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Fix slider circle overlays moving with the endpoints

This commit is contained in:
smoogipoo 2018-03-12 17:18:50 +09:00
parent d88fb7608f
commit 2d9fcdcbd0

View File

@ -5,6 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using OpenTK;
@ -14,12 +15,12 @@ namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
public class SliderCircleOverlay : HitObjectOverlay
{
public SliderCircleOverlay(DrawableHitCircle sliderHead, DrawableSlider slider)
: this(sliderHead, sliderHead.Position, slider)
: this(sliderHead, Vector2.Zero, slider)
{
}
public SliderCircleOverlay(DrawableSliderTail sliderTail, DrawableSlider slider)
: this(sliderTail, sliderTail.Position, slider)
: this(sliderTail, ((Slider)slider.HitObject).Curve.PositionAt(1), slider)
{
}