1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-28 04:23:06 +08:00
Commit Graph

4458 Commits

Author SHA1 Message Date
John Neijzen
bee9af8500
Update OsuAutoGenerator.cs 2018-03-24 18:30:36 +08:00
John Neijzen
9d96aeb347
Update OsuAutoGenerator.cs 2018-03-24 17:53:50 +08:00
John Neijzen
12f785bf40
Change duplicate condition to HitResult.Good instead of HitResult.Meh 2018-03-24 17:48:43 +08:00
John Neijzen
97be022e22
Remove duplicate condition 2018-03-24 16:55:39 +08:00
smoogipoo
c29f7a4333 Merge remote-tracking branch 'origin/master' into netstandard 2018-03-24 14:49:46 +09:00
Dean Herbert
9d3529ce7b
Merge branch 'master' into cursor-skinning 2018-03-22 21:07:16 +09:00
Dean Herbert
af65f2dd48 Move AccentColour changes local to rulesets which rely on it 2018-03-22 18:53:16 +09:00
Dan Balasescu
ab9505652b Merge branch 'master' into skin--completion 2018-03-22 16:44:00 +09:00
smoogipoo
4ccaf143b5 Give sliders a default accent colour 2018-03-22 15:50:19 +09:00
Dean Herbert
78a8f60b39 IHasComboIndex -> IHasComboInformation 2018-03-22 12:35:17 +09:00
Vidalee
505a7c14fc was persuaded I changed the if statement... 2018-03-21 21:14:17 +01:00
Dean Herbert
d909cce8d6 Add the ability to skin the gameplay cursor 2018-03-21 20:06:10 +09:00
Vidalee
8159e219fd increaseFirstObjectVisibility now cannot be null 2018-03-20 22:23:27 +01:00
Vidalee
cdbe6bf22d cleared comment 2018-03-20 21:55:35 +01:00
Vidalee
4068be1293 cleared comment 2018-03-20 21:54:44 +01:00
Vidalee
9252203916 build fix 2018-03-20 18:23:41 +01:00
Dean Herbert
fb3d319d0e Make fallback bool into a function
Allows correct handling now that beatmap skins are also a thing.
2018-03-20 16:40:11 +09:00
Dean Herbert
c38c26eacb Move combo index processing to BeatmapProcessor 2018-03-20 15:57:43 +09:00
Dean Herbert
cb3d0db555 Move combo colours completely out of HitObjects 2018-03-20 15:50:12 +09:00
Vidalee
fea8f868d7 Fixing hidden test bug 2018-03-17 13:22:58 +01:00
Dean Herbert
7e7f8ed7a2
Merge branch 'master' into drawable-composite-hit-object 2018-03-16 15:53:16 +09:00
Dean Herbert
23ffee3d38
Merge branch 'master' into drawable-composite-hit-object 2018-03-16 15:38:52 +09:00
Dean Herbert
46f5c0fc19
Merge branch 'master' into mod-fixes 2018-03-16 15:38:41 +09:00
Dan Balasescu
cdc61d5f0d
Merge branch 'master' into fix-combo-colours 2018-03-16 14:59:45 +09:00
Dean Herbert
7ed84465fb
Merge branch 'master' into mod-fixes 2018-03-16 11:27:39 +09:00
Dean Herbert
a42035f494 Make DrawableHitObject a CompositeDrawable
No reason for it to be a container.
2018-03-15 13:41:06 +09:00
Dean Herbert
8d433cb4bf
Merge branch 'master' into cursor-trail 2018-03-15 11:14:21 +09:00
Dean Herbert
a0691168cb Merge remote-tracking branch 'upstream/master' into editor-hitobject-movement 2018-03-14 15:35:24 +09:00
Dean Herbert
81f82d98a1 Rework a lot of naming and structure 2018-03-14 15:18:21 +09:00
Joseph Madamba
d122aa80e4
Edit mods description, multiplier, and code 2018-03-13 20:07:03 -07:00
Dean Herbert
13f64a1d12
Merge branch 'master' into cursor-trail 2018-03-14 11:42:40 +09:00
Vidalee
8a86766324 Changes requests 2018-03-13 23:21:47 +01:00
Dean Herbert
c55d70ec13
Merge branch 'master' into fix-combo-colours 2018-03-13 19:19:45 +09:00
Dean Herbert
e43de68ad3 Move colour parsing to LegacyDecoder 2018-03-13 19:13:50 +09:00
smoogipoo
0c705b0397 Rename to EditorTestCase 2018-03-13 15:57:05 +09:00
Dean Herbert
b93e83e3d2
Merge branch 'master' into base-editor-testcase 2018-03-13 15:53:33 +09:00
Dean Herbert
107ad8cfff Merge remote-tracking branch 'FreezyLemon/master' into more-skinning 2018-03-12 22:01:59 +09:00
smoogipoo
d2859d779d Create a base TestCaseEditor for rulests to derive 2018-03-12 19:43:52 +09:00
smoogipoo
8c4bcb4a04 Only accept drag movement on the overlays 2018-03-12 17:33:10 +09:00
smoogipoo
212142429f Derive from IHasPosition 2018-03-12 17:25:34 +09:00
smoogipoo
2d9fcdcbd0 Fix slider circle overlays moving with the endpoints 2018-03-12 17:18:50 +09:00
Dean Herbert
eb643b690a
Merge branch 'master' into more-skinning 2018-03-12 11:55:50 +09:00
Dean Herbert
d27cf16bf9 Merge remote-tracking branch 'ppy/master' into more-skinning 2018-03-12 10:46:37 +09:00
Dan Balasescu
8ba87dfdbd
Merge branch 'master' into fix-duplicate-judgements 2018-03-12 10:29:50 +09:00
Vidalee
6d9e78a3a3 Review changes 2018-03-11 22:40:49 +01:00
Vidalee
9516bec13d Fix naming rule 2018-03-11 21:45:15 +01:00
Vidalee
eed0f3a1de Added setting to not hide the first object in Hidden mod 2018-03-11 21:02:14 +01:00
Dean Herbert
ccc3c573ab Fix resharper not fixing 2018-03-11 02:20:00 +09:00
Dean Herbert
5092fe5596 Adjust cursor trail display length
In line with shader change at ad5ddec7b2
2018-03-11 02:11:56 +09:00
Dean Herbert
df2815f19e Add TestCase for GameplayCursor 2018-03-11 02:11:25 +09:00
Dean Herbert
487a03d0d7
Merge branch 'master' into cursor-trail 2018-03-11 02:07:05 +09:00
smoogipoo
92b302971f Trim whitespace 2018-03-10 01:23:53 +09:00
smoogipoo
24501c37dd Merge branch 'drawableslider-cleanup' into editor-hitobject-movement 2018-03-10 01:15:24 +09:00
smoogipoo
8ed5fce43a Split out the slider head into a separate drawable hitobject 2018-03-10 01:13:59 +09:00
smoogipoo
376f6eec58 SetPosition -> OffsetPosition 2018-03-10 00:02:13 +09:00
smoogipoo
4a48136e4f Make hitobject positions adjustable 2018-03-09 23:12:34 +09:00
Dean Herbert
81b778fdcf
Merge branch 'master' into cursor-trail 2018-03-08 09:31:42 +09:00
Dean Herbert
04f5563238 Match HP drain harshness closer to stable
Based on number of misses before fail on two arbitrary tests. Obviously not final, just making the game more playable for the time being.
2018-03-07 19:37:26 +09:00
Dean Herbert
b62ed004f2 Remove judgements when deciding a new judgement for a HitObject
Generally happens when rewinding.
2018-03-07 19:14:42 +09:00
Dean Herbert
f2d7621df3 Add skin support for explode/flash layers
Basically to hide them for legacy skins, though.
2018-03-07 18:21:05 +09:00
Dean Herbert
05eb678654 Add skin support for judgements 2018-03-07 18:21:05 +09:00
Dan Balasescu
1375ee8408
Merge branch 'master' into slider-tick-transform-cleanup 2018-03-07 16:59:04 +09:00
Dean Herbert
4dfd3a61cc Remove alpha setting 2018-03-06 18:40:39 +09:00
Dean Herbert
7cf1d4450a SliderTick transform improvements 2018-03-06 18:28:36 +09:00
Dean Herbert
e82cadc811 Make LegacyID nullable
The -1 default was getting stored to the database.
2018-03-06 17:40:14 +09:00
Dean Herbert
d1a115f4ec Merge remote-tracking branch 'upstream/master' into cursor-trail 2018-03-05 23:34:04 +09:00
Dean Herbert
3ddaf1879d CursorTrail always present, just to be safe 2018-03-05 20:20:06 +09:00
Dean Herbert
f4965ee7d6 Use high precision updating on CursorTrail
Avoids bloackage
2018-03-05 20:20:06 +09:00
Dean Herbert
69c0e95d9d Use a better fade effect for the gameplay cursor 2018-03-05 20:20:06 +09:00
Dean Herbert
60f851df3e Add support for DrawInfo alpha when drawing CursorTrail 2018-03-05 20:15:07 +09:00
Dean Herbert
ea6e3938c0 Fix hard crash due to spinner spin requirement being zero
Resolves #2133.
2018-03-04 03:01:47 +09:00
Dean Herbert
0e928429d4
Merge branch 'master' into ruleset-replayframes 2018-03-04 01:57:43 +09:00
Dean Herbert
06cf9cbd63
Merge branch 'master' into fix-perfectcurve 2018-03-02 21:49:33 +09:00
Dean Herbert
bd9d26921a Less BeaIBeatmapConvertereatmapConverters 2018-03-02 20:39:43 +09:00
Dean Herbert
22cbbcc639
Merge branch 'master' into beatmap-conversion-testcases 2018-03-02 20:21:41 +09:00
smoogipoo
a2c239d5e3 Rename to IBeatmapConverter, move to separate file 2018-03-02 20:19:47 +09:00
smoogipoo
9fef8a3977 Prettify json 2018-03-02 20:13:48 +09:00
smoogipoo
71755f5363 Prettyfy some JSON 2018-03-02 20:12:29 +09:00
Dean Herbert
ca8e52289b
Merge branch 'master' into fix-hr 2018-03-02 19:37:48 +09:00
smoogipoo
401d3fff7b Add colinear perfect curve test case 2018-03-02 18:38:57 +09:00
smoogipoo
820a852caf Remove unnecessary .osu properties 2018-03-02 18:37:38 +09:00
smoogipoo
cdca7371a3 Replace testcases with a basic test suite 2018-03-02 18:20:33 +09:00
Dan Balasescu
4aff659272
Merge branch 'master' into beatmap-conversion-testcases 2018-03-02 16:04:32 +09:00
smoogipoo
3d5fefae8c Add TestFixtureAttribute to all tests 2018-03-02 15:34:31 +09:00
smoogipoo
6fff6da751 Ignore broken testcases 2018-03-02 14:01:34 +09:00
smoogipoo
2e3ee00c19 Remove unnecessary changes 2018-03-02 13:13:01 +09:00
smoogipoo
573d6d1b5f Allow multiple mappings to be generated for a single hitobject 2018-03-02 13:13:01 +09:00
smoogipoo
4e363664fd Add beatmap parameter to beatmapconverter creation 2018-03-02 13:13:01 +09:00
smoogipoo
6f5acaa8f9 Remove unnecessary explicit JsonProperties 2018-03-02 13:13:01 +09:00
smoogipoo
e87be213d5 Adjust lenience a little bit 2018-03-02 13:13:01 +09:00
smoogipoo
797d03a65f Implement basic structure for beatmap conversion testing 2018-03-02 13:13:00 +09:00
smoogipoo
