb7 Add beatmap update button 2022-07-19 18:29:36 +09:00
Salman Ahmed
e86a35fe33 Fix NRE on footer button mods 2022-07-18 10:09:14 +03:00
Salman Ahmed
eddae7b143 Fix mod overlay and footer not updating multiplayer on settings change 2022-07-18 07:38:56 +03:00
Salman Ahmed
838e9ec12e
Merge branch 'master' into placeholder-fixes 2022-07-15 20:22:25 +03:00
Dean Herbert
cf38b15332
Merge pull request #19124 from frenzibyte/song-select-metadata-search
Change clicking source/tags on song select to filter instead of searching online
2022-07-15 19:16:31 +09:00
Dean Herbert
e12e480393 Only expose bindable string rather than full textbox 2022-07-15 18:01:35 +09:00
Dean Herbert
ba0a158740 Show search online prompt even when no beatmaps are available locally 2022-07-15 17:50:10 +09:00
Dan Balasescu
c1dd1cfead
Merge pull request #19082 from peppy/api-solo-score-model
Add and consume `SoloScoreInfo`
2022-07-15 15:20:18 +09:00
Salman Ahmed
86d019c2b2 Enable NRT on BeatmapDetails 2022-07-15 06:52:06 +03:00
Salman Ahmed
97c3eea3aa Fix beatmap details source and tags not filtering on song select 2022-07-15 06:51:50 +03:00
Salman Ahmed
102d0415f1 Merge branch 'master' into drawable-playlist-item-collection 2022-07-14 00:10:49 +03:00
Dan Balasescu
7ed05277f8
Merge pull request #19098 from peppy/last-played
Add "last played" sort mode to song select
2022-07-13 22:44:50 +09:00
Dean Herbert
6950223a7d Fix drawable mutation from disposal thread 2022-07-13 19:19:14 +09:00
Dean Herbert
fc274629f8 Add "last played" sort mode to song select
Note that this will consider the most recent play of any beatmap in
beatmap set groups for now, similar to other sort methods.
2022-07-13 16:43:43 +09:00
Dean Herbert
f956955d4d Combine ScoreInfo construction helper methods 2022-07-12 18:00:25 +09:00
Salman Ahmed
a94fb62be3 Split collection toggle menu item to own class 2022-07-08 01:39:45 +03:00
Dean Herbert
e1b434b5dc Fix song select placeholder not showing convert hint for custom rulesets 2022-07-07 14:46:51 +09:00
Dan Balasescu
9bf91835b6
Merge pull request #18962 from peppy/slider-range-control
Move star difficulty filter to song select
2022-07-03 21:58:00 +09:00
Dan Balasescu
724fd19038 Remove nullable disables 2022-07-03 21:15:13 +09:00
Dean Herbert
052a786eff Only show hover effect on one nub at a time 2022-07-03 03:06:03 +09:00
Dean Herbert
7d8ea5e286 Remove unnecessary proxying 2022-07-03 02:59:10 +09:00
Dean Herbert
a03abc747b Tidy up comments and simplify bounding box centre logic 2022-07-02 12:58:34 +09:00
Dean Herbert
1fd9c64803 Change song select FooterButton sound 2022-07-02 12:48:33 +09:00
Dean Herbert
b829884861
Merge pull request #18963 from peppy/more-placeholder-suggestions
Add difficulty filter reset to song select "no results" suggestions
2022-07-01 17:55:23 +09:00
Dean Herbert
58e25a3a01 Fix potential crash in BeatmapLeaderboard during rapid refresh operations 2022-07-01 15:42:35 +09:00
Dean Herbert
3e0f4e7609 Add test coverage of difficulty filter reset 2022-07-01 15:28:55 +09:00
Dean Herbert
f3af612133 Suggest removing difficulty filter if no matches found at song select 2022-07-01 15:18:04 +09:00
Dean Herbert
545df0a8e8 Display difficulty on nub 2022-07-01 15:17:26 +09:00
Dean Herbert
cb9947b1c9 Align song select components a bit better 2022-07-01 15:17:12 +09:00
Dean Herbert
32139ac13f Tidy up implementation and add basic visual test 2022-07-01 15:16:58 +09:00
Dean Herbert
d54f7fc728 Move slider range control to song select 2022-07-01 14:41:36 +09:00
Dan Balasescu
d43b980a17
Merge pull request #18872 from peppy/add-working-beatmap-changed-logging
Add various logging of global `WorkingBeatmap` state changes
2022-06-27 21:34:05 +09:00
Dean Herbert
aa7d54f8b6 Add logging for various cases of SongSelect.FinaliseSelection being aborted 2022-06-27 20:10:17 +09:00
Dean Herbert
50c1c066de Add various logging of global WorkingBeatmap state changes 2022-06-27 18:41:31 +09:00
Dean Herbert
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
Dean Herbert
30eebf3511 Merge branch 'master' into c-sharp-10 2022-06-24 21:22:33 +09:00
Bartłomiej Dach
26c5b59f6d
Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
Dean Herbert
f71f6302fd Remove unnecessary null casts 2022-06-24 14:50:11 +09:00
Dean Herbert
28837693e5 Nuke calculating everything
The whole component is pointless so I'm just going to nuke for now I
guess. Kind of makes the whole refactor effort pointless but oh well?

To expand on this, the implementation was actually incorrect as pointed
out at https://github.com/ppy/osu/pull/18819#pullrequestreview-1017886035.
2022-06-24 14:24:06 +09:00
Dean Herbert
01da6f20b3 Tidy up all remaining usages 2022-06-23 19:27:35 +09:00
Dean Herbert
7dec530ca5 Split out simple DifficultyIcon with no calculation overhead and update usages 2022-06-23 19:27:35 +09:00
Bartłomiej Dach
93b3ede2a0
Always use beatmap ruleset in editor gameplay test mode
Fixes cases where opening a convertible beatmap (so any osu! beatmap)
with the game-global ruleset being set to anything but osu! would result
in opening the editor gameplay test mode with the game-global ruleset
rather than the beatmap's.
2022-06-19 19:30:40 +02:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dan Balasescu
c9dfffbc0e
Merge pull request #18619 from peppy/fix-collection-performance
Fix performance overhead of large collections
2022-06-10 15:01:31 +09:00
Dean Herbert
4a5e86e451 Rename Beatmaps to BeatmapHashes for clarity 2022-06-10 14:03:51 +09:00
Dean Herbert
187086e4ec
Merge pull request #18609 from ALANVF/settings-delete-skin
Add button to delete the current skin
2022-06-08 19:18:59 +09:00
Dean Herbert
42cd7d9e6e Change CollectionManager to only store MD5 hashes instead of full BeatmapInfo 2022-06-08 18:23:09 +09:00
Dan Balasescu
f8594acb1d Cleanup dialog implementation 2022-06-08 18:17:43 +09:00
Dan Balasescu
3a90aa0b9b Fix code styling 2022-06-08 17:57:59 +09:00
Dan Balasescu
c43670fcd9
Merge pull request #18603 from peppy/fix-import-dialog
Add placeholder when no results are visible at song select
2022-06-08 15:22:31 +09:00
theangryepicbanana
6c05329144 Close #5820 (Ability to delete a single skin) 2022-06-07 18:01:40 -04:00
Dean Herbert
228683e956 Fix nullability of dialogOverlay dependency 2022-06-07 23:48:34 +09:00
Dean Herbert
2e0b888410 Fix song select carousel invalidating every frame during global overlay dimming 2022-06-07 23:46:53 +09:00
Dean Herbert
f8524c3af4 Use VisibilityContainer to avoid too many animations triggering 2022-06-07 17:25:06 +09:00
Dean Herbert
a04af1ca5f Enable nullable and add hinting at convert filter criteria 2022-06-07 17:25:06 +09:00
Dean Herbert
0d32c94104 Add initial implementation of beatmap carousel no-results-placeholder 2022-06-07 17:25:06 +09:00
Dean Herbert
df9174ec00 Remove import popup dialog from song select
This has been replaced in spirit by the first run overlay.
2022-06-07 16:45:27 +09:00
Joseph Madamba
4b54fedd88 Add back hide common string using new ToSentence() extension method 2022-06-03 20:09:20 -07:00
Joseph Madamba
b342aad24a Revert/fix some incorrectly used sorting localisation 2022-06-03 19:56:33 -07:00
Jamie Taylor
6115275bc2
Use 'default' sampleset for toolbar and repurpose 'toolbar' select sample temporarily 2022-06-03 22:33:06 +09:00
Jamie Taylor
365819865e
Remove 'submit' sample usages 2022-06-03 22:31:35 +09:00
Salman Ahmed
84a3cee452 Apply rate multiplier outside BPM rounding 2022-05-20 18:04:12 +03:00
Salman Ahmed
596853da8f Fix song select potentially displaying BPM range with equal min/max values 2022-05-20 17:53:28 +03:00
Bartłomiej Dach
76c63f1d0a
Rename ModSelect{Screen -> Overlay} in place of removed old design 2022-05-10 22:56:50 +02:00
Dean Herbert
0d32bf91eb Hardcode hide key handling in ModSelectScreen 2022-05-08 01:35:11 +09:00
Bartłomiej Dach
34cf4c6a38
Fix mod overlay not closing on toggle hotkey 2022-05-05 22:16:56 +02:00
Bartłomiej Dach
0caea77176
Fix mod selects not hiding when their owner screens exit 2022-05-05 22:16:55 +02:00
Bartłomiej Dach
a56eab2c47
Extract interface for overlay management 2022-05-05 22:16:55 +02:00
Bartłomiej Dach
4eefbd5bc2
Use new free mod select design in room creation flow 2022-05-05 22:16:54 +02:00
Bartłomiej Dach
1744d7e4f0
Fix new mod select overlay dimming itself 2022-05-05 22:16:54 +02:00
Bartłomiej Dach
407db7ff9d
Replace old mod select overlay with new design 2022-05-05 22:16:54 +02:00
Salman Ahmed
9416346c94 Globalise beatmap selection key bindings as "group" selection 2022-05-04 16:46:32 +03:00
Salman Ahmed
d52a1a5d23 Add key binding for beatmap selection in song select 2022-05-04 03:52:10 +03:00
Salman Ahmed
18852b2509 Fix footer random button autosizing to text length 2022-05-02 15:36:22 +03:00
Dean Herbert
5c04ab18ec
Merge pull request #18011 from frenzibyte/rewind-shift-click
Allow rewinding random in song select with "Shift + Left Click"
2022-04-29 23:10:29 +09:00
Salman Ahmed
856ca96b66 Allow right-clicking to rewind on random button 2022-04-29 10:12:24 +03:00
Salman Ahmed
a9d67d3e92 Change random button text when holding shift key 2022-04-29 10:10:21 +03:00
Salman Ahmed
7e3d1511c6 Hide "Rank Achieved" sorting mode until it's supported 2022-04-29 07:47:10 +03:00
Salman Ahmed
fa5c05120c Allow rewinding random in song select with Shift + Left Click 2022-04-28 20:06:27 +03:00
Dean Herbert
07462384e8
Merge pull request #17930 from peppy/fix-song-select-music-control
Fix nested song select in first-run dialog fiddling with global audio
2022-04-24 19:18:27 +09:00
Dean Herbert
999b4505d1 Remove localisation of "hide" string to fix incorrect case 2022-04-24 16:37:11 +09:00
Dean Herbert
bcdd1fb183 Fix nested song select in first-run dialog fiddling with global audio 2022-04-22 18:37:40 +09:00
Dean Herbert
832d37b2c2 Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
Joseph Madamba
5e5c8e78a6 Use existing web localisation for most hardcoded strings 2022-04-20 16:31:11 -07:00
Dean Herbert
043599081b Split out INotificationOverlay to allow for easier testing 2022-04-18 20:14:01 +09:00
Dean Herbert
e315313266 Split out IDialogOverlay to allow for easier testing 2022-04-18 18:36:26 +09:00
Dean Herbert
3ca365ad7f
Merge branch 'master' into dangerous-delete-actions 2022-04-05 10:55:01 +09:00
Ame
32c89f8643 Handle repeated OnPressed() on FooterButton (without FooterButtonRandom) 2022-04-05 00:33:41 +02:00
CenTdemeern1
9a07a95d39 Make several delete confirmation buttons dangerous buttons
Includes:
- Mass deletion
- Beatmap deletion
- Local score deletion
2022-04-04 19:22:53 +02:00
Bartłomiej Dach
436dec68c9
Use provided extension method instead of reimplementing locally 2022-03-30 22:04:54 +02:00
Bartłomiej Dach
9621a7f9cb
Merge branch 'master' into fix-autoplay-mod-user-id 2022-03-30 21:41:45 +02:00
Dan Balasescu
cb1ee05539
Merge pull request #17555 from peppy/remove-source-from-wedge
Remove song source from main wedge display
2022-03-30 18:57:25 +09:00
Dean Herbert
f9f6248101 Simplify string bindings 2022-03-30 17:59:45 +09:00
Dean Herbert
bc0b982102 Remove song source from main wedge display
This was definitely added at someone's request, since I wouldn't have
put it here. But it's displayed below in the details section already and
also not displayed in the updated "wedge" in the new design.

