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https://github.com/ppy/osu.git
synced 2024-12-14 10:52:53 +08:00
Remove fetch callback logic completely
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parent
13f445ddd5
commit
3d59bab7c6
@ -3,12 +3,11 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Development;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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@ -178,9 +177,9 @@ namespace osu.Game.Online.Leaderboards
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/// <summary>
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/// Performs a fetch/refresh of scores to be displayed.
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/// </summary>
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/// <param name="scoresCallback">A callback which should be called when fetching is completed. Scheduling is not required.</param>
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/// <returns>An <see cref="APIRequest"/> responsible for the fetch operation. This will be queued and performed automatically.</returns>
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protected abstract APIRequest FetchScores(Action<IEnumerable<TScoreInfo>> scoresCallback);
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[CanBeNull]
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protected abstract APIRequest FetchScores();
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protected abstract LeaderboardScore CreateDrawableScore(TScoreInfo model, int index);
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@ -193,11 +192,7 @@ namespace osu.Game.Online.Leaderboards
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PlaceholderState = PlaceholderState.Retrieving;
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loading.Show();
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getScoresRequest = FetchScores(scores => getScoresRequestCallback = Schedule(() =>
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{
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Scores = scores.ToArray();
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PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
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}));
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getScoresRequest = FetchScores();
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if (getScoresRequest == null)
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return;
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@ -240,11 +235,6 @@ namespace osu.Game.Online.Leaderboards
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get => placeholderState;
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set
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{
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if (value != PlaceholderState.Successful)
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{
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Reset();
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}
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if (value == placeholderState)
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return;
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@ -284,10 +274,8 @@ namespace osu.Game.Online.Leaderboards
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}
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}
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private void updateScoresDrawables()
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private void updateScoresDrawables() => Scheduler.Add(() =>
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{
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Debug.Assert(ThreadSafety.IsUpdateThread);
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scrollFlow?.FadeOut(fade_duration, Easing.OutQuint).Expire();
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scrollFlow = null;
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@ -296,6 +284,7 @@ namespace osu.Game.Online.Leaderboards
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if (scores?.Any() != true)
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{
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loading.Hide();
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PlaceholderState = PlaceholderState.NoScores;
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return;
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}
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@ -327,7 +316,7 @@ namespace osu.Game.Online.Leaderboards
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scrollContainer.ScrollToStart(false);
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loading.Hide();
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}, (showScoresCancellationSource = new CancellationTokenSource()).Token);
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}
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}, false);
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private void replacePlaceholder(Placeholder placeholder)
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{
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Game.Online.API;
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@ -32,7 +30,7 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components
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protected override bool IsOnlineScope => true;
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protected override APIRequest FetchScores(Action<IEnumerable<APIUserScoreAggregate>> scoresCallback)
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protected override APIRequest FetchScores()
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{
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if (roomId.Value == null)
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return null;
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@ -41,7 +39,7 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components
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req.Success += r =>
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{
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scoresCallback?.Invoke(r.Leaderboard);
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Scores = r.Leaderboard;
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TopScore = r.UserScore;
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};
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@ -25,12 +25,6 @@ namespace osu.Game.Screens.Select.Leaderboards
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{
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public Action<ScoreInfo> ScoreSelected;
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[Resolved]
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private RulesetStore rulesets { get; set; }
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[Resolved]
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private RealmAccess realm { get; set; }
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private BeatmapInfo beatmapInfo;
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public BeatmapInfo BeatmapInfo
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@ -52,13 +46,7 @@ namespace osu.Game.Screens.Select.Leaderboards
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beatmapInfo = value;
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Scores = null;
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if (IsOnlineScope)
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RefetchScores();
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else
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{
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if (IsLoaded)
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refreshRealmSubscription();
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}
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RefetchScores();
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}
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}
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@ -93,6 +81,14 @@ namespace osu.Game.Screens.Select.Leaderboards
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[Resolved]
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private IAPIProvider api { get; set; }
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[Resolved]
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private RulesetStore rulesets { get; set; }
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[Resolved]
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private RealmAccess realm { get; set; }
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private IDisposable scoreSubscription;
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[BackgroundDependencyLoader]
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private void load()
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{
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@ -104,33 +100,6 @@ namespace osu.Game.Screens.Select.Leaderboards
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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refreshRealmSubscription();
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}
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private IDisposable scoreSubscription;
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private void refreshRealmSubscription()
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{
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scoreSubscription?.Dispose();
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scoreSubscription = null;
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if (beatmapInfo == null)
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return;
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scoreSubscription = realm.RegisterForNotifications(r =>
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r.All<ScoreInfo>()
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.Filter($"{nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.ID)} = $0", beatmapInfo.ID),
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(_, changes, ___) =>
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{
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if (!IsOnlineScope)
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RefetchScores();
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});
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}
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protected override void Reset()
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{
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base.Reset();
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@ -141,13 +110,11 @@ namespace osu.Game.Screens.Select.Leaderboards
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private CancellationTokenSource loadCancellationSource;
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protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback)
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protected override APIRequest FetchScores()
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{
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loadCancellationSource?.Cancel();
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loadCancellationSource = new CancellationTokenSource();
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var cancellationToken = loadCancellationSource.Token;
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var fetchBeatmapInfo = BeatmapInfo;
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if (fetchBeatmapInfo == null)
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@ -158,31 +125,7 @@ namespace osu.Game.Screens.Select.Leaderboards
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if (Scope == BeatmapLeaderboardScope.Local)
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{
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realm.Run(r =>
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{
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var scores = r.All<ScoreInfo>()
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.AsEnumerable()
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// TODO: update to use a realm filter directly (or at least figure out the beatmap part to reduce scope).