cb39a88c51 Fix HR not affecting slider repeats and ticks 2018-03-02 00:25:14 +09:00
smoogipoo
49b24c2bbf Fix HR not properly applying to sliders 2018-03-02 00:19:09 +09:00
Dean Herbert
c54c1699bf
Merge branch 'master' into ruleset-replayframes 2018-03-01 22:26:16 +09:00
Dean Herbert
0704d823a9 Fix slider selection point not being set to new origin 2018-03-01 22:03:00 +09:00
smoogipoo
e62fab6cc2 Fix overlay positions/sizes due to sliders now being fixed 2018-03-01 14:34:31 +09:00
smoogipoo
d5d4bcb558 Merge branch 'master' into editor-hitobject-overlays 2018-03-01 14:04:38 +09:00
smoogipoo
195b6642e6 Reimplement important frames 2018-03-01 02:28:15 +09:00
smoogipoo
cf42d5bbd5 Remove mostly-unused Score parameter 2018-03-01 02:28:14 +09:00
smoogipoo
c9c65cab53 CreateReplayFrame -> CreateConvertibleReplayFrame 2018-03-01 02:28:14 +09:00
smoogipoo
222ae70062 Populate rulesets with their replay frames 2018-03-01 02:28:14 +09:00
smoogipoo
a3c7755ade Implement a conversion process for ReplayFrames 2018-03-01 02:28:14 +09:00
Dean Herbert
e2f57ae346
Merge branch 'master' into parser-sanity-checks 2018-03-01 00:38:44 +09:00
Dean Herbert
3609c685d1 Fix approach circle fading 2018-02-28 20:35:15 +09:00
Dean Herbert
065630487a Fix slider heads fading out too late 2018-02-28 20:12:16 +09:00
Dean Herbert
5b4fef0180 Add bare minimum sanity checking of beatmap input values to make broken maps load
Resolves ppy/osu#1988.
2018-02-28 18:12:24 +09:00
Dean Herbert
bdd88303b3
Merge branch 'master' into editor-hitobject-overlays 2018-02-26 17:53:50 +09:00
Dean Herbert
1218a75b7f Improve vector conditional 2018-02-26 16:11:26 +09:00
Dean Herbert
9cbed461c4
Merge branch 'master' into sliderbody-rework 2018-02-26 15:00:18 +09:00
Dean Herbert
f1ddfa0581 Fix sliders never getting a correct lifetime set 2018-02-25 16:25:56 +09:00
smoogipoo
50d1183ec2 Division-by-zero safety + reference our own size 2018-02-24 02:53:02 +09:00
smoogipoo
066abfbdbc Rename PositionAt -> CurvePositionAt to represent its new meaning 2018-02-24 02:43:36 +09:00
smoogipoo
996e605e61 Remove temporary testcase 2018-02-24 02:39:44 +09:00
smoogipoo
1e1df2aaff Fix up testcases 2018-02-23 21:04:19 +09:00
smoogipoo
8c90abe0dc Make slider control points relative to start position 2018-02-23 20:59:27 +09:00
smoogipoo
08bb25347c Make DrawableSlider contain the slider body 2018-02-23 20:27:05 +09:00
Dean Herbert
84b707f4f8 Add basic hitcircle skinning 2018-02-23 13:38:12 +09:00
Dan Balasescu
6cc54a464c
Merge branch 'master' into editor-hitobject-overlays 2018-02-22 14:25:27 +09:00
smoogipoo
844e87aafe Use the true head position rather than capturing current position 2018-02-22 14:25:10 +09:00
Dean Herbert
a3336f2577
Merge branch 'master' into fix-editor-osu-scale 2018-02-22 14:14:41 +09:00
smoogipoo
604b0fa20a Fix post-merge issues 2018-02-22 14:11:06 +09:00
smoogipoo
ded2644df8 Merge branch 'master' into editor-hitobject-overlays 2018-02-22 14:08:36 +09:00
Dean Herbert
b74cfffc6f
Merge branch 'master' into editor-hitobject-movement 2018-02-22 13:19:39 +09:00
Dean Herbert
3b4e4bd110 Merge remote-tracking branch 'upstream/master' into general-slider-improvements 2018-02-22 12:28:33 +09:00
smoogipoo
5faec5c2f1 Add a separate property to control playfield area 2018-02-21 20:54:33 +09:00
smoogipoo
08e52e8c15 Remove unnecessary schedules 2018-02-21 18:02:52 +09:00
smoogipoo
9cd9c83f2c Allow changing accentcolour/bordercolour post-load 2018-02-21 18:00:46 +09:00
smoogipoo
0d60a65c94 Fix OsuAutoGenerator not considering stacking 2018-02-21 17:53:16 +09:00
smoogipoo
f903e6d241 Fix stacking not working with sliders
Fixes #2093.
2018-02-21 17:46:45 +09:00
smoogipoo
f877b642da Clean up and document better what "progress" means 2018-02-21 17:10:18 +09:00
Dean Herbert
50d0278cbd
Merge branch 'master' into general-slider-improvements 2018-02-21 11:28:45 +09:00
smoogipoo
9a9f53ddfd Remove 0.75 scale from osu! playfield in the editor 2018-02-21 11:10:43 +09:00
smoogipoo
4934ef7429 Add playfield aspect ratio + scaling modifications to composer layers 2018-02-21 11:07:42 +09:00
smoogipoo
7fe0989427 Merge branch 'general-slider-improvements' into editor-hitobject-overlays 2018-02-20 23:51:47 +09:00
smoogipoo
ee055b8e5c Allow customizing the snake-ability of sliders 2018-02-20 20:53:06 +09:00
smoogipoo
8270e4d758 Add BorderColour to SliderBody 2018-02-20 20:51:28 +09:00
smoogipoo
ad2f556133 Add hitobject overlays to selected hitobjects 2018-02-20 18:01:45 +09:00
Dan Balasescu
3d7f998c9b
Merge branch 'master' into osu-rulesetcontainer-aspect 2018-02-20 14:07:04 +09:00
smoogipoo
8f25a5da66 Add playfield aspect ratio + scaling modifications to composer layers 2018-02-20 14:01:33 +09:00
smoogipoo
4898c321f8 Merge branch 'osu-rulesetcontainer-aspect' into editor-hitobject-movement 2018-02-19 17:07:03 +09:00
smoogipoo
cd2c9a9de6 Adjust xmldoc and rename to GetAspectAdjustedSize 2018-02-19 17:04:18 +09:00
smoogipoo
ef11ce3dd1 Remove Size override from OsuPlayfield 2018-02-19 17:02:27 +09:00
Dean Herbert
58af66bfc0 Merge branch 'master' into editor-hitobject-movement 2018-02-16 13:59:11 +09:00
Dan Balasescu
9f7736fab3
Merge branch 'master' into restore-ruleset-tests 2018-02-14 22:48:29 +09:00
Dean Herbert
58f20c3723
Merge branch 'master' into editor-hitobject-movement 2018-02-13 18:56:16 +09:00
smoogipoo
87baa6febd Merge remote-tracking branch 'origin/master' into editor-pattern-adjustments 2018-02-12 19:08:13 +09:00
smoogipoo
cfb2b3f1e8 Rework SelctionLayer to support click-selections 2018-02-12 16:02:42 +09:00
Aergwyn
c3ce015869 fade slider ticks with hidden mod 2018-02-11 11:03:01 +01:00
smoogipoo
b500b76407 Merge branch 'master' into update-branch 2018-02-08 23:35:48 +09:00
Dean Herbert
534eb223b3
Merge branch 'master' into unified-hitwindows 2018-02-08 17:46:29 +09:00
smoogipoo
c213e58eff Make slider tails not play hitsounds 2018-02-08 14:40:35 +09:00
smoogipoo
46284c61ae Return HitResult.None instead of null 2018-02-08 14:25:59 +09:00
smoogipoo
beaecbafbd Merge branch 'master' into unified-hitwindows 2018-02-08 13:22:44 +09:00
smoogipoo
ccc948a0b9 Update framework (testing) 2018-02-08 12:45:51 +09:00
Dean Herbert
67bd375bfa Merge remote-tracking branch 'upstream/master' into raw-input-fixes 2018-02-07 22:05:44 +09:00
Dean Herbert
62547dba51 Remove redundant test method 2018-02-06 18:15:21 +09:00
Dean Herbert
3d0ef8b3bd Move property back to local variable
Never used elsewhere
2018-02-06 18:14:08 +09:00
Dean Herbert
27fd42fb17 Adjust appear animations of repeats and ticks 2018-02-06 18:10:15 +09:00
Dean Herbert
e417aaa23f Adjust scale out effect 2018-02-06 17:46:56 +09:00
Dean Herbert
60fb78e49d Simplify iteration code 2018-02-06 17:46:45 +09:00
Dean Herbert
dfc344b47a Update OpenTK version 2018-02-06 13:47:54 +09:00
Dean Herbert
6b35ef7063 Update OpenTK version 2018-02-05 16:13:30 +09:00
ColdVolcano
bf26fc94d8 Merge branch 'master' into repeat-points 2018-02-03 23:56:40 -06:00
smoogipoo
b15f184261 Make osu! use HitWindows 2018-02-02 20:33:59 +09:00
smoogipoo
13f16077d4 Implement Catmull-Rom curve approximator 2018-02-01 20:04:41 +09:00
Dan Balasescu
cf665b717f
Merge branch 'master' into starrating-fix 2018-02-01 18:44:04 +09:00
Dan Balasescu
39e626f29e
Merge branch 'master' into fix-ticks-appearing-late 2018-02-01 18:28:42 +09:00
Dean Herbert
b8f6dcffaf Merge remote-tracking branch 'upstream/master' into repeat-points 2018-02-01 13:32:53 +09:00
ColdVolcano
b656858ee6 Fix typos 2018-01-31 21:32:10 -06:00
ColdVolcano
06b615c474 Merge branch 'master' into repeat-points 2018-01-31 21:30:28 -06:00
smoogipoo
00001364c3 Better judgement visualisations in testcase 2018-01-30 18:10:14 +09:00
smoogipoo
cd4a0612c0 Properly construct slider ends using HitObject.AddNested 2018-01-30 16:53:19 +09:00
smoogipoo
4b63d25871 Add hit/miss display to TestCaseSlider 2018-01-30 16:45:48 +09:00
smoogipoo
27357e100a Simplify condition 2018-01-30 16:28:38 +09:00
smoogipoo
702c4efb88 Give Slider a tail hitobject to make slider ends counts towards score 2018-01-30 16:28:14 +09:00
smoogipoo
b293408147 Construct the head of sliders from Slider 2018-01-30 15:50:48 +09:00
Aergwyn
f6501e73e3 remove unwanted using 2018-01-29 12:08:03 +01:00
Aergwyn
373b3871f9 update SliderTick calculation + more ticks in tests
math is hard >_<
2018-01-29 12:03:44 +01:00
Thomas Tan
33c5fdcedb AppVeyor fix 2018-01-29 16:30:46 +08:00
Thomas Tan
c36859ea3a Create Slider.StackedPositionAt method 2018-01-29 16:22:14 +08:00
Thomas Tan
f66ecae3ff Merge remote-tracking branch 'upstream/master' into starrating-fix 2018-01-29 16:19:11 +08:00
FreezyLemon
8f0ab2040f Add Jetbrains.Annotations NuGet package 2018-01-26 12:46:28 +01:00
Thomas Tan
b04e2cbb5c Fix osu star rating calculation
The main bug was that the beatmap was not being processed prior to
having its Skill values calculated, causing stacking to be ignored in
difficulty calculation. The fix involves processing the beatmap with
OsuBeatmapProcessor.