See https://github.com/ppy/osu/discussions/17537 for discussion.
2022-03-30 17:59:40 +09:00
Salman Ahmed
cef1b93471 Improve behaviour of "Autoplay" shortcut during gameplay start
This also opens up the way to adding shortcut for "Cinema" mod
(Ctrl+Shift+Enter), but will leave adding that until there's a demand
for it.
2022-03-30 01:07:48 +03:00
Dean Herbert
ea9495eb74 Update all existing calls to extension method with correct fallback handling 2022-03-29 16:51:30 +09:00
Dean Herbert
c6aa32a003 Add basic song select setup for skinnability 2022-03-16 19:12:06 +09:00
Dan Balasescu
2de7795844
Fix always rolling up from zero
Co-authored-by: Dean Herbert <pe@ppy.sh>
2022-03-10 19:59:05 +09:00
Dan Balasescu
671d614c92 Fix beatmap wedge mutating transforms incorrectly 2022-03-10 17:54:33 +09:00
Dean Herbert
520d2d6cfa Fix beatmap carousel panels accepting input while marked as not-visible
This is an issue as carousel panels manage their own animated state. If
they are marked as not-visible (done at a higher level, from filtering
or update pathways) but clicked while fading out, they will animate back
to a visible state but not be marked as visible.

No tests for this one as it's probably not worthwhile to test (and hard
to do so). Manual testing can be done with the following patch:

```diff
diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs
b/osu.Game/Screens/Select/BeatmapCarousel.cs
index c3d340ac61..3372242acc 100644
--- a/osu.Game/Screens/Select/BeatmapCarousel.cs
+++ b/osu.Game/Screens/Select/BeatmapCarousel.cs
@@ -255,7 +255,7 @@ private void
beatmapSetsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeS
             }

             foreach (int i in changes.NewModifiedIndices)
-                UpdateBeatmapSet(sender[i].Detach());
+                Scheduler.AddDelayed(() =>
                 UpdateBeatmapSet(sender[i].Detach()), 100, true);

             foreach (int i in changes.InsertedIndices)
                 UpdateBeatmapSet(sender[i].Detach());

```

- Enter gameplay and adjust beatmap offset then return to song select
  and click the flashing panel.
OR
- Enter editor and save then return to song select and click the
  flashing panel.

Closes https://github.com/ppy/osu/discussions/17171.
2022-03-09 16:08:52 +09:00
Dean Herbert
622ec53130 Fix BeatmapLeaderboard refreshing on unrelated changes to a beatmap 2022-03-08 14:50:47 +09:00
Dean Herbert
da29947ecd Disallow interaction with carousel set difficulty icons unless selected
I kinda liked this flow, but from multiple reports from users it
definitely seems in the way. We can revisit after the new design is
applied to song select.

Note that this means the tooltips also don't display. If it is preferred
that they should (arguable from a UX perspective, since I'd expect to be
able to click at that point) then the issue can be addressed using a
slightly different path (a few more lines - nothing too complex).
2022-03-07 11:34:08 +09:00
Dean Herbert
42e07b7308 Convert to extension method to avoid recursive calls 2022-03-03 14:15:37 +09:00
Dean Herbert
fab9323707 Replace all legacy ruleset checks with a helper property call 2022-03-03 14:08:48 +09:00
Dean Herbert
c342030b2c Add specific placeholder message for custom rulesets rather than showing network error 2022-03-02 14:10:59 +09:00
Dean Herbert
7307e68e9c Revert "Merge pull request #16889 from smoogipoo/remove-mod-multiplier"
This reverts commit 252b945d3b, reversing
changes made to a1b39a96cf.
2022-02-17 13:26:12 +09:00
Dan Balasescu
5dd9771c5f Remove mod multipliers from being applied to scores 2022-02-16 16:27:27 +09:00
Salman Ahmed
6f0e32826c Standardise ordering/grouping of IRulesetInfo/RulesetInfos 2022-02-11 04:27:11 +03:00
Dean Herbert
eb25730b61 Revert "Merge pull request #16716 from peppy/carousel-less-invalidations"
This reverts commit 8d13e0514b, reversing
changes made to 95582a9023.
2022-02-05 16:12:58 +09:00
Jamie Taylor
0f48c0131c
Layer playback of beatmap-changed and random-beatmap samples 2022-02-04 19:57:54 +09:00
Dean Herbert
6d6327d3da Fix test beatmap loading potentially performing selection before carousel itself is loaded 2022-02-03 18:40:16 +09:00
Dean Herbert
e65996efc3 Rename variable to match purpose better 2022-02-03 17:14:38 +09:00
Dean Herbert
4f3e55a0ce
Merge branch 'master' into songselect-random-sfx 2022-02-02 17:18:24 +09:00
Dean Herbert
6bc6675fa1 Adjust fade in times slightly 2022-01-31 14:46:20 +09:00
Dean Herbert
8917ab78f4 Reduce unnecessary container nesting and adjust empty state opacity slightly 2022-01-31 14:46:20 +09:00
Dean Herbert
2ee0db0ebf Move fade in function local 2022-01-31 14:46:20 +09:00
Dean Herbert
c3e3b2019d Reduce overhead of ApplyState by tracking previous values
Even with pooling applied, there are overheads involved with transforms
when quickly cycling through the carousel.

