mirror of
https://github.com/ppy/osu.git
synced 2026-05-19 02:29:53 +08:00
Compare commits
875 Commits
@@ -15,7 +15,7 @@
|
||||
]
|
||||
},
|
||||
"jetbrains.resharper.globaltools": {
|
||||
"version": "2020.2.4",
|
||||
"version": "2020.3.2",
|
||||
"commands": [
|
||||
"jb"
|
||||
]
|
||||
|
||||
+15
-7
@@ -16,9 +16,9 @@
|
||||
<EmbeddedResource Include="Resources\**\*.*" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Code Analysis">
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.3.1" PrivateAssets="All" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.3.2" PrivateAssets="All" />
|
||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\BannedSymbols.txt" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.FxCopAnalyzers" Version="3.3.1" PrivateAssets="All" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.FxCopAnalyzers" Version="3.3.2" PrivateAssets="All" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Code Analysis">
|
||||
<CodeAnalysisRuleSet>$(MSBuildThisFileDirectory)CodeAnalysis\osu.ruleset</CodeAnalysisRuleSet>
|
||||
@@ -28,9 +28,17 @@
|
||||
<NoWarn>$(NoWarn);CS1591</NoWarn>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<!-- DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway.
|
||||
This is required due to https://github.com/NuGet/Home/issues/5740 -->
|
||||
<NoWarn>$(NoWarn);NU1701</NoWarn>
|
||||
<!--
|
||||
NU1701:
|
||||
DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway.
|
||||
This is required due to https://github.com/NuGet/Home/issues/5740
|
||||
|
||||
CA9998:
|
||||
Microsoft.CodeAnalysis.FxCopAnalyzers has been deprecated.
|
||||
The entire package will be able to be removed after migrating to .NET 5,
|
||||
as analysers are shipped as part of the .NET 5 SDK anyway.
|
||||
-->
|
||||
<NoWarn>$(NoWarn);NU1701;CA9998</NoWarn>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Nuget">
|
||||
<IsPackable>false</IsPackable>
|
||||
@@ -40,7 +48,7 @@
|
||||
<RepositoryUrl>https://github.com/ppy/osu</RepositoryUrl>
|
||||
<PackageReleaseNotes>Automated release.</PackageReleaseNotes>
|
||||
<Company>ppy Pty Ltd</Company>
|
||||
<Copyright>Copyright (c) 2020 ppy Pty Ltd</Copyright>
|
||||
<Copyright>Copyright (c) 2021 ppy Pty Ltd</Copyright>
|
||||
<PackageTags>osu game</PackageTags>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
||||
+29
-27
@@ -1,27 +1,27 @@
|
||||
GEM
|
||||
remote: https://rubygems.org/
|
||||
specs:
|
||||
CFPropertyList (3.0.2)
|
||||
CFPropertyList (3.0.3)
|
||||
addressable (2.7.0)
|
||||
public_suffix (>= 2.0.2, < 5.0)
|
||||
atomos (0.1.3)
|
||||
aws-eventstream (1.1.0)
|
||||
aws-partitions (1.354.0)
|
||||
aws-sdk-core (3.104.3)
|
||||
aws-partitions (1.413.0)
|
||||
aws-sdk-core (3.110.0)
|
||||
aws-eventstream (~> 1, >= 1.0.2)
|
||||
aws-partitions (~> 1, >= 1.239.0)
|
||||
aws-sigv4 (~> 1.1)
|
||||
jmespath (~> 1.0)
|
||||
aws-sdk-kms (1.36.0)
|
||||
aws-sdk-core (~> 3, >= 3.99.0)
|
||||
aws-sdk-kms (1.40.0)
|
||||
aws-sdk-core (~> 3, >= 3.109.0)
|
||||
aws-sigv4 (~> 1.1)
|
||||
aws-sdk-s3 (1.78.0)
|
||||
aws-sdk-core (~> 3, >= 3.104.3)
|
||||
aws-sdk-s3 (1.87.0)
|
||||
aws-sdk-core (~> 3, >= 3.109.0)
|
||||
aws-sdk-kms (~> 1)
|
||||
aws-sigv4 (~> 1.1)
|
||||
aws-sigv4 (1.2.1)
|
||||
aws-sigv4 (1.2.2)
|
||||
aws-eventstream (~> 1, >= 1.0.2)
|
||||
babosa (1.0.3)
|
||||
babosa (1.0.4)
|
||||
claide (1.0.3)
|
||||
colored (1.2)
|
||||
colored2 (3.1.2)
|
||||
@@ -29,22 +29,23 @@ GEM
|
||||
highline (~> 1.7.2)
|
||||
declarative (0.0.20)
|
||||
declarative-option (0.1.0)
|
||||
digest-crc (0.6.1)
|
||||
rake (~> 13.0)
|
||||
digest-crc (0.6.3)
|
||||
rake (>= 12.0.0, < 14.0.0)
|
||||
domain_name (0.5.20190701)
|
||||
unf (>= 0.0.5, < 1.0.0)
|
||||
dotenv (2.7.6)
|
||||
emoji_regex (3.0.0)
|
||||
excon (0.76.0)
|
||||
faraday (1.0.1)
|
||||
emoji_regex (3.2.1)
|
||||
excon (0.78.1)
|
||||
faraday (1.2.0)
|
||||
multipart-post (>= 1.2, < 3)
|
||||
faraday-cookie_jar (0.0.6)
|
||||
faraday (>= 0.7.4)
|
||||
ruby2_keywords
|
||||
faraday-cookie_jar (0.0.7)
|
||||
faraday (>= 0.8.0)
|
||||
http-cookie (~> 1.0.0)
|
||||
faraday_middleware (1.0.0)
|
||||
faraday (~> 1.0)
|
||||
fastimage (2.2.0)
|
||||
fastlane (2.156.0)
|
||||
fastimage (2.2.1)
|
||||
fastlane (2.170.0)
|
||||
CFPropertyList (>= 2.3, < 4.0.0)
|
||||
addressable (>= 2.3, < 3.0.0)
|
||||
aws-sdk-s3 (~> 1.0)
|
||||
@@ -96,17 +97,17 @@ GEM
|
||||
google-cloud-core (1.5.0)
|
||||
google-cloud-env (~> 1.0)
|
||||
google-cloud-errors (~> 1.0)
|
||||
google-cloud-env (1.3.3)
|
||||
google-cloud-env (1.4.0)
|
||||
faraday (>= 0.17.3, < 2.0)
|
||||
google-cloud-errors (1.0.1)
|
||||
google-cloud-storage (1.27.0)
|
||||
google-cloud-storage (1.29.2)
|
||||
addressable (~> 2.5)
|
||||
digest-crc (~> 0.4)
|
||||
google-api-client (~> 0.33)
|
||||
google-cloud-core (~> 1.2)
|
||||
googleauth (~> 0.9)
|
||||
mini_mime (~> 1.0)
|
||||
googleauth (0.13.1)
|
||||
googleauth (0.14.0)
|
||||
faraday (>= 0.17.3, < 2.0)
|
||||
jwt (>= 1.4, < 3.0)
|
||||
memoist (~> 0.16)
|
||||
@@ -118,10 +119,10 @@ GEM
|
||||
domain_name (~> 0.5)
|
||||
httpclient (2.8.3)
|
||||
jmespath (1.4.0)
|
||||
json (2.3.1)
|
||||
jwt (2.2.1)
|
||||
json (2.5.1)
|
||||
jwt (2.2.2)
|
||||
memoist (0.16.2)
|
||||
mini_magick (4.10.1)
|
||||
mini_magick (4.11.0)
|
||||
mini_mime (1.0.2)
|
||||
mini_portile2 (2.4.0)
|
||||
multi_json (1.15.0)
|
||||
@@ -132,14 +133,15 @@ GEM
|
||||
mini_portile2 (~> 2.4.0)
|
||||
os (1.1.1)
|
||||
plist (3.5.0)
|
||||
public_suffix (4.0.5)
|
||||
rake (13.0.1)
|
||||
public_suffix (4.0.6)
|
||||
rake (13.0.3)
|
||||
representable (3.0.4)
|
||||
declarative (< 0.1.0)
|
||||
declarative-option (< 0.2.0)
|
||||
uber (< 0.2.0)
|
||||
retriable (3.1.2)
|
||||
rouge (2.0.7)
|
||||
ruby2_keywords (0.0.2)
|
||||
rubyzip (2.3.0)
|
||||
security (0.1.3)
|
||||
signet (0.14.0)
|
||||
@@ -168,7 +170,7 @@ GEM
|
||||
unf_ext (0.0.7.7)
|
||||
unicode-display_width (1.7.0)
|
||||
word_wrap (1.0.0)
|
||||
xcodeproj (1.18.0)
|
||||
xcodeproj (1.19.0)
|
||||
CFPropertyList (>= 2.3.3, < 4.0)
|
||||
atomos (~> 0.1.3)
|
||||
claide (>= 1.0.2, < 2.0)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
Copyright (c) 2020 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Copyright (c) 2021 ppy Pty Ltd <contact@ppy.sh>.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
||||
+60
-13
@@ -1,21 +1,68 @@
|
||||
clone_depth: 1
|
||||
version: '{build}'
|
||||
image: Visual Studio 2019
|
||||
dotnet_csproj:
|
||||
patch: true
|
||||
file: 'osu.Game\osu.Game.csproj' # Use wildcard when it's able to exclude Xamarin projects
|
||||
version: $(APPVEYOR_REPO_TAG_NAME)
|
||||
before_build:
|
||||
- ps: dotnet --info # Useful when version mismatch between CI and local
|
||||
- ps: nuget restore -verbosity quiet # Only nuget.exe knows both new (.NET Core) and old (Xamarin) projects
|
||||
test: off
|
||||
skip_non_tags: true
|
||||
configuration: Release
|
||||
build:
|
||||
project: build\Desktop.proj # Skipping Xamarin Release that's slow and covered by fastlane
|
||||
parallel: true
|
||||
verbosity: minimal
|
||||
publish_nuget: true
|
||||
|
||||
environment:
|
||||
matrix:
|
||||
- job_name: osu-game
|
||||
- job_name: osu-ruleset
|
||||
job_depends_on: osu-game
|
||||
- job_name: taiko-ruleset
|
||||
job_depends_on: osu-game
|
||||
- job_name: catch-ruleset
|
||||
job_depends_on: osu-game
|
||||
- job_name: mania-ruleset
|
||||
job_depends_on: osu-game
|
||||
|
||||
nuget:
|
||||
project_feed: true
|
||||
|
||||
for:
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- job_name: osu-game
|
||||
build_script:
|
||||
- cmd: dotnet pack osu.Game\osu.Game.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- job_name: osu-ruleset
|
||||
build_script:
|
||||
- cmd: dotnet remove osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj reference osu.Game\osu.Game.csproj
|
||||
- cmd: dotnet add osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
|
||||
- cmd: dotnet pack osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- job_name: taiko-ruleset
|
||||
build_script:
|
||||
- cmd: dotnet remove osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj reference osu.Game\osu.Game.csproj
|
||||
- cmd: dotnet add osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
|
||||
- cmd: dotnet pack osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- job_name: catch-ruleset
|
||||
build_script:
|
||||
- cmd: dotnet remove osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj reference osu.Game\osu.Game.csproj
|
||||
- cmd: dotnet add osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
|
||||
- cmd: dotnet pack osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- job_name: mania-ruleset
|
||||
build_script:
|
||||
- cmd: dotnet remove osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj reference osu.Game\osu.Game.csproj
|
||||
- cmd: dotnet add osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
|
||||
- cmd: dotnet pack osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||
|
||||
artifacts:
|
||||
- path: '**\*.nupkg'
|
||||
|
||||
deploy:
|
||||
- provider: Environment
|
||||
name: nuget
|
||||
name: nuget
|
||||
+1
-1
@@ -52,6 +52,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.1214.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.106.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
||||
@@ -1,18 +1,32 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Android.App;
|
||||
using Android.Content;
|
||||
using Android.Content.PM;
|
||||
using Android.Net;
|
||||
using Android.OS;
|
||||
using Android.Provider;
|
||||
using Android.Views;
|
||||
using osu.Framework.Android;
|
||||
|
||||
namespace osu.Android
|
||||
{
|
||||
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullUser, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = false)]
|
||||
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullUser, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = false, LaunchMode = LaunchMode.SingleInstance)]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osz", DataHost = "*", DataMimeType = "*/*")]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osk", DataHost = "*", DataMimeType = "*/*")]
|
||||
[IntentFilter(new[] { Intent.ActionSend }, Categories = new[] { Intent.CategoryDefault }, DataMimeTypes = new[] { "application/zip", "application/octet-stream" })]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryBrowsable, Intent.CategoryDefault }, DataSchemes = new[] { "osu", "osump" })]
|
||||
public class OsuGameActivity : AndroidGameActivity
|
||||
{
|
||||
protected override Framework.Game CreateGame() => new OsuGameAndroid(this);
|
||||
private static readonly string[] osu_url_schemes = { "osu", "osump" };
|
||||
|
||||
private OsuGameAndroid game;
|
||||
|
||||
protected override Framework.Game CreateGame() => game = new OsuGameAndroid(this);
|
||||
|
||||
protected override void OnCreate(Bundle savedInstanceState)
|
||||
{
|
||||
@@ -23,8 +37,60 @@ namespace osu.Android
|
||||
|
||||
base.OnCreate(savedInstanceState);
|
||||
|
||||
// OnNewIntent() only fires for an activity if it's *re-launched* while it's on top of the activity stack.
|
||||
// on first launch we still have to fire manually.
|
||||
// reference: https://developer.android.com/reference/android/app/Activity#onNewIntent(android.content.Intent)
|
||||
handleIntent(Intent);
|
||||
|
||||
Window.AddFlags(WindowManagerFlags.Fullscreen);
|
||||
Window.AddFlags(WindowManagerFlags.KeepScreenOn);
|
||||
}
|
||||
|
||||
protected override void OnNewIntent(Intent intent) => handleIntent(intent);
|
||||
|
||||
private void handleIntent(Intent intent)
|
||||
{
|
||||
switch (intent.Action)
|
||||
{
|
||||
case Intent.ActionDefault:
|
||||
if (intent.Scheme == ContentResolver.SchemeContent)
|
||||
handleImportFromUri(intent.Data);
|
||||
else if (osu_url_schemes.Contains(intent.Scheme))
|
||||
game.HandleLink(intent.DataString);
|
||||
break;
|
||||
|
||||
case Intent.ActionSend:
|
||||
{
|
||||
var content = intent.ClipData?.GetItemAt(0);
|
||||
if (content != null)
|
||||
handleImportFromUri(content.Uri);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void handleImportFromUri(Uri uri) => Task.Factory.StartNew(async () =>
|
||||
{
|
||||
// there are more performant overloads of this method, but this one is the most backwards-compatible
|
||||
// (dates back to API 1).
|
||||
var cursor = ContentResolver?.Query(uri, null, null, null, null);
|
||||
|
||||
if (cursor == null)
|
||||
return;
|
||||
|
||||
cursor.MoveToFirst();
|
||||
|
||||
var filenameColumn = cursor.GetColumnIndex(OpenableColumns.DisplayName);
|
||||
string filename = cursor.GetString(filenameColumn);
|
||||
|
||||
// SharpCompress requires archive streams to be seekable, which the stream opened by
|
||||
// OpenInputStream() seems to not necessarily be.
|
||||
// copy to an arbitrary-access memory stream to be able to proceed with the import.