Another minor bug was that sliders were not taking into account the
stacked position midway through the slider (PositionAt does not return
stacked position.), so I corrected by adding StackOffset.
2018-01-26 03:39:19 +08:00
Aergwyn
214938b98d fix SliderTicks appearing too late 2018-01-25 10:52:03 +01:00
ColdVolcano
8eef81e24d Add more cases to TestCase 2018-01-24 16:16:46 -06:00
ColdVolcano
1f51149da8 Add xmldoc 2018-01-24 15:41:51 -06:00
ColdVolcano
cee8bb50c9 Fix reference points being wrongly selected 2018-01-24 15:34:52 -06:00
Aergwyn
52c4d22c41 review changes
- use doubles instead of floats
- simplify logic
2018-01-24 09:44:50 +01:00
Aergwyn
4baadfdd16 fix oversight 2018-01-23 16:44:33 +01:00
ColdVolcano
efae00c149 make repeat points look better 2018-01-23 04:31:37 -06:00
Aergwyn
24b7d91f5b Merge branch 'master' into fix-repeats-appearing-early 2018-01-23 09:04:45 +01:00
smoogipoo
33c52ba30f Fix off-by-ones in RepeatPoint code 2018-01-23 13:58:43 +09:00
smoogipoo
d37844c068 Clean up off-by-one offsets from repeat-related properties 2018-01-23 13:37:25 +09:00
Aergwyn
b726f90c37 remove unnecessary variable 2018-01-22 12:44:55 +01:00
Aergwyn
66176f2882 fix RepeatPoint animations
- FadeIn and -Out for RepeatPoints are now calculated instead of fixed values
- TimePreempt is now cut down if too long for RepeatPoints following the first one to only show up to two RepeatPoints at any given time
2018-01-22 12:36:38 +01:00
Shawdooow
29466438a3 fix values 2018-01-19 20:58:43 -05:00
Shawdooow
c29eea870d correct values 2018-01-19 20:56:41 -05:00
Shawdooow
e109d5fe20 fix slider heads 2018-01-19 11:13:49 -05:00
Shawdooow
4d1142a0ce overall difficulty 2018-01-19 11:11:28 -05:00
smoogipoo
6908597b95 Fix inverted ternary
See #1935 - repeat index 1 is at the end of the slider, not the start.
2018-01-18 23:44:00 +09:00
Dan Balasescu
46ba2cda10
Remove unused using 2018-01-18 21:19:06 +09:00
Dean Herbert
1a83770a06 Fix incorrect math 2018-01-18 21:16:15 +09:00
Dean Herbert
065d2a4887 Add licence header 2018-01-18 21:12:53 +09:00
Dean Herbert
01ff1584c2 Fix repeat points not following slider snaking correctly 2018-01-18 21:06:47 +09:00
Dean Herbert
e2965e1682 Remove unused using 2018-01-18 20:46:57 +09:00
Dean Herbert
063767e381 Prioritise hit normal
It's always first but not strictly guaranteed anywhere yet.
2018-01-18 20:37:46 +09:00
Dean Herbert
97884e1d05 Remove unnecessary null checks 2018-01-18 19:57:49 +09:00
Dean Herbert
b4f2bea37b Fix slider samples playing twice when additions are present 2018-01-18 19:50:26 +09:00
Dean Herbert
9b33499fe7 Merge remote-tracking branch 'upstream/master' into RefactorInputQueues 2018-01-16 20:04:34 +09:00
smoogipoo
c309cc9454 Privatise OnJudgements as much as possible 2018-01-16 15:37:32 +09:00
smoogipoo
8c5ef0a330 Remove base OnJudgement from Playfield to properly accomodate nested playfields 2018-01-15 20:48:57 +09:00
Dean Herbert
0796d33e66
Merge branch 'master' into fix-skipbutton-ordering 2018-01-15 15:54:18 +09:00
smoogipoo
5952f1e7f1 Adjust transforms for cursor transitions 2018-01-12 19:34:14 +09:00
smoogipoo
512e4d2c9f Rewrite the way that cursor overrides are done game-wide 2018-01-12 18:13:17 +09:00
Dean Herbert
e5056e11f4 Remove extra newline 2018-01-12 18:07:40 +09:00
Dean Herbert
d0881e443b Merge remote-tracking branch 'upstream/master' into approach-rate 2018-01-12 18:05:16 +09:00
Dean Herbert
58626e3b30 Allow rulesets to create their own instantiation info 2018-01-10 17:04:07 +09:00
Dan Balasescu
9c602f8770
Merge branch 'master' into drawable-fruit-improvements 2018-01-09 22:06:16 +09:00
Dean Herbert
b8bb0a52e3 Move mod implementations to individual files 2018-01-09 14:08:18 +09:00
TocoToucan
ae032cbf23 Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties 2018-01-07 23:40:00 +03:00
Aergwyn
54c0197eb0 remove early fadeout of sliderball on hidden
it shouldn't have been done because it makes fast sliders unplayable as they never appear in the first place, ooops
2018-01-07 09:08:33 +01:00
Aergwyn
006b63eb42 remove unnecessary change of spinner end sequence
it wasn't really visible anyways *shrug*
2018-01-07 09:05:36 +01:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
36e9232472 Merge master into netstandard 2018-01-05 00:42:48 +09:00
Dean Herbert
0cc8516aa3
Remove empty cases, add initial ball scale adjust. 2018-01-04 20:53:33 +09:00
Dean Herbert
717b263b77 Comment and better stacking of FadeOuts 2018-01-04 20:47:42 +09:00
Dean Herbert
1f62fe19d5 Make animation a bit more subtle 2018-01-04 20:43:42 +09:00
Dean Herbert
ffc7f7ecf4 Add a better slider "hit" state fade out animation 2018-01-04 20:16:10 +09:00
Dean Herbert
bde957940d Disallow SliderBall from contracting after EndTime 2018-01-04 20:09:58 +09:00
Shawdooow
94f81a1784 fix 2018-01-03 10:04:36 -05:00
Shawdooow
9122eaa28e
Merge branch 'master' into approach-rate 2018-01-03 10:02:55 -05:00
Shawdooow
23f3cb6467 address review 2018-01-03 10:01:28 -05:00
Aergwyn
1ce6219293 remove unnecessary override 2018-01-03 13:55:24 +01:00
Aergwyn
d94c313947 fix slider follow circle instantly disappearing on slider ends 2018-01-03 08:13:58 +01:00
Dean Herbert
31865b4d96 Rename conflicting variable 2018-01-03 15:12:27 +09:00
Aergwyn
9ddbed6729 crop slider length to not go out of bounds on small screens/ratios
+ use correct methods for short and fast sliders, ooops
2018-01-02 17:10:05 +01:00
Aergwyn
737a53d826 clean up RequiredTypes 2018-01-02 17:04:00 +01:00
Shawdooow
e0beefdfd5 make this a float 2018-01-01 10:30:55 -05:00
Shawdooow
1df79c2f1b Move stackThreshold up where possible 2018-01-01 10:30:09 -05:00
Aergwyn
80be40ed34 ignore new test classes 2018-01-01 12:08:44 +01:00
Aergwyn
481a16b491 extended hitobject tests 2018-01-01 11:55:30 +01:00
Shawdooow
1502fde1b0 fix slider start circles 2017-12-31 12:04:31 -05:00
Shawdooow
064758b96d fixes 2017-12-31 11:30:58 -05:00
Shawdooow
3ba5dce052 new Approach to approach rate 2017-12-31 11:15:14 -05:00
Aergwyn
ccb69d16d9 move HitResult in Scoring namespace to replace HitCount 2017-12-30 21:23:18 +01:00
Aergwyn
138d78309f add HitCount enum and replace string usage with enum 2017-12-30 18:07:30 +01:00
Dean Herbert
233904ddef
Merge branch 'master' into scaling-repeat-points 2017-12-30 18:09:32 +09:00
Aergwyn
1f71bd3425 scale the correct part of the repeat point 2017-12-30 09:05:40 +01:00
Dean Herbert
0bd1b75d0b Fix test case 2017-12-30 15:38:10 +09:00
Dean Herbert
7f54778fed
Merge branch 'master' into hitobject-constructor-safety 2017-12-30 15:32:36 +09:00
Dean Herbert
a2840d2519 Fix FadeInDuration not being passed down to sliders' InitialCircle 2017-12-30 15:21:25 +09:00
Dean Herbert