The main goal here is to reduce the transforms in cases the reuse is
still in the same state. Avoiding firing `FadeIn` and `FadeOut` are the
main areas of saving.
2022-01-31 14:46:20 +09:00
Dean Herbert
a06287e76a Remove DrawableCarouselItem.Update updating of height
Marginal from a performance aspect, but reads better.
2022-01-31 14:46:20 +09:00
Dean Herbert
9c9fda84f3 Add schedule and cancellation check to score ordering step 2022-01-31 13:50:53 +09:00
Dean Herbert
f8939af5e6 Track loading via state as well 2022-01-31 01:12:03 +09:00
Dean Herbert
acc1199add Consolidate flows of Set operations, either result or error 2022-01-30 16:16:00 +09:00
Dean Herbert
c401629dd8 Also refactor placeholder logic to make more sense 2022-01-30 10:50:32 +09:00
Dean Herbert
d0b74a91fb Fix edge cases with score drawable loading 2022-01-29 23:58:57 +09:00
Dean Herbert
0293d95f82 Simplify IsOnlineScope usage 2022-01-29 23:58:57 +09:00
Dean Herbert
daea13f491 Simplify flow of cancellation token 2022-01-29 23:58:57 +09:00
Dean Herbert
3d59bab7c6 Remove fetch callback logic completely 2022-01-29 23:58:57 +09:00
Dean Herbert
aee93934d5 Rename methods to make more sense (and always run through AddOnce) 2022-01-29 23:58:57 +09:00
Dean Herbert
e7823982d8 Fix ruleset value not being transferred when FinaliseSelection is not called 2022-01-29 18:44:48 +09:00
Dan Balasescu
f021a274d2
Merge pull request #16681 from peppy/fix-delete-local-scores
Fix delete local scores via "Clear all scores" button crashing the game
2022-01-28 17:01:31 +09:00
Dean Herbert
0d3ac4fd9c Fix delete local scores crashing the game 2022-01-28 15:54:53 +09:00
Dean Herbert
b7d8c9bf06 Fix a couple of cases of incorrect equality checks in the case both values are null 2022-01-28 14:29:56 +09:00
Jamie Taylor
f59828e2d9
Add audio feedback to song select 'random' 2022-01-28 13:43:37 +09:00
Bartłomiej Dach
04d6ca59a3
Merge branch 'master' into song-select-scroll-position-during-delete 2022-01-27 20:46:19 +01:00
Dean Herbert
7af23328a4
Merge branch 'master' into ruleset-ordering-fix 2022-01-27 21:46:03 +09:00
Dean Herbert
3ae5973ab7 Fix compilation error due to commit split 2022-01-27 17:08:31 +09:00
Dean Herbert
449e9bcf5c Ensure beatmap carousel scroll position is maintained during deletion operations 2022-01-27 16:52:02 +09:00
Dean Herbert
0a45aa80cb Remove unnecessary double-schedule in UpdateBeatmapSet 2022-01-27 16:52:02 +09:00
Dean Herbert
5637fd64d6 Perform ordering using IComparable instead 2022-01-27 15:59:20 +09:00
Dean Herbert
5288eedd31 Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID 2022-01-27 15:38:03 +09:00
Dean Herbert
f30d63107a Add SortID to RulesetInfo to allow stable ordering of rulesets for display 2022-01-27 15:35:16 +09:00
Dean Herbert
f70e10e8a4 Fix ruleset filter matching using OnlineID instead of ShortName 2022-01-27 01:25:57 +09:00
Derrick Timmermans
873d367615
Fix custom rulesets not being able to convert maps 2022-01-26 15:51:39 +01:00
Dean Herbert
473c4d00ca Fix grouped difficulty icons using incorrect lookup for ruleset grouping 2022-01-26 18:38:44 +09:00
Dean Herbert
d7342880f5 Update remaining cases of clashes with realm.Write and realm.RegisterForNotifications 2022-01-25 13:09:48 +09:00
Dean Herbert
e23b10e6a5 Update remaining cases of clashing variable name in realm.Run(realm.. 2022-01-25 13:04:05 +09:00
Dean Herbert
6eb2c28e41 Rename RealmContextFactory to RealmAccess 2022-01-24 20:38:07 +09:00
Dean Herbert
40aa873190 Rename register methods to better explain their purpose 2022-01-24 14:37:36 +09:00
Dean Herbert
e9e3e024a1 Update all usages of QueryAsyncWithNotifications to use new Register pathway 2022-01-23 20:28:04 +09:00
Dean Herbert
61cef42be9 Proof of concept realm subscriptions via Register 2022-01-23 20:28:04 +09:00
Dean Herbert
1f157d729d Update existing subscriptions to new style
Fix missing detach calls in `MusicController`
2022-01-21 20:05:03 +09:00
Dean Herbert
8f1dfa33a2 Merge branch 'master' into realm-context-use-update-when-feasible 2022-01-21 18:03:09 +09:00
Dean Herbert
114c9e8c1f Update all usages of CreateContext to use either Run or Write 2022-01-21 17:27:08 +09:00
Dean Herbert
3bcdce128c Use dictionary add for safety 2022-01-21 15:29:21 +09:00
Dean Herbert
ff4f40db8a Merge branch 'master' into carousel-performance-n 2022-01-21 15:27:42 +09:00
Dan Balasescu
c4f24ef96c
Merge pull request #16542 from peppy/carousel-search-performance-less-simple
Avoid performing full filter when updating carousel beatmap sets
2022-01-21 15:05:30 +09:00
Dean Herbert
bed7b69464 Apply NRT to CarouselGroup 2022-01-21 13:26:29 +09:00
Dean Herbert
5b24800b0e Avoid applying filter in UpdateBeatmapSet flow 2022-01-21 13:26:25 +09:00
Dean Herbert
45bf35c425 Avoid performing keyword filtering at song select unless keywords are specified 2022-01-21 12:26:24 +09:00
Dean Herbert
ba31ddee01 Revert beatmapSets reference to fix tests
New version changed order.
2022-01-21 00:34:12 +09:00
Dean Herbert
80f3a67876 Use for instead of foreach to avoid enumerator overhead 2022-01-20 22:21:00 +09:00
Dean Herbert
0b93f3c88f Add <Guid,CarouselBeatmapSet> dictionary to speed up update operations in carousel 2022-01-20 22:12:49 +09:00
Dean Herbert
9a864267d2 Fix CarouselGroupEagerSelect not invoking subclassed AddChild from AddChildren calls 2022-01-20 21:57:16 +09:00
Dean Herbert
a8ce2c5edf Detach before sending BeatmapSetInfo to any handling method 2022-01-20 21:14:10 +09:00
Dean Herbert
b1cf3befa6 Fix incorrect query in comment 2022-01-20 18:36:20 +09:00
Dean Herbert
3ba712703b Add a note about hidden beatmap check 2022-01-20 17:50:17 +09:00
Dean Herbert
1dabf6c8a5 Fix BeatmapCarousel signalling it is finished loading before catching up on realm changes 2022-01-20 16:39:42 +09:00
Dean Herbert
6c46fd6931 Fix some failing tests due to realm beatmaps overwriting test beatmaps 2022-01-20 00:19:16 +09:00
Dean Herbert
2789986699 Use asynchronous loading for beatmap carousel again 2022-01-19 18:15:43 +09:00
Dean Herbert
200fcb6f83 Detach beatmap set before checking hidden state 2022-01-19 16:59:49 +09:00
Dan Balasescu
581873f944
Merge pull request #16497 from peppy/top-local-rank-optimisation
Rewrite `TopLocalRank` to use realm subscriptions
2022-01-19 14:22:12 +09:00
Dean Herbert
9be5bf38c6 Simplify binding/invalidation in TopLocalRank 2022-01-19 13:20:52 +09:00
Dean Herbert
7f65f3a47f Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
Dean Herbert
f5b8653491 Add spaces to query string 2022-01-18 19:28:09 +09:00
Dean Herbert
27ea37c690 Rewrite TopLocalRank to use realm subscriptions
This addresses the number one performance concern with realm (when
entering song select). Previous logic was causing instantiation and
property reads of every score in the database due to the `AsEnumerable`
specfication.
2022-01-18 18:17:53 +09:00
Dean Herbert
11ca1b6e7b Remove one more usage of IsManaged which could potentially go wrong 2022-01-17 13:40:27 +09:00
Bartłomiej Dach
03e4ec4214
Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-15 14:45:42 +01:00
Susko3
19467e58c1 Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Dean Herbert
54804ebfbd Fix delete/clear scores buttons not working 2022-01-13 18:38:38 +09:00
Dean Herbert
069d6d2954 Remove pointless compatibility parameter BeatmapSetInfoID 2022-01-13 18:02:10 +09:00
Dean Herbert
6025fe325d Fix filter criteria not being applied after carousel loads new beatmap sets 2022-01-13 15:08:51 +09:00
Dean Herbert
b2d09b7b10 Fix further warnings 2022-01-12 23:42:12 +09:00
Dean Herbert
51251e3204 Fix CI reported warnings 2022-01-12 22:39:00 +09:00
Dean Herbert
ef0f794fd6 Remove stay newline 2022-01-12 18:13:14 +09:00
Dean Herbert
eb70a1eeb7 Replace compatibility properties with direct references 2022-01-12 18:13:14 +09:00
Dean Herbert
34aa1bf21d Sanitise and remove some usages of Detach which are no longer required 2022-01-12 17:49:11 +09:00
Dean Herbert
dc3730f334 Fix song select import popup not always showing 2022-01-12 17:49:11 +09:00
Dean Herbert
0aff1c232b Fix deleted/hidden carousel queries 2022-01-12 17:49:11 +09:00
Dean Herbert
7dba3c3551 Fix most remaining test issues 2022-01-12 17:49:11 +09:00
Dean Herbert
58f8aae731 Fix one missed instance of GetResultSafely 2022-01-12 17:49:11 +09:00
Dean Herbert
02d0ca2741 Fix protected beatmaps showing up in the song select carousel 2022-01-12 17:49:10 +09:00
Dean Herbert
41d90cd0b5 Fix beatmap carousel test failures 2022-01-12 17:49:10 +09:00
Dean Herbert
e74a5022c9 Fix multiple tests via null checks and changing ToLive to Detach
flow
2022-01-12 17:00:17 +09:00
Dean Herbert
6919df18fa Fix incorrect ordering and grouping of difficulties at song select 2022-01-12 17:00:17 +09:00
Dean Herbert
2b8706b6ce Detach and reattach scores to make work 2022-01-12 17:00:16 +09:00
Dean Herbert
60d2de8a3b Fix potential nullref when song select filters to no results 2022-01-12 17:00:16 +09:00
Dean Herbert
de3a338d02 Update realm queries to use Filter to allow for indirect property filtering 2022-01-12 17:00:16 +09:00
Dean Herbert
8461eaab46 BeatmapSetInfo detach support 2022-01-12 17:00:16 +09:00
Dean Herbert
3811bd8520 Fix some null inspections 2022-01-12 17:00:16 +09:00
Dean Herbert
33060990b7 Temporarily disable WorkingBeatmapCache and fix multiple invalid data flows 2022-01-12 17:00:16 +09:00
Dean Herbert
4295815c7d Fix invalid equality comparison in BeatmapLeaderboard 2022-01-12 17:00:16 +09:00
Dean Herbert
6d60aa7d9c Replace TopLocalRank event flow with realm subscriptions 2022-01-12 17:00:16 +09:00
Dean Herbert
c9257e9ecc Fix missing disposal of realm subscriptions in BeatmapCarousel 2022-01-12 17:00:16 +09:00
Dean Herbert
5dc497e949 Replace BeatmapLeaderboard event flow with realm subscriptions 2022-01-12 17:00:16 +09:00
Dean Herbert
db05727ec4 Remove unused includeProtected parameter 2022-01-12 17:00:16 +09:00
Dean Herbert
3152d2d8a0 "Update" BeatmapCarousel 2022-01-12 17:00:16 +09:00
Dean Herbert
00e3af3366 Update model manager and many related classes to get things compiling again 2022-01-12 17:00:00 +09:00
Dean Herbert
4f6a05ce3d Reimplement all query methods 2022-01-12 16:57:27 +09:00
Dean Herbert
2a4bee61dd Update many score-related classes to move closer to being able to persist to realm 2022-01-12 16:57:27 +09:00
Dean Herbert
b8cd3cdbbc Various updates to ruleset and primary key usages to move closer to realm support 2022-01-12 16:57:13 +09:00
Dean Herbert
e6fdd0e969 Miscellaneous fixes that don't fit elsewhere 2022-01-12 16:39:36 +09:00
Dean Herbert
213d89b479 Update null fallback cases involving OnlineID 2022-01-12 16:39:36 +09:00
Dan Balasescu
af9fad00c3 Merge branch 'master' into async-deadlock-safety 2022-01-10 16:11:09 +09:00
Dean Herbert
02d8a6359a Update FilterMatchingTest and filter code to use ruleset's OnlineID
The tests were relying on the `RulesetID` being set to 0 in the example
beatmap, even though the ruleset *instance* was set to ID 5.

This explicitly adds that 0 value to show intent, and also removes the
incorrect specification of 5 (which would cause the convert filter tests
to fail).

Also updates the filter code to use `OnlineID`, which is required in
realm changes.
2022-01-10 12:30:34 +09:00
Dean Herbert
2ef791069c Fix typon on AdvancedStats 2022-01-07 17:33:38 +09:00
Dean Herbert
00177a3ae1 Update usages to new naming 2022-01-06 22:54:43 +09:00
Dean Herbert
3ea7588a91 Update continuation usages to use GetCompletedResult 2022-01-06 22:53:07 +09:00
Dean Herbert
73b40e6833 Replace usage of .Result with .WaitSafelyForResult 2022-01-04 11:51:41 +09:00
Dean Herbert
5b3a154431 Fix potential errors thrown during beatmap leaderboard display due to incorrect beatmap reference
Specifically, the global `BeatmapInfo` is referenced inside the web
request's success callback, and used to attempt population via methods
which expect non-null beatmap inputs.