|
||||
var copy = new MemoryStream();
|
||||
using (var stream = ContentResolver.OpenInputStream(uri))
|
||||
await stream.CopyToAsync(copy);
|
||||
|
||||
await game.Import(copy, filename);
|
||||
}, TaskCreationOptions.LongRunning);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Users;
|
||||
@@ -26,18 +27,20 @@ namespace osu.Desktop
|
||||
[Resolved]
|
||||
private IBindable<RulesetInfo> ruleset { get; set; }
|
||||
|
||||
private Bindable<User> user;
|
||||
private IBindable<User> user;
|
||||
|
||||
private readonly IBindable<UserStatus> status = new Bindable<UserStatus>();
|
||||
private readonly IBindable<UserActivity> activity = new Bindable<UserActivity>();
|
||||
|
||||
private readonly Bindable<DiscordRichPresenceMode> privacyMode = new Bindable<DiscordRichPresenceMode>();
|
||||
|
||||
private readonly RichPresence presence = new RichPresence
|
||||
{
|
||||
Assets = new Assets { LargeImageKey = "osu_logo_lazer", }
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IAPIProvider provider)
|
||||
private void load(IAPIProvider provider, OsuConfigManager config)
|
||||
{
|
||||
client = new DiscordRpcClient(client_id)
|
||||
{
|
||||
@@ -51,6 +54,8 @@ namespace osu.Desktop
|
||||
|
||||
client.OnError += (_, e) => Logger.Log($"An error occurred with Discord RPC Client: {e.Code} {e.Message}", LoggingTarget.Network);
|
||||
|
||||
config.BindWith(OsuSetting.DiscordRichPresence, privacyMode);
|
||||
|
||||
(user = provider.LocalUser.GetBoundCopy()).BindValueChanged(u =>
|
||||
{
|
||||
status.UnbindBindings();
|
||||
@@ -63,6 +68,7 @@ namespace osu.Desktop
|
||||
ruleset.BindValueChanged(_ => updateStatus());
|
||||
status.BindValueChanged(_ => updateStatus());
|
||||
activity.BindValueChanged(_ => updateStatus());
|
||||
privacyMode.BindValueChanged(_ => updateStatus());
|
||||
|
||||
client.Initialize();
|
||||
}
|
||||
@@ -78,7 +84,7 @@ namespace osu.Desktop
|
||||
if (!client.IsInitialized)
|
||||
return;
|
||||
|
||||
if (status.Value is UserStatusOffline)
|
||||
if (status.Value is UserStatusOffline || privacyMode.Value == DiscordRichPresenceMode.Off)
|
||||
{
|
||||
client.ClearPresence();
|
||||
return;
|
||||
@@ -96,7 +102,10 @@ namespace osu.Desktop
|
||||
}
|
||||
|
||||
// update user information
|
||||
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.Ranks.Global > 0 ? $" (rank #{user.Value.Statistics.Ranks.Global:N0})" : string.Empty);
|
||||
if (privacyMode.Value == DiscordRichPresenceMode.Limited)
|
||||
presence.Assets.LargeImageText = string.Empty;
|
||||
else
|
||||
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.Ranks.Global > 0 ? $" (rank #{user.Value.Statistics.Ranks.Global:N0})" : string.Empty);
|
||||
|
||||
// update ruleset
|
||||
presence.Assets.SmallImageKey = ruleset.Value.ID <= 3 ? $"mode_{ruleset.Value.ID}" : "mode_custom";
|
||||
@@ -137,7 +146,7 @@ namespace osu.Desktop
|
||||
return edit.Beatmap.ToString();
|
||||
|
||||
case UserActivity.InLobby lobby:
|
||||
return lobby.Room.Name.Value;
|
||||
return privacyMode.Value == DiscordRichPresenceMode.Limited ? string.Empty : lobby.Room.Name.Value;
|
||||
}
|
||||
|
||||
return string.Empty;
|
||||
|
||||
@@ -26,9 +26,11 @@ namespace osu.Desktop.Overlays
|
||||
|
||||
Alpha = 0;
|
||||
|
||||
FillFlowContainer mainFill;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
mainFill = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
@@ -55,23 +57,30 @@ namespace osu.Desktop.Overlays
|
||||
},
|
||||
}
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Font = OsuFont.Numeric.With(size: 12),
|
||||
Colour = colours.Yellow,
|
||||
Text = @"Development Build"
|
||||
},
|
||||
new Sprite
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Texture = textures.Get(@"Menu/dev-build-footer"),
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (!game.IsDeployedBuild)
|
||||
{
|
||||
mainFill.AddRange(new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Font = OsuFont.Numeric.With(size: 12),
|
||||
Colour = colours.Yellow,
|
||||
Text = @"Development Build"
|
||||
},
|
||||
new Sprite
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Texture = textures.Get(@"Menu/dev-build-footer"),
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description>A free-to-win rhythm game. Rhythm is just a *click* away!</description>
|
||||
<releaseNotes>testing</releaseNotes>
|
||||
<copyright>Copyright (c) 2020 ppy Pty Ltd</copyright>
|
||||
<copyright>Copyright (c) 2021 ppy Pty Ltd</copyright>
|
||||
<language>en-AU</language>
|
||||
</metadata>
|
||||
<files>
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
||||
@@ -59,8 +59,8 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
base.ApplySettings(difficulty);
|
||||
|
||||
difficulty.CircleSize = CircleSize.Value;
|
||||
difficulty.ApproachRate = ApproachRate.Value;
|
||||
ApplySetting(CircleSize, cs => difficulty.CircleSize = cs);
|
||||
ApplySetting(ApproachRate, ar => difficulty.ApproachRate = ar);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,10 +2,10 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Catch.Replays;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Scoring;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
@@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
private readonly CatchPlayfield playfield;
|
||||
|
||||
public CatchReplayRecorder(Replay target, CatchPlayfield playfield)
|
||||
public CatchReplayRecorder(Score target, CatchPlayfield playfield)
|
||||
: base(target)
|
||||
{
|
||||
this.playfield = playfield;
|
||||
|
||||
@@ -13,6 +13,7 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
@@ -31,7 +32,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new CatchFramedReplayInputHandler(replay);
|
||||
|
||||
protected override ReplayRecorder CreateReplayRecorder(Replay replay) => new CatchReplayRecorder(replay, (CatchPlayfield)Playfield);
|
||||
protected override ReplayRecorder CreateReplayRecorder(Score score) => new CatchReplayRecorder(score, (CatchPlayfield)Playfield);
|
||||
|
||||
protected override Playfield CreatePlayfield() => new CatchPlayfield(Beatmap.BeatmapInfo.BaseDifficulty, CreateDrawableRepresentation);
|
||||
|
||||
|
||||
@@ -5,6 +5,13 @@
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>catch the fruit. to the beat.</Description>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Label="Nuget">
|
||||
<Title>osu!catch</Title>
|
||||
<PackageId>ppy.osu.Game.Rulesets.Catch</PackageId>
|
||||
<IsPackable>true</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
@@ -355,7 +355,11 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
protected override bool PauseOnFocusLost => false;
|
||||
|
||||
public ScoreAccessibleReplayPlayer(Score score)
|
||||
: base(score, false, false)
|
||||
: base(score, new PlayerConfiguration
|
||||
{
|
||||
AllowPause = false,
|
||||
ShowResults = false,
|
||||
})
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
@@ -176,7 +176,11 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
protected override bool PauseOnFocusLost => false;
|
||||
|
||||
public ScoreAccessibleReplayPlayer(Score score)
|
||||
: base(score, false, false)
|
||||
: base(score, new PlayerConfiguration
|
||||
{
|
||||
AllowPause = false,
|
||||
ShowResults = false,
|
||||
})
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
||||
@@ -5,11 +5,11 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Animations;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
{
|
||||
@@ -56,31 +56,30 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
|
||||
(animation as IFramedAnimation)?.GotoFrame(0);
|
||||
|
||||
this.FadeInFromZero(20, Easing.Out)
|
||||
.Then().Delay(160)
|
||||
.FadeOutFromOne(40, Easing.In);
|
||||
|
||||
switch (result)
|
||||
{
|
||||
case HitResult.None:
|
||||
break;
|
||||
|
||||
case HitResult.Miss:
|
||||
animation.ScaleTo(1.6f);
|
||||
animation.ScaleTo(1, 100, Easing.In);
|
||||
|
||||
animation.MoveTo(Vector2.Zero);
|
||||
animation.MoveToOffset(new Vector2(0, 100), 800, Easing.InQuint);
|
||||
animation.ScaleTo(1.2f).Then().ScaleTo(1, 100, Easing.Out);
|
||||
|
||||
animation.RotateTo(0);
|
||||
animation.RotateTo(40, 800, Easing.InQuint);
|
||||
|
||||
this.FadeOutFromOne(800);
|
||||
animation.RotateTo(RNG.NextSingle(-5.73f, 5.73f), 100, Easing.Out);
|
||||
break;
|
||||
|
||||
default:
|
||||
animation.ScaleTo(0.8f);
|
||||
animation.ScaleTo(1, 250, Easing.OutElastic);
|
||||
|
||||
animation.Delay(50).ScaleTo(0.75f, 250);
|
||||
|
||||
this.Delay(50).FadeOut(200);
|
||||
animation.ScaleTo(0.8f)
|
||||
.Then().ScaleTo(1, 40)
|
||||
// this is actually correct to match stable; there were overlapping transforms.
|
||||
.Then().ScaleTo(0.85f)
|
||||
.Then().ScaleTo(0.7f, 40)
|
||||
.Then().Delay(100)
|
||||
.Then().ScaleTo(0.4f, 40, Easing.In);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,6 +23,7 @@ using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
@@ -132,6 +133,6 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay);
|
||||
|
||||
protected override ReplayRecorder CreateReplayRecorder(Replay replay) => new ManiaReplayRecorder(replay);
|
||||
protected override ReplayRecorder CreateReplayRecorder(Score score) => new ManiaReplayRecorder(score);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,18 +2,18 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Mania.Replays;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Scoring;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
public class ManiaReplayRecorder : ReplayRecorder<ManiaAction>
|
||||
{
|
||||
public ManiaReplayRecorder(Replay replay)
|
||||
: base(replay)
|
||||
public ManiaReplayRecorder(Score score)
|
||||
: base(score)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -5,6 +5,13 @@
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>smash the keys. to the beat.</Description>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Label="Nuget">
|
||||
<Title>osu!mania</Title>
|
||||
<PackageId>ppy.osu.Game.Rulesets.Mania</PackageId>
|
||||
<IsPackable>true</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
@@ -1,13 +1,17 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
@@ -18,8 +22,23 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
public void TestNoAdjustment() => CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new OsuModDifficultyAdjust(),
|
||||
Beatmap = new Beatmap
|
||||
{
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 8
|
||||
}
|
||||
},
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new HitCircle { StartTime = 1000 },
|
||||
new HitCircle { StartTime = 2000 }
|
||||
}
|
||||
},
|
||||
Autoplay = true,
|
||||
PassCondition = checkSomeHit
|
||||
PassCondition = () => checkSomeHit() && checkObjectsScale(0.29f)
|
||||
});
|
||||
|
||||
[Test]
|
||||
|
||||
@@ -74,7 +74,11 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
private readonly bool userHasCustomColours;
|
||||
|
||||
public ExposedPlayer(bool userHasCustomColours)
|
||||
: base(false, false)
|
||||
: base(new PlayerConfiguration
|
||||
{
|
||||
AllowPause = false,
|
||||
ShowResults = false,
|
||||
})
|
||||
{
|
||||
this.userHasCustomColours = userHasCustomColours;
|
||||
}
|
||||
|
||||
@@ -439,7 +439,11 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
protected override bool PauseOnFocusLost => false;
|
||||
|
||||
public ScoreAccessibleReplayPlayer(Score score)
|
||||
: base(score, false, false)
|
||||
: base(score, new PlayerConfiguration
|
||||
{
|
||||
AllowPause = false,
|
||||
ShowResults = false,
|
||||
})
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
@@ -378,7 +378,11 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
protected override bool PauseOnFocusLost => false;
|
||||
|
||||
public ScoreAccessibleReplayPlayer(Score score)
|
||||
: base(score, false, false)
|
||||
: base(score, new PlayerConfiguration
|
||||
{
|
||||
AllowPause = false,
|
||||
ShowResults = false,
|
||||
})
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
||||
@@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
double multiplier = 1.12; // This is being adjusted to keep the final pp value scaled around what it used to be when changing things
|
||||
|
||||
if (mods.Any(m => m is OsuModNoFail))
|
||||
multiplier *= 0.90;
|
||||
multiplier *= Math.Max(0.90, 1.0 - 0.02 * countMiss);
|
||||
|
||||
if (mods.Any(m => m is OsuModSpunOut))
|
||||
multiplier *= 1.0 - Math.Pow((double)Attributes.SpinnerCount / totalHits, 0.85);
|
||||
@@ -104,7 +104,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
if (Attributes.ApproachRate > 10.33)
|
||||
approachRateFactor += 0.4 * (Attributes.ApproachRate - 10.33);
|
||||
else if (Attributes.ApproachRate < 8.0)
|
||||
approachRateFactor += 0.1 * (8.0 - Attributes.ApproachRate);
|
||||
approachRateFactor += 0.01 * (8.0 - Attributes.ApproachRate);
|
||||
|
||||
aimValue *= 1.0 + Math.Min(approachRateFactor, approachRateFactor * (totalHits / 1000.0));
|
||||
|
||||
|
||||
@@ -157,10 +157,16 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
|
||||
foreach (var h in hitObjects)
|
||||
{
|
||||
h.Position = new Vector2(
|
||||
quad.TopLeft.X + (h.X - quad.TopLeft.X) / quad.Width * (quad.Width + scale.X),
|
||||
quad.TopLeft.Y + (h.Y - quad.TopLeft.Y) / quad.Height * (quad.Height + scale.Y)
|
||||
);
|
||||
var newPosition = h.Position;
|
||||
|
||||
// guard against no-ops and NaN.
|
||||
if (scale.X != 0 && quad.Width > 0)
|
||||
newPosition.X = quad.TopLeft.X + (h.X - quad.TopLeft.X) / quad.Width * (quad.Width + scale.X);
|
||||
|
||||
if (scale.Y != 0 && quad.Height > 0)
|
||||
newPosition.Y = quad.TopLeft.Y + (h.Y - quad.TopLeft.Y) / quad.Height * (quad.Height + scale.Y);
|
||||
|
||||
h.Position = newPosition;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -59,8 +59,8 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
base.ApplySettings(difficulty);
|
||||
|
||||
difficulty.CircleSize = CircleSize.Value;
|
||||
difficulty.ApproachRate = ApproachRate.Value;
|
||||
ApplySetting(CircleSize, cs => difficulty.CircleSize = cs);
|
||||
ApplySetting(ApproachRate, ar => difficulty.ApproachRate = ar);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
var destination = e.MousePosition;
|
||||
|
||||
FlashlightPosition = Interpolation.ValueAt(
|
||||
Math.Clamp(Clock.ElapsedFrameTime, 0, follow_delay), position, destination, 0, follow_delay, Easing.Out);
|
||||
Math.Min(Math.Abs(Clock.ElapsedFrameTime), follow_delay), position, destination, 0, follow_delay, Easing.Out);
|
||||
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
@@ -20,17 +20,14 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
private double lastTrailTime;
|
||||
private IBindable<float> cursorSize;
|
||||
|
||||
public LegacyCursorTrail()
|
||||
{
|
||||
Blending = BlendingParameters.Additive;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(ISkinSource skin, OsuConfigManager config)
|
||||
{
|
||||
Texture = skin.GetTexture("cursortrail");
|
||||
disjointTrail = skin.GetTexture("cursormiddle") == null;
|
||||
|
||||
Blending = !disjointTrail ? BlendingParameters.Additive : BlendingParameters.Inherit;
|
||||
|
||||
if (Texture != null)
|
||||
{
|
||||
// stable "magic ratio". see OsuPlayfieldAdjustmentContainer for full explanation.