a0966305d4 Remove unnecessary new event 2017-12-30 14:46:44 +09:00
smoogipoo
b99e0a0439 Fix DrawableHitCircle accepting a base OsuHitObject parameter
Fixes #1778.
2017-12-30 14:15:42 +09:00
Aergwyn
52dd5ddba6 fix repeat points not scaling properly 2017-12-29 20:03:43 +01:00
Aergwyn
0a2e41884e add more required types for test slider 2017-12-29 20:01:26 +01:00
Aergwyn
5e887240ae actually use option to override values... 2017-12-29 18:04:40 +01:00
Aergwyn
6c6fa08a06 added some colour to testsliders
gray just wasn't sticking out well
2017-12-29 17:56:48 +01:00
Aergwyn
07040f9fd1 rename field 2017-12-29 17:52:28 +01:00
Aergwyn
5c3b67bcef remove unnecessary values 2017-12-29 17:51:59 +01:00
Aergwyn
f547c7986d created option to override values before UpdateState is called 2017-12-29 17:50:55 +01:00
Aergwyn
a58b5ff5f2 simplify sequence 2017-12-29 17:46:22 +01:00
Aergwyn
ca9f014714 add required types to testclasses 2017-12-29 17:44:38 +01:00
Aergwyn
b200134a18 fix spinner easing with hidden 2017-12-29 17:44:10 +01:00
Dean Herbert
db8228f69d Don't think we need this expire call 2017-12-29 18:57:38 +09:00
Dean Herbert
a4f941cdf1 Move lifetime adjustment to DrawableHitCircle 2017-12-29 18:51:14 +09:00
Dean Herbert
dd2ae3f701 SImplify everything 2017-12-29 18:48:10 +09:00
Dean Herbert
0ae00cbd17 Rename one more variable 2017-12-29 18:28:16 +09:00
Dean Herbert
ced2d9749d Adjust presets and rename more 2017-12-29 18:25:33 +09:00
Dean Herbert
c9d4da65d2 Simplify and rename time variables 2017-12-29 18:06:41 +09:00
Dean Herbert
27cb445c24 Always recrusively apply custom sequence to nested hitobjects 2017-12-29 17:48:05 +09:00
Dean Herbert
2c61ebbcd9 Remove unnecessary local derived classes 2017-12-29 17:10:33 +09:00
Dean Herbert
b74248a705 Rename application method 2017-12-29 16:22:06 +09:00
Dean Herbert
3f8f778004
Merge branch 'master' into standard-hd-support 2017-12-29 15:56:38 +09:00
Dean Herbert
2ca10b28c6 Use a non-broken opentk library 2017-12-29 15:42:51 +09:00
Aergwyn
ca650e8d48 extend TestCaseSpinner with new steps
- Hidden, Size and Scale
2017-12-28 18:21:08 +01:00
Aergwyn
8d5f4d4f19 extend TestCaseSlider with new steps
- Hidden, Size and Scale
- made Repeats an SliderStep instead
2017-12-28 18:09:35 +01:00
Aergwyn
cd237da6d3 extend TestCaseHitCircle with new steps
- Hidden, Size and Scale
- also fix Auto still missing because no judgement was created
2017-12-28 17:06:15 +01:00
Aergwyn
0b23ceb781 fix slider fade out to be eased
+ move duration calculation to not be done twice
+ made Slider / Spinner private again as they are not accessed externally anymore
2017-12-28 15:36:27 +01:00
Aergwyn
dbcf87267d Merge branch 'master' into standard-hd-support 2017-12-27 21:26:39 +01:00
Aergwyn
e42fa7205b adjust spinner sequence to the new fadeout speed 2017-12-27 21:23:56 +01:00
Aergwyn
7d29c076d2 fix circles and slider sequences
+ minor cleanup
2017-12-27 21:12:02 +01:00
smoogipoo
7b06c16e70 Display larger hitcircles 2017-12-27 23:44:51 +09:00
smoogipoo
7a793eaded Merge master into netstandard 2017-12-27 20:48:53 +09:00
smoogipoo
6fe20bb910 Ignore test cases for CI 2017-12-27 20:41:59 +09:00
smoogipoo
1a5cf98e0c Fix repeat points always being placed at end position of th slider
PositionAt is clamped to [0, 1] where 0 denotes the beginning of the curve and 1 denotes the end of the curve. It has no concept of repeats.
2017-12-27 20:40:38 +09:00
smoogipoo
c18fd5da48 Simplify creation of repeat points 2017-12-27 20:37:28 +09:00
smoogipoo
5b45d36fef Decomission TestCaseHitObjects 2017-12-27 20:09:33 +09:00
smoogipoo
4c032df677 Move sliderbars to the end of the testcase buttons 2017-12-27 20:08:33 +09:00
smoogipoo
ccaf63a437 Add a Spinner testcase 2017-12-27 20:01:20 +09:00
smoogipoo
fdafc2107e Cleanups + add auto to TestCaseHitCircle 2017-12-27 19:47:55 +09:00
smoogipoo
4d5216da00 Finish up implementation of TestCaseSlider 2017-12-27 19:47:42 +09:00
smoogipoo
cb18baa4d8 Add HitCircle/Slider testcases 2017-12-27 17:34:07 +09:00
smoogipoo
ce18a0705d Merge remote-tracking branch 'origin/master' into sliderbouncers-fix 2017-12-27 16:48:04 +09:00
smoogipoo
5b529511ec Update OpenTK nuget package
Fixes the recent AppVeyor errors
2017-12-27 13:18:34 +09:00
Aergwyn
4c2554595e implement hidden (mostly)
some things work and others don't, I dunno
2017-12-26 17:25:18 +01:00
Aergwyn
f5d4ed2a22 add interface to adjust DrawableHitObjects 2017-12-26 11:49:42 +01:00
smoogipoo
d288d8a51f Remove SampleInfoList 2017-12-25 15:40:01 +09:00
Shawdooow
72b5a370da dont play the same sound twice at once 2017-12-23 23:13:53 -05:00
Shawdooow
af2a2781e7 fix the fix harder 2017-12-23 23:12:10 -05:00
Shawdooow
d333fc5efe fix the fix
silly me, that was configured for vitaru!
2017-12-23 23:08:55 -05:00
Shawdooow
a656656403 the fix 2017-12-23 22:47:32 -05:00
Aergwyn
47c75d01ce access list with index instead of using LINQ 2017-12-23 13:30:44 +01:00
Aergwyn
c5aba9f247 add Samples to RepeatPoint construction 2017-12-23 12:32:21 +01:00
Dean Herbert
5026c7a95e SoundControlPoint -> SampleControlPoint 2017-12-23 16:34:34 +09:00
Dean Herbert
4d40004e97
Merge branch 'master' into beatmap-serialization 2017-12-22 22:45:00 +09:00
smoogipoo
def2e5bd17 Make editor discard approach circles
Temporary solution for now.
2017-12-22 22:16:54 +09:00
smoogipoo
6a29f6020a Make HitObjects construct nested hit objects 2017-12-22 21:42:54 +09:00
Dan Balasescu
a3d947301b
Merge branch 'master' into beatmap-serialization 2017-12-22 07:38:05 +09:00
Dean Herbert
0121692919 Ignore bugged inspectcode inspection 2017-12-21 23:14:42 +09:00
smoogipoo
ac1d27e925 Fix possible nullref exceptions 2017-12-21 23:02:46 +09:00
smoogipoo
d80079a73a Merge remote-tracking branch 'origin/master' into beatmap-serialization 2017-12-21 20:15:01 +09:00
smoogipoo
a3fcc0b60c Back to using SortedLists 2017-12-21 19:40:41 +09:00
smoogipoo
cb7e192aff Determine SampleInfo defaults in DrawableHitObject 2017-12-21 16:02:33 +09:00
Dean Herbert
020d272636 Make all TestCases public 2017-12-20 21:51:00 +09:00
smoogipoo
2c1a83f82e Merge branch 'master' into editor-selection-tool 2017-12-15 13:36:47 +09:00
Aergwyn
f329b1ed72 add Spinner Count to BeatmapInfoWedge
- added Tooltips to the respective InfoLabels
- made the TestCase internal like all others
2017-12-14 19:55:15 +01:00
smoogipoo
6a690908cf Fix up possible nullref due to early access of Parent 2017-12-14 20:24:24 +09:00
smoogipoo
9c59db4be3 Merge remote-tracking branch 'origin/master' into editor-selection-tool 2017-12-14 14:20:49 +09:00
smoogipoo
345b67ac85 Remove unnecessary .Except 2017-12-14 12:46:02 +09:00
Aergwyn
d4cd835419 correctly count HitObjects for their type
also legacy classes are internal again
