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osu-lazer/osu.Game/Screens/Select
Dean Herbert c3e3b2019d Reduce overhead of ApplyState by tracking previous values
Even with pooling applied, there are overheads involved with transforms
when quickly cycling through the carousel.

The main goal here is to reduce the transforms in cases the reuse is
still in the same state. Avoiding firing `FadeIn` and `FadeOut` are the
main areas of saving.
2022-01-31 14:46:20 +09:00
..
Carousel Reduce overhead of ApplyState by tracking previous values 2022-01-31 14:46:20 +09:00
Details Fix typon on AdvancedStats 2022-01-07 17:33:38 +09:00
Filter Fix enum ordering after adding source 2021-05-09 15:39:59 -07:00
Leaderboards Add schedule and cancellation check to score ordering step 2022-01-31 13:50:53 +09:00
Options Update usages of Drawable.Click() 2021-08-04 17:30:33 +09:00
BeatmapCarousel.cs Ensure beatmap carousel scroll position is maintained during deletion operations 2022-01-27 16:52:02 +09:00
BeatmapClearScoresDialog.cs Fix delete local scores crashing the game 2022-01-28 15:54:53 +09:00
BeatmapDeleteDialog.cs Fix some null inspections 2022-01-12 17:00:16 +09:00
BeatmapDetailArea.cs Rename all remaining cases 2021-10-03 00:55:29 +09:00
BeatmapDetailAreaDetailTabItem.cs Make beatmap detail area abstractable 2020-02-13 13:46:23 +09:00
BeatmapDetailAreaLeaderboardTabItem.cs Make beatmap detail area abstractable 2020-02-13 13:46:23 +09:00
BeatmapDetailAreaTabControl.cs Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
BeatmapDetailAreaTabItem.cs Make beatmap detail area abstractable 2020-02-13 13:46:23 +09:00
BeatmapDetails.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
BeatmapInfoWedge.cs Fix CI reported warnings 2022-01-12 22:39:00 +09:00
BeatmapInfoWedgeBackground.cs Update all simple cases of switching to IWorkingBeatmap 2021-11-17 20:56:57 +09:00
FilterControl.cs Fix CI reported warnings 2022-01-12 22:39:00 +09:00
FilterCriteria.cs Rename BeatmapSetOnlineStatus to BeatmapOnlineStatus 2021-11-24 18:42:49 +09:00
FilterQueryParser.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Footer.cs Initial implementation of freemod selection overlay 2021-01-27 22:15:53 +09:00
FooterButton.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00
FooterButtonMods.cs Remove "Unranked" text from ModDisplay 2021-06-09 13:45:09 +09:00
FooterButtonOptions.cs Update FooterButtonOptions to comply with the changes in FooterButton 2020-06-04 15:25:18 +12:00
FooterButtonRandom.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00
ImportFromStablePopup.cs Reword import dialogs. 2021-05-17 12:55:58 +02:00
LocalScoreDeleteDialog.cs Rename all remaining cases 2021-10-03 00:55:29 +09:00
PlayBeatmapDetailArea.cs Rename methods to make more sense (and always run through AddOnce) 2022-01-29 23:58:57 +09:00
PlaySongSelect.cs Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
SongSelect.cs Fix ruleset value not being transferred when FinaliseSelection is not called 2022-01-29 18:44:48 +09:00
WedgeBackground.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00