|
||||
|
||||
@@ -14,6 +14,7 @@ using osu.Game.Rulesets.Osu.Configuration;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Replays;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osuTK;
|
||||
|
||||
@@ -44,7 +45,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
|
||||
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new OsuFramedReplayInputHandler(replay);
|
||||
|
||||
protected override ReplayRecorder CreateReplayRecorder(Replay replay) => new OsuReplayRecorder(replay);
|
||||
protected override ReplayRecorder CreateReplayRecorder(Score score) => new OsuReplayRecorder(score);
|
||||
|
||||
public override double GameplayStartTime
|
||||
{
|
||||
|
||||
@@ -2,18 +2,18 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Osu.Replays;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Scoring;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.UI
|
||||
{
|
||||
public class OsuReplayRecorder : ReplayRecorder<OsuAction>
|
||||
{
|
||||
public OsuReplayRecorder(Replay replay)
|
||||
: base(replay)
|
||||
public OsuReplayRecorder(Score score)
|
||||
: base(score)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -5,6 +5,13 @@
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>click the circles. to the beat.</Description>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Label="Nuget">
|
||||
<Title>osu!standard</Title>
|
||||
<PackageId>ppy.osu.Game.Rulesets.Osu</PackageId>
|
||||
<IsPackable>true</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
@@ -25,16 +25,22 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
|
||||
private ScrollingHitObjectContainer hitObjectContainer;
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUp()
|
||||
=> AddStep("create SHOC", () => Child = hitObjectContainer = new ScrollingHitObjectContainer
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Child = hitObjectContainer = new ScrollingHitObjectContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 200,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Clock = new FramedClock(new StopwatchClock())
|
||||
});
|
||||
};
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUp()
|
||||
=> AddStep("clear SHOC", () => hitObjectContainer.Clear(false));
|
||||
|
||||
protected void AddHitObject(DrawableHitObject hitObject)
|
||||
=> AddStep("add to SHOC", () => hitObjectContainer.Add(hitObject));
|
||||
|
||||
@@ -23,6 +23,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
[TestCase("sample-to-type-conversions")]
|
||||
[TestCase("slider-conversion-v6")]
|
||||
[TestCase("slider-conversion-v14")]
|
||||
[TestCase("slider-generating-drumroll-2")]
|
||||
public void Test(string name) => base.Test(name);
|
||||
|
||||
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
||||
|
||||
@@ -12,12 +12,13 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
[Test]
|
||||
public void TestApplyNewBarLine()
|
||||
{
|
||||
DrawableBarLine barLine = new DrawableBarLine(PrepareObject(new BarLine
|
||||
DrawableBarLine barLine = new DrawableBarLine();
|
||||
|
||||
AddStep("apply new bar line", () => barLine.Apply(PrepareObject(new BarLine
|
||||
{
|
||||
StartTime = 400,
|
||||
Major = true
|
||||
}));
|
||||
|
||||
}), null));
|
||||
AddHitObject(barLine);
|
||||
RemoveHitObject(barLine);
|
||||
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Tests
|
||||
{
|
||||
public class TestSceneDrumRollApplication : HitObjectApplicationTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestApplyNewDrumRoll()
|
||||
{
|
||||
var drumRoll = new DrawableDrumRoll();
|
||||
|
||||
AddStep("apply new drum roll", () => drumRoll.Apply(PrepareObject(new DrumRoll
|
||||
{
|
||||
StartTime = 300,
|
||||
Duration = 500,
|
||||
IsStrong = false,
|
||||
TickRate = 2
|
||||
}), null));
|
||||
|
||||
AddHitObject(drumRoll);
|
||||
RemoveHitObject(drumRoll);
|
||||
|
||||
AddStep("apply new drum roll", () => drumRoll.Apply(PrepareObject(new DrumRoll
|
||||
{
|
||||
StartTime = 150,
|
||||
Duration = 400,
|
||||
IsStrong = true,
|
||||
TickRate = 16
|
||||
}), null));
|
||||
|
||||
AddHitObject(drumRoll);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Tests
|
||||
{
|
||||
public class TestSceneHitApplication : HitObjectApplicationTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestApplyNewHit()
|
||||
{
|
||||
var hit = new DrawableHit();
|
||||
|
||||
AddStep("apply new hit", () => hit.Apply(PrepareObject(new Hit
|
||||
{
|
||||
Type = HitType.Rim,
|
||||
IsStrong = false,
|
||||
StartTime = 300
|
||||
}), null));
|
||||
|
||||
AddHitObject(hit);
|
||||
RemoveHitObject(hit);
|
||||
|
||||
AddStep("apply new hit", () => hit.Apply(PrepareObject(new Hit
|
||||
{
|
||||
Type = HitType.Centre,
|
||||
IsStrong = true,
|
||||
StartTime = 500
|
||||
}), null));
|
||||
|
||||
AddHitObject(hit);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Audio;
|
||||
@@ -18,24 +19,33 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
AddAssert("has correct samples", () =>
|
||||
|
||||
var expectedSampleNames = new[]
|
||||
{
|
||||
var names = Player.DrawableRuleset.Playfield.AllHitObjects.OfType<DrawableHit>().Select(h => string.Join(',', h.GetSamples().Select(s => s.Name)));
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
HitSampleInfo.HIT_FINISH,
|
||||
HitSampleInfo.HIT_WHISTLE,
|
||||
HitSampleInfo.HIT_WHISTLE,
|
||||
HitSampleInfo.HIT_WHISTLE,
|
||||
};
|
||||
var actualSampleNames = new List<string>();
|
||||
|
||||
var expected = new[]
|
||||
{
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
HitSampleInfo.HIT_FINISH,
|
||||
HitSampleInfo.HIT_WHISTLE,
|
||||
HitSampleInfo.HIT_WHISTLE,
|
||||
HitSampleInfo.HIT_WHISTLE,
|
||||
};
|
||||
// due to pooling we can't access all samples right away due to object re-use,
|
||||
// so we need to collect as we go.
|
||||
AddStep("collect sample names", () => Player.DrawableRuleset.Playfield.NewResult += (dho, _) =>
|
||||
{
|
||||
if (!(dho is DrawableHit h))
|
||||
return;
|
||||
|
||||
return names.SequenceEqual(expected);
|
||||
actualSampleNames.Add(string.Join(',', h.GetSamples().Select(s => s.Name)));
|
||||
});
|
||||
|
||||
AddUntilStep("all samples collected", () => actualSampleNames.Count == expectedSampleNames.Length);
|
||||
|
||||
AddAssert("samples are correct", () => actualSampleNames.SequenceEqual(expectedSampleNames));
|
||||
}
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TaikoBeatmapConversionTest().GetBeatmap("sample-to-type-conversions");
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
||||
@@ -160,7 +160,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
||||
}
|
||||
}
|
||||
|
||||
private bool shouldConvertSliderToHits(HitObject obj, IBeatmap beatmap, IHasDistance distanceData, out double taikoDuration, out double tickSpacing)
|
||||
private bool shouldConvertSliderToHits(HitObject obj, IBeatmap beatmap, IHasDistance distanceData, out int taikoDuration, out double tickSpacing)
|
||||
{
|
||||
// DO NOT CHANGE OR REFACTOR ANYTHING IN HERE WITHOUT TESTING AGAINST _ALL_ BEATMAPS.
|
||||
// Some of these calculations look redundant, but they are not - extremely small floating point errors are introduced to maintain 1:1 compatibility with stable.
|
||||
@@ -185,7 +185,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
||||
|
||||
// The velocity and duration of the taiko hit object - calculated as the velocity of a drum roll.
|
||||
double taikoVelocity = sliderScoringPointDistance * beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate;
|
||||
taikoDuration = distance / taikoVelocity * beatLength;
|
||||
taikoDuration = (int)(distance / taikoVelocity * beatLength);
|
||||
|
||||
if (isForCurrentRuleset)
|
||||
{
|
||||
@@ -200,7 +200,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
||||
beatLength = timingPoint.BeatLength;
|
||||
|
||||
// If the drum roll is to be split into hit circles, assume the ticks are 1/8 spaced within the duration of one beat
|
||||
tickSpacing = Math.Min(beatLength / beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate, taikoDuration / spans);
|
||||
tickSpacing = Math.Min(beatLength / beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate, (double)taikoDuration / spans);
|
||||
|
||||
return tickSpacing > 0
|
||||
&& distance / osuVelocity * 1000 < 2 * beatLength;
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics;
|
||||
@@ -31,15 +32,26 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
/// </summary>
|
||||
private int rollingHits;
|
||||
|
||||
private Container tickContainer;
|
||||
private readonly Container tickContainer;
|
||||
|
||||
private Color4 colourIdle;
|
||||
private Color4 colourEngaged;
|
||||
|
||||
public DrawableDrumRoll(DrumRoll drumRoll)
|
||||
public DrawableDrumRoll()
|
||||
: this(null)
|
||||
{
|
||||
}
|
||||
|
||||
public DrawableDrumRoll([CanBeNull] DrumRoll drumRoll)
|
||||
: base(drumRoll)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
|
||||
Content.Add(tickContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = float.MinValue
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@@ -47,12 +59,6 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
{
|
||||
colourIdle = colours.YellowDark;
|
||||
colourEngaged = colours.YellowDarker;
|
||||
|
||||
Content.Add(tickContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = float.MinValue
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@@ -68,6 +74,12 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
updateColour();
|
||||
}
|
||||
|
||||
protected override void OnFree()
|
||||
{
|
||||
base.OnFree();
|
||||
rollingHits = 0;
|
||||
}
|
||||
|
||||
protected override void AddNestedHitObject(DrawableHitObject hitObject)
|
||||
{
|
||||
base.AddNestedHitObject(hitObject);
|
||||
@@ -83,7 +95,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
protected override void ClearNestedHitObjects()
|
||||
{
|
||||
base.ClearNestedHitObjects();
|
||||
tickContainer.Clear();
|
||||
tickContainer.Clear(false);
|
||||
}
|
||||
|
||||
protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
|
||||
@@ -114,7 +126,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
|
||||
rollingHits = Math.Clamp(rollingHits, 0, rolling_hits_for_engaged_colour);
|
||||
|
||||
updateColour();
|
||||
updateColour(100);
|
||||
}
|
||||
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
@@ -154,27 +166,34 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
Content.X = DrawHeight / 2;
|
||||
}
|
||||
|
||||
protected override DrawableStrongNestedHit CreateStrongNestedHit(DrumRoll.StrongNestedHit hitObject) => new StrongNestedHit(hitObject, this);
|
||||
protected override DrawableStrongNestedHit CreateStrongNestedHit(DrumRoll.StrongNestedHit hitObject) => new StrongNestedHit(hitObject);
|
||||
|
||||
private void updateColour()
|
||||
private void updateColour(double fadeDuration = 0)
|
||||
{
|
||||
Color4 newColour = Interpolation.ValueAt((float)rollingHits / rolling_hits_for_engaged_colour, colourIdle, colourEngaged, 0, 1);
|
||||
(MainPiece.Drawable as IHasAccentColour)?.FadeAccent(newColour, 100);
|
||||
(MainPiece.Drawable as IHasAccentColour)?.FadeAccent(newColour, fadeDuration);
|
||||
}
|
||||
|
||||
private class StrongNestedHit : DrawableStrongNestedHit
|
||||
public class StrongNestedHit : DrawableStrongNestedHit
|
||||
{
|
||||
public StrongNestedHit(DrumRoll.StrongNestedHit nestedHit, DrawableDrumRoll drumRoll)
|
||||
: base(nestedHit, drumRoll)
|
||||
public new DrawableDrumRoll ParentHitObject => (DrawableDrumRoll)base.ParentHitObject;
|
||||
|
||||
public StrongNestedHit()
|
||||
: this(null)
|
||||
{
|
||||
}
|
||||
|
||||
public StrongNestedHit([CanBeNull] DrumRoll.StrongNestedHit nestedHit)
|
||||
: base(nestedHit)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
if (!MainObject.Judged)
|
||||
if (!ParentHitObject.Judged)
|
||||
return;
|
||||
|
||||
ApplyResult(r => r.Type = MainObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult);
|
||||
ApplyResult(r => r.Type = ParentHitObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult);
|
||||
}
|
||||
|
||||
public override bool OnPressed(TaikoAction action) => false;
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Taiko.Skinning.Default;
|
||||
@@ -16,7 +17,12 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
/// </summary>
|
||||
public HitType JudgementType;
|
||||
|
||||
public DrawableDrumRollTick(DrumRollTick tick)
|
||||
public DrawableDrumRollTick()
|
||||
: this(null)
|
||||
{
|
||||
}
|
||||
|
||||
public DrawableDrumRollTick([CanBeNull] DrumRollTick tick)
|
||||
: base(tick)
|
||||
{
|
||||
FillMode = FillMode.Fit;
|
||||
@@ -61,21 +67,28 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
return UpdateResult(true);
|
||||
}
|
||||
|
||||
protected override DrawableStrongNestedHit CreateStrongNestedHit(DrumRollTick.StrongNestedHit hitObject) => new StrongNestedHit(hitObject, this);
|
||||
protected override DrawableStrongNestedHit CreateStrongNestedHit(DrumRollTick.StrongNestedHit hitObject) => new StrongNestedHit(hitObject);
|
||||
|
||||
private class StrongNestedHit : DrawableStrongNestedHit
|
||||
public class StrongNestedHit : DrawableStrongNestedHit
|
||||
{
|
||||
public StrongNestedHit(DrumRollTick.StrongNestedHit nestedHit, DrawableDrumRollTick tick)
|
||||
: base(nestedHit, tick)
|
||||
public new DrawableDrumRollTick ParentHitObject => (DrawableDrumRollTick)base.ParentHitObject;
|
||||
|
||||
public StrongNestedHit()
|
||||
: this(null)
|
||||
{
|
||||
}
|
||||
|
||||
public StrongNestedHit([CanBeNull] DrumRollTick.StrongNestedHit nestedHit)
|
||||
: base(nestedHit)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
if (!MainObject.Judged)
|
||||
if (!ParentHitObject.Judged)
|
||||
return;
|
||||
|
||||
ApplyResult(r => r.Type = MainObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult);
|
||||
ApplyResult(r => r.Type = ParentHitObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult);
|
||||
}
|
||||
|
||||
public override bool OnPressed(TaikoAction action) => false;
|
||||
|
||||
@@ -5,7 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Audio;
|
||||
@@ -36,29 +36,51 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
|
||||
private bool pressHandledThisFrame;
|
||||
|
||||
private readonly Bindable<HitType> type;
|
||||
private readonly Bindable<HitType> type = new Bindable<HitType>();
|
||||
|
||||
public DrawableHit(Hit hit)
|
||||
: base(hit)
|
||||
public DrawableHit()
|
||||
: this(null)
|
||||
{
|
||||
type = HitObject.TypeBindable.GetBoundCopy();
|
||||
FillMode = FillMode.Fit;
|
||||
|
||||
updateActionsFromType();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
public DrawableHit([CanBeNull] Hit hit)
|
||||
: base(hit)
|
||||
{
|
||||
FillMode = FillMode.Fit;
|
||||
}
|
||||
|
||||
protected override void OnApply()
|
||||
{
|
||||
type.BindTo(HitObject.TypeBindable);
|
||||
type.BindValueChanged(_ =>
|
||||
{
|
||||
updateActionsFromType();
|
||||
|
||||
// will overwrite samples, should only be called on change.
|
||||
// will overwrite samples, should only be called on subsequent changes
|
||||
// after the initial application.
|
||||
updateSamplesFromTypeChange();
|
||||
|
||||
RecreatePieces();
|
||||
});
|
||||
|
||||
// action update also has to happen immediately on application.
|
||||
updateActionsFromType();
|
||||
|
||||
base.OnApply();
|
||||
}
|
||||
|
||||
protected override void OnFree()
|
||||
{
|
||||
base.OnFree();
|
||||
|
||||
type.UnbindFrom(HitObject.TypeBindable);
|
||||
type.UnbindEvents();
|
||||
|
||||
UnproxyContent();
|
||||
|
||||
HitActions = null;
|
||||
HitAction = null;
|
||||
validActionPressed = pressHandledThisFrame = false;
|
||||
}
|
||||
|
||||
private HitSampleInfo[] getRimSamples() => HitObject.Samples.Where(s => s.Name == HitSampleInfo.HIT_CLAP || s.Name == HitSampleInfo.HIT_WHISTLE).ToArray();
|
||||
@@ -228,32 +250,37 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
}
|
||||
}
|
||||
|
||||
protected override DrawableStrongNestedHit CreateStrongNestedHit(Hit.StrongNestedHit hitObject) => new StrongNestedHit(hitObject, this);
|
||||
protected override DrawableStrongNestedHit CreateStrongNestedHit(Hit.StrongNestedHit hitObject) => new StrongNestedHit(hitObject);
|
||||
|
||||
private class StrongNestedHit : DrawableStrongNestedHit
|
||||
public class StrongNestedHit : DrawableStrongNestedHit
|
||||
{
|
||||
public new DrawableHit ParentHitObject => (DrawableHit)base.ParentHitObject;
|
||||
|
||||
/// <summary>
|
||||
/// The lenience for the second key press.
|
||||
/// This does not adjust by map difficulty in ScoreV2 yet.
