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Remove Size override from OsuPlayfield
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parent
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commit
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@ -27,21 +27,8 @@ namespace osu.Game.Rulesets.Osu.UI
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public static readonly Vector2 BASE_SIZE = new Vector2(512, 384);
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public override Vector2 Size
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{
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get
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{
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if (Parent == null)
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return Vector2.Zero;
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var parentSize = Parent.DrawSize;
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var aspectSize = parentSize.X * 0.75f < parentSize.Y ? new Vector2(parentSize.X, parentSize.X * 0.75f) : new Vector2(parentSize.Y * 4f / 3f, parentSize.Y);
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return new Vector2(aspectSize.X / parentSize.X, aspectSize.Y / parentSize.Y) * base.Size;
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}
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}
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public OsuPlayfield() : base(BASE_SIZE.X)
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public OsuPlayfield()
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: base(BASE_SIZE.X)
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{
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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@ -50,7 +50,11 @@ namespace osu.Game.Rulesets.Osu.UI
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protected override FramedReplayInputHandler CreateReplayInputHandler(Replay replay) => new OsuReplayInputHandler(replay);
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protected override Vector2 GetPlayfieldAspectAdjust() => new Vector2(0.75f);
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protected override Vector2 GetPlayfieldAspectAdjust()
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{
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var aspectSize = DrawSize.X * 0.75f < DrawSize.Y ? new Vector2(DrawSize.X, DrawSize.X * 0.75f) : new Vector2(DrawSize.Y * 4f / 3f, DrawSize.Y);
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return new Vector2(aspectSize.X / DrawSize.X, aspectSize.Y / DrawSize.Y) * 0.75f;
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}
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protected override CursorContainer CreateCursor() => new GameplayCursor();
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}
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