2017-12-13 16:32:32 +01:00
Aergwyn
c6eaaf658e fix BeatmapInfoWedge not counting Circles/Sliders correctly 2017-12-12 13:24:18 +01:00
smoogipoo
a303bf71cf Give control over screen space conversion to DrawableHitObject 2017-12-11 22:19:02 +09:00
smoogipoo
7189446943 Merge remote-tracking branch 'origin/master' into editor-selection-tool 2017-12-11 16:34:27 +09:00
Dean Herbert
08727266e7
Merge branch 'master' into add-ruleset-shortname 2017-12-11 15:41:11 +09:00
smoogipoo
ed81ed7c54 Add back HandleInput disable overrides 2017-12-11 15:19:00 +09:00
Dean Herbert
de1f51269d Merge branch 'master' into HandleInput 2017-12-11 13:53:33 +09:00
TocoToucan
219bdbc4e1 Populate HandleInput automatically 2017-12-09 22:21:17 +03:00
FreezyLemon
4a723f7382 Added the "Service Include" tag that is used by Visual Studio's test explorer to the .csproj files 2017-12-08 11:05:00 +01:00
Dean Herbert
679134c030 Add ShortName to rulesets 2017-12-08 18:55:25 +09:00
smoogipoo
f41af191ed Merge remote-tracking branch 'origin/master' into editor-selection-tool 2017-12-08 15:13:18 +09:00
Dean Herbert
a78441bc5a Apply changes in line with framework input adjustments 2017-12-07 13:16:59 +09:00
Dean Herbert
7957e55710
Merge branch 'master' into editor-composer 2017-12-03 14:47:07 +09:00
smoogipoo
cf859a6cf2 Make the dragger attach to objects it surrounds
Plus a lot more implementation.
2017-12-02 00:26:02 +09:00
smoogipoo
a30270658d Merge remote-tracking branch 'origin/master' into netstandard 2017-12-01 18:50:28 +09:00
smoogipoo
677f3653eb Hide osu! playfield cursor 2017-11-30 19:19:34 +09:00
smoogipoo
efa39f38ca CI fixes 2017-11-30 18:49:08 +09:00
smoogipoo
456bbe25f3 Implement toolbox into HitObjectComposer 2017-11-30 16:58:14 +09:00
smoogipoo
fd3049fd65 Merge remote-tracking branch 'origin/master' into editor-composer 2017-11-30 13:47:47 +09:00
smoogipoo
36be171c29 Fix up/clean up csprojs for C#7 support 2017-11-30 02:06:03 +09:00
smoogipoo
a0c3349935 Add LangVer.props and osu.Game.props for common csproj properties 2017-11-30 00:45:37 +09:00
smoogipoo
267bb75458 Merge remote-tracking branch 'Aergwyn/master' into netstandard 2017-11-29 23:45:29 +09:00
smoogipoo
309eb4edd7 Integrate HitObjectComposer into Compose
Also removes the other rulesets' HitObjectComposers for now.
2017-11-29 17:46:21 +09:00
smoogipoo
8c30fd490c Add HitObjectComposer class 2017-11-29 16:22:11 +09:00
smoogipoo
f807d26cae Use ranked property of mods rather than checking for individual mods 2017-11-28 21:46:13 +09:00
smoogipoo
7db7fb91dd Ignore ruleset testcases from CI 2017-11-28 21:45:24 +09:00
smoogipoo
de7c571be3 Merge remote-tracking branch 'origin/master' into netstandard 2017-11-22 19:46:17 +09:00
smoogipoo
f9ad4b6acb Make categoryDifficulties return doubles to improve decimal accuracy 2017-11-21 19:55:09 +09:00
smoogipoo
decee415dd Calculate real AR based on PreEmpt time 2017-11-21 19:54:08 +09:00
smoogipoo
0f8d4a455a Merge remote-tracking branch 'origin/master' into performance-calculator 2017-11-21 19:18:06 +09:00
smoogipoo
b3bf6e7bee Merge master into netstandard 2017-11-21 16:39:21 +09:00
Dean Herbert
a2fc5b67ec Formatting fix 2017-11-21 12:42:28 +09:00
smoogipoo
aac41d2de6 Disable resharper inspections on case-by-case basis 2017-11-20 18:55:48 +09:00
smoogipoo
756f6f2d16 Remove net461 targets 2017-11-20 10:10:28 +09:00
smoogipoo
067c018422 Cleanups 2017-11-19 17:31:35 +09:00
smoogipoo
d2ab0621f3 Make osu.Game + rulesets compile with netstandard 2017-11-19 13:46:51 +09:00
smoogipoo
eb03b0db30 Consider slider lengths as part of Distance 2017-11-17 21:28:59 +09:00
smoogipoo
9260f5b64e Rework to avoid access to modified closures 2017-11-17 20:57:45 +09:00
smoogipoo
c221cfd30c Fix slider cursor positions not being taken into account 2017-11-17 20:28:41 +09:00
smoogipoo
c7ffe6fe58 Fix timeRate dividing incorrectly 2017-11-17 20:28:15 +09:00
smoogipoo
5d753427f6 Fix up DT not affecting hitobject densities 2017-11-17 17:28:22 +09:00
smoogipoo
bf44b3d0ef Cleanups 2017-11-17 16:54:50 +09:00
smoogipoo
825aa6570e Fix rebase issues 2017-11-17 14:37:19 +09:00
smoogipoo
1e023f0419 Implement PerformanceCalculator testcase 2017-11-17 14:37:19 +09:00
smoogipoo
38fe95d94a Add basic display for pp in TestCasePerformancePoints 2017-11-17 14:37:19 +09:00
smoogipoo
95fd323c6b Fix ManiaDifficultyCalculator possibly failing due to nullref 2017-11-17 14:37:06 +09:00
smoogipoo
ac6213d1fa CI fixes 2017-11-17 14:26:33 +09:00
smoogipoo
7892eefd68 Fix up mod application + beatmap/hitobject references 2017-11-17 14:23:52 +09:00
smoogipoo
18f2e92a48 Rework mod applications to hitobject/rulesetcontainer for DifficultyCalculator 2017-11-17 12:36:13 +09:00
smoogipoo
62155e6dd5 Make DifficultyCalculator support mod applications
Fixes https://github.com/ppy/osu/issues/476.
2017-11-17 12:36:07 +09:00
smoogipoo
f461f03b08 Make osu! compile with framework changes 2017-11-16 14:51:31 +09:00
smoogipoo
66ee9d1631 Update in-line with framework changes 2017-11-09 17:04:04 +09:00
smoogipoo
348083f589 Update with framework state transformation
Removes explicit initial state setting in DrawableOsuHitObjects.
2017-11-09 14:05:05 +09:00
smoogipoo
c7426ebed8 Fix spinners showing very weird numbers after rewinding
Fixes #1462
2017-11-06 17:22:22 +09:00
smoogipoo
4854302aaa Fix follow points not showing up again after rewinding
Fixes #1463.
2017-11-04 01:02:33 +09:00
smoogipoo
5fd3115142 Fix slider ball not animating fade/scale after rewinding
Fixes #1455
2017-11-03 15:58:12 +09:00
smoogipoo
60048e6cd1 Fix slider ticks not showing up again once replayed
Fixes #1456
2017-11-03 15:33:24 +09:00
smoogipoo
06a62edeb6 Make DrawableRepeatPoints show up when replayed
Fixes #1458
2017-11-03 15:30:46 +09:00
smoogipoo
70ea3e5025 Fix up initial scale of DrawableRepeatPoint 2017-11-03 15:29:16 +09:00
smoogipoo
240997e4fb Remove duplicate property 2017-11-02 21:56:18 +09:00
smoogipoo
fe00ac7e41 Make DrawableHitObject/ScoreProcessor support rewinding 2017-11-02 21:21:07 +09:00
smoogipoo
6883b3742f Make initial DrawableOsuHitObject initial states not use transforms 2017-11-02 20:23:28 +09:00
Dean Herbert
bbc5c05055 Disable ruleset-level tests for now 2017-10-23 21:25:54 +09:00
Dean Herbert
ad685bd919 Merge branch 'master' into sliderbouncers 2017-10-22 14:12:03 +09:00
Dean Herbert
36af0dc809 Update app config for rulesets 2017-10-19 14:59:11 +09:00
Dean Herbert
5d5ea5fb2e Fix all remaining db structure issues 2017-10-19 14:05:11 +09:00
Dean Herbert
179542daf1 Standardise AssemblyInfos 2017-10-14 15:02:20 +09:00
Dean Herbert
c5046f6b3c Add back osu.Desktop project
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.