|
||||
/// </summary>
|
||||
private const double second_hit_window = 30;
|
||||
|
||||
public new DrawableHit MainObject => (DrawableHit)base.MainObject;
|
||||
public StrongNestedHit()
|
||||
: this(null)
|
||||
{
|
||||
}
|
||||
|
||||
public StrongNestedHit(Hit.StrongNestedHit nestedHit, DrawableHit hit)
|
||||
: base(nestedHit, hit)
|
||||
public StrongNestedHit([CanBeNull] Hit.StrongNestedHit nestedHit)
|
||||
: base(nestedHit)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
if (!MainObject.Result.HasResult)
|
||||
if (!ParentHitObject.Result.HasResult)
|
||||
{
|
||||
base.CheckForResult(userTriggered, timeOffset);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!MainObject.Result.IsHit)
|
||||
if (!ParentHitObject.Result.IsHit)
|
||||
{
|
||||
ApplyResult(r => r.Type = r.Judgement.MinResult);
|
||||
return;
|
||||
@@ -261,27 +288,27 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
|
||||
if (!userTriggered)
|
||||
{
|
||||
if (timeOffset - MainObject.Result.TimeOffset > second_hit_window)
|
||||
if (timeOffset - ParentHitObject.Result.TimeOffset > second_hit_window)
|
||||
ApplyResult(r => r.Type = r.Judgement.MinResult);
|
||||
return;
|
||||
}
|
||||
|
||||
if (Math.Abs(timeOffset - MainObject.Result.TimeOffset) <= second_hit_window)
|
||||
if (Math.Abs(timeOffset - ParentHitObject.Result.TimeOffset) <= second_hit_window)
|
||||
ApplyResult(r => r.Type = r.Judgement.MaxResult);
|
||||
}
|
||||
|
||||
public override bool OnPressed(TaikoAction action)
|
||||
{
|
||||
// Don't process actions until the main hitobject is hit
|
||||
if (!MainObject.IsHit)
|
||||
if (!ParentHitObject.IsHit)
|
||||
return false;
|
||||
|
||||
// Don't process actions if the pressed button was released
|
||||
if (MainObject.HitAction == null)
|
||||
if (ParentHitObject.HitAction == null)
|
||||
return false;
|
||||
|
||||
// Don't handle invalid hit action presses
|
||||
if (!MainObject.HitActions.Contains(action))
|
||||
if (!ParentHitObject.HitActions.Contains(action))
|
||||
return false;
|
||||
|
||||
return UpdateResult(true);
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Game.Rulesets.Taiko.Judgements;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
@@ -11,12 +11,11 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
/// </summary>
|
||||
public abstract class DrawableStrongNestedHit : DrawableTaikoHitObject
|
||||
{
|
||||
public readonly DrawableHitObject MainObject;
|
||||
public new DrawableTaikoHitObject ParentHitObject => (DrawableTaikoHitObject)base.ParentHitObject;
|
||||
|
||||
protected DrawableStrongNestedHit(StrongNestedHitObject nestedHit, DrawableHitObject mainObject)
|
||||
protected DrawableStrongNestedHit([CanBeNull] StrongNestedHitObject nestedHit)
|
||||
: base(nestedHit)
|
||||
{
|
||||
MainObject = mainObject;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
@@ -35,7 +36,12 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
private readonly CircularContainer targetRing;
|
||||
private readonly CircularContainer expandingRing;
|
||||
|
||||
public DrawableSwell(Swell swell)
|
||||
public DrawableSwell()
|
||||
: this(null)
|
||||
{
|
||||
}
|
||||
|
||||
public DrawableSwell([CanBeNull] Swell swell)
|
||||
: base(swell)
|
||||
{
|
||||
FillMode = FillMode.Fit;
|
||||
@@ -123,12 +129,13 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
Origin = Anchor.Centre,
|
||||
});
|
||||
|
||||
protected override void LoadComplete()
|
||||
protected override void OnFree()
|
||||
{
|
||||
base.LoadComplete();
|
||||
base.OnFree();
|
||||
|
||||
// We need to set this here because RelativeSizeAxes won't/can't set our size by default with a different RelativeChildSize
|
||||
Width *= Parent.RelativeChildSize.X;
|
||||
UnproxyContent();
|
||||
|
||||
lastWasCentre = null;
|
||||
}
|
||||
|
||||
protected override void AddNestedHitObject(DrawableHitObject hitObject)
|
||||
@@ -146,7 +153,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
protected override void ClearNestedHitObjects()
|
||||
{
|
||||
base.ClearNestedHitObjects();
|
||||
ticks.Clear();
|
||||
ticks.Clear(false);
|
||||
}
|
||||
|
||||
protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Taiko.Skinning.Default;
|
||||
using osu.Game.Skinning;
|
||||
@@ -11,7 +12,12 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
{
|
||||
public override bool DisplayResult => false;
|
||||
|
||||
public DrawableSwellTick(SwellTick hitObject)
|
||||
public DrawableSwellTick()
|
||||
: this(null)
|
||||
{
|
||||
}
|
||||
|
||||
public DrawableSwellTick([CanBeNull] SwellTick hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
@@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
|
||||
private readonly Container nonProxiedContent;
|
||||
|
||||
protected DrawableTaikoHitObject(TaikoHitObject hitObject)
|
||||
protected DrawableTaikoHitObject([CanBeNull] TaikoHitObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
AddRangeInternal(new[]
|
||||
@@ -113,25 +113,23 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
{
|
||||
public override Vector2 OriginPosition => new Vector2(DrawHeight / 2);
|
||||
|
||||
public new TObject HitObject;
|
||||
public new TObject HitObject => (TObject)base.HitObject;
|
||||
|
||||
protected Vector2 BaseSize;
|
||||
protected SkinnableDrawable MainPiece;
|
||||
|
||||
protected DrawableTaikoHitObject(TObject hitObject)
|
||||
protected DrawableTaikoHitObject([CanBeNull] TObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
HitObject = hitObject;
|
||||
|
||||
Anchor = Anchor.CentreLeft;
|
||||
Origin = Anchor.Custom;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
protected override void OnApply()
|
||||
{
|
||||
base.OnApply();
|
||||
RecreatePieces();
|
||||
}
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Audio;
|
||||
@@ -16,28 +16,38 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
where TObject : TaikoStrongableHitObject
|
||||
where TStrongNestedObject : StrongNestedHitObject
|
||||
{
|
||||
private readonly Bindable<bool> isStrong;
|
||||
private readonly Bindable<bool> isStrong = new BindableBool();
|
||||
|
||||
private readonly Container<DrawableStrongNestedHit> strongHitContainer;
|
||||
|
||||
protected DrawableTaikoStrongableHitObject(TObject hitObject)
|
||||
protected DrawableTaikoStrongableHitObject([CanBeNull] TObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
isStrong = HitObject.IsStrongBindable.GetBoundCopy();
|
||||
|
||||
AddInternal(strongHitContainer = new Container<DrawableStrongNestedHit>());
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
protected override void OnApply()
|
||||
{
|
||||
isStrong.BindTo(HitObject.IsStrongBindable);
|
||||
isStrong.BindValueChanged(_ =>
|
||||
{
|
||||
// will overwrite samples, should only be called on change.
|
||||
// will overwrite samples, should only be called on subsequent changes
|
||||
// after the initial application.
|
||||
updateSamplesFromStrong();
|
||||
|
||||
RecreatePieces();
|
||||
});
|
||||
|
||||
base.OnApply();
|
||||
}
|
||||
|
||||
protected override void OnFree()
|
||||
{
|
||||
base.OnFree();
|
||||
|
||||
isStrong.UnbindFrom(HitObject.IsStrongBindable);
|
||||
// ensure the next application does not accidentally overwrite samples.
|
||||
isStrong.UnbindEvents();
|
||||
}
|
||||
|
||||
private HitSampleInfo[] getStrongSamples() => HitObject.Samples.Where(s => s.Name == HitSampleInfo.HIT_FINISH).ToArray();
|
||||
@@ -86,7 +96,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
protected override void ClearNestedHitObjects()
|
||||
{
|
||||
base.ClearNestedHitObjects();
|
||||
strongHitContainer.Clear();
|
||||
strongHitContainer.Clear(false);
|
||||
}
|
||||
|
||||
protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
|
||||
|
||||
+12
-295
@@ -1,7 +1,9 @@
|
||||
{
|
||||
"Mappings": [{
|
||||
"Mappings": [
|
||||
{
|
||||
"StartTime": 2000,
|
||||
"Objects": [{
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 2000,
|
||||
"EndTime": 2000,
|
||||
"IsRim": false,
|
||||
@@ -23,7 +25,8 @@
|
||||
},
|
||||
{
|
||||
"StartTime": 4000,
|
||||
"Objects": [{
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 4000,
|
||||
"EndTime": 4000,
|
||||
"IsRim": false,
|
||||
@@ -45,7 +48,8 @@
|
||||
},
|
||||
{
|
||||
"StartTime": 6000,
|
||||
"Objects": [{
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 6000,
|
||||
"EndTime": 6000,
|
||||
"IsRim": true,
|
||||
@@ -76,300 +80,13 @@
|
||||
},
|
||||
{
|
||||
"StartTime": 8000,
|
||||
"Objects": [{
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 8000,
|
||||
"EndTime": 8000,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8026,
|
||||
"EndTime": 8026,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8053,
|
||||
"EndTime": 8053,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8080,
|
||||
"EndTime": 8080,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8107,
|
||||
"EndTime": 8107,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8133,
|
||||
"EndTime": 8133,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8160,
|
||||
"EndTime": 8160,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8187,
|
||||
"EndTime": 8187,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8214,
|
||||
"EndTime": 8214,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8241,
|
||||
"EndTime": 8241,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8267,
|
||||
"EndTime": 8267,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8294,
|
||||
"EndTime": 8294,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8321,
|
||||
"EndTime": 8321,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8348,
|
||||
"EndTime": 8348,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8374,
|
||||
"EndTime": 8374,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8401,
|
||||
"EndTime": 8401,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8428,
|
||||
"EndTime": 8428,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8455,
|
||||
"EndTime": 8455,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8482,
|
||||
"EndTime": 8482,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8508,
|
||||
"EndTime": 8508,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8535,
|
||||
"EndTime": 8535,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8562,
|
||||
"EndTime": 8562,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8589,
|
||||
"EndTime": 8589,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8615,
|
||||
"EndTime": 8615,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8642,
|
||||
"EndTime": 8642,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8669,
|
||||
"EndTime": 8669,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8696,
|
||||
"EndTime": 8696,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8723,
|
||||
"EndTime": 8723,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8749,
|
||||
"EndTime": 8749,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8776,
|
||||
"EndTime": 8776,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8803,
|
||||
"EndTime": 8803,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8830,
|
||||
"EndTime": 8830,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8857,
|
||||
"EndTime": 8857,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsCentre": false,
|
||||
"IsDrumRoll": true,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
}
|
||||
|
||||
+18
@@ -0,0 +1,18 @@
|
||||
{
|
||||
"Mappings": [
|
||||
{
|
||||
"StartTime": 51532,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 51532,
|
||||
"EndTime": 52301,
|
||||
"IsRim": false,
|
||||
"IsCentre": false,
|
||||
"IsDrumRoll": true,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
osu file format v14
|
||||
|
||||
[General]
|
||||
Mode: 0
|
||||
|
||||
[Difficulty]
|
||||
HPDrainRate:2
|
||||
CircleSize:3.2
|
||||
OverallDifficulty:2
|
||||
ApproachRate:3
|
||||
SliderMultiplier:0.999999999999999
|
||||
SliderTickRate:1
|
||||
|
||||
[TimingPoints]
|
||||
763,384.615384615385,4,2,0,70,1,0
|
||||
49993,-90.9090909090909,4,2,0,75,0,1
|
||||
|
||||
[HitObjects]
|
||||
51,245,51532,2,0,P|18:150|17:122,2,110.000003356934,0|8|0,0:0|0:0|0:0,0:0:0:0:
|
||||
@@ -7,7 +7,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.Taiko.Replays;
|
||||
using osu.Framework.Input;
|
||||
@@ -17,6 +16,7 @@ using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
@@ -63,25 +63,10 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
|
||||
protected override Playfield CreatePlayfield() => new TaikoPlayfield(Beatmap.ControlPointInfo);
|
||||
|
||||
public override DrawableHitObject<TaikoHitObject> CreateDrawableRepresentation(TaikoHitObject h)
|
||||
{
|
||||
switch (h)
|
||||
{
|
||||
case Hit hit:
|
||||
return new DrawableHit(hit);
|
||||
|
||||
case DrumRoll drumRoll:
|
||||
return new DrawableDrumRoll(drumRoll);
|
||||
|
||||
case Swell swell:
|
||||
return new DrawableSwell(swell);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
public override DrawableHitObject<TaikoHitObject> CreateDrawableRepresentation(TaikoHitObject h) => null;
|
||||
|
||||
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new TaikoFramedReplayInputHandler(replay);
|
||||
|
||||
protected override ReplayRecorder CreateReplayRecorder(Replay replay) => new TaikoReplayRecorder(replay);
|
||||
protected override ReplayRecorder CreateReplayRecorder(Score score) => new TaikoReplayRecorder(score);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -147,6 +147,32 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
},
|
||||
drumRollHitContainer.CreateProxy(),
|
||||
};
|
||||
|
||||
RegisterPool<Hit, DrawableHit>(50);
|
||||
RegisterPool<Hit.StrongNestedHit, DrawableHit.StrongNestedHit>(50);
|
||||
|
||||
RegisterPool<DrumRoll, DrawableDrumRoll>(5);
|
||||
RegisterPool<DrumRoll.StrongNestedHit, DrawableDrumRoll.StrongNestedHit>(5);
|
||||
|
||||
RegisterPool<DrumRollTick, DrawableDrumRollTick>(100);
|
||||
RegisterPool<DrumRollTick.StrongNestedHit, DrawableDrumRollTick.StrongNestedHit>(100);
|
||||
|
||||
RegisterPool<Swell, DrawableSwell>(5);
|
||||
RegisterPool<SwellTick, DrawableSwellTick>(100);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
NewResult += OnNewResult;
|
||||
}
|
||||
|
||||
protected override void OnNewDrawableHitObject(DrawableHitObject drawableHitObject)
|
||||
{
|
||||
base.OnNewDrawableHitObject(drawableHitObject);
|
||||
|
||||
var taikoObject = (DrawableTaikoHitObject)drawableHitObject;
|
||||
topLevelHitContainer.Add(taikoObject.CreateProxiedContent());
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
@@ -207,9 +233,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
barLinePlayfield.Add(barLine);
|
||||
break;
|
||||
|
||||
case DrawableTaikoHitObject taikoObject:
|
||||
h.OnNewResult += OnNewResult;
|
||||
topLevelHitContainer.Add(taikoObject.CreateProxiedContent());
|
||||
case DrawableTaikoHitObject _:
|
||||
base.Add(h);
|
||||
break;
|
||||
|
||||
@@ -226,8 +250,6 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
return barLinePlayfield.Remove(barLine);
|
||||
|
||||
case DrawableTaikoHitObject _:
|
||||
h.OnNewResult -= OnNewResult;
|
||||
// todo: consider tidying of proxied content if required.
