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mirror of https://github.com/ppy/osu.git synced 2024-09-22 04:07:25 +08:00
osu-lazer/osu.Game.Rulesets.Osu
2018-01-04 20:16:10 +09:00
..
Beatmaps And then everything became one 2017-09-19 16:06:58 +09:00
Edit Make editor discard approach circles 2017-12-22 22:16:54 +09:00
Judgements move HitResult in Scoring namespace to replace HitCount 2017-12-30 21:23:18 +01:00
Mods Remove unnecessary new event 2017-12-30 14:46:44 +09:00
Objects Add a better slider "hit" state fade out animation 2018-01-04 20:16:10 +09:00
OsuDifficulty Make HitObjects construct nested hit objects 2017-12-22 21:42:54 +09:00
Properties Standardise AssemblyInfos 2017-10-14 15:02:20 +09:00
Replays move HitResult in Scoring namespace to replace HitCount 2017-12-30 21:23:18 +01:00
Scoring move HitResult in Scoring namespace to replace HitCount 2017-12-30 21:23:18 +01:00
Tests crop slider length to not go out of bounds on small screens/ratios 2018-01-02 17:10:05 +01:00
UI fix circles and slider sequences 2017-12-27 21:12:02 +01:00
app.config Update app config for rulesets 2017-10-19 14:59:11 +09:00
OpenTK.dll.config Update all dependencies in line with framework 2017-09-13 20:25:40 +09:00
osu.Game.Rulesets.Osu.csproj extended hitobject tests 2018-01-01 11:55:30 +01:00
OsuInputManager.cs Apply changes in line with framework input adjustments 2017-12-07 13:16:59 +09:00
OsuRuleset.cs add Spinner Count to BeatmapInfoWedge 2017-12-14 19:55:15 +01:00
packages.config Use a non-broken opentk library 2017-12-29 15:42:51 +09:00