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Remove unnecessary double-schedule in UpdateBeatmapSet
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@@ -311,13 +311,10 @@ namespace osu.Game.Screens.Select
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itemsCache.Invalidate();
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Schedule(() =>
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{
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if (!Scroll.UserScrolling)
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ScrollToSelected(true);
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if (!Scroll.UserScrolling)
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ScrollToSelected(true);
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BeatmapSetsChanged?.Invoke();
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});
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BeatmapSetsChanged?.Invoke();
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});
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/// <summary>
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