|
||||
return base.Remove(h);
|
||||
|
||||
default:
|
||||
@@ -248,7 +270,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
{
|
||||
case TaikoStrongJudgement _:
|
||||
if (result.IsHit)
|
||||
hitExplosionContainer.Children.FirstOrDefault(e => e.JudgedObject == ((DrawableStrongNestedHit)judgedObject).MainObject)?.VisualiseSecondHit();
|
||||
hitExplosionContainer.Children.FirstOrDefault(e => e.JudgedObject == ((DrawableStrongNestedHit)judgedObject).ParentHitObject)?.VisualiseSecondHit();
|
||||
break;
|
||||
|
||||
case TaikoDrumRollTickJudgement _:
|
||||
|
||||
@@ -2,18 +2,18 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Rulesets.Taiko.Replays;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Scoring;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.UI
|
||||
{
|
||||
public class TaikoReplayRecorder : ReplayRecorder<TaikoAction>
|
||||
{
|
||||
public TaikoReplayRecorder(Replay replay)
|
||||
: base(replay)
|
||||
public TaikoReplayRecorder(Score score)
|
||||
: base(score)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -5,6 +5,13 @@
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>bash the drum. to the beat.</Description>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Label="Nuget">
|
||||
<Title>osu!taiko</Title>
|
||||
<PackageId>ppy.osu.Game.Rulesets.Taiko</PackageId>
|
||||
<IsPackable>true</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
@@ -95,6 +95,26 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOutOfOrderStartTimes()
|
||||
{
|
||||
var decoder = new LegacyStoryboardDecoder();
|
||||
|
||||
using (var resStream = TestResources.OpenResource("out-of-order-starttimes.osb"))
|
||||
using (var stream = new LineBufferedReader(resStream))
|
||||
{
|
||||
var storyboard = decoder.Decode(stream);
|
||||
|
||||
StoryboardLayer background = storyboard.Layers.Single(l => l.Depth == 3);
|
||||
Assert.AreEqual(2, background.Elements.Count);
|
||||
|
||||
Assert.AreEqual(1500, background.Elements[0].StartTime);
|
||||
Assert.AreEqual(1000, background.Elements[1].StartTime);
|
||||
|
||||
Assert.AreEqual(1000, storyboard.EarliestEventTime);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDecodeVariableWithSuffix()
|
||||
{
|
||||
|
||||
@@ -10,9 +10,11 @@ using NUnit.Framework;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics.Audio;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
@@ -27,7 +29,7 @@ using osu.Game.Tests.Visual;
|
||||
namespace osu.Game.Tests.Gameplay
|
||||
{
|
||||
[HeadlessTest]
|
||||
public class TestSceneStoryboardSamples : OsuTestScene
|
||||
public class TestSceneStoryboardSamples : OsuTestScene, IStorageResourceProvider
|
||||
{
|
||||
[Test]
|
||||
public void TestRetrieveTopLevelSample()
|
||||
@@ -35,7 +37,7 @@ namespace osu.Game.Tests.Gameplay
|
||||
ISkin skin = null;
|
||||
SampleChannel channel = null;
|
||||
|
||||
AddStep("create skin", () => skin = new TestSkin("test-sample", Audio));
|
||||
AddStep("create skin", () => skin = new TestSkin("test-sample", this));
|
||||
AddStep("retrieve sample", () => channel = skin.GetSample(new SampleInfo("test-sample")));
|
||||
|
||||
AddAssert("sample is non-null", () => channel != null);
|
||||
@@ -47,7 +49,7 @@ namespace osu.Game.Tests.Gameplay
|
||||
ISkin skin = null;
|
||||
SampleChannel channel = null;
|
||||
|
||||
AddStep("create skin", () => skin = new TestSkin("folder/test-sample", Audio));
|
||||
AddStep("create skin", () => skin = new TestSkin("folder/test-sample", this));
|
||||
AddStep("retrieve sample", () => channel = skin.GetSample(new SampleInfo("folder/test-sample")));
|
||||
|
||||
AddAssert("sample is non-null", () => channel != null);
|
||||
@@ -105,7 +107,7 @@ namespace osu.Game.Tests.Gameplay
|
||||
|
||||
AddStep("setup storyboard sample", () =>
|
||||
{
|
||||
Beatmap.Value = new TestCustomSkinWorkingBeatmap(new OsuRuleset().RulesetInfo, Audio);
|
||||
Beatmap.Value = new TestCustomSkinWorkingBeatmap(new OsuRuleset().RulesetInfo, this);
|
||||
SelectedMods.Value = new[] { testedMod };
|
||||
|
||||
var beatmapSkinSourceContainer = new BeatmapSkinProvidingContainer(Beatmap.Value.Skin);
|
||||
@@ -128,8 +130,8 @@ namespace osu.Game.Tests.Gameplay
|
||||
|
||||
private class TestSkin : LegacySkin
|
||||
{
|
||||
public TestSkin(string resourceName, AudioManager audioManager)
|
||||
: base(DefaultLegacySkin.Info, new TestResourceStore(resourceName), audioManager, "skin.ini")
|
||||
public TestSkin(string resourceName, IStorageResourceProvider resources)
|
||||
: base(DefaultLegacySkin.Info, new TestResourceStore(resourceName), resources, "skin.ini")
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -158,15 +160,15 @@ namespace osu.Game.Tests.Gameplay
|
||||
|
||||
private class TestCustomSkinWorkingBeatmap : ClockBackedTestWorkingBeatmap
|
||||
{
|
||||
private readonly AudioManager audio;
|
||||
private readonly IStorageResourceProvider resources;
|
||||
|
||||
public TestCustomSkinWorkingBeatmap(RulesetInfo ruleset, AudioManager audio)
|
||||
: base(ruleset, null, audio)
|
||||
public TestCustomSkinWorkingBeatmap(RulesetInfo ruleset, IStorageResourceProvider resources)
|
||||
: base(ruleset, null, resources.AudioManager)
|
||||
{
|
||||
this.audio = audio;
|
||||
this.resources = resources;
|
||||
}
|
||||
|
||||
protected override ISkin GetSkin() => new TestSkin("test-sample", audio);
|
||||
protected override ISkin GetSkin() => new TestSkin("test-sample", resources);
|
||||
}
|
||||
|
||||
private class TestDrawableStoryboardSample : DrawableStoryboardSample
|
||||
@@ -176,5 +178,13 @@ namespace osu.Game.Tests.Gameplay
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
#region IResourceStorageProvider
|
||||
|
||||
public AudioManager AudioManager => Audio;
|
||||
public IResourceStore<byte[]> Files => null;
|
||||
public IResourceStore<TextureUpload> CreateTextureLoaderStore(IResourceStore<byte[]> underlyingStore) => null;
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@@ -246,5 +246,32 @@ namespace osu.Game.Tests.NonVisual
|
||||
Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(0));
|
||||
Assert.That(cpi.AllControlPoints.Count, Is.EqualTo(0));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCreateCopyIsDeepClone()
|
||||
{
|
||||
var cpi = new ControlPointInfo();
|
||||
|
||||
cpi.Add(1000, new TimingControlPoint { BeatLength = 500 });
|
||||
|
||||
var cpiCopy = cpi.CreateCopy();
|
||||
|
||||
cpiCopy.Add(2000, new TimingControlPoint { BeatLength = 500 });
|
||||
|
||||
Assert.That(cpi.Groups.Count, Is.EqualTo(1));
|
||||
Assert.That(cpiCopy.Groups.Count, Is.EqualTo(2));
|
||||
|
||||
Assert.That(cpi.TimingPoints.Count, Is.EqualTo(1));
|
||||
Assert.That(cpiCopy.TimingPoints.Count, Is.EqualTo(2));
|
||||
|
||||
Assert.That(cpi.TimingPoints[0], Is.Not.SameAs(cpiCopy.TimingPoints[0]));
|
||||
Assert.That(cpi.TimingPoints[0].BeatLengthBindable, Is.Not.SameAs(cpiCopy.TimingPoints[0].BeatLengthBindable));
|
||||
|
||||
Assert.That(cpi.TimingPoints[0].BeatLength, Is.EqualTo(cpiCopy.TimingPoints[0].BeatLength));
|
||||
|
||||
cpi.TimingPoints[0].BeatLength = 800;
|
||||
|
||||
Assert.That(cpi.TimingPoints[0].BeatLength, Is.Not.EqualTo(cpiCopy.TimingPoints[0].BeatLength));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,57 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using Humanizer;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Tests.Visual.Multiplayer;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.NonVisual.Multiplayer
|
||||
{
|
||||
[HeadlessTest]
|
||||
public class StatefulMultiplayerClientTest : MultiplayerTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestPlayingUserTracking()
|
||||
{
|
||||
int id = 2000;
|
||||
|
||||
AddRepeatStep("add some users", () => Client.AddUser(new User { Id = id++ }), 5);
|
||||
checkPlayingUserCount(0);
|
||||
|
||||
changeState(3, MultiplayerUserState.WaitingForLoad);
|
||||
checkPlayingUserCount(3);
|
||||
|
||||
changeState(3, MultiplayerUserState.Playing);
|
||||
checkPlayingUserCount(3);
|
||||
|
||||
changeState(3, MultiplayerUserState.Results);
|
||||
checkPlayingUserCount(0);
|
||||
|
||||
changeState(6, MultiplayerUserState.WaitingForLoad);
|
||||
checkPlayingUserCount(6);
|
||||
|
||||
AddStep("another user left", () => Client.RemoveUser(Client.Room?.Users.Last().User));
|
||||
checkPlayingUserCount(5);
|
||||
|
||||
AddStep("leave room", () => Client.LeaveRoom());
|
||||
checkPlayingUserCount(0);
|
||||
}
|
||||
|
||||
private void checkPlayingUserCount(int expectedCount)
|
||||
=> AddAssert($"{"user".ToQuantity(expectedCount)} playing", () => Client.CurrentMatchPlayingUserIds.Count == expectedCount);
|
||||
|
||||
private void changeState(int userCount, MultiplayerUserState state)
|
||||
=> AddStep($"{"user".ToQuantity(userCount)} in {state}", () =>
|
||||
{
|
||||
for (int i = 0; i < userCount; ++i)
|
||||
{
|
||||
var userId = Client.Room?.Users[i].UserID ?? throw new AssertionException("Room cannot be null!");
|
||||
Client.ChangeUserState(userId, state);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
[Events]
|
||||
//Storyboard Layer 0 (Background)
|
||||
Sprite,Background,TopCentre,"img.jpg",320,240
|
||||
F,0,1500,1600,0,1
|
||||
Sprite,Background,TopCentre,"img.jpg",320,240
|
||||
F,0,1000,1100,0,1
|
||||
@@ -82,7 +82,7 @@ namespace osu.Game.Tests.Visual.Background
|
||||
});
|
||||
AddUntilStep("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
|
||||
AddStep("Stop background preview", () => InputManager.MoveMouseTo(playerLoader.ScreenPos));
|
||||
AddUntilStep("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && playerLoader.IsBlurCorrect());
|
||||
AddUntilStep("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && songSelect.CheckBackgroundBlur(playerLoader.ExpectedBackgroundBlur));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -106,6 +106,7 @@ namespace osu.Game.Tests.Visual.Background
|
||||
public void TestStoryboardBackgroundVisibility()
|
||||
{
|
||||
performFullSetup();
|
||||
AddAssert("Background retained from song select", () => songSelect.IsBackgroundCurrent());
|
||||
createFakeStoryboard();
|
||||
AddStep("Enable Storyboard", () =>
|
||||
{
|
||||
@@ -198,8 +199,9 @@ namespace osu.Game.Tests.Visual.Background
|
||||
})));
|
||||
|
||||
AddUntilStep("Wait for results is current", () => results.IsCurrentScreen());
|
||||
|
||||
AddUntilStep("Screen is undimmed, original background retained", () =>
|
||||
songSelect.IsBackgroundUndimmed() && songSelect.IsBackgroundCurrent() && results.IsBlurCorrect());
|
||||
songSelect.IsBackgroundUndimmed() && songSelect.IsBackgroundCurrent() && songSelect.CheckBackgroundBlur(results.ExpectedBackgroundBlur));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -224,7 +226,7 @@ namespace osu.Game.Tests.Visual.Background
|
||||
AddStep("Resume PlayerLoader", () => player.Restart());
|
||||
AddUntilStep("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
|
||||
AddStep("Move mouse to center of screen", () => InputManager.MoveMouseTo(playerLoader.ScreenPos));
|
||||
AddUntilStep("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && playerLoader.IsBlurCorrect());
|
||||
AddUntilStep("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && songSelect.CheckBackgroundBlur(playerLoader.ExpectedBackgroundBlur));
|
||||
}
|
||||
|
||||
private void createFakeStoryboard() => AddStep("Create storyboard", () =>
|
||||
@@ -274,9 +276,11 @@ namespace osu.Game.Tests.Visual.Background
|
||||
|
||||
private class DummySongSelect : PlaySongSelect
|
||||
{
|
||||
private FadeAccessibleBackground background;
|
||||
|
||||
protected override BackgroundScreen CreateBackground()
|
||||
{
|
||||
FadeAccessibleBackground background = new FadeAccessibleBackground(Beatmap.Value);
|
||||
background = new FadeAccessibleBackground(Beatmap.Value);
|
||||
DimEnabled.BindTo(background.EnableUserDim);
|
||||
return background;
|
||||
}
|
||||
@@ -294,25 +298,27 @@ namespace osu.Game.Tests.Visual.Background
|
||||
config.BindWith(OsuSetting.BlurLevel, BlurLevel);
|
||||
}
|
||||
|
||||
public bool IsBackgroundDimmed() => ((FadeAccessibleBackground)Background).CurrentColour == OsuColour.Gray(1f - ((FadeAccessibleBackground)Background).CurrentDim);
|
||||
public bool IsBackgroundDimmed() => background.CurrentColour == OsuColour.Gray(1f - background.CurrentDim);
|
||||
|
||||
public bool IsBackgroundUndimmed() => ((FadeAccessibleBackground)Background).CurrentColour == Color4.White;
|
||||
public bool IsBackgroundUndimmed() => background.CurrentColour == Color4.White;
|
||||
|
||||
public bool IsUserBlurApplied() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2((float)BlurLevel.Value * BackgroundScreenBeatmap.USER_BLUR_FACTOR);
|
||||
public bool IsUserBlurApplied() => background.CurrentBlur == new Vector2((float)BlurLevel.Value * BackgroundScreenBeatmap.USER_BLUR_FACTOR);
|
||||
|
||||
public bool IsUserBlurDisabled() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(0);
|
||||
public bool IsUserBlurDisabled() => background.CurrentBlur == new Vector2(0);
|
||||
|
||||
public bool IsBackgroundInvisible() => ((FadeAccessibleBackground)Background).CurrentAlpha == 0;
|
||||
public bool IsBackgroundInvisible() => background.CurrentAlpha == 0;
|
||||
|
||||
public bool IsBackgroundVisible() => ((FadeAccessibleBackground)Background).CurrentAlpha == 1;
|
||||
public bool IsBackgroundVisible() => background.CurrentAlpha == 1;
|
||||
|
||||
public bool IsBlurCorrect() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(BACKGROUND_BLUR);
|
||||
public bool IsBlurCorrect() => background.CurrentBlur == new Vector2(BACKGROUND_BLUR);
|
||||
|
||||
public bool CheckBackgroundBlur(Vector2 expected) => background.CurrentBlur == expected;
|
||||
|
||||
/// <summary>
|
||||
/// Make sure every time a screen gets pushed, the background doesn't get replaced
|
||||
/// </summary>
|
||||
/// <returns>Whether or not the original background (The one created in DummySongSelect) is still the current background</returns>
|
||||
public bool IsBackgroundCurrent() => ((FadeAccessibleBackground)Background).IsCurrentScreen();
|
||||
public bool IsBackgroundCurrent() => background?.IsCurrentScreen() == true;
|
||||
}
|
||||
|
||||
private class FadeAccessibleResults : ResultsScreen
|
||||
@@ -324,12 +330,20 @@ namespace osu.Game.Tests.Visual.Background
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value);
|
||||
|
||||
public bool IsBlurCorrect() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(BACKGROUND_BLUR);
|
||||
public Vector2 ExpectedBackgroundBlur => new Vector2(BACKGROUND_BLUR);
|
||||
}
|
||||
|
||||
private class LoadBlockingTestPlayer : TestPlayer
|
||||
{
|
||||
protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value);
|
||||
protected override BackgroundScreen CreateBackground() =>
|
||||
new FadeAccessibleBackground(Beatmap.Value);
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
|
||||
ApplyToBackground(b => ReplacesBackground.BindTo(b.StoryboardReplacesBackground));
|
||||
}
|
||||
|
||||
public new DimmableStoryboard DimmableStoryboard => base.DimmableStoryboard;
|
||||
|
||||
@@ -354,15 +368,16 @@ namespace osu.Game.Tests.Visual.Background
|
||||
Thread.Sleep(1);
|
||||
|
||||
StoryboardEnabled = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
|
||||
ReplacesBackground.BindTo(Background.StoryboardReplacesBackground);
|
||||
DrawableRuleset.IsPaused.BindTo(IsPaused);
|
||||
}
|
||||
}
|
||||
|
||||
private class TestPlayerLoader : PlayerLoader
|
||||
{
|
||||
private FadeAccessibleBackground background;
|
||||
|
||||
public VisualSettings VisualSettingsPos => VisualSettings;
|
||||
public BackgroundScreen ScreenPos => Background;
|
||||
public BackgroundScreen ScreenPos => background;
|
||||
|
||||
public TestPlayerLoader(Player player)
|
||||
: base(() => player)
|
||||
@@ -371,9 +386,9 @@ namespace osu.Game.Tests.Visual.Background
|
||||
|
||||
public void TriggerOnHover() => OnHover(new HoverEvent(new InputState()));
|
||||
|
||||
public bool IsBlurCorrect() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(BACKGROUND_BLUR);
|
||||
public Vector2 ExpectedBackgroundBlur => new Vector2(BACKGROUND_BLUR);
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value);
|
||||
protected override BackgroundScreen CreateBackground() => background = new FadeAccessibleBackground(Beatmap.Value);
|
||||
}
|
||||
|
||||
private class FadeAccessibleBackground : BackgroundScreenBeatmap
|
||||
|
||||
@@ -61,12 +61,12 @@ namespace osu.Game.Tests.Visual.Components
|
||||
{
|
||||
createPoller(true);
|
||||
|
||||
AddStep("set poll interval to 1", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust);
|
||||
AddStep("set poll interval to 1", () => poller.TimeBetweenPolls.Value = TimePerAction * safety_adjust);
|
||||
checkCount(1);
|
||||
checkCount(2);
|
||||
checkCount(3);
|
||||
|
||||
AddStep("set poll interval to 5", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust * 5);
|
||||
AddStep("set poll interval to 5", () => poller.TimeBetweenPolls.Value = TimePerAction * safety_adjust * 5);
|
||||
checkCount(4);
|
||||
checkCount(4);
|
||||
checkCount(4);
|
||||
@@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual.Components
|
||||
checkCount(5);
|
||||
checkCount(5);
|
||||
|
||||
AddStep("set poll interval to 1", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust);
|
||||
AddStep("set poll interval to 1", () => poller.TimeBetweenPolls.Value = TimePerAction * safety_adjust);
|
||||
checkCount(6);
|
||||
checkCount(7);
|
||||
}
|
||||
@@ -87,7 +87,7 @@ namespace osu.Game.Tests.Visual.Components
|
||||
{
|
||||
createPoller(false);
|
||||
|
||||
AddStep("set poll interval to 1", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust * 5);
|
||||
AddStep("set poll interval to 1", () => poller.TimeBetweenPolls.Value = TimePerAction * safety_adjust * 5);
|
||||
checkCount(0);
|
||||
skip();
|
||||
checkCount(0);
|
||||
@@ -141,7 +141,7 @@ namespace osu.Game.Tests.Visual.Components
|
||||
|
||||
public class TestSlowPoller : TestPoller
|
||||
{
|
||||
protected override Task Poll() => Task.Delay((int)(TimeBetweenPolls / 2f / Clock.Rate)).ContinueWith(_ => base.Poll());
|
||||
protected override Task Poll() => Task.Delay((int)(TimeBetweenPolls.Value / 2f / Clock.Rate)).ContinueWith(_ => base.Poll());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,7 +8,6 @@ using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using static osu.Game.Tests.Visual.Components.TestScenePreviewTrackManager.TestPreviewTrackManager;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Components
|
||||
{
|
||||
@@ -100,7 +99,7 @@ namespace osu.Game.Tests.Visual.Components
|
||||
[Test]
|
||||
public void TestNonPresentTrack()
|
||||
{
|
||||
TestPreviewTrack track = null;
|
||||
TestPreviewTrackManager.TestPreviewTrack track = null;
|
||||
|
||||
AddStep("get non-present track", () =>
|
||||
{
|
||||
@@ -182,9 +181,9 @@ namespace osu.Game.Tests.Visual.Components
|
||||
AddAssert("track stopped", () => !track.IsRunning);
|
||||
}
|
||||
|
||||
private TestPreviewTrack getTrack() => (TestPreviewTrack)trackManager.Get(null);
|
||||
private TestPreviewTrackManager.TestPreviewTrack getTrack() => (TestPreviewTrackManager.TestPreviewTrack)trackManager.Get(null);
|
||||
|
||||
private TestPreviewTrack getOwnedTrack()
|
||||
private TestPreviewTrackManager.TestPreviewTrack getOwnedTrack()
|
||||
{
|
||||
var track = getTrack();
|
||||
|
||||
|
||||
@@ -10,6 +10,8 @@ using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Storyboards;
|
||||
using osuTK;
|
||||
|
||||
@@ -50,7 +52,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
cancel();
|
||||
complete();
|
||||
|
||||
AddUntilStep("attempted to push ranking", () => ((FakeRankingPushPlayer)Player).GotoRankingInvoked);
|
||||
AddUntilStep("attempted to push ranking", () => ((FakeRankingPushPlayer)Player).ResultsCreated);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -84,7 +86,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
// wait to ensure there was no attempt of pushing the results screen.
