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Use the true head position rather than capturing current position

This commit is contained in:
smoogipoo 2018-02-22 14:25:10 +09:00
parent 07252254eb
commit 844e87aafe

View File

@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
public class SliderCircleOverlay : HitObjectOverlay
{
public SliderCircleOverlay(DrawableHitCircle sliderHead, DrawableSlider slider)
: this(sliderHead, sliderHead.Position, slider)
: this(sliderHead, ((Slider)slider.HitObject).StackedPositionAt(0), slider)
{
}