This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
Shawdooow
a0cb624c9d start at 1 2017-10-12 10:28:55 -04:00
Dean Herbert
1b031ca328 Fix potential read from empty queue in SPM counter 2017-10-12 18:28:26 +09:00
Dean Herbert
2b309be3c2 Merge remote-tracking branch 'upstream/master' into spm-counter 2017-10-11 11:23:09 +09:00
Dean Herbert
e76961a932 Remove unnecessary bool 2017-10-11 11:23:02 +09:00
Dean Herbert
1fc16693d6 Formatting 2017-10-11 11:20:44 +09:00
Dean Herbert
d5892cf54e Add a bool to specify whether judgements should be visible for certain DrawableHitObjects 2017-10-09 20:17:05 +09:00
Huo Yaoyuan
09093013a7 Move spm calculation into counter. 2017-10-07 15:58:53 +08:00
Huo Yaoyuan
a876ab9b90 Move spm counter to a seperated control. 2017-10-07 15:31:42 +08:00
Huo Yaoyuan
404c4917dc Use single queue for spinning record. 2017-10-06 20:42:24 +08:00
Huo Yaoyuan
29f9c8143d Use RotationAbsolute to calculate spm. 2017-10-05 20:08:45 +08:00
Huo Yaoyuan
ee8746b848 Fade in spm texts. 2017-10-05 20:07:33 +08:00
Huo Yaoyuan
24187cc53a Move spm text out of scaled parts. 2017-10-05 19:55:20 +08:00
Huo Yaoyuan
134e1299bb Update spm value when spinner not active. 2017-10-05 19:23:58 +08:00
Huo Yaoyuan
3de42ee405 Smooth spm values into a time range. 2017-09-30 15:23:10 +08:00
Huo Yaoyuan
e2e26c91af Show SPM value basically. 2017-09-29 22:30:41 +08:00
Huo Yaoyuan
40a27c810a Calculate SPM in spinner disc. 2017-09-29 19:24:14 +08:00
Shawdooow
cfb1804aa1 address review 2017-09-27 11:28:44 -04:00
Shawdooow
4e8944de04 fix maps ending early 2017-09-26 22:54:33 -04:00
Shawdooow
801fa39145 remove old SliderBouncer 2017-09-26 12:23:13 -04:00
Shawdooow
b5ad6ae735 appveyor fixes 2017-09-26 12:21:39 -04:00
Shawdooow
adebe166d4 slider bouncers 2017-09-26 12:13:34 -04:00
Dean Herbert
e0911f014e Fix ruleset target path for release builds 2017-09-19 22:50:36 +09:00
Dean Herbert
d192c2d83b Merge remote-tracking branch 'upstream/master' into ctb-improvements 2017-09-19 20:54:39 +09:00
Dean Herbert
99b512cce5 Output ruleset assemblies to the game folder rather than adding special logic 2017-09-19 19:27:14 +09:00
Dean Herbert
1f20c5eb69 Optimise project references 2017-09-19 16:07:00 +09:00
Dean Herbert
8fa76557db Avoid unnecessary dll copies 2017-09-19 16:06:59 +09:00
Dean Herbert
6db705a3a8 Update relative paths 2017-09-19 16:06:58 +09:00
Dean Herbert
6d3d485565 And then everything became one 2017-09-19 16:06:58 +09:00
Dean Herbert
8ccbc07dec Remove unnecessary constructor 2017-09-15 20:54:46 +09:00
Dean Herbert
b78c516b74 Merge branch 'master' into scoring-revamp 2017-09-13 20:47:14 +09:00
Dean Herbert
25f2a102f4 Fix CI issue 2017-09-13 20:35:44 +09:00
Dean Herbert
fb7740a3ab Update all dependencies in line with framework 2017-09-13 20:25:40 +09:00
smoogipooo
5e32d95ad2 Remove Ruleset's CreateScoreProcessor method 2017-09-13 16:37:05 +09:00
smoogipooo
093d82ac45 Set depths from playfield add methods instead of DrawableHitObject 2017-09-13 16:17:01 +09:00
smoogipooo
e146bcacf1 Make BasePortion and ComboPortion constants 2017-09-13 16:13:27 +09:00
smoogipooo
ba3e44cd71 Simplify standardized scoring to BasePortion (raw scoring) + ComboPortion (highest combo) 2017-09-13 15:17:32 +09:00
smoogipooo
7b30fc8a09 Fix osu! slider initial circles being placed at the wrong depth. 2017-09-13 00:43:30 +09:00
smoogipooo
3386dbb243 Fix incorrect HitResult for slider ticks. 2017-09-13 00:37:18 +09:00
smoogipooo
7b44ad300f Remove accurateHits, make Accuracy once again tied to comboScore 2017-09-13 00:33:01 +09:00
smoogipooo
b5f48c2368 Add storeResults as a parameter to Reset
Whether to store the current state of the ScoreProcessor for future use.
2017-09-12 22:27:27 +09:00
smoogipooo
2e0218f388 Move AllObjectsJudged into ScoreProcessor as AllJudged
Changes to OsuScoreProcessor were required to make sure that ticks and slider heads weren't ignored.
2017-09-12 22:01:08 +09:00
smoogipooo
cc6bb81a73 Reimplement Exponential scoring with a simpler and more intuitive calculation
Default for all rulesets for now.
2017-09-12 21:47:09 +09:00
smoogipooo
d0774c7bc6 ComputeTargets -> SimulateAutoplay + improve xmldoc 2017-09-12 21:16:47 +09:00
smoogipooo
abab2a4878 Revamp score processing to once more unify scoring methods 2017-09-12 21:05:50 +09:00
smoogipooo
0b94939474 Make Accuracy = 1, Health = 1 the default for ScoreProcessor 2017-09-12 20:53:26 +09:00
smoogipooo
d070fb8063 Actually make DrawableSliderTick return an OsuJudgement now 2017-09-12 19:48:35 +09:00
smoogipooo
c7677d896a Remove SliderTickJudgement 2017-09-12 19:47:44 +09:00
Dean Herbert
86de4fa2e2 Apply CI fixes 2017-09-12 18:36:19 +09:00
Dean Herbert
f32d444d68 Remove generics from Playfield (fixes catch) 2017-09-12 18:19:28 +09:00
Dean Herbert
d7ac02d090 Ensure judgements aren't updated when ArmedState is not idle 2017-09-12 18:00:41 +09:00
Dean Herbert
1194e46ef1 Merge remote-tracking branch 'upstream/master' into judgement-revamp 2017-09-12 17:46:21 +09:00
smoogipooo
58c875bdca Merge remote-tracking branch 'origin/master' into blending-equations
# Conflicts:
#	osu-framework
2017-09-11 15:02:12 +09:00
Dean Herbert
5ce76d8023 Merge remote-tracking branch 'upstream/master' into judgement-revamp 2017-09-11 14:36:51 +09:00
Dean Herbert
7170fbd087 Target .NET 4.6.1 2017-09-11 12:39:00 +09:00
Dean Herbert
3cacee300a Fix a false resharper positive 2017-09-11 11:41:29 +09:00
smoogipooo
cde22865b9 Merge remote-tracking branch 'origin/master' into blending-equations
# Conflicts:
#	osu-framework
2017-09-11 02:42:23 +09:00
MrTheMake
a7f874e5b6 Merge branch 'master' into leaderboard-scores 2017-09-07 18:25:33 +02:00
smoogipooo
19db7a8f72 Update in line with framework changes. 2017-09-07 22:46:21 +09:00
smoogipooo
0cc443e618 Remove all generic judgements. 2017-09-06 18:05:51 +09:00
smoogipooo
29941019a5 Hacky way to make osu! and taiko work again. 2017-09-06 17:44:51 +09:00
smoogipooo
ac8ec31b61 Make judgements able to be "added" plus make everything compile and run. 2017-09-06 17:02:13 +09:00
Dean Herbert
84c22df3f5 Combine Judgement.HitResults into one. 2017-09-06 17:01:48 +09:00
Dean Herbert
081b98ef39 "Use" the hitobject
Obviously temporary.
2017-09-05 21:41:20 +09:00
Dean Herbert
0fc2e49ce6 Remove second calculateScore call 2017-09-05 19:33:20 +09:00
Dean Herbert
d69b8d7784 Add basic combo score factor to osu! ruleset 2017-09-05 17:09:58 +09:00
Dean Herbert
ed0f2a654b Rename variable 2017-09-04 18:51:50 +09:00
Akash Mozumdar
c6b226b017 refactor 2017-09-01 15:32:03 -04:00
Akash Mozumdar
080bdf808c Merge branch 'master' of https://github.com/Artikash/osu 2017-08-31 21:35:59 -04:00
Akash Mozumdar
472710e5db trim whitespace 2017-08-31 21:35:30 -04:00
Akash Mozumdar
04596fee61 Update OsuScoreProcessor.cs 2017-08-31 08:26:06 -04:00
Akash Mozumdar
af2f45a980 slight edits 2017-08-31 04:44:00 -04:00
Akash Mozumdar
cbc35e0cf3 implemented hp 2017-08-31 04:31:48 -04:00
Akash Mozumdar
d252af8ab4 basic implementation of hp 2017-08-31 02:36:25 -04:00
Dean Herbert
1b0a1dd410 Add missing licence header 2017-08-24 20:37:03 +09:00
Dean Herbert
a7a7e0323f Update autoplay and replay handling to result in actions, not keys 2017-08-24 15:36:42 +09:00
smoogipooo
56292bd7f0 Use constant definition. 2017-08-23 16:54:06 +09:00
smoogipooo
42e6865493 Flip hit objects. 2017-08-23 16:35:30 +09:00
Dean Herbert
ea450fecf5 Merge branch 'master' into action-key-counter 2017-08-21 16:25:44 +09:00
Dean Herbert
16e96888ab Update KeyCounterCollection to support action-based buttons 2017-08-21 12:39:22 +09:00
smoogipooo
6a7b410bc3 Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147 2017-08-21 11:58:54 +09:00
Dean Herbert
09b5eef26e Fix incorrect osu! defaults 2017-08-20 21:56:28 +09:00
Dean Herbert
aebda8b032 Merge branch 'master' into fix-slider-tracking-outside-follow-circle 2017-08-20 18:27:38 +09:00
Shane Woolcock
71ddbd22a1 Convert ReceiveMouseInputAt override to lambda syntax, and make Tracking property private set 2017-08-20 14:00:53 +09:30
Shane Woolcock
51af233d66 Fix sliders not checking the correct cursor position once it moves out of the follow circle 2017-08-19 12:19:37 +09:30
Dean Herbert
f829caf197 Fix custom logic still existing in OsuInputManager 2017-08-19 07:24:29 +09:00
MrTheMake
6d401b5f21 Merge branch 'master' into leaderboard-scores 2017-08-19 00:00:40 +02:00
Dean Herbert
a8996b8b5f Merge branch 'master' into fix-sliders-ignoring-actions 2017-08-19 00:30:40 +09:00
Dean Herbert
d6249e7a63 Add support for binding mouse buttons to actions 2017-08-18 20:01:41 +09:00
Shane Woolcock
7e0fe6cbcb Fix slider tracking to use pressed actions rather than directly querying the mouse buttons 2017-08-18 20:19:23 +09:30
Shane Woolcock
9558d2a161 Remove unnecessary using 2017-08-18 19:39:28 +09:30
Shane Woolcock
44feef78f1 Simplify OsuActionInputManager property 2017-08-18 19:32:08 +09:30
Shane Woolcock
529732ea47 More CI fixes 2017-08-18 16:58:01 +09:30
Shane Woolcock
90dacd9861 Trim whitespace 2017-08-18 16:49:10 +09:30
Shane Woolcock
9628c0b6d6 Change spinner to check currently pressed actions rather than implementing IKeyBindingHandler 2017-08-18 16:46:00 +09:30
Shane Woolcock
9c6ca2d159 Add lazy weak property to DrawableOsuHitObject to find and cache the containing OsuInputManager, if it exists 2017-08-18 16:34:01 +09:30
Shane Woolcock
f951120775 Merge branch 'master' into fix-spinner-ignoring-actions 2017-08-18 16:25:26 +09:30
Dean Herbert
a44ff5a2c2 Fix regression causing global hotkeys to no longer work 2017-08-17 17:47:44 +09:00
Dan Balasescu
f7ccc81875 Merge branch 'master' into fix-spinner-ignoring-actions 2017-08-17 12:33:18 +09:00
Shane Woolcock
b1abf83fee Change spinner action checks to switches 2017-08-16 17:51:57 +09:30