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.Where(s => !s.DeletePending && s.BeatmapInfo.ID == fetchBeatmapInfo.ID && s.Ruleset.ShortName == ruleset.Value.ShortName);
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if (filterMods && !mods.Value.Any())
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{
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// we need to filter out all scores that have any mods to get all local nomod scores
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scores = scores.Where(s => !s.Mods.Any());
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}
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else if (filterMods)
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{
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// otherwise find all the scores that have *any* of the currently selected mods (similar to how web applies mod filters)
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// we're creating and using a string list representation of selected mods so that it can be translated into the DB query itself
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var selectedMods = mods.Value.Select(m => m.Acronym);
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scores = scores.Where(s => s.Mods.Any(m => selectedMods.Contains(m.Acronym)));
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}
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scores = scores.Detach();
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scoreManager.OrderByTotalScoreAsync(scores.ToArray(), cancellationToken)
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.ContinueWith(ordered => scoresCallback?.Invoke(ordered.GetResultSafely()), TaskContinuationOptions.OnlyOnRanToCompletion);
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});
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subscribeToLocalScores();
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return null;
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}
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@ -217,13 +160,13 @@ namespace osu.Game.Screens.Select.Leaderboards
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req.Success += r =>
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{
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scoreManager.OrderByTotalScoreAsync(r.Scores.Select(s => s.CreateScoreInfo(rulesets, fetchBeatmapInfo)).ToArray(), cancellationToken)
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scoreManager.OrderByTotalScoreAsync(r.Scores.Select(s => s.CreateScoreInfo(rulesets, fetchBeatmapInfo)).ToArray(), loadCancellationSource.Token)
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.ContinueWith(task => Schedule(() =>
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{
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if (cancellationToken.IsCancellationRequested)
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if (loadCancellationSource.IsCancellationRequested)
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return;
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scoresCallback?.Invoke(task.GetResultSafely());
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Scores = task.GetResultSafely();
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TopScore = r.UserScore?.CreateScoreInfo(rulesets, fetchBeatmapInfo);
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}), TaskContinuationOptions.OnlyOnRanToCompletion);
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};
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@ -241,10 +184,53 @@ namespace osu.Game.Screens.Select.Leaderboards
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Action = () => ScoreSelected?.Invoke(model)
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};
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private void subscribeToLocalScores()
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{
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scoreSubscription?.Dispose();
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scoreSubscription = null;
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if (beatmapInfo == null)
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return;
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scoreSubscription = realm.RegisterForNotifications(r =>
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r.All<ScoreInfo>().Filter($"{nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.ID)} == $0"
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+ $" AND {nameof(ScoreInfo.Ruleset)}.{nameof(RulesetInfo.ShortName)} == $1"
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+ $" AND {nameof(ScoreInfo.DeletePending)} == false"
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, beatmapInfo.ID, ruleset.Value.ShortName), localScoresChanged);
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}
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private void localScoresChanged(IRealmCollection<ScoreInfo> sender, ChangeSet changes, Exception exception)
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{
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if (IsOnlineScope)
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return;
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var scores = sender.AsEnumerable();
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if (filterMods && !mods.Value.Any())
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{
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// we need to filter out all scores that have any mods to get all local nomod scores
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scores = scores.Where(s => !s.Mods.Any());
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}
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else if (filterMods)
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{
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// otherwise find all the scores that have *any* of the currently selected mods (similar to how web applies mod filters)
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// we're creating and using a string list representation of selected mods so that it can be translated into the DB query itself
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var selectedMods = mods.Value.Select(m => m.Acronym);
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scores = scores.Where(s => s.Mods.Any(m => selectedMods.Contains(m.Acronym)));
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}
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scores = scores.Detach();
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scoreManager.OrderByTotalScoreAsync(scores.ToArray(), loadCancellationSource.Token)
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.ContinueWith(ordered =>
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{
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Scores = ordered.GetResultSafely();
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}, TaskContinuationOptions.OnlyOnRanToCompletion);
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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scoreSubscription?.Dispose();
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}
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}
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