Closes #16211.
2021-12-22 17:24:48 +09:00
Dean Herbert
9ac8e6c81c Add missing null check before attempting to populate bpm info 2021-12-10 13:53:48 +09:00
Dean Herbert
e7e61cd9ab Fix potential crash due to children being mutated after disposal
This is a bit of an unfortunate edge case where the unbind-on-disposal
doesn't help, since the binding is happening in BDL, and the usage is in
a nested `LoadComponentAsync` call. Combine those and you have a recipe
for disaster.
2021-12-09 18:52:00 +09:00
Dean Herbert
8d9c37a825 Merge branch 'master' into primary-key-consistency 2021-12-08 21:34:38 +09:00
Dean Herbert
1eed2436e6 Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
Dean Herbert
7a3c69544b
Merge pull request #15799 from smoogipoo/fix-songselect-test-failures-2
Fix SongSelect-related test failures
2021-11-25 23:01:06 +09:00
Dan Balasescu
09dd054283 Fix SongSelect-related test failures 2021-11-25 21:11:13 +09:00
Dean Herbert
79459c1aeb Fix typo in class and variable names 2021-11-25 17:12:15 +09:00
Dean Herbert
9dcb20a821 Rename Stable to Legacy and add xmldoc 2021-11-25 15:39:05 +09:00
Dean Herbert
183b95cbc2 Rename BeatmapSetOnlineStatus to BeatmapOnlineStatus
This variable is used at more than just a set level.
2021-11-24 18:42:49 +09:00
Dean Herbert
729f681938 Update cases where equality can be used instead of primary key equality 2021-11-24 12:49:57 +09:00
Bartłomiej Dach
15feb17da8
Change difficulty cache storage type to nullable
The recent changes related to adding support for working beatmap load
cancellation exposed a flaw in the beatmap difficulty cache. With the
way the difficulty computation logic was written, any error in the
calculation process (including beatmap load timeout, or cancellation)
would result in a 0.00 star rating being permanently cached in memory
for the given beatmap.

To resolve, change the difficulty cache's return type to nullable.
In failure scenarios, `null` is returned, rather than
`default(StarDifficulty)` as done previously.
2021-11-20 17:00:50 +01:00
Dean Herbert
83b4625bd5 Replace existing cases with new helper method 2021-11-19 22:15:41 +09:00
Dean Herbert
66c307e0ee Remove usage of key repeat helper method 2021-11-18 13:13:36 +09:00
Dean Herbert
3de8125eac Update UI cases where repeat should not be handled 2021-11-18 13:13:36 +09:00
Dean Herbert
7c2e79f911 Update all simple cases of switching to IWorkingBeatmap 2021-11-17 20:56:57 +09:00
Dean Herbert
2dd721f760 Fix incorrect CancellationToken being used for inner check during leaderboard updates 2021-11-16 17:41:16 +09:00
Dean Herbert
d2d66766d4
Merge branch 'master' into songselect-audio-improvements 2021-11-12 19:40:04 +09:00
Dean Herbert
692e846acd Rename BeatmapSetInfo.OnlineBeatmapSetID to OnlineID to match interface 2021-11-12 17:52:44 +09:00
Dean Herbert
6a098a8634 Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
Jamie Taylor
069ee6980f
Add debounce to sample playback 2021-11-11 19:20:50 +09:00
Dean Herbert
51a353e12d Rename BeatmapInfo.Version to DifficultyName to match underlying interface 2021-11-11 17:20:53 +09:00
Dean Herbert
ebe58cee11 Rename BeatmapInfo.StarDifficulty to StarRating to match underlying interface 2021-11-11 17:19:46 +09:00
Jamie Taylor
5f462b6441
Move beatmap/difficulty change sample playback to outside of debounce 2021-11-10 17:15:08 +09:00
Jamie Taylor
6dc13ef396
Use default hover sample instead of song-ping (they're the same sample anyway) 2021-11-10 17:14:20 +09:00
Dean Herbert
78aef9ce86
Merge branch 'master' into remove-stupid-weak-reference-bindable-events 2021-11-08 13:35:49 +09:00
Dean Herbert
62600b47b1 Merge branch 'master' into user-class-cleanup 2021-11-08 12:51:12 +09:00
Dean Herbert
54f72d68ca Revert weird event flow in model manager/importers 2021-11-05 19:12:49 +09:00
Dean Herbert
6399c695e8 Update usages of BufferedContainer in line with framework changes 2021-11-05 15:54:49 +09:00
Dean Herbert
7049d0de66 Merge branch 'master' into beatmap-refactor/remove-online-info 2021-11-05 01:16:11 +09:00
Dean Herbert
ed07ee8c61 Update all existing usages of AuthorString/AuthorId
Unfortunately the getters need to be left in place else EF breaks.
2021-11-04 18:59:37 +09:00
Dean Herbert
86540d1fb6 Update existing usages of Author as string to access Username directly 2021-11-04 18:57:54 +09:00
Dean Herbert
d2831b1152 Merge branch 'beatmap-refactor/remove-online-info' into beatmap-refactor/to-model-removal-2 2021-11-04 17:09:50 +09:00
Dean Herbert
317506d4d7 Fix a few more "maybe null" inspections 2021-11-04 16:11:23 +09:00
Dean Herbert
9c926e5514 Remove BeatmapSetInfo.OnlineInfo and all usages 2021-11-04 15:23:04 +09:00
Dean Herbert
d1e6d1cb98 Update some other missed incorrect null/empty usages 2021-11-04 14:50:43 +09:00
Dean Herbert
67d9590a79 Fix new inspections 2021-11-04 14:02:09 +09:00
Bartłomiej Dach
98367fc482
Update usages of GetLocalised{-> Bindable}String 2021-11-02 21:42:01 +01:00
Dean Herbert
b21e0e7efb Merge branch 'beatmap-refactor/get-and-present' into beatmap-refactor/beatmap-overlays 2021-11-01 18:07:51 +09:00
Dean Herbert
b98faf6159 Merge branch 'master' into score-refactor/isolated-serialisation 2021-11-01 15:49:25 +09:00
Bartłomiej Dach
914e5c0f9d
Fix star rating not updating for some mods on details tab in song select
`AdvancedStats` was locally assuming that the only changes in mods that
are relevant to it are if the mods are `IApplicableToDifficulty`. This
is not true, as other mods (such as `IApplicableToRate` mods, or more
recently, Flashlight) can also affect star difficulty, which is shown on
one of the bars in `AdvancedStats`.
2021-10-31 18:58:17 +01:00
Dean Herbert
a16c8f1ebc Update all beatmap overlay views to use APIBeatmap/APIBeatmapSet 2021-10-29 18:50:55 +09:00
Dean Herbert
3f030cebf4 Remove local score copying in GetScoresRequest to allow APIScoreInfo.Beatmap to be APIBeatmap 2021-10-29 14:14:25 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dan Balasescu
efe6763226
Merge branch 'master' into move-online-beatmap-metrics 2021-10-26 14:24:40 +09:00
Bartłomiej Dach
6802e9ec10
Remove FixedWidth and add AutoSizeAxes specs to all usages 2021-10-25 20:24:48 +02:00
Dean Herbert
2c308f3008 Rename BeatmapMetrics to APIFailTimes 2021-10-25 15:34:41 +09:00
Dean Herbert
20baae9094 Move online metrics out of BeatmapInfo model 2021-10-25 15:32:18 +09:00
Dean Herbert
045dd94a6e Move online metrics out of BeatmapSetInfo model 2021-10-25 15:12:39 +09:00
Dean Herbert
e0babe4b79 Add global logging of WorkingBeatmap changes 2021-10-14 14:07:43 +09:00
Dean Herbert
bd84a8b749 Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage 2021-10-05 18:21:21 +09:00
Dean Herbert
d3b9660148 Move common interface implementations to extension methods 2021-10-05 14:41:14 +09:00
Dean Herbert
853cf6feaa Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
Dean Herbert
ec61c3c5ee Rename all remaining cases 2021-10-03 00:55:29 +09:00
Dean Herbert
973c31132b Rename BeatmapInfo variables which were named beatmap for clarity 2021-10-02 12:45:34 +09:00
Dean Herbert
a92d499d7a Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo 2021-10-01 16:55:50 +09:00
smoogipoo
f9d5abff8a Update with keybinding changes 2021-09-16 18:26:12 +09:00
Dean Herbert
fa693bb8a8 Move MusicController adjustment set to inside OsuScreen itself (and result nullable) 2021-09-16 16:08:09 +09:00
AbstractQbit
318f0941ca Move all the "inherit previous AllowTrackAdjustments" logic into OsuScreen 2021-09-15 21:25:39 +03:00
AbstractQbit
f0439ef50b Remove unnecessary AllowTrackAdjustments overrides, add true to SongSelect 2021-09-15 13:12:57 +03:00
Dean Herbert
fa62c846c5
Merge pull request #14603 from smoogipoo/score-ordering
Fix scores not being ordered correctly on leaderboards
2021-09-07 19:18:37 +09:00
Bartłomiej Dach
fe2520c599
Add intermediary screen to avoid going back to menus 2021-09-05 21:48:09 +02:00
Dean Herbert
f223be0760
Merge branch 'master' into score-ordering 2021-09-02 14:45:59 +09:00
Dean Herbert
9e21f5a59c Rename LocalPlayer to User in mod select prefixes 2021-09-01 17:22:52 +09:00
smoogipoo
88fc53200e Refactor 2021-09-01 15:41:52 +09:00
smoogipoo
2de076a74b Merge branch 'adjust-classic-scoring' into score-ordering 2021-09-01 15:06:55 +09:00
smoogipoo
fee94236de Fix update-thread pauses 2021-08-31 21:36:31 +09:00
Dan Balasescu
b95da3ca27
Merge pull request #14576 from peppy/update-framework
Update framework
2021-08-30 21:09:58 +09:00
smoogipoo
e19d81c88c Fix potential incorrect ordering 2021-08-30 19:41:44 +09:00
smoogipoo
4ebb11472d Update Leaderboard to reorder scores based on scoring mode 2021-08-30 19:34:34 +09:00
Henry Lin
8137eee527
Reuse value to save enum name
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2021-08-30 18:05:47 +08:00
Henry Lin
04bf667d0d Parse partially typed enum names in filter query 2021-08-30 17:49:18 +08:00
Salman Ahmed
e374ef163d Update localisable formattable extensions usages inline with framework change 2021-08-29 15:00:28 +03:00
Endrik Tombak
43e8e3e922 Add comments to GetNextToSelect() 2021-08-27 18:16:53 +03:00
Endrik Tombak
8bd7837bf7 Fix off-by-one skip amount 2021-08-26 19:29:58 +03:00
Endrik Tombak
a8d869c31c Replace SkipWhile() LINQ with a while loop 2021-08-26 18:31:19 +03:00
Endrik Tombak
b484bd1af3 Rename parameter and remove redundant parentheses 2021-08-25 22:43:58 +03:00
Endrik Tombak
52a243afca Don't select random beatmap when previous was filtered 2021-08-25 22:03:07 +03:00
Salman Ahmed
847726547a Move mod value change callback inside wedge info text component 2021-08-24 07:53:49 +03:00
Dan Balasescu
ead1b47e0e
Merge branch 'master' into localise-beatmap-set-overlay 2021-08-23 13:22:52 +09:00
Bartłomiej Dach
9538a32b5e
Explicitly update beatmap info wedge on mod change
This used to already be the case prior to b419ea7, but in a very
roundabout way. Changes to the value of the star difficulty bindable -
including indirect changes via the set of active mods changing - would
trigger the wedge display to regenerate and load asynchronously.

b419ea7 accidentally broke this by moving down the bindable retrieval to
a lower level, at which point `WedgeInfoText` would only receive the set
of mods selected at the time at which a given beatmap was selected, and
not receive any further updates, breaking the BPM display updating in
real time (as `WedgeInfoText` could not be aware that rate-changing mods
were even in effect).