Shane Woolcock
9448e2f192 Remove unnecessary OnMouseDown/Up from SpinnerDisc 2017-08-16 17:25:48 +09:30
Dean Herbert
89987229de Merge remote-tracking branch 'origin/is-alive' into key-config-settings 2017-08-16 15:49:43 +09:00
Shane Woolcock
9e5deb63d1 Fix spinner not handling left/right action bindings 2017-08-15 16:42:26 +09:30
Dean Herbert
97ac8e1a64 Update usages of IsAlive/IsLoaded in line with framework changes 2017-08-15 13:57:48 +09:00
Dean Herbert
7c9d6c9c83 Initial refactoring of key binding logic 2017-08-14 20:19:25 +09:00
MrTheMake
81289db33b CI fix, fixed nullref and removed abstraction of GetAutoplayMod 2017-08-13 20:12:01 +02:00
MrTheMake
d9c26f98c7 Suggested changes 2017-08-13 19:54:07 +02:00
MrTheMake
4c2d7bf343 Parse the mods of a leaderboard's score 2017-08-13 17:41:13 +02:00
Dean Herbert
99458aab48 Propagate framework updates 2017-08-12 19:54:07 +09:00
Dean Herbert
48d4ed55e9 Move a lot of code to framework 2017-08-11 16:11:46 +09:00
Dean Herbert
798fff00b2 Remove shortcomings, remove InputState.Data usage, make everything amazing
No more casting!
2017-08-10 19:28:24 +09:00
Dean Herbert
1fe273cbc0 Move GameplayCursor to osu! ruleset and make work with OsuActions 2017-08-10 18:37:41 +09:00
Dean Herbert
e9a11ebc9f Use new population methods and implement osu! ruleset actions 2017-08-10 18:31:12 +09:00
Dean Herbert
723e27353c HitRenderer -> RulesetContainer 2017-08-09 13:28:29 +09:00
Dean Herbert
7c0e7ebcd0 Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
Dean Herbert
b88f37de45 Add custom actions for Catch
Reworks input management for rulesets
2017-08-09 11:50:34 +09:00
smoogipooo
cae21869d0 Use CompositeDrawable for HitObjectContainer. Removes a looooooot of generics 👍. 2017-08-08 17:37:11 +09:00
Huo Yaoyuan
62b3540fd6 Merge branch 'master' into fixes 2017-08-04 13:49:03 +08:00
Huo Yaoyuan
eb9972581e Provide Autoplay mod in Ruleset. 2017-08-04 00:25:24 +08:00
Dean Herbert
0d9ea97828 Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
598b3f051e Address CI concerns and update framework 2017-07-22 11:15:45 +02:00
Thomas Müller
0f2bcb2904 Update framework 2017-07-21 18:23:01 +02:00
Thomas Müller
a7dc8a892b Update framework 2017-07-21 17:24:09 +02:00
Thomas Müller
440878945e Remove remaining usages of AddDelay 2017-07-17 18:16:15 +03:00
Thomas Müller
546efc0181 Get rid of AddDelay & ResetDelay in osu.Game.Rulesets.Osu 2017-07-17 17:05:24 +03:00
Thomas Müller
87bcd526f3 Get rid of raw AddDelay calls within osu.Game 2017-07-17 16:51:21 +03:00
Thomas Müller
19fb03e737 Try different formatting style 2017-07-16 18:28:20 +03:00
Thomas Müller
032e9df67b ApplyDelay -> AddDelay 2017-07-16 17:47:29 +03:00
Thomas Müller
99221260c4 Replace several usages of BeginDelayedSequence with LINQ-style 2017-07-16 17:42:01 +03:00
Thomas Müller
71105bb9ee Delay -> ApplyDelay; DelayReset -> ResetDelay 2017-07-16 14:06:46 +03:00
Thomas Müller
6063219b72 Update framework 2017-07-16 13:59:26 +03:00
Thomas Müller
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Dean Herbert
d3f5de9bf9 Move to UI namespace 2017-07-13 15:44:42 +09:00
Dean Herbert
25344d2345 Fix incorrect header 2017-07-13 15:43:18 +09:00
Dean Herbert
fc28617099 Merge remote-tracking branch 'upstream/master' into ruleset-settings 2017-07-13 15:35:53 +09:00
Thomas Müller
9d523ea012 Update framework 2017-07-12 11:06:13 +09:00
Jorolf
f7c9e449d4 add ruleset settings 2017-07-11 20:25:24 +02:00
Dean Herbert
0e2dc9388a More changes in-line with framework changes. 2017-07-10 12:55:47 +09:00
Dean Herbert
7952e7caa9 Fix typos 2017-07-10 03:22:08 +09:00
Dean Herbert
2c8b8c3f9c Update loop logic in line with framework changes 2017-07-09 18:23:34 +09:00
Thomas Müller
bb15bc0467 Use ReceiveMouseInputAt whenever possible 2017-06-30 09:54:03 +03:00
Dean Herbert
7baa2b7421 Fix CI issues 2017-06-25 14:46:59 +09:00
Thomas Müller
e3489928b7 Remove now obsolete InternalContains 2017-06-24 09:21:08 +02:00
Thomas Müller
f5829860a2 Get rid of AlwaysReceiveInput 2017-06-23 18:02:24 +02:00
paparony03
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
Dean Herbert
41d4aee4f5 Update nuget packages
- [ ] Depends on framework partner in crime https://github.com/ppy/osu-framework/pull/820
2017-06-13 11:50:46 +09:00
smoogipooo
ffbb46f668 Update in line with framework. 2017-06-12 12:48:47 +09:00
Drezi126
9d915a691d Fix comment placement. 2017-06-08 00:17:58 +02:00
Péter Nemes
a0bdab9f0d Aaand docs again. 2017-06-07 20:29:03 +02:00
Péter Nemes
1f311cca06 Fix cref in comment. 2017-06-06 19:09:26 +02:00
Péter Nemes
93f654a539 More docs, better docs. 2017-06-06 18:59:46 +02:00
Péter Nemes
ce0d70d651 Whitespace fix. 2017-06-06 15:52:33 +02:00
Péter Nemes
01585027b1 OsuDifficultyBeatmap enumeration logic made clearer, more documentation added. 2017-06-06 15:39:37 +02:00
Péter Nemes
afb4443763 Capitalised protected members, added readonly modifiers. 2017-06-06 01:08:34 +02:00
Péter Nemes
f9441a7419 Fix typo and whitespace. 2017-06-06 00:07:00 +02:00
Péter Nemes
c624712f2f Refactor ppv2 to allow integration of pp+ features. 2017-06-05 23:45:22 +02:00
Shawdooow
ecc0d0b11c Daycore mod 2017-05-30 12:49:06 -04:00
Dean Herbert
5cb6963940 Make spinners easier for now
The underlying spin counting doesn't match stabnle, so they have been near impossible to complete until now.
2017-05-24 22:08:46 +09:00
smoogipooo
836bf930a0 More cleanups. 2017-05-23 15:29:38 +09:00
smoogipooo
3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
Dean Herbert
82cf94bbff Move spinner colours to local definition for now
We don't want to start polluting the OsuColours namespace with non-UI colours.
2017-05-22 09:50:45 +09:00
Dean Herbert
8f3ab79918 Simplify SpinnerTicks & CI fixes 2017-05-21 17:31:35 +09:00
Dean Herbert
95498fe6df Adjust spinner colours making use of EdgeEffect.Hollow 2017-05-21 17:21:49 +09:00
Dean Herbert
da31d129ee Merge branch 'master' into mania-beatmap-conversion 2017-05-19 18:18:59 +09:00
smoogipooo
7b05930fc2 Revert "Fix converters possibly not converting from new-style beatmaps that hold mode-specific objects."
This reverts commit 6821197a6a.
2017-05-19 17:38:06 +09:00
smoogipooo
6821197a6a Fix converters possibly not converting from new-style beatmaps that hold mode-specific objects. 2017-05-19 16:40:01 +09:00
smoogipooo
67cf64062a Add flag to determine whether the beatmap requested for conversion is for the current ruleset. 2017-05-19 16:02:40 +09:00
Dean Herbert
85339ace02 Merge branch 'master' into auto-fix 2017-05-19 13:54:32 +09:00
Dean Herbert
3004a44b98 Further colour adjustments 2017-05-18 22:21:41 +09:00
Dean Herbert
c78dfb4a13 Oops colours were wrong 2017-05-18 21:56:19 +09:00
Dean Herbert
e3ae2bca6d Design improvements
paired with smoogi
2017-05-18 21:38:19 +09:00
Dean Herbert
4100c4fe9f Fix order of methods 2017-05-18 21:04:09 +09:00
Dean Herbert
ae676b48b2 Fix whitespace 2017-05-18 19:51:45 +09:00
Dean Herbert
9cd41c0e87 Spinner design refresh 2017-05-18 19:42:20 +09:00
MrTheMake
58ebb24032 Use the end position of a previous note stack rather than the start position. 2017-05-18 02:17:49 +02:00
MrTheMake
91859042e8 Fix not all cases of the auto replay generator fix being covered. 2017-05-18 02:15:16 +02:00
MrTheMake
817bae3219 Fixes the auto mod not hitting stacks of notes on certain maps. 2017-05-18 01:54:17 +02:00
Dean Herbert
240d73bbf1 Merge branch 'master' into mod_fix 2017-05-15 11:59:19 +09:00
Dean Herbert
622b155fda OsuConfig -> OsuSetting 2017-05-15 10:56:27 +09:00
EVAST9919
7055c99df0 Added default value 2017-05-14 09:36:09 +03:00
EVAST9919
a4d5660e41 Cast SpinsRequired value to int 2017-05-14 09:22:49 +03:00
EVAST9919
ef23405733 Applied suggested changes 2017-05-14 06:45:35 +03:00
EVAST9919
6d9e11a74f CI fixes 2017-05-13 03:10:13 +03:00
EVAST9919
5532d3ec49 storing OD value only 2017-05-13 03:04:40 +03:00
EVAST9919
86ebd9d663 spinner's progress depends on current map OD now 2017-05-13 02:51:58 +03:00
EVAST9919
19728b3d98 Fixed IncompatibleMods for OsuModAutoplay 2017-05-12 15:13:02 +03:00
Huo Yaoyuan
4f8549f220 Standardise usages of exceptions. 2017-05-07 00:38:17 +08:00
Thomas Tan
6ea6130fee CodeFactor fixes 2017-04-29 02:41:20 +08:00
Thomas Tan
d742092d9d CI fixes 2017-04-29 02:30:34 +08:00
Thomas Tan
9b8b88601f Create "AutoGenerator" base class and interface. 2017-04-29 02:08:48 +08:00
Thomas Tan
2af6c7aa00 Fix build errors o.o 2017-04-29 00:21:33 +08:00
Thomas Tan
fede3de8a0 Merge branch 'master' into autoreplay-refactor-squashed 2017-04-29 00:17:18 +08:00
Thomas Tan
18897235fa Remove tab characters 2017-04-29 00:15:53 +08:00
Thomas Tan
e56bd3430a Move some common functionality to OsuAutoReplayBase.cs 2017-04-28 23:19:15 +08:00
Dean Herbert
220c602218 Fix incorrect modifier order. 2017-04-28 13:27:20 +09:00
Thomas Tan
6392fcbc5d Merge branch 'master' into autoreplay-refactor-squashed 2017-04-27 23:04:52 +08:00
Dean Herbert
12c0a17711 Make FollowPoints dumb; use absolute sequence at renderer level. 2017-04-27 18:07:10 +09:00
Dean Herbert
4ab636cbb8 Update osu! drawables to use TransformSequences. 2017-04-27 17:37:38 +09:00
Dan Balasescu
df5a95b675 Merge branch 'master' into fix-mouse-button-disable 2017-04-26 19:53:13 +09:00
Dean Herbert
f48d497737 Fix disabling mouse buttons causing auto to stop working. 2017-04-26 18:56:20 +09:00
smoogipooo
28f7e0cdba Introduce SampleInfoList as List<SampleInfo> to reduce generic nesting. Fix CI warnings. 2017-04-26 14:12:21 +09:00
Dan Balasescu
99db871e6c Update OsuDifficultyCalculator.cs 2017-04-22 20:59:35 +09:00
smoogipooo
1bb0b96ddc Make IHasCurve not depend on a SliderCurve object. 2017-04-22 20:43:20 +09:00
Thomas Tan
9432f9879d Refactor OsuAutoReplay.cs
- Some trivial refactors