|
||||
AddWaitStep("wait", resultsDisplayWaitCount);
|
||||
AddAssert("no attempt to push ranking", () => !((FakeRankingPushPlayer)Player).GotoRankingInvoked);
|
||||
AddAssert("no attempt to push ranking", () => !((FakeRankingPushPlayer)Player).ResultsCreated);
|
||||
}
|
||||
|
||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
|
||||
@@ -110,16 +112,18 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
public class FakeRankingPushPlayer : TestPlayer
|
||||
{
|
||||
public bool GotoRankingInvoked;
|
||||
public bool ResultsCreated { get; private set; }
|
||||
|
||||
public FakeRankingPushPlayer()
|
||||
: base(true, true)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void GotoRanking()
|
||||
protected override ResultsScreen CreateResults(ScoreInfo score)
|
||||
{
|
||||
GotoRankingInvoked = true;
|
||||
var results = base.CreateResults(score);
|
||||
ResultsCreated = true;
|
||||
return results;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
@@ -26,7 +27,6 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(2),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
});
|
||||
}
|
||||
|
||||
@@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
playerScore.Value = 1222333;
|
||||
});
|
||||
|
||||
AddStep("add player user", () => leaderboard.AddPlayer(playerScore, new User { Username = "You" }));
|
||||
AddStep("add local player", () => createLeaderboardScore(playerScore, new User { Username = "You", Id = 3 }, true));
|
||||
AddSliderStep("set player score", 50, 5000000, 1222333, v => playerScore.Value = v);
|
||||
}
|
||||
|
||||
@@ -49,29 +49,53 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
var player2Score = new BindableDouble(1234567);
|
||||
var player3Score = new BindableDouble(1111111);
|
||||
|
||||
AddStep("add player 2", () => leaderboard.AddPlayer(player2Score, new User { Username = "Player 2" }));
|
||||
AddStep("add player 3", () => leaderboard.AddPlayer(player3Score, new User { Username = "Player 3" }));
|
||||
AddStep("add player 2", () => createLeaderboardScore(player2Score, new User { Username = "Player 2" }));
|
||||
AddStep("add player 3", () => createLeaderboardScore(player3Score, new User { Username = "Player 3" }));
|
||||
|
||||
AddAssert("is player 2 position #1", () => leaderboard.CheckPositionByUsername("Player 2", 1));
|
||||
AddAssert("is player position #2", () => leaderboard.CheckPositionByUsername("You", 2));
|
||||
AddAssert("is player 3 position #3", () => leaderboard.CheckPositionByUsername("Player 3", 3));
|
||||
AddUntilStep("is player 2 position #1", () => leaderboard.CheckPositionByUsername("Player 2", 1));
|
||||
AddUntilStep("is player position #2", () => leaderboard.CheckPositionByUsername("You", 2));
|
||||
AddUntilStep("is player 3 position #3", () => leaderboard.CheckPositionByUsername("Player 3", 3));
|
||||
|
||||
AddStep("set score above player 3", () => player2Score.Value = playerScore.Value - 500);
|
||||
AddAssert("is player position #1", () => leaderboard.CheckPositionByUsername("You", 1));
|
||||
AddAssert("is player 2 position #2", () => leaderboard.CheckPositionByUsername("Player 2", 2));
|
||||
AddAssert("is player 3 position #3", () => leaderboard.CheckPositionByUsername("Player 3", 3));
|
||||
AddUntilStep("is player position #1", () => leaderboard.CheckPositionByUsername("You", 1));
|
||||
AddUntilStep("is player 2 position #2", () => leaderboard.CheckPositionByUsername("Player 2", 2));
|
||||
AddUntilStep("is player 3 position #3", () => leaderboard.CheckPositionByUsername("Player 3", 3));
|
||||
|
||||
AddStep("set score below players", () => player2Score.Value = playerScore.Value - 123456);
|
||||
AddAssert("is player position #1", () => leaderboard.CheckPositionByUsername("You", 1));
|
||||
AddAssert("is player 3 position #2", () => leaderboard.CheckPositionByUsername("Player 3", 2));
|
||||
AddAssert("is player 2 position #3", () => leaderboard.CheckPositionByUsername("Player 2", 3));
|
||||
AddUntilStep("is player position #1", () => leaderboard.CheckPositionByUsername("You", 1));
|
||||
AddUntilStep("is player 3 position #2", () => leaderboard.CheckPositionByUsername("Player 3", 2));
|
||||
AddUntilStep("is player 2 position #3", () => leaderboard.CheckPositionByUsername("Player 2", 3));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRandomScores()
|
||||
{
|
||||
int playerNumber = 1;
|
||||
AddRepeatStep("add player with random score", () => createRandomScore(new User { Username = $"Player {playerNumber++}" }), 10);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExistingUsers()
|
||||
{
|
||||
AddStep("add peppy", () => createRandomScore(new User { Username = "peppy", Id = 2 }));
|
||||
AddStep("add smoogipoo", () => createRandomScore(new User { Username = "smoogipoo", Id = 1040328 }));
|
||||
AddStep("add flyte", () => createRandomScore(new User { Username = "flyte", Id = 3103765 }));
|
||||
AddStep("add frenzibyte", () => createRandomScore(new User { Username = "frenzibyte", Id = 14210502 }));
|
||||
}
|
||||
|
||||
private void createRandomScore(User user) => createLeaderboardScore(new BindableDouble(RNG.Next(0, 5_000_000)), user);
|
||||
|
||||
private void createLeaderboardScore(BindableDouble score, User user, bool isTracked = false)
|
||||
{
|
||||
var leaderboardScore = leaderboard.AddPlayer(user, isTracked);
|
||||
leaderboardScore.TotalScore.BindTo(score);
|
||||
}
|
||||
|
||||
private class TestGameplayLeaderboard : GameplayLeaderboard
|
||||
{
|
||||
public bool CheckPositionByUsername(string username, int? expectedPosition)
|
||||
{
|
||||
var scoreItem = this.FirstOrDefault(i => i.User.Username == username);
|
||||
var scoreItem = this.FirstOrDefault(i => i.User?.Username == username);
|
||||
|
||||
return scoreItem != null && scoreItem.ScorePosition == expectedPosition;
|
||||
}
|
||||
|
||||
@@ -19,6 +19,7 @@ using osu.Game.Replays;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Visual.UserInterface;
|
||||
using osuTK;
|
||||
@@ -53,7 +54,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
recordingManager = new TestRulesetInputManager(new TestSceneModSettings.TestRulesetInfo(), 0, SimultaneousBindingMode.Unique)
|
||||
{
|
||||
Recorder = recorder = new TestReplayRecorder(replay)
|
||||
Recorder = recorder = new TestReplayRecorder(new Score { Replay = replay })
|
||||
{
|
||||
ScreenSpaceToGamefield = pos => recordingManager.ToLocalSpace(pos),
|
||||
},
|
||||
@@ -271,7 +272,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
internal class TestReplayRecorder : ReplayRecorder<TestAction>
|
||||
{
|
||||
public TestReplayRecorder(Replay target)
|
||||
public TestReplayRecorder(Score target)
|
||||
: base(target)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -15,6 +15,7 @@ using osu.Game.Replays;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Visual.UserInterface;
|
||||
using osuTK;
|
||||
@@ -44,7 +45,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
recordingManager = new TestRulesetInputManager(new TestSceneModSettings.TestRulesetInfo(), 0, SimultaneousBindingMode.Unique)
|
||||
{
|
||||
Recorder = new TestReplayRecorder(replay)
|
||||
Recorder = new TestReplayRecorder(new Score { Replay = replay })
|
||||
{
|
||||
ScreenSpaceToGamefield = pos => recordingManager.ToLocalSpace(pos)
|
||||
},
|
||||
@@ -206,7 +207,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
internal class TestReplayRecorder : ReplayRecorder<TestAction>
|
||||
{
|
||||
public TestReplayRecorder(Replay target)
|
||||
public TestReplayRecorder(Score target)
|
||||
: base(target)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@ using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
|
||||
@@ -12,11 +12,13 @@ using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Replays.Legacy;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Replays;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Beatmaps.IO;
|
||||
using osu.Game.Users;
|
||||
@@ -231,12 +233,17 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
public class TestSpectatorStreamingClient : SpectatorStreamingClient
|
||||
{
|
||||
public readonly User StreamingUser = new User { Id = 1234, Username = "Test user" };
|
||||
public readonly User StreamingUser = new User { Id = 55, Username = "Test user" };
|
||||
|
||||
public new BindableList<int> PlayingUsers => (BindableList<int>)base.PlayingUsers;
|
||||
|
||||
private int beatmapId;
|
||||
|
||||
public TestSpectatorStreamingClient()
|
||||
: base(new DevelopmentEndpointConfiguration())
|
||||
{
|
||||
}
|
||||
|
||||
protected override Task Connect()
|
||||
{
|
||||
return Task.CompletedTask;
|
||||
@@ -272,7 +279,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
frames.Add(new LegacyReplayFrame(i * 100, RNG.Next(0, 512), RNG.Next(0, 512), buttonState));
|
||||
}
|
||||
|
||||
var bundle = new FrameDataBundle(frames);
|
||||
var bundle = new FrameDataBundle(new ScoreInfo(), frames);
|
||||
((ISpectatorClient)this).UserSentFrames(StreamingUser.Id, bundle);
|
||||
|
||||
if (!sentState)
|
||||
|
||||
@@ -27,6 +27,7 @@ using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Rulesets.Replays.Types;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Visual.UserInterface;
|
||||
using osuTK;
|
||||
@@ -348,7 +349,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
internal class TestReplayRecorder : ReplayRecorder<TestAction>
|
||||
{
|
||||
public TestReplayRecorder()
|
||||
: base(new Replay())
|
||||
: base(new Score())
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Users;
|
||||
|
||||
@@ -16,7 +17,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
|
||||
AddStep("toggle support", () =>
|
||||
{
|
||||
API.LocalUser.Value = new User
|
||||
((DummyAPIAccess)API).LocalUser.Value = new User
|
||||
{
|
||||
Username = API.LocalUser.Value.Username,
|
||||
Id = API.LocalUser.Value.Id + 1,
|
||||
|
||||
@@ -4,14 +4,14 @@
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Multi;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public abstract class RoomManagerTestScene : MultiplayerTestScene
|
||||
public abstract class RoomManagerTestScene : RoomTestScene
|
||||
{
|
||||
[Cached(Type = typeof(IRoomManager))]
|
||||
protected TestRoomManager RoomManager { get; } = new TestRoomManager();
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Screens.Multi;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
@@ -18,7 +18,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
public readonly BindableList<Room> Rooms = new BindableList<Room>();
|
||||
|
||||
public Bindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
|
||||
public IBindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
|
||||
|
||||
IBindableList<Room> IRoomManager.Rooms => Rooms;
|
||||
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneCreateMultiplayerMatchButton : MultiplayerTestScene
|
||||
{
|
||||
private CreateMultiplayerMatchButton button;
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
AddStep("create button", () => Child = button = new CreateMultiplayerMatchButton
|
||||
{
|
||||
Width = 200,
|
||||
Height = 100,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestButtonEnableStateChanges()
|
||||
{
|
||||
IDisposable joiningRoomOperation = null;
|
||||
|
||||
assertButtonEnableState(true);
|
||||
|
||||
AddStep("begin joining room", () => joiningRoomOperation = OngoingOperationTracker.BeginOperation());
|
||||
assertButtonEnableState(false);
|
||||
|
||||
AddStep("end joining room", () => joiningRoomOperation.Dispose());
|
||||
assertButtonEnableState(true);
|
||||
|
||||
AddStep("disconnect client", () => Client.Disconnect());
|
||||
assertButtonEnableState(false);
|
||||
|
||||
AddStep("re-connect client", () => Client.Connect());
|
||||
assertButtonEnableState(true);
|
||||
}
|
||||
|
||||
private void assertButtonEnableState(bool enabled)
|
||||
=> AddAssert($"button {(enabled ? "enabled" : "disabled")}", () => button.Enabled.Value == enabled);
|
||||
}
|
||||
}
|
||||
@@ -13,12 +13,12 @@ using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Multi;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
@@ -4,20 +4,17 @@
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Multiplayer.RoomStatuses;
|
||||
using osu.Game.Screens.Multi.Lounge.Components;
|
||||
using osu.Game.Online.Rooms.RoomStatuses;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneLoungeRoomInfo : MultiplayerTestScene
|
||||
public class TestSceneLoungeRoomInfo : RoomTestScene
|
||||
{
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
Room = new Room();
|
||||
|
||||
Child = new RoomInfo
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
|
||||
@@ -6,10 +6,10 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Multi.Lounge.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
|
||||
|
||||
@@ -5,17 +5,17 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Multi.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMatchBeatmapDetailArea : MultiplayerTestScene
|
||||
public class TestSceneMatchBeatmapDetailArea : RoomTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private BeatmapManager beatmapManager { get; set; }
|
||||
@@ -24,10 +24,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private RulesetStore rulesetStore { get; set; }
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
Room = new Room();
|
||||
|
||||
Child = new MatchBeatmapDetailArea
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
|
||||
@@ -1,20 +1,26 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Multi.Match.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMatchHeader : MultiplayerTestScene
|
||||
public class TestSceneMatchHeader : RoomTestScene
|
||||
{
|
||||
public TestSceneMatchHeader()
|
||||
{
|
||||
Room = new Room();
|
||||
Child = new Header();
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap =
|
||||
@@ -41,8 +47,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
Room.Name.Value = "A very awesome room";
|
||||
Room.Host.Value = new User { Id = 2, Username = "peppy" };
|
||||
|
||||
Child = new Header();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,24 +3,22 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Screens.Multi.Match.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMatchLeaderboard : MultiplayerTestScene
|
||||
public class TestSceneMatchLeaderboard : RoomTestScene
|
||||
{
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
||||
public TestSceneMatchLeaderboard()
|
||||
{
|
||||
Room = new Room { RoomID = { Value = 3 } };
|
||||
|
||||
Add(new MatchLeaderboard
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
@@ -40,6 +38,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
api.Queue(req);
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
Room.RoomID.Value = 3;
|
||||
});
|
||||
|
||||
private class GetRoomScoresRequest : APIRequest<List<RoomScore>>
|
||||
{
|
||||
protected override string Target => "rooms/3/leaderboard";
|
||||
|
||||
@@ -14,17 +14,16 @@ using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Multi.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.Select;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMatchSongSelect : MultiplayerTestScene
|
||||
public class TestSceneMatchSongSelect : RoomTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private BeatmapManager beatmapManager { get; set; }
|
||||
@@ -94,12 +93,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddUntilStep("wait for present", () => songSelect.IsCurrentScreen());
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
Room = new Room();
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestItemAddedIfEmptyOnStart()
|
||||
{
|
||||
|
||||
@@ -5,7 +5,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Multi;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
@@ -18,24 +18,24 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
OsuScreenStack screenStack = new OsuScreenStack { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
screenStack.Push(new TestMultiplayerSubScreen(index));
|
||||
screenStack.Push(new TestOnlinePlaySubScreen(index));
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
screenStack,