To resolve, explicitly reload the wedge's contents on mod changes.
2021-08-22 19:16:46 +02:00
Bartłomiej Dach
e4a8f72167
Add failing test case 2021-08-22 19:16:43 +02:00
Salman Ahmed
9b1720bd6c Merge branch 'master' into localise-beatmap-set-overlay 2021-08-22 10:53:31 +03:00
Dean Herbert
a65cd36a5f Move some constants to consts 2021-08-19 19:19:46 +09:00
Salman Ahmed
6bfae25cda Apply 5px vertical spacing on fill flow
Regressed, was margin { bottom = 5f } from the star rating display
creation method, which I've partly inlined.
2021-08-19 08:30:29 +03:00
Salman Ahmed
25e6317e7f Use animated star display in beatmap info wedge and synchronise bar 2021-08-19 07:18:02 +03:00
Salman Ahmed
102320f8ae Merge branch 'master' into mod-settings-difficulty-cache 2021-08-19 06:35:13 +03:00
Dean Herbert
9d2664cbb1 Merge branch 'master' into star-rating-display-v2 2021-08-18 17:22:33 +09:00
Salman Ahmed
b419ea716b Refactor beatmap info wedge to not fully refresh on star difficulty change
Makes it look awkward when changing difficulty via mod settings for
example.

Now the changes should instead only affect the displayed components which consume it
directly.
2021-08-17 05:46:06 +03:00
Lucas A
a0a9777109 Fix merge conflicts. 2021-08-16 14:50:00 +02:00
Lucas A
1f942d15f8 Localise scoreboard 2021-08-16 13:38:57 +02:00
Lucas A
7bebbf9f74 Mark format strings as verbatim. 2021-08-16 12:46:41 +02:00
smoogipoo
0e66a05963 Hide left border of beatmap wedge 2021-08-13 22:29:22 +09:00
Dean Herbert
5a60b39643 Remove unnecessary delimiters from song select filter splitting 2021-08-13 16:42:58 +09:00
smoogipoo
b75c20fee4 Adjust positioning and paddings 2021-08-12 18:02:00 +09:00
Lucas A
5e0f9d0af9 Localise user ratings. 2021-08-08 22:00:12 +02:00
Salman Ahmed
d4399f10f9 Merge both variants of the star rating display 2021-08-04 18:19:28 +03:00
Salman Ahmed
d0ce0cf9f5 Merge branch 'master' into new-difficulty-colours 2021-08-04 17:12:15 +03:00
Dean Herbert
9b9dacf3fe Update usages of Drawable.Click() 2021-08-04 17:30:33 +09:00
Salman Ahmed
9a5e052dc0 Use star difficulty colour spectrum game-wide 2021-08-03 15:02:18 +03:00
Dean Herbert
48b95ae250
Merge pull request #14067 from nekodex/select-sfx-changes
Swap 'select' sample variants and add hover+select sounds to more components
2021-07-31 20:03:08 +09:00
Dean Herbert
081dafc4e4 Update existing inline usages to use new extension method 2021-07-31 16:46:02 +09:00
Jamie Taylor
c1d8a7e2ad
Add and use 'Submit' select sample variant for particular components 2021-07-30 21:35:28 +09:00
Dean Herbert
362816492f Move to more friendly namespace 2021-07-02 18:09:16 +09:00
Dean Herbert
eacf867073 Move shared types into their own classes 2021-07-02 18:05:00 +09:00
Dean Herbert
0522500a57 Fix a couple of merge oversights 2021-07-01 19:45:17 +09:00
Dean Herbert
31dbc7798b Merge branch 'master' into linkify-metadata 2021-07-01 19:41:33 +09:00
Dean Herbert
f939e2603a Merge branch 'master' into localisable-tooltips 2021-06-28 15:29:42 +09:00
Gagah Pangeran Rosfatiputra
2b1d3c8e9c
add od filter in search filter 2021-06-26 21:05:01 +07:00
Gagah Pangeran Rosfatiputra
8e1bcc4d6b
add overall difficulty in filter criteria 2021-06-26 21:02:31 +07:00
Bartłomiej Dach
50c27d2635 Update usages of IHasTooltip in line with framework localisation changes 2021-06-25 19:10:04 +02:00
Jamie Taylor
6e4fc26e16
replace 'songselect' hover/click sounds with 'button' ones for now 2021-06-18 21:03:46 +09:00
Dean Herbert
83402a70db Fix potential null ref when no beatmap is selected 2021-06-14 15:06:24 +09:00
Dean Herbert
f8b09b7c81 Avoid refresh if score is not related to current display 2021-06-14 14:28:14 +09:00
Dean Herbert
fc442713bb Debounce schedule at base class 2021-06-14 14:26:40 +09:00
Dean Herbert
8dd48d48f6 Add support for song select leaderboard to handle newly imported scores 2021-06-14 14:20:23 +09:00
ilsubyeega-desu
f65f074131
Add star keyword to FilterQueryParser criteria 2021-06-11 02:46:29 +09:00
Dean Herbert
7774344f0e Remove "Unranked" text from ModDisplay 2021-06-09 13:45:09 +09:00
Dan Balasescu
44b1102241
Merge branch 'master' into autoplay-pause-support 2021-06-03 13:26:00 +09:00
Dean Herbert
d6656047e3 Fix beatmap statistics with value of zero not displaying correctly at song select
Closes #13307.
2021-06-03 01:58:51 +09:00
Dean Herbert
cbf3ef5400 Create replay via the ICreateReplay interface instead of explicitly ModAutoplay 2021-06-01 14:22:16 +09:00
Dean Herbert
14570b6fb1 Merge branch 'master' into autoplay-pause-support 2021-06-01 14:19:21 +09:00
Dean Herbert
06bd696cc2 Remove previous consumption logic in GetWorkingBeatmap
This should not be required since the introduction of `workingCache`,
which does the same thing in a more global way.
2021-05-31 14:11:58 +09:00
Dean Herbert
046087a367 Fix access to AliveChildren before IsLoaded 2021-05-27 16:58:01 +09:00
Dean Herbert
b3b39c4c13 Fix BeatmapCarousel accessing ScreenSpaceDrawQuad of non-loaded children
Fixes failure seen at
https://ci.appveyor.com/project/peppy/osu/builds/39302762/tests.
2021-05-26 15:42:27 +09:00
Dean Herbert
7c89dbcd35 Externalise autoplay generation 2021-05-25 18:37:04 +09:00
Dean Herbert
2958b9adf4 Merge branch 'master' into import-from-stable-select-location 2021-05-21 17:37:34 +09:00
Dean Herbert
df5970fab4 Create base implementations of the two most common TernaryStateMenuItems 2021-05-20 19:34:53 +09:00
Lucas A
775e0fbde5 Mark StableImportManager as nullable. 2021-05-18 15:27:20 +02:00
Lucas A
79740dd2d8 Merge conditionnal expression. 2021-05-17 22:01:05 +02:00
Lucas A
fe11426238 Disable appearance of the stable import prompt waiting for user interaction in tests, which caused them to fail. 2021-05-17 12:55:59 +02:00
Lucas A
f60dbbfbbd Reword import dialogs.
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-05-17 12:55:58 +02:00
Lucas A
a7b740fd1d Reword ImportFromStablePopup and display the popup regardless of whether a stable install is detected. 2021-05-17 12:55:58 +02:00
Lucas A
851e33fd15 Hook up StableImportManager. 2021-05-17 12:55:57 +02:00
Joseph Madamba
a71e52da4c Fix enum ordering after adding source 2021-05-09 15:39:59 -07:00
Joseph Madamba
a21718f1cd Move source case to a better spot 2021-05-09 14:26:45 -07:00
Joseph Madamba
8964d51de9 Add ability to sort by source in song select 2021-05-09 14:10:38 -07:00
Dean Herbert
165f443ab5 Merge branch 'master' into add-missing-author-links 2021-05-07 14:32:44 +09:00
Dean Herbert
cffeb8641f Make setters private for protected containers 2021-05-06 02:14:57 +09:00
Dean Herbert
fe9ade6754 Rename Container to DisplayedContent 2021-05-06 02:14:04 +09:00
Denrage
b6b9a69601 Removed unnecessary class for wrapping 2021-05-05 18:50:49 +02:00
Denrage
bb385f4255 Reverted difficulty and mod updates 2021-05-05 18:15:59 +02:00
Denrage
2797507758 Reorganized elements for readability 2021-05-05 17:56:07 +02:00
Denrage
88506a51dd reduced complexity 2021-05-05 17:51:29 +02:00
Denrage
5049e2fbf9 Refactored out changes in DifficultyColourBar 2021-05-05 15:28:33 +02:00
Dean Herbert
4ef901d08d Remove unnecessary redirection property to Container.Info 2021-05-05 21:07:49 +09:00
Denrage
cf6ed7a7cf Refactored out changes in StarRatingDisplay 2021-05-05 13:13:37 +02:00
Dean Herbert
377af38d94 Remove unnecessary pixelSnapping parameter
This was only required because there was text being rendered to the
`BufferedContainer` content until now. Removing this should allow for
better resolution in the background display (due to using a better
minify scale mode).
2021-05-05 17:59:51 +09:00
Denrage
713344ebad Reorganize methods 2021-04-23 10:31:49 +02:00
Denrage
0dfd0bb59d Refactored background of BeatmapInfoWedge 2021-04-21 15:46:11 +02:00
Denrage
d6928e91fd Removed BeatmapInfo in StarRatingDisplay 2021-04-21 15:43:48 +02:00
Denrage
9fba87f67a Moved Info and Background into own container 2021-04-21 15:43:29 +02:00
Denrage
e9571b72cf Fixed InspectCode 2021-04-20 14:53:35 +02:00
Denrage
583754b22a Removed unnecessary whitespaces 2021-04-20 14:29:53 +02:00
Denrage
df29e61147 Fix CodeFactor error 2021-04-20 14:22:49 +02:00
Denrage
f799a6e733 Removed StarDifficulty binding passthrough 2021-04-20 14:18:41 +02:00
Denrage
c5d35ab787 removed mods binding passthrough 2021-04-20 12:40:22 +02:00
Denrage
4e6cd8082e WIP refresh BPM-Label on mod change 2021-04-20 12:00:04 +02:00
Denrage
6e72ee5f76 Added bindable stardifficulty to StarRatingDisplay 2021-04-20 10:37:53 +02:00
Denrage
505a117862 splitted updateable part of wedge 2021-04-20 10:37:52 +02:00
Denrage
6bf6084ae9 fixed according to suggestions 2021-04-19 19:24:46 +02:00
Denrage
9f24cdb355 Added Author Link in BeatmapInfoWedge 2021-04-19 16:54:09 +02:00
Dean Herbert
dfe3240b45
Merge pull request #12353 from nekodex/songselect-hoversamples
Add a hover sample type for SongSelect buttons
2021-04-10 01:45:47 +09:00
Jamie Taylor
ffacd38e57 Reduce the randomised pitch range of hover sounds 2021-04-09 23:03:14 +09:00
Jamie Taylor
8a0da06e89 Add a hover sample type for SongSelect buttons 2021-04-09 23:00:40 +09:00
Dean Herbert
0f2c03d54b Add back "rewind" text, showing temporarily after a rewind occurs 2021-04-07 18:29:45 +09:00
Dean Herbert
afc745f999 Merge branch 'master' into rebind-song-select 2021-04-07 17:13:25 +09:00
Dean Herbert
3113eefcf6 Don't attempt to load content when not online 2021-04-06 17:12:00 +09:00
Dean Herbert
899d708dac Move loading layer up one level to correct padding 2021-04-06 17:09:51 +09:00
Dean Herbert
1934e8e1fe Fix loading layer being in the wrong place 2021-04-06 16:30:47 +09:00
Dean Herbert
59e6c46644 Remove unnecessary online state logic 2021-04-06 16:23:27 +09:00
Dean Herbert
dafa8bbe4e Refactor BeatmapDetails to use GridContainer to keep a consistent layout 2021-04-06 16:21:20 +09:00
PercyDan54
a5a19319cc
Fix code style 2021-04-02 21:15:28 +08:00
PercyDan54
1ff77754fd
Use OnlineViewContainer 2021-04-02 20:14:31 +08:00
Dean Herbert
6cb14e91c9 Make Player abstract and introduce SoloPlayer 2021-03-23 18:18:49 +09:00
Bartłomiej Dach
12b7d9e06d Simplify custom filter criteria retrieval 2021-03-06 12:16:01 +01:00
Bartłomiej Dach
f733d1ec1f Expose and document query parser and helpers 2021-03-03 22:03:01 +01:00
Bartłomiej Dach
f9148eec20 Refactor filter query parsing helper methods
In preparation for exposition as public.
2021-03-03 21:34:14 +01:00
Bartłomiej Dach
42c3309d49 Use ruleset criteria in parsing and filtering 2021-03-02 20:11:21 +01:00
Bartłomiej Dach
c375be6b07 Instantiate ruleset criteria 2021-03-02 20:10:03 +01:00
Bartłomiej Dach
e46543a4a9 Constrain operator parsing better 2021-03-02 19:56:36 +01:00
Bartłomiej Dach
26736d990f Enable filter parsing extensibility 2021-03-02 19:42:47 +01:00
Bartłomiej Dach
d0decc73be Merge branch 'master' into beatmap-difficulty-cache-nullable 2021-02-25 19:40:38 +01:00
Dean Herbert
a792c3f13c
Merge pull request #11900 from peppy/update-bpm-with-mods
Update the displayed BPM at song select with rate adjust mods
2021-02-26 00:25:55 +09:00
smoogipoo
01a4815412 Make labels disappear on null beatmap/no hitobjects 2021-02-25 23:36:02 +09:00
Dan Balasescu
46ea0f44eb
Merge branch 'master' into beatmap-difficulty-cache-nullable 2021-02-25 22:52:15 +09:00
smoogipoo
c1f27ba938 Merge branch 'master' into fix-song-select-star-rating-display-zero-flashing 2021-02-25 22:13:48 +09:00
smoogipoo
c3eb44137b Move ValueChanged bind back to load() 2021-02-25 22:09:41 +09:00
smoogipoo
649ce20e35 Fix up super weird and super wrong DI 2021-02-25 22:01:53 +09:00
smoogipoo
b090a82b35 Merge branch 'master' into update-bpm-with-mods 2021-02-25 21:58:54 +09:00
smoogipoo
de417a660d Make BPM update with changes in mod settings 2021-02-25 21:51:32 +09:00
smoogipoo
98313a98bf DI mods in parent class and pass them down 2021-02-25 21:48:02 +09:00
Dean Herbert
2db4b793d7 Also handle most common BPM display 2021-02-25 17:05:00 +09:00
Dean Herbert
31c52bd585 Update the displayed BPM at song select with rate adjust mods
This only covers constant rate rate adjust mods. Mods like wind up/wind
down will need a more complex implementation which we haven't really
planned yet.
2021-02-25 17:00:44 +09:00
Dean Herbert
03771ce8ec Allow determining a BeatmapDifficultyCache's bindable return's completion state via nullability 2021-02-25 16:19:01 +09:00
Dean Herbert
9f3ceb99eb Fix the star rating display at song select flashing to zero when changing mods
Due to the use of bindable flow provided by `BeatmapDifficultyCache` in
this usage, the display would briefly flash to zero while difficulty
calculation was still running (as there is no way for a consumer of the
provided bindable to know whether the returned 0 is an actual 0 SR or a
"pending" calculation).