Rename targetPosition to startPosition, move frameDelay and
reactionTime to private readonly fields, and added 2 comments

- Split main loop into 2 functions.

One is the function to add a delay from the previous hit object if the
current one hasn't appeared yet for auto to "see and react to"

- The other function does everything else.

- Rename and comment stuff in spinner startPosition alg.

- Move movement to start of hitobject logic out

- Rename the functions I took out

- Move spinner start pos calc out.

- Move clicking object logic out

- Fix formatting

- Add private keyword

- Change ref to out

- Change some outdated comments
2017-04-22 10:38:20 +08:00
smoogipooo
d7477955ac CI fixes. 2017-04-21 20:42:13 +09:00
smoogipooo
5cdbb226f8 Remove CurvedHitObject to make RepeatSamples not tied to curve. 2017-04-21 20:40:11 +09:00
smoogipooo
748f13501a Remove HeadSamples and TailSamples, combine into RepeatSamples. 2017-04-21 20:04:40 +09:00
smoogipooo
a999c42d8a Split slider samples into head + tail + repeats + body (the original HitObject.Samples). 2017-04-21 18:49:49 +09:00
smoogipooo
ca824de91c Implement RepeatSamples in IHasRepeats. 2017-04-21 16:18:34 +09:00
smoogipooo
b65b2bdf4c Simplify assignment. 2017-04-20 18:29:55 +09:00
smoogipooo
61090d918c Temporary for taiko lagging on auto replays due to inImportantSection.
Note that this isn't a full "as intended" fix, because the full fix is quite big. I'll be saving it for a separate branch/pull-req.
2017-04-20 15:26:42 +09:00
Dean Herbert
2d5f0f6b76
Fix off-by-one counts. 2017-04-20 11:23:40 +09:00
Dean Herbert
a47870b376
Apply Ruleset to Scores. Reduce complexity of score creation. 2017-04-20 11:16:08 +09:00
Dean Herbert
6cf026e5c1
Remove OsuScore and change the way statistics are stored (dynamic dictionary). 2017-04-20 11:03:11 +09:00
Dean Herbert
3b95fbab7d
Add score statistic tracking (osu!). 2017-04-19 16:29:27 +09:00
Dean Herbert
662544e04f
Merge branch 'master' into results-screen
# Conflicts:
#	osu.Game/Rulesets/Replays/Replay.cs
2017-04-19 16:25:31 +09:00
Dean Herbert
cef6a014d5
Add a simulated key-up delay to auto replays.
Fixes key counter display looking odd.
2017-04-18 22:31:52 +09:00
Dean Herbert
705e66c7a1
Fix spinners becoming wonky. 2017-04-18 22:29:58 +09:00
Dean Herbert
a0d9c14526
Add temporary means of getting the user which is responsible for a resulting play. 2017-04-18 22:22:14 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00