|
||||
new Header(screenStack)
|
||||
new Header("Multiplayer", screenStack)
|
||||
};
|
||||
|
||||
AddStep("push multi screen", () => screenStack.CurrentScreen.Push(new TestMultiplayerSubScreen(++index)));
|
||||
AddStep("push multi screen", () => screenStack.CurrentScreen.Push(new TestOnlinePlaySubScreen(++index)));
|
||||
}
|
||||
|
||||
private class TestMultiplayerSubScreen : OsuScreen, IMultiplayerSubScreen
|
||||
private class TestOnlinePlaySubScreen : OsuScreen, IOnlinePlaySubScreen
|
||||
{
|
||||
private readonly int index;
|
||||
|
||||
public string ShortTitle => $"Screen {index}";
|
||||
|
||||
public TestMultiplayerSubScreen(int index)
|
||||
public TestOnlinePlaySubScreen(int index)
|
||||
{
|
||||
this.index = index;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,47 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayer : MultiplayerTestScene
|
||||
{
|
||||
public TestSceneMultiplayer()
|
||||
{
|
||||
var multi = new TestMultiplayer();
|
||||
|
||||
AddStep("show", () => LoadScreen(multi));
|
||||
AddUntilStep("wait for loaded", () => multi.IsLoaded);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOneUserJoinedMultipleTimes()
|
||||
{
|
||||
var user = new User { Id = 33 };
|
||||
|
||||
AddRepeatStep("add user multiple times", () => Client.AddUser(user), 3);
|
||||
|
||||
AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOneUserLeftMultipleTimes()
|
||||
{
|
||||
var user = new User { Id = 44 };
|
||||
|
||||
AddStep("add user", () => Client.AddUser(user));
|
||||
AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2);
|
||||
|
||||
AddRepeatStep("remove user multiple times", () => Client.RemoveUser(user), 3);
|
||||
AddAssert("room has 1 user", () => Client.Room?.Users.Count == 1);
|
||||
}
|
||||
|
||||
private class TestMultiplayer : Screens.OnlinePlay.Multiplayer.Multiplayer
|
||||
{
|
||||
protected override RoomManager CreateRoomManager() => new TestMultiplayerRoomManager();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,170 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Replays.Legacy;
|
||||
using osu.Game.Rulesets.Osu.Scoring;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Tests.Visual.Online;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayerGameplayLeaderboard : MultiplayerTestScene
|
||||
{
|
||||
private const int users = 16;
|
||||
|
||||
[Cached(typeof(SpectatorStreamingClient))]
|
||||
private TestMultiplayerStreaming streamingClient = new TestMultiplayerStreaming(users);
|
||||
|
||||
[Cached(typeof(UserLookupCache))]
|
||||
private UserLookupCache lookupCache = new TestSceneCurrentlyPlayingDisplay.TestUserLookupCache();
|
||||
|
||||
private MultiplayerGameplayLeaderboard leaderboard;
|
||||
|
||||
protected override Container<Drawable> Content { get; } = new Container { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
public TestSceneMultiplayerGameplayLeaderboard()
|
||||
{
|
||||
base.Content.Children = new Drawable[]
|
||||
{
|
||||
streamingClient,
|
||||
lookupCache,
|
||||
Content
|
||||
};
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
AddStep("create leaderboard", () =>
|
||||
{
|
||||
leaderboard?.Expire();
|
||||
|
||||
OsuScoreProcessor scoreProcessor;
|
||||
Beatmap.Value = CreateWorkingBeatmap(Ruleset.Value);
|
||||
|
||||
var playable = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value);
|
||||
|
||||
streamingClient.Start(Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
|
||||
|
||||
Client.CurrentMatchPlayingUserIds.Clear();
|
||||
Client.CurrentMatchPlayingUserIds.AddRange(streamingClient.PlayingUsers);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
scoreProcessor = new OsuScoreProcessor(),
|
||||
};
|
||||
|
||||
scoreProcessor.ApplyBeatmap(playable);
|
||||
|
||||
LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(scoreProcessor, streamingClient.PlayingUsers.ToArray())
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}, Add);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for load", () => leaderboard.IsLoaded);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestScoreUpdates()
|
||||
{
|
||||
AddRepeatStep("update state", () => streamingClient.RandomlyUpdateState(), 100);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUserQuit()
|
||||
{
|
||||
AddRepeatStep("mark user quit", () => Client.CurrentMatchPlayingUserIds.RemoveAt(0), users);
|
||||
}
|
||||
|
||||
public class TestMultiplayerStreaming : SpectatorStreamingClient
|
||||
{
|
||||
public new BindableList<int> PlayingUsers => (BindableList<int>)base.PlayingUsers;
|
||||
|
||||
private readonly int totalUsers;
|
||||
|
||||
public TestMultiplayerStreaming(int totalUsers)
|
||||
: base(new DevelopmentEndpointConfiguration())
|
||||
{
|
||||
this.totalUsers = totalUsers;
|
||||
}
|
||||
|
||||
public void Start(int beatmapId)
|
||||
{
|
||||
for (int i = 0; i < totalUsers; i++)
|
||||
{
|
||||
((ISpectatorClient)this).UserBeganPlaying(i, new SpectatorState
|
||||
{
|
||||
BeatmapID = beatmapId,
|
||||
RulesetID = 0,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Dictionary<int, FrameHeader> lastHeaders = new Dictionary<int, FrameHeader>();
|
||||
|
||||
public void RandomlyUpdateState()
|
||||
{
|
||||
foreach (var userId in PlayingUsers)
|
||||
{
|
||||
if (RNG.NextBool())
|
||||
continue;
|
||||
|
||||
if (!lastHeaders.TryGetValue(userId, out var header))
|
||||
{
|
||||
lastHeaders[userId] = header = new FrameHeader(new ScoreInfo
|
||||
{
|
||||
Statistics = new Dictionary<HitResult, int>
|
||||
{
|
||||
[HitResult.Miss] = 0,
|
||||
[HitResult.Meh] = 0,
|
||||
[HitResult.Great] = 0
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
switch (RNG.Next(0, 3))
|
||||
{
|
||||
case 0:
|
||||
header.Combo = 0;
|
||||
header.Statistics[HitResult.Miss]++;
|
||||
break;
|
||||
|
||||
case 1:
|
||||
header.Combo++;
|
||||
header.MaxCombo = Math.Max(header.MaxCombo, header.Combo);
|
||||
header.Statistics[HitResult.Meh]++;
|
||||
break;
|
||||
|
||||
default:
|
||||
header.Combo++;
|
||||
header.MaxCombo = Math.Max(header.MaxCombo, header.Combo);
|
||||
header.Statistics[HitResult.Great]++;
|
||||
break;
|
||||
}
|
||||
|
||||
((ISpectatorClient)this).UserSentFrames(userId, new FrameDataBundle(header, Array.Empty<LegacyReplayFrame>()));
|
||||
}
|
||||
}
|
||||
|
||||
protected override Task Connect() => Task.CompletedTask;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,145 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Rulesets.Taiko.Mods;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Screens.Select;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayerMatchSongSelect : RoomTestScene
|
||||
{
|
||||
private BeatmapManager manager;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private List<BeatmapInfo> beatmaps;
|
||||
|
||||
private TestMultiplayerMatchSongSelect songSelect;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
|
||||
beatmaps = new List<BeatmapInfo>();
|
||||
|
||||
for (int i = 0; i < 8; ++i)
|
||||
{
|
||||
int beatmapId = 10 * 10 + i;
|
||||
|
||||
int length = RNG.Next(30000, 200000);
|
||||
double bpm = RNG.NextSingle(80, 200);
|
||||
|
||||
beatmaps.Add(new BeatmapInfo
|
||||
{
|
||||
Ruleset = rulesets.GetRuleset(i % 4),
|
||||
OnlineBeatmapID = beatmapId,
|
||||
Length = length,
|
||||
BPM = bpm,
|
||||
BaseDifficulty = new BeatmapDifficulty()
|
||||
});
|
||||
}
|
||||
|
||||
manager.Import(new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 10,
|
||||
Hash = Guid.NewGuid().ToString().ComputeMD5Hash(),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = "Some Artist",
|
||||
Title = "Some Beatmap",
|
||||
AuthorString = "Some Author"
|
||||
},
|
||||
Beatmaps = beatmaps,
|
||||
DateAdded = DateTimeOffset.UtcNow
|
||||
}).Wait();
|
||||
}
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("reset", () =>
|
||||
{
|
||||
Ruleset.Value = new OsuRuleset().RulesetInfo;
|
||||
Beatmap.SetDefault();
|
||||
SelectedMods.SetDefault();
|
||||
});
|
||||
|
||||
AddStep("create song select", () => LoadScreen(songSelect = new TestMultiplayerMatchSongSelect()));
|
||||
AddUntilStep("wait for present", () => songSelect.IsCurrentScreen());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBeatmapRevertedOnExitIfNoSelection()
|
||||
{
|
||||
BeatmapInfo selectedBeatmap = null;
|
||||
|
||||
AddStep("select beatmap",
|
||||
() => songSelect.Carousel.SelectBeatmap(selectedBeatmap = beatmaps.Where(beatmap => beatmap.RulesetID == new OsuRuleset().LegacyID).ElementAt(1)));
|
||||
AddUntilStep("wait for selection", () => Beatmap.Value.BeatmapInfo.Equals(selectedBeatmap));
|
||||
|
||||
AddStep("exit song select", () => songSelect.Exit());
|
||||
AddAssert("beatmap reverted", () => Beatmap.IsDefault);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestModsRevertedOnExitIfNoSelection()
|
||||
{
|
||||
AddStep("change mods", () => SelectedMods.Value = new[] { new OsuModDoubleTime() });
|
||||
|
||||
AddStep("exit song select", () => songSelect.Exit());
|
||||
AddAssert("mods reverted", () => SelectedMods.Value.Count == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRulesetRevertedOnExitIfNoSelection()
|
||||
{
|
||||
AddStep("change ruleset", () => Ruleset.Value = new CatchRuleset().RulesetInfo);
|
||||
|
||||
AddStep("exit song select", () => songSelect.Exit());
|
||||
AddAssert("ruleset reverted", () => Ruleset.Value.Equals(new OsuRuleset().RulesetInfo));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBeatmapConfirmed()
|
||||
{
|
||||
BeatmapInfo selectedBeatmap = null;
|
||||
|
||||
AddStep("change ruleset", () => Ruleset.Value = new TaikoRuleset().RulesetInfo);
|
||||
AddStep("select beatmap",
|
||||
() => songSelect.Carousel.SelectBeatmap(selectedBeatmap = beatmaps.First(beatmap => beatmap.RulesetID == new TaikoRuleset().LegacyID)));
|
||||
AddUntilStep("wait for selection", () => Beatmap.Value.BeatmapInfo.Equals(selectedBeatmap));
|
||||
AddStep("set mods", () => SelectedMods.Value = new[] { new TaikoModDoubleTime() });
|
||||
|
||||
AddStep("confirm selection", () => songSelect.FinaliseSelection());
|
||||
AddStep("exit song select", () => songSelect.Exit());
|
||||
|
||||
AddAssert("beatmap not changed", () => Beatmap.Value.BeatmapInfo.Equals(selectedBeatmap));
|
||||
AddAssert("ruleset not changed", () => Ruleset.Value.Equals(new TaikoRuleset().RulesetInfo));
|
||||
AddAssert("mods not changed", () => SelectedMods.Value.Single() is TaikoModDoubleTime);
|
||||
}
|
||||
|
||||
private class TestMultiplayerMatchSongSelect : MultiplayerMatchSongSelect
|
||||
{
|
||||
public new BeatmapCarousel Carousel => base.Carousel;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayerMatchSubScreen : MultiplayerTestScene
|
||||
{
|
||||
private MultiplayerMatchSubScreen screen;
|
||||
|
||||
[Cached]
|
||||
private OngoingOperationTracker ongoingOperationTracker = new OngoingOperationTracker();
|
||||
|
||||
public TestSceneMultiplayerMatchSubScreen()
|
||||
: base(false)
|
||||
{
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
Room.Name.Value = "Test Room";
|
||||
});
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetupSteps()
|
||||
{
|
||||
AddStep("load match", () => LoadScreen(screen = new MultiplayerMatchSubScreen(Room)));
|
||||
AddUntilStep("wait for load", () => screen.IsCurrentScreen());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSettingValidity()
|
||||
{
|
||||
AddAssert("create button not enabled", () => !this.ChildrenOfType<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("set playlist", () =>
|
||||
{
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
});
|
||||
});
|
||||
|
||||
AddAssert("create button enabled", () => this.ChildrenOfType<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>().Single().Enabled.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCreatedRoom()
|
||||
{
|
||||
AddStep("set playlist", () =>
|
||||
{
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("click create button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddWaitStep("wait", 10);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,127 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Participants;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayerParticipantsList : MultiplayerTestScene
|
||||
{
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
Child = new ParticipantsList
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Size = new Vector2(380, 0.7f)
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestAddUser()
|
||||
{
|
||||
AddAssert("one unique panel", () => this.ChildrenOfType<ParticipantPanel>().Select(p => p.User).Distinct().Count() == 1);
|
||||
|
||||
AddStep("add user", () => Client.AddUser(new User
|
||||
{
|
||||
Id = 3,
|
||||
Username = "Second",
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
}));
|
||||
|
||||
AddAssert("two unique panels", () => this.ChildrenOfType<ParticipantPanel>().Select(p => p.User).Distinct().Count() == 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddNullUser()
|
||||
{
|
||||
AddAssert("one unique panel", () => this.ChildrenOfType<ParticipantPanel>().Select(p => p.User).Distinct().Count() == 1);
|
||||
|
||||
AddStep("add non-resolvable user", () => Client.AddNullUser(-3));
|
||||
|
||||
AddUntilStep("two unique panels", () => this.ChildrenOfType<ParticipantPanel>().Select(p => p.User).Distinct().Count() == 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRemoveUser()
|
||||
{
|
||||
User secondUser = null;
|
||||
|
||||
AddStep("add a user", () =>
|
||||
{
|
||||
Client.AddUser(secondUser = new User
|
||||
{
|
||||
Id = 3,
|
||||
Username = "Second",
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("remove host", () => Client.RemoveUser(API.LocalUser.Value));
|
||||
|
||||
AddAssert("single panel is for second user", () => this.ChildrenOfType<ParticipantPanel>().Single().User.User == secondUser);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestToggleReadyState()
|
||||
{
|
||||
AddAssert("ready mark invisible", () => !this.ChildrenOfType<StateDisplay>().Single().IsPresent);
|
||||
|
||||
AddStep("make user ready", () => Client.ChangeState(MultiplayerUserState.Ready));
|
||||
AddUntilStep("ready mark visible", () => this.ChildrenOfType<StateDisplay>().Single().IsPresent);
|
||||
|
||||
AddStep("make user idle", () => Client.ChangeState(MultiplayerUserState.Idle));
|
||||
AddUntilStep("ready mark invisible", () => !this.ChildrenOfType<StateDisplay>().Single().IsPresent);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCrownChangesStateWhenHostTransferred()
|
||||
{
|
||||
AddStep("add user", () => Client.AddUser(new User
|
||||
{
|
||||
Id = 3,
|
||||
Username = "Second",
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
}));
|
||||
|
||||
AddUntilStep("first user crown visible", () => this.ChildrenOfType<ParticipantPanel>().ElementAt(0).ChildrenOfType<SpriteIcon>().First().Alpha == 1);
|
||||
AddUntilStep("second user crown hidden", () => this.ChildrenOfType<ParticipantPanel>().ElementAt(1).ChildrenOfType<SpriteIcon>().First().Alpha == 0);
|
||||
|
||||
AddStep("make second user host", () => Client.TransferHost(3));
|
||||
|
||||
AddUntilStep("first user crown hidden", () => this.ChildrenOfType<ParticipantPanel>().ElementAt(0).ChildrenOfType<SpriteIcon>().First().Alpha == 0);
|
||||
AddUntilStep("second user crown visible", () => this.ChildrenOfType<ParticipantPanel>().ElementAt(1).ChildrenOfType<SpriteIcon>().First().Alpha == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestManyUsers()
|
||||
{
|
||||
AddStep("add many users", () =>
|
||||
{
|
||||
for (int i = 0; i < 20; i++)
|
||||
{
|
||||
Client.AddUser(new User
|
||||
{
|
||||
Id = i,
|
||||
Username = $"User {i}",
|
||||
CurrentModeRank = RNG.Next(1, 100000),
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
});
|
||||
|
||||
Client.ChangeUserState(i, (MultiplayerUserState)RNG.Next(0, (int)MultiplayerUserState.Results + 1));
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,207 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayerReadyButton : MultiplayerTestScene
|
||||
{
|
||||
private MultiplayerReadyButton button;
|
||||