While I hope to fix this by making the bindable flow return nullable
values, I think this particular use case works better with non-bindable
flow so have switched across to that.
2021-02-25 16:05:13 +09:00
Dean Herbert
e82eaffaed Flip order back to original for romanisable strings 2021-02-25 14:14:07 +09:00
Dean Herbert
a362382d38 Add back more correct null checks 2021-02-25 14:06:21 +09:00
Dean Herbert
8a97e2e28d Update LocalisedString usages to RomanisedString 2021-02-22 19:01:42 +09:00
Dean Herbert
1fd76ea3fb Apply changes to UI components overriding functions with changing signatures 2021-02-22 19:01:42 +09:00
Dan Balasescu
6240d3964c
Merge pull request #11817 from peppy/fix-collection-dropdown-cross-thread-manipulation
Fix potential crash from cross-thread drawable manipulation in CollectionFilterDropdown
2021-02-19 10:06:42 +09:00
Dan Balasescu
46b67dd7bc
Merge pull request #11821 from peppy/fix-carousel-border-additive-alplha
Fix carousel items' borders getting blown out when selected and hovered
2021-02-18 17:45:58 +09:00
Dean Herbert
b713eb2eae Make field readonly 2021-02-18 17:13:48 +09:00
Dean Herbert
c3a98b6ad1 Fix carousel items' borders getting blown out when selected and hovered
I tried restructuring the hierarchy to avoid needing this added property
(moving the hover layer out of the border container) but this leads to
some subpixel leakage outside the borders which looks even worse.

Closes #6915.
2021-02-18 16:59:44 +09:00
Dean Herbert
421cdb6650 Consume new method in existing usages (and remove some unnecessary set/unset code) 2021-02-18 15:01:11 +09:00
Dean Herbert
90dce52042 Fix potential crash from cross-thread drawable manipulation in CollectionFilterDropdown 2021-02-18 14:10:28 +09:00
smoogipoo
d3f0c0730d Merge branch 'master' into non-concurrent-sample-playback 2021-02-12 17:22:15 +09:00
Dean Herbert
cd01591dda Consume new debounce logic in carousel header 2021-02-12 12:22:35 +09:00
Dean Herbert
98c5b0220c
Merge pull request #11725 from smoogipoo/freemods-user-settings
Add local user customisation for freemod mod settings
2021-02-11 16:02:24 +09:00
Dean Herbert
eaa7b4cb93 Rename second usage variable name to match 2021-02-11 14:54:50 +09:00
smoogipoo
6fff7c39da Ensure tracker is disposed 2021-02-10 20:09:45 +09:00
smoogipoo
393cd6c74a Add helper class for tracking changes to mod settings 2021-02-10 19:40:07 +09:00
Jamie Taylor
bc7f4a4f88 Use a single sample for CarouselHeader on-hover with randomised pitch instead of multiple samples 2021-02-10 17:53:47 +09:00
smoogipoo
69ca440ae5 Merge branch 'master' into more-accurate-most-common-bpm 2021-02-08 18:40:58 +09:00
Dean Herbert
3e750feaa4 Subclass LocalPlayerModSelectOverlay to correctly deselect incompatible mods on free mod selection 2021-02-05 16:42:35 +09:00
smoogipoo
97e3023df9 Renamespace/rename MatchSongSelect -> PlaylistsSongSelect 2021-02-01 20:16:58 +09:00
smoogipoo
9c4c47599f Merge branch 'master' into freemods 2021-02-01 19:28:10 +09:00
smoogipoo
89a42d60fb General cleanup 2021-02-01 18:50:32 +09:00
smoogipoo
426569c2a9 Move common song select implementation for online play 2021-02-01 14:57:39 +09:00
smoogipoo
230b347c1e Move ModSelectOverlay.IsValidMod to a property 2021-02-01 12:18:11 +09:00
smoogipoo
45e41aaeac Initial implementation of freemod selection overlay 2021-01-27 22:15:53 +09:00
smoogipoo
4019cc38e5 Allow footer buttons to be customised 2021-01-27 22:03:51 +09:00
smoogipoo
91d34d86f7 Abstractify ModSelectOverlay 2021-01-27 22:02:23 +09:00
Dean Herbert
a6516e3be5 Merge branch 'master' into scroll-to-20 2021-01-21 14:28:17 +09:00
Dean Herbert
7c4a072568 Merge branch 'master' into scroll-to-20 2021-01-21 13:48:26 +09:00
smoogipoo
eb85efcea2 Add check to playlists too 2021-01-20 20:59:28 +09:00
smoogipoo
de9d075f94 Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
Dean Herbert
0b165dce4b Fix multiplayer mod select showing autoplay as a choice 2021-01-18 17:50:32 +09:00
smoogipoo
24e991a5ef Actually return beat length and not BPM 2021-01-15 14:35:09 +09:00
smoogipoo
c6e9a6cd5a Make most common BPM more accurate 2021-01-15 14:28:49 +09:00
Dean Herbert
0a65ae8f1e Fix the beatmap carousel playing the difficulty change sample on beatmap change 2021-01-15 14:07:24 +09:00
Dean Herbert
4973e23003 Merge branch 'master' into fix-transform-mutation-mod-selection 2021-01-08 11:16:15 +09:00
Bartłomiej Dach
4998aaaa98 Remove outdated warning disable
Does not trigger any more on Rider 2020.3.2.
2021-01-06 18:38:25 +01:00
Bartłomiej Dach
7651d4554a
Merge branch 'master' into fix-transform-carousel 2021-01-06 13:49:05 +01:00
Bartłomiej Dach
43b9fde457 Add some nullability annotations for good measure 2021-01-06 13:15:15 +01:00
Dean Herbert
99701a6d9b Add null check on beatmapContainer for safety 2021-01-06 21:06:33 +09:00
Dean Herbert
ffafdf2209 Merge branch 'master' into fix-transform-carousel 2021-01-06 21:03:22 +09:00
Bartłomiej Dach
25b4628672
Merge branch 'master' into fix-transform-mutation-from-background 2021-01-06 11:04:51 +01:00
Bartłomiej Dach
52687fc37c Merge branch 'master' into fix-transform-mutation-loading-layer 2021-01-05 23:10:51 +01:00
Dean Herbert
4b539b01c1 Match code between updateSelectedBeatmap/Ruleset 2021-01-05 20:38:58 +09:00
Dean Herbert
83dbba3cbf Fix carousel beatmap set panels applying transforms to difficulties while they are loading 2021-01-05 18:41:45 +09:00
Dean Herbert
54982dcdd7 Refactor LoadingLayer to avoid applying effects to external drawables
In theory this seemed like a good idea (and an optimisation in some
cases, due to lower fill rate), but in practice this leads to weird edge
cases.

This aims to do away with the operations on external drawables by
applying a dim to the area behind the `LoadingLayer` when required.
I went over each usage and ensured they look as good or better than
previously.

The specific bad usage here was the restoration of the colour on dispose
(if the `LoadingLayer` was disposed in a still-visible state).

