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Fix HR not properly applying to sliders
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@ -22,8 +22,11 @@ namespace osu.Game.Rulesets.Osu.Mods
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if (slider == null)
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return;
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slider.HeadCircle.Position = new Vector2(slider.HeadCircle.Position.X, OsuPlayfield.BASE_SIZE.Y - slider.HeadCircle.Position.Y);
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slider.TailCircle.Position = new Vector2(slider.TailCircle.Position.X, OsuPlayfield.BASE_SIZE.Y - slider.TailCircle.Position.Y);
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var newControlPoints = new List<Vector2>();
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slider.ControlPoints.ForEach(c => newControlPoints.Add(new Vector2(c.X, OsuPlayfield.BASE_SIZE.Y - c.Y)));
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slider.ControlPoints.ForEach(c => newControlPoints.Add(new Vector2(c.X, -c.Y)));
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slider.ControlPoints = newControlPoints;
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slider.Curve?.Calculate(); // Recalculate the slider curve
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