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osu-lazer/osu.Game.Rulesets.Osu
smoogipoo 1a5cf98e0c Fix repeat points always being placed at end position of th slider
PositionAt is clamped to [0, 1] where 0 denotes the beginning of the curve and 1 denotes the end of the curve. It has no concept of repeats.
2017-12-27 20:40:38 +09:00
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Beatmaps And then everything became one 2017-09-19 16:06:58 +09:00
Edit Make editor discard approach circles 2017-12-22 22:16:54 +09:00
Judgements Remove accurateHits, make Accuracy once again tied to comboScore 2017-09-13 00:33:01 +09:00
Mods CI fixes 2017-11-17 14:26:33 +09:00
Objects Fix repeat points always being placed at end position of th slider 2017-12-27 20:40:38 +09:00
OsuDifficulty Make HitObjects construct nested hit objects 2017-12-22 21:42:54 +09:00
Properties Standardise AssemblyInfos 2017-10-14 15:02:20 +09:00
Replays Combine Judgement.HitResults into one. 2017-09-06 17:01:48 +09:00
Scoring Make HitObjects construct nested hit objects 2017-12-22 21:42:54 +09:00
Tests Decomission TestCaseHitObjects 2017-12-27 20:09:33 +09:00
UI Make editor discard approach circles 2017-12-22 22:16:54 +09:00
app.config Update app config for rulesets 2017-10-19 14:59:11 +09:00
OpenTK.dll.config Update all dependencies in line with framework 2017-09-13 20:25:40 +09:00
osu.Game.Rulesets.Osu.csproj Decomission TestCaseHitObjects 2017-12-27 20:09:33 +09:00
OsuInputManager.cs Apply changes in line with framework input adjustments 2017-12-07 13:16:59 +09:00
OsuRuleset.cs add Spinner Count to BeatmapInfoWedge 2017-12-14 19:55:15 +01:00
packages.config Update OpenTK nuget package 2017-12-27 13:18:34 +09:00