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Reduce the randomised pitch range of hover sounds
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@ -36,7 +36,7 @@ namespace osu.Game.Graphics.UserInterface
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public override void PlayHoverSample()
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{
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sampleHover.Frequency.Value = 0.96 + RNG.NextDouble(0.08);
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sampleHover.Frequency.Value = 0.98 + RNG.NextDouble(0.04);
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sampleHover.Play();
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}
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}
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@ -152,7 +152,7 @@ namespace osu.Game.Screens.Select.Carousel
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{
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if (sampleHover == null) return;
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sampleHover.Frequency.Value = 0.90 + RNG.NextDouble(0.2);
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sampleHover.Frequency.Value = 0.99 + RNG.NextDouble(0.02);
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sampleHover.Play();
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}
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}
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