I'm aware that the `BeatmapListingOverlay` will now dim completely during
load. I think this is fine for the time being.
2021-01-05 17:31:45 +09:00
Dean Herbert
9bac791a57 Fix deselection of autoplay mod failing 2021-01-05 16:17:58 +09:00
Dean Herbert
b3f08b29ca Ensure that all changes to screen backgrounds are on the correct thread 2021-01-05 15:22:50 +09:00
Dean Herbert
a3e4e2f6c3 Switch ResultsScreen and SongSelect inheritance and remove local implementation 2021-01-05 15:22:50 +09:00
Dean Herbert
53e6a349bb Fix incorrect initial conditional
Turns out this wasn't actually required.
2021-01-03 22:44:32 +09:00
Dean Herbert
efb71713ef Fix null condition inhibiting deselection events 2021-01-03 22:43:02 +09:00
Dean Herbert
a6d4992997 Ensure SelectionChanged events are only sent once when selection is null 2021-01-03 12:53:25 +09:00
Dean Herbert
caa5109e3a Add precautionary null checks to update methods in SongSelect 2021-01-03 12:18:35 +09:00
Dean Herbert
e2de5bb8f9 Fix the beatmap carousel not returning to centre correctly after resizing window 2021-01-02 22:05:41 +09:00
Bartłomiej Dach
4c43a67b68 Rename I{Multiplayer -> OnlinePlay}SubScreen 2020-12-25 18:07:34 +01:00
Bartłomiej Dach
83fb7c7a1a Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
Dean Herbert
5d4b73baa5 RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
Endrik Tombak
78c14fd696 Refactor code into UserTrackingScrollContainer 2020-12-22 17:36:44 +02:00
Dean Herbert
df5e1d83bd Allow recommender to potentially be null 2020-12-22 14:36:52 +09:00
Dean Herbert
8cc2ed3fae Move from OsuGameBase to OsuGame
Also moves to a more suitable namespace.
2020-12-22 14:28:27 +09:00
Dean Herbert
626b7615ad Move and rename some fields for better readability 2020-12-22 14:23:33 +09:00
Dean Herbert
dff865f335 Tidy up comments, code, and multiple linq enumeration 2020-12-22 14:12:02 +09:00
Dean Herbert
d229fbba6e
Merge branch 'master' into present-recommended 2020-12-22 13:52:29 +09:00
Endrik Tombak
c25e2c3dd5 Select recommended beatmap if last selection is filtered 2020-12-03 23:13:14 +02:00
Endrik Tombak
49be4978bd Avoid calling ToList twice 2020-12-03 19:53:41 +02:00
Endrik Tombak
4cd2e207ac Document getBestRulesetOrder 2020-12-03 19:53:06 +02:00
Endrik Tombak
48dad61a46 Apply review suggestions 2020-12-03 19:44:12 +02:00
Endrik Tombak
cbbcf36eaa Merge branch 'master' of https://github.com/ppy/osu into present-recommended 2020-12-03 19:38:32 +02:00
Dan Balasescu
1d92800761
Merge pull request #11068 from peppy/fix-carousel-edge-masking
Fix beatmap carousel panels getting masked away when out of scroll bounds
2020-12-03 20:40:44 +09:00
smoogipoo
31f7f7072d Fix song select panels not loading if partially offscreen 2020-12-03 15:13:20 +09:00
Dean Herbert
897f593b37 Fix beatmap carousel panels getting masked away when out of scroll bounds
Regressed in https://github.com/ppy/osu/pull/10973 due to removed masking specification.

Closes #11067.
2020-12-03 13:26:28 +09:00
Dean Herbert
a852a27dfb Fix current beatmap temporarily becoming empty during ruleset change
When changing the ruleset at song select, there was a scenario where it
would be set to default (empty) for one debounce length where this was
not actually required. This occurs when the currently selected beatmap
set has other difficulties which match the target ruleset, specifically.
2020-11-30 19:36:30 +09:00
Dean Herbert
792934f2c4 Allow scroll type to be specified
This brings back the ability for the carousel to scroll in a classic
way. It turns out this is generally what we want for "seek" operations
like "random", else it's quite hard to get the expected animation.

I did experiment with applying the animation after the pooled panels are
retrieved, but in a best-case scenario there is still a gap where no
panels are displayed during the random seek operation.
2020-11-27 13:54:38 +09:00
Dean Herbert
0a48dd8f76 Delegate scroll animation to panels themselves 2020-11-26 18:42:51 +09:00
Dean Herbert
ad258e2e52 Update scroll position before applying any panel animations
In the case of automatic scroll requirements (ie. scroll to selected) we
are delegating the animation logic to the panels themselves. In order to
make this work correctly, the scroll operation needs to take effect
before any animation updates are run.
2020-11-26 18:33:41 +09:00
Dean Herbert
6058c66edb Move drawable carousel set movement logic into panels themselves 2020-11-26 18:32:43 +09:00
Dean Herbert
f8db7a9902 Remove ScrollableContent container from carousel
This was causing multiple issues with masking and sizing and really
didn't need to exist in the first place. Also not sure why the pool was
nested inside the scroll container, but it isn't any more. Probably for
the best.
2020-11-26 18:28:54 +09:00
Endrik Tombak
72d9da5fac Apply review suggestions 2020-11-21 14:26:09 +02:00
Endrik Tombak
6c5a6b42e5 Only calculate recommended SR once 2020-11-21 14:09:32 +02:00
Endrik Tombak
944f3480c2 Merge branch 'master' of https://github.com/ppy/osu into present-recommended
 Conflicts:
	osu.Game/OsuGameBase.cs
	osu.Game/Screens/Select/DifficultyRecommender.cs
	osu.Game/Screens/Select/SongSelect.cs
2020-11-21 14:01:01 +02:00
Dean Herbert
2db42f8e67 Remove default allowRetry parameter value from ResultsScreen 2020-11-20 14:35:44 +09:00
Dean Herbert
5113d4af8f Rename BeatmapDifficultyManager to BeatmapDifficultyCache 2020-11-06 13:14:29 +09:00
Dan Balasescu
98c992004b
Merge pull request #10660 from peppy/fix-song-select-first-track-looping
Fix looping mode not being set on first track after entering song select
2020-11-04 14:37:27 +09:00
Dean Herbert
cfe3218239 Move scheduler call to inside method itself for added safety 2020-11-04 10:23:06 +09:00
Dean Herbert
d788931661 Fix LoadComponentAsync calls potentially occuring after beatmap wedge disposal
As seen in https://ci.appveyor.com/project/peppy/osu/builds/36109658/tests.

Also adds cancellation logic for good measure.
2020-11-03 19:53:45 +09:00
Dean Herbert
df9ff76f23 Reduce assert to guard in the outwards direction 2020-11-03 16:49:13 +09:00
Dean Herbert
d5c95a8b46 Centralise into methods and add assertions for safety 2020-11-03 00:45:55 +09:00
Dean Herbert
c3d3856a64 Fix looping mode not being set on first track after entering song select
Closes #10656.
2020-11-02 23:51:02 +09:00
smoogipoo
6f623d8cca Rename IsUserPaused -> UserPauseRequested 2020-11-02 16:08:59 +09:00
Dean Herbert
8f2cd0e8c5 Add matching requestedByUser parameter to Play method 2020-11-02 15:01:30 +09:00
Dean Herbert
6e2d722b8a
Merge pull request #10649 from ppy/dependabot/nuget/Microsoft.CodeAnalysis.FxCopAnalyzers-3.3.1 2020-11-02 11:52:38 +09:00
Dean Herbert
61c9bb3245
Merge branch 'master' into dependabot/nuget/Microsoft.CodeAnalysis.FxCopAnalyzers-3.3.1 2020-11-02 10:56:09 +09:00
Dan Balasescu
b1b52f9073
Merge branch 'master' into fix-resume-beatmap-options-edit 2020-11-02 10:46:31 +09:00
Joehu
71d55f16f3 Fix edit beatmap options button not resuming back to song select 2020-11-01 13:50:38 -08:00
Bartłomiej Dach
3090b6ccb5 Resolve CA2249 inspections
"Use `string.Contains` instead of `string.IndexOf` to improve
readability"
2020-11-01 18:54:44 +01:00
cadon0
a1fa6588f6 Fix "bounce" when metadata container text is empty 2020-10-31 01:06:19 +13:00
Dean Herbert
8b04cd2cb0 Fix a potential null reference when loading carousel difficulties 2020-10-25 20:28:24 +09:00
Dean Herbert
8232bf1957
Merge pull request #10576 from Game4all/song-select-wedge-dynamic-star-rating 2020-10-23 15:39:02 +09:00
Dean Herbert
9753dab93b Remove IOnlineComponent and change existing components to use bindable flow 2020-10-22 14:19:12 +09:00
Lucas A
cf69eacae9 Make StarRatingDisplay dynamic. 2020-10-21 19:05:14 +02:00
Lucas A
670775cecb Make beatmap wedge difficulty indicator color update dynamically. 2020-10-21 18:57:48 +02:00
Dan Balasescu
1fe987d4b3
Merge pull request #10497 from peppy/beatmap-carousel-less-diffcalc-stutter
Disable difficulty calculation for set-level difficulty icons
2020-10-20 14:57:34 +09:00
Dan Balasescu
976f96b51d
Merge branch 'master' into beatmap-carousel-refactor-less-alloc-overhead 2020-10-20 14:26:23 +09:00
Dan Balasescu
13060b8575
Merge branch 'master' into beatmap-carousel-less-diffcalc-stutter 2020-10-20 14:26:16 +09:00
Dean Herbert
d5940193a2 Ensure visible items is greater than zero before trying to display a range 2020-10-19 19:55:20 +09:00
Dean Herbert
9106e97c37 Ensure max value in clamp is at least zero 2020-10-19 19:10:01 +09:00
Dean Herbert
1c2185e969 Replace comment with link to issue 2020-10-19 18:41:28 +09:00
Dean Herbert
044622a7a6 Fix out of bounds issues 2020-10-19 18:41:17 +09:00
Dean Herbert
467bb9b96f
Merge branch 'master' into beatmap-carousel-refactor 2020-10-19 13:17:11 +09:00
Dean Herbert
bff3856c83 Account for panel height when removing as off-screen 2020-10-19 13:13:32 +09:00
Dean Herbert
ee0efa0b4c Fix off-by-one in display range retrieval logic 2020-10-19 13:05:42 +09:00
Dean Herbert
4590d9b93b Remove outdated comment logic 2020-10-19 13:04:12 +09:00
Berkan Diler
cc11283143 Use string.Starts-/EndsWith char overloads 2020-10-16 11:27:02 +02:00
Dean Herbert
88ffcb9234 Update EndsWith usages 2020-10-16 12:58:34 +09:00
Dean Herbert
30e1fce7a4 Reduce alloc overhead of DrawableCarouselBeatmapSet using new function-based ctor 2020-10-14 15:10:50 +09:00
Dean Herbert
07e6609e6d Disable difficulty calculation for set-level difficulty icons 2020-10-14 14:16:22 +09:00
Dean Herbert
e662dc5342 Add missing licence headers 2020-10-13 20:57:26 +09:00
Dean Herbert
8057ea1097 Fix formatting issues 2020-10-13 20:50:36 +09:00
Dean Herbert
3d416f4d64 Clean up beatmapSet resolution in DrawableCarouselBeatmapSet 2020-10-13 19:31:29 +09:00
Dean Herbert
75b6a5e17e Remove unnecessary hack (fixed via framework update) 2020-10-13 19:31:29 +09:00
Dean Herbert
5d11db7753 Locallise ChildItems to DrawableCarouselBeatmapSet for clarity 2020-10-13 19:31:29 +09:00
Dean Herbert
37daefc2b5 Remove outdated comment 2020-10-13 19:12:33 +09:00
Dean Herbert
8eca28e8bc Add comment about off-screen loading 2020-10-13 19:10:35 +09:00
Dean Herbert
834b0186f4 Adjust fade duration to be slightly shorter 2020-10-13 18:50:10 +09:00
Dean Herbert
2346644c04 Switch DelayedLoadUnloadWrappers to DelayedLoadWrappers
Due to pooling usage, there is no time we need to unload. Switching to
DelayedLoadWrapper cleans up the code and reduces overhead
substantially.
2020-10-13 18:47:40 +09:00
Dean Herbert
a1801f8ae4 Unmark todo for now 2020-10-13 18:47:36 +09:00
Dean Herbert
40a0ab7aaa Avoid allocating CarouselItems for bounds checks 2020-10-13 18:33:31 +09:00
Dean Herbert
4f4f222514 Remove unnecessary fade (already applied by base DrawableCarouselItem) 2020-10-13 18:28:28 +09:00
Dean Herbert
83358d487f Remove logging 2020-10-13 18:18:22 +09:00
Dean Herbert
3d9ea852ec Remove masking override (no longer needed as our size is now correct) 2020-10-13 18:14:23 +09:00
Dean Herbert
69650c16fc Simplify vertical position calculations by including spacing in height definition 2020-10-13 18:13:36 +09:00
Dean Herbert
b1ddb08a4e Fix right click context menus appearing in incorrect locations 2020-10-13 18:01:12 +09:00
Dean Herbert
d9a6a6b245 Split content out into own class 2020-10-13 18:01:12 +09:00
Dean Herbert
9b2ebb8f0f Fix main content DelayedLoadUnloadWrapper not getting a valid size before load 2020-10-13 17:45:41 +09:00
Dean Herbert
f3b937e358 Fix masking issues with certain aspect ratio displays 2020-10-13 17:37:33 +09:00
Dean Herbert
fdd4d95cdc Fix difficulties being at incorrect vertical positions after filter is applied 2020-10-13 17:37:33 +09:00
Dean Herbert
1f0aa974dd Fix failing tests 2020-10-13 17:37:33 +09:00
Dean Herbert
b536f571fd Move header height propagation to update for safety 2020-10-13 17:37:33 +09:00
Dean Herbert
ded09b78cb Avoid usage of AutoSize for DrawableCarouselItems in general 2020-10-13 17:37:33 +09:00
Dean Herbert
cecdf14f53 Avoid reconstructing beatmap difficulties that were recently displayed 2020-10-13 17:37:33 +09:00
Dean Herbert
1da49073ab Calculate content height automatically 2020-10-13 17:37:33 +09:00
Dean Herbert
c08b5e8d03 Align beatmap difficulties correctly 2020-10-13 17:37:33 +09:00
Dean Herbert
cfec4f4fc1 Extract header element from base DrawableCarouselItem class 2020-10-13 17:37:33 +09:00
Dean Herbert
2aad482545 Fix x offsets of difficulties not being updated 2020-10-13 17:37:33 +09:00
Dean Herbert
1b7e3397c6 Use expiry to avoid ToArray 2020-10-13 17:37:33 +09:00
Dean Herbert
075bf23714 Better track off-screen drawables (and return to pool less often) 2020-10-13 17:37:33 +09:00
Dean Herbert
29983afcef Replace pool/cleanup logic with simplest form possible
This will temporarily break panels that go off-screen, as they will
disappear immediately
2020-10-13 17:37:33 +09:00
Dean Herbert
06e84c8eb3 Add comments and split out update steps into a more logical flow 2020-10-13 17:37:33 +09:00
Dean Herbert
20b54fb904 Move transform clean-up to pooling free call 2020-10-13 17:37:33 +09:00
Dean Herbert
f6aa448523 Store y positions inside items rather than in a separate array 2020-10-13 17:37:33 +09:00
Dean Herbert
b92c22ad42 Add logging 2020-10-13 17:37:33 +09:00
Dean Herbert
9814e9ba7f Split classes out to reduce loc burder on DrawableCarouselBeatmapSet 2020-10-13 17:37:33 +09:00
Dean Herbert
975cd5a840 Add back beatmap difficulty appear/disappear movement 2020-10-13 17:37:33 +09:00
Dean Herbert
fd8654cff3 Add back difficulty panel spacing 2020-10-13 17:37:33 +09:00
Dean Herbert
ce67f65084 Fix single results not showing up 2020-10-13 17:37:33 +09:00
Dean Herbert
220c8ba2c4 Fix incorrect vertical offsets when difficulties are filtered away 2020-10-13 17:37:33 +09:00
Dean Herbert
82f9ca3de9 Bind to filter event changes in base drawable item 2020-10-13 17:37:33 +09:00
Dean Herbert
813ee19728 Use existing event flow for rendering beatmap difficulties 2020-10-13 17:37:33 +09:00
Dean Herbert
8847cedf29 Add initial pass of vertical transforms 2020-10-13 17:37:33 +09:00
Dean Herbert
15325f5f51 Base bounds checks on +1 (to avoid worrying about current item heights) 2020-10-13 17:37:33 +09:00
Dean Herbert
bb03c5d77c Temporarily disable masking temporarily to fix panels disappearing at extents 2020-10-13 17:37:33 +09:00
Dean Herbert
524419d5e4 Fix filtered items being considered for height calculation 2020-10-13 17:37:33 +09:00
Dean Herbert
0a144a1388 Correctly free panels after use to avoid finalizer disposal of subtree 2020-10-13 17:37:33 +09:00
Dean Herbert
c5a6f4b453 Fix scroll to selected beatmap 2020-10-13 17:37:33 +09:00
Dean Herbert
5c29aa8cce Fix multiple difficulties being expanded at once 2020-10-13 17:37:33 +09:00
Dean Herbert
5c2f134665 Add back left offset for selected set 2020-10-13 17:37:33 +09:00
Dean Herbert
3cfc0dc82d Add safeties to beatmap panel loading code 2020-10-13 17:37:33 +09:00
Dean Herbert
954d43ef56 Debounce state application events 2020-10-13 17:37:33 +09:00
Dean Herbert
ca1f5dcada Add back panel padding 2020-10-13 17:37:33 +09:00
Dean Herbert
0400b34349 Load more components asynchronously after pool resolution 2020-10-13 17:37:33 +09:00
Dean Herbert
f3b24b9bb5 Avoid performing eager selection constantly on adding ranges of new children 2020-10-13 17:37:33 +09:00
Dean Herbert
0a978c6131 Add basic pooling setup 2020-10-13 17:37:33 +09:00
Dean Herbert
f17d661c1a Add basic range-based invalidation 2020-10-13 17:37:33 +09:00
Dean Herbert
3143224e5b Refactor how drawable carousel items are constructed 2020-10-13 17:37:33 +09:00
Dean Herbert
9193f5b0ba Expose panel height from non-drawable models 2020-10-13 17:37:33 +09:00
Dean Herbert
a393bbe8f7 Remove direct drawable storage from carousel models 2020-10-13 17:37:33 +09:00
Dean Herbert
73c238fae3 Add the ability to search for local beatmaps via online IDs
Closes #10470.
2020-10-10 21:34:11 +09:00
Joehu
c6386ea605 Remember leaderboard mods filter selection in song select 2020-09-15 21:53:35 -07:00
Dean Herbert
3c70b3127c Fix potential nullref in FilterControl during asynchronous load 2020-09-15 23:19:31 +09:00
Dan Balasescu
6cbff98295
Merge branch 'master' into add-collections-to-beatmap-options 2020-09-15 15:23:33 +09:00
Dean Herbert
2c7492d717 Add null check in SongSelect disposal for safety 2020-09-15 14:34:58 +09:00
Joehu
43daabc982 Remove unused using and move dialog to BDL 2020-09-14 12:10:00 -07:00
Joehu
c833f5fcc4 Reorder buttons to match stable 2020-09-14 11:23:41 -07:00
Joehu
57610ddad5 Fix beatmap options absorbing input from toolbar ruleset selector 2020-09-14 11:22:16 -07:00
Joehu
c30174cea3 Add manage collections button to beatmap options 2020-09-14 11:21:23 -07:00
Joehu
1a8a7ae7f8 Remove hardcoded key param from AddButton 2020-09-14 11:19:18 -07:00
Joehu
368aca015a Move override methods to bottom 2020-09-14 11:18:00 -07:00
Bartłomiej Dach
a377cccb4d Unsubscribe from track changed event on disposal 2020-09-14 17:10:35 +02:00
Bartłomiej Dach
f17b2f1359 Ensure track is looping in song select immediately 2020-09-12 20:43:17 +02:00
smoogipoo
5b80a7db5f Re-namespace collections dropdown 2020-09-11 16:01:01 +09:00
Dean Herbert
033bd82953
Merge branch 'master' into fix-filtercontrol-order 2020-09-11 13:07:41 +09:00
Dean Herbert
b594a2a507 Import collections on initial import-from-stable step 2020-09-11 11:16:00 +09:00
smoogipoo
314cd13b74 Fix song select filter ordering 2020-09-10 23:36:22 +09:00
Dean Herbert
18d96738a1 Fix hard crash on deleting a collection with no collection selected 2020-09-10 19:52:34 +09:00
smoogipoo
6b56c6e83f Rename to CollectionMenuItem 2020-09-09 23:11:19 +09:00
smoogipoo
43525614ad Store raw BeatmapCollection in filter control 2020-09-09 23:10:21 +09:00
smoogipoo
1a023d2c88 Fix a few more tests 2020-09-09 16:33:48 +09:00
smoogipoo
0360f7d845 Move CollectionManager to OsuGame 2020-09-09 15:39:15 +09:00
smoogipoo
4ddf5f054b Rename BeatmapCollectionManager -> CollectionManager 2020-09-09 15:31:08 +09:00
smoogipoo
a5e1e8d043 Rename More... to Manage... 2020-09-08 18:57:18 +09:00
smoogipoo
ae022d7559 Show all items in dropdown, set global max height 2020-09-08 18:55:53 +09:00
smoogipoo
4962213cc4 Rename manage collections filter/text 2020-09-08 18:42:55 +09:00
smoogipoo
f581df47c8 Add "New collection..." item to dropdown 2020-09-08 18:25:09 +09:00
smoogipoo
c2da3d9c84 Fix button input and tests 2020-09-08 14:36:38 +09:00
smoogipoo
8a3c8a6185 Show button when selected or preselected 2020-09-08 14:03:49 +09:00