private BeatmapSetInfo importedSet;
|
||||
|
||||
private BeatmapManager beatmaps;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private IDisposable readyClickOperation;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
beatmaps.Import(TestResources.GetTestBeatmapForImport(true)).Wait();
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First();
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First());
|
||||
|
||||
Child = button = new MultiplayerReadyButton
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(200, 50),
|
||||
SelectedItem =
|
||||
{
|
||||
Value = new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = Beatmap.Value.BeatmapInfo },
|
||||
Ruleset = { Value = Beatmap.Value.BeatmapInfo.Ruleset }
|
||||
}
|
||||
},
|
||||
OnReadyClick = async () =>
|
||||
{
|
||||
readyClickOperation = OngoingOperationTracker.BeginOperation();
|
||||
|
||||
if (Client.IsHost && Client.LocalUser?.State == MultiplayerUserState.Ready)
|
||||
{
|
||||
await Client.StartMatch();
|
||||
return;
|
||||
}
|
||||
|
||||
await Client.ToggleReady();
|
||||
readyClickOperation.Dispose();
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestDeletedBeatmapDisableReady()
|
||||
{
|
||||
OsuButton readyButton = null;
|
||||
|
||||
AddAssert("ensure ready button enabled", () =>
|
||||
{
|
||||
readyButton = button.ChildrenOfType<OsuButton>().Single();
|
||||
return readyButton.Enabled.Value;
|
||||
});
|
||||
|
||||
AddStep("delete beatmap", () => beatmaps.Delete(importedSet));
|
||||
AddAssert("ready button disabled", () => !readyButton.Enabled.Value);
|
||||
AddStep("undelete beatmap", () => beatmaps.Undelete(importedSet));
|
||||
AddAssert("ready button enabled back", () => readyButton.Enabled.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestToggleStateWhenNotHost()
|
||||
{
|
||||
AddStep("add second user as host", () =>
|
||||
{
|
||||
Client.AddUser(new User { Id = 2, Username = "Another user" });
|
||||
Client.TransferHost(2);
|
||||
});
|
||||
|
||||
addClickButtonStep();
|
||||
AddAssert("user is ready", () => Client.Room?.Users[0].State == MultiplayerUserState.Ready);
|
||||
|
||||
addClickButtonStep();
|
||||
AddAssert("user is idle", () => Client.Room?.Users[0].State == MultiplayerUserState.Idle);
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public void TestToggleStateWhenHost(bool allReady)
|
||||
{
|
||||
AddStep("setup", () =>
|
||||
{
|
||||
Client.TransferHost(Client.Room?.Users[0].UserID ?? 0);
|
||||
|
||||
if (!allReady)
|
||||
Client.AddUser(new User { Id = 2, Username = "Another user" });
|
||||
});
|
||||
|
||||
addClickButtonStep();
|
||||
AddAssert("user is ready", () => Client.Room?.Users[0].State == MultiplayerUserState.Ready);
|
||||
|
||||
verifyGameplayStartFlow();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBecomeHostWhileReady()
|
||||
{
|
||||
AddStep("add host", () =>
|
||||
{
|
||||
Client.AddUser(new User { Id = 2, Username = "Another user" });
|
||||
Client.TransferHost(2);
|
||||
});
|
||||
|
||||
addClickButtonStep();
|
||||
AddStep("make user host", () => Client.TransferHost(Client.Room?.Users[0].UserID ?? 0));
|
||||
|
||||
verifyGameplayStartFlow();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLoseHostWhileReady()
|
||||
{
|
||||
AddStep("setup", () =>
|
||||
{
|
||||
Client.TransferHost(Client.Room?.Users[0].UserID ?? 0);
|
||||
Client.AddUser(new User { Id = 2, Username = "Another user" });
|
||||
});
|
||||
|
||||
addClickButtonStep();
|
||||
AddStep("transfer host", () => Client.TransferHost(Client.Room?.Users[1].UserID ?? 0));
|
||||
|
||||
addClickButtonStep();
|
||||
AddAssert("match not started", () => Client.Room?.Users[0].State == MultiplayerUserState.Idle);
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public void TestManyUsersChangingState(bool isHost)
|
||||
{
|
||||
const int users = 10;
|
||||
AddStep("setup", () =>
|
||||
{
|
||||
Client.TransferHost(Client.Room?.Users[0].UserID ?? 0);
|
||||
for (int i = 0; i < users; i++)
|
||||
Client.AddUser(new User { Id = i, Username = "Another user" });
|
||||
});
|
||||
|
||||
if (!isHost)
|
||||
AddStep("transfer host", () => Client.TransferHost(2));
|
||||
|
||||
addClickButtonStep();
|
||||
|
||||
AddRepeatStep("change user ready state", () =>
|
||||
{
|
||||
Client.ChangeUserState(RNG.Next(0, users), RNG.NextBool() ? MultiplayerUserState.Ready : MultiplayerUserState.Idle);
|
||||
}, 20);
|
||||
|
||||
AddRepeatStep("ready all users", () =>
|
||||
{
|
||||
var nextUnready = Client.Room?.Users.FirstOrDefault(c => c.State == MultiplayerUserState.Idle);
|
||||
if (nextUnready != null)
|
||||
Client.ChangeUserState(nextUnready.UserID, MultiplayerUserState.Ready);
|
||||
}, users);
|
||||
}
|
||||
|
||||
private void addClickButtonStep() => AddStep("click button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(button);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
private void verifyGameplayStartFlow()
|
||||
{
|
||||
addClickButtonStep();
|
||||
AddAssert("user waiting for load", () => Client.Room?.Users[0].State == MultiplayerUserState.WaitingForLoad);
|
||||
AddAssert("ready button disabled", () => !button.ChildrenOfType<OsuButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("transitioned to gameplay", () => readyClickOperation.Dispose());
|
||||
AddAssert("ready button enabled", () => button.ChildrenOfType<OsuButton>().Single().Enabled.Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,153 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online.Rooms;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
[HeadlessTest]
|
||||
public class TestSceneMultiplayerRoomManager : RoomTestScene
|
||||
{
|
||||
private TestMultiplayerRoomContainer roomContainer;
|
||||
private TestMultiplayerRoomManager roomManager => roomContainer.RoomManager;
|
||||
|
||||
[Test]
|
||||
public void TestPollsInitially()
|
||||
{
|
||||
AddStep("create room manager with a few rooms", () =>
|
||||
{
|
||||
createRoomManager().With(d => d.OnLoadComplete += _ =>
|
||||
{
|
||||
roomManager.CreateRoom(new Room { Name = { Value = "1" } });
|
||||
roomManager.PartRoom();
|
||||
roomManager.CreateRoom(new Room { Name = { Value = "2" } });
|
||||
roomManager.PartRoom();
|
||||
roomManager.ClearRooms();
|
||||
});
|
||||
});
|
||||
|
||||
AddAssert("manager polled for rooms", () => roomManager.Rooms.Count == 2);
|
||||
AddAssert("initial rooms received", () => roomManager.InitialRoomsReceived.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRoomsClearedOnDisconnection()
|
||||
{
|
||||
AddStep("create room manager with a few rooms", () =>
|
||||
{
|
||||
createRoomManager().With(d => d.OnLoadComplete += _ =>
|
||||
{
|
||||
roomManager.CreateRoom(new Room());
|
||||
roomManager.PartRoom();
|
||||
roomManager.CreateRoom(new Room());
|
||||
roomManager.PartRoom();
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("disconnect", () => roomContainer.Client.Disconnect());
|
||||
|
||||
AddAssert("rooms cleared", () => roomManager.Rooms.Count == 0);
|
||||
AddAssert("initial rooms not received", () => !roomManager.InitialRoomsReceived.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRoomsPolledOnReconnect()
|
||||
{
|
||||
AddStep("create room manager with a few rooms", () =>
|
||||
{
|
||||
createRoomManager().With(d => d.OnLoadComplete += _ =>
|
||||
{
|
||||
roomManager.CreateRoom(new Room());
|
||||
roomManager.PartRoom();
|
||||
roomManager.CreateRoom(new Room());
|
||||
roomManager.PartRoom();
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("disconnect", () => roomContainer.Client.Disconnect());
|
||||
AddStep("connect", () => roomContainer.Client.Connect());
|
||||
|
||||
AddAssert("manager polled for rooms", () => roomManager.Rooms.Count == 2);
|
||||
AddAssert("initial rooms received", () => roomManager.InitialRoomsReceived.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRoomsNotPolledWhenJoined()
|
||||
{
|
||||
AddStep("create room manager with a room", () =>
|
||||
{
|
||||
createRoomManager().With(d => d.OnLoadComplete += _ =>
|
||||
{
|
||||
roomManager.CreateRoom(new Room());
|
||||
roomManager.ClearRooms();
|
||||
});
|
||||
});
|
||||
|
||||
AddAssert("manager not polled for rooms", () => roomManager.Rooms.Count == 0);
|
||||
AddAssert("initial rooms not received", () => !roomManager.InitialRoomsReceived.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultiplayerRoomJoinedWhenCreated()
|
||||
{
|
||||
AddStep("create room manager with a room", () =>
|
||||
{
|
||||
createRoomManager().With(d => d.OnLoadComplete += _ =>
|
||||
{
|
||||
roomManager.CreateRoom(new Room());
|
||||
});
|
||||
});
|
||||
|
||||
AddAssert("multiplayer room joined", () => roomContainer.Client.Room != null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultiplayerRoomPartedWhenAPIRoomParted()
|
||||
{
|
||||
AddStep("create room manager with a room", () =>
|
||||
{
|
||||
createRoomManager().With(d => d.OnLoadComplete += _ =>
|
||||
{
|
||||
roomManager.CreateRoom(new Room());
|
||||
roomManager.PartRoom();
|
||||
});
|
||||
});
|
||||
|
||||
AddAssert("multiplayer room parted", () => roomContainer.Client.Room == null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultiplayerRoomJoinedWhenAPIRoomJoined()
|
||||
{
|
||||
AddStep("create room manager with a room", () =>
|
||||
{
|
||||
createRoomManager().With(d => d.OnLoadComplete += _ =>
|
||||
{
|
||||
var r = new Room();
|
||||
roomManager.CreateRoom(r);
|
||||
roomManager.PartRoom();
|
||||
roomManager.JoinRoom(r);
|
||||
});
|
||||
});
|
||||
|
||||
AddAssert("multiplayer room joined", () => roomContainer.Client.Room != null);
|
||||
}
|
||||
|
||||
private TestMultiplayerRoomManager createRoomManager()
|
||||
{
|
||||
Child = roomContainer = new TestMultiplayerRoomContainer
|
||||
{
|
||||
RoomManager =
|
||||
{
|
||||
TimeBetweenListingPolls = { Value = 1 },
|
||||
TimeBetweenSelectionPolls = { Value = 1 }
|
||||
}
|
||||
};
|
||||
|
||||
return roomManager;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,39 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Multi;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneOverlinedPlaylist : MultiplayerTestScene
|
||||
{
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
||||
public TestSceneOverlinedPlaylist()
|
||||
{
|
||||
Room = new Room { RoomID = { Value = 7 } };
|
||||
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
ID = i,
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo }
|
||||
});
|
||||
}
|
||||
|
||||
Add(new DrawableRoomPlaylist(false, false)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(500),
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Screens.Multi.Components;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneParticipantsList : MultiplayerTestScene
|
||||
{
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
Room = new Room { RoomID = { Value = 7 } };
|
||||
});
|
||||
|
||||
public TestSceneParticipantsList()
|
||||
{
|
||||
Add(new ParticipantsList { RelativeSizeAxes = Axes.Both });
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Multiplayer.RoomStatuses;
|
||||
using osu.Game.Screens.Multi.Lounge.Components;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Online.Rooms.RoomStatuses;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
@@ -21,19 +22,28 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
new DrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Room 1" },
|
||||
Status = { Value = new RoomStatusOpen() }
|
||||
}),
|
||||
Name = { Value = "Open - ending in 1 day" },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
EndDate = { Value = DateTimeOffset.Now.AddDays(1) }
|
||||
}) { MatchingFilter = true },
|
||||
new DrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Room 2" },
|
||||
Status = { Value = new RoomStatusPlaying() }
|
||||
}),
|
||||
Name = { Value = "Playing - ending in 1 day" },
|
||||
Status = { Value = new RoomStatusPlaying() },
|
||||
EndDate = { Value = DateTimeOffset.Now.AddDays(1) }
|
||||
}) { MatchingFilter = true },
|
||||
new DrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Room 3" },
|
||||
Status = { Value = new RoomStatusEnded() }
|
||||
}),
|
||||
Name = { Value = "Ended" },
|
||||
Status = { Value = new RoomStatusEnded() },
|
||||
EndDate = { Value = DateTimeOffset.Now }
|
||||
}) { MatchingFilter = true },
|
||||
new DrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Open" },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
Category = { Value = RoomCategory.Realtime }
|
||||
}) { MatchingFilter = true },
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@@ -55,8 +55,14 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
var secondimport = importBeatmap(3);
|
||||
presentAndConfirm(secondimport);
|
||||
|
||||
// Test presenting same beatmap more than once
|
||||
presentAndConfirm(secondimport);
|
||||
|
||||
presentSecondDifficultyAndConfirm(firstImport, 1);
|
||||
presentSecondDifficultyAndConfirm(secondimport, 3);
|
||||
|
||||
// Test presenting same beatmap more than once
|
||||
presentSecondDifficultyAndConfirm(secondimport, 3);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
||||
@@ -107,14 +107,14 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
[Test]
|
||||
public void TestExitMultiWithEscape()
|
||||
{
|
||||
PushAndConfirm(() => new Screens.Multi.Multiplayer());
|
||||
PushAndConfirm(() => new Screens.OnlinePlay.Playlists.Playlists());
|
||||
exitViaEscapeAndConfirm();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExitMultiWithBackButton()
|
||||
{
|
||||
PushAndConfirm(() => new Screens.Multi.Multiplayer());
|
||||
PushAndConfirm(() => new Screens.OnlinePlay.Playlists.Playlists());
|
||||
exitViaBackButtonAndConfirm();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@@ -13,13 +14,12 @@ namespace osu.Game.Tests.Visual.Online
|
||||
public class TestSceneAccountCreationOverlay : OsuTestScene
|
||||
{
|
||||
private readonly Container userPanelArea;
|
||||
private readonly AccountCreationOverlay accountCreation;
|
||||
|
||||
private Bindable<User> localUser;
|
||||
private IBindable<User> localUser;
|
||||
|
||||
public TestSceneAccountCreationOverlay()
|
||||
{
|
||||
AccountCreationOverlay accountCreation;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
accountCreation = new AccountCreationOverlay(),
|
||||
@@ -31,8 +31,6 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Origin = Anchor.TopRight,
|
||||
},
|
||||
};
|
||||
|
||||
AddStep("show", () => accountCreation.Show());
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@@ -42,8 +40,19 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
localUser = API.LocalUser.GetBoundCopy();
|
||||
localUser.BindValueChanged(user => { userPanelArea.Child = new UserGridPanel(user.NewValue) { Width = 200 }; }, true);
|
||||
}
|
||||
|
||||
AddStep("logout", API.Logout);
|
||||
[Test]
|
||||
public void TestOverlayVisibility()
|
||||
{
|
||||
AddStep("start hidden", () => accountCreation.Hide());
|
||||
AddStep("log out", API.Logout);
|
||||
|
||||
AddStep("show manually", () => accountCreation.Show());
|
||||
AddUntilStep("overlay is visible", () => accountCreation.State.Value == Visibility.Visible);
|
||||
|
||||
AddStep("log back in", () => API.Login("dummy", "password"));
|
||||
AddUntilStep("overlay is hidden", () => accountCreation.State.Value == Visibility.Hidden);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Humanizer;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Changelog;
|
||||
@@ -12,13 +17,61 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[TestFixture]
|
||||
public class TestSceneChangelogOverlay : OsuTestScene
|
||||
{
|
||||
private DummyAPIAccess dummyAPI => (DummyAPIAccess)API;
|
||||
|
||||
private readonly Dictionary<string, APIUpdateStream> streams;
|
||||
private readonly Dictionary<string, APIChangelogBuild> builds;
|
||||
|
||||
private APIChangelogBuild requestedBuild;
|
||||
private TestChangelogOverlay changelog;
|
||||
|
||||
protected override bool UseOnlineAPI => true;
|
||||
public TestSceneChangelogOverlay()
|
||||
{
|
||||
streams = APIUpdateStream.KNOWN_STREAMS.Keys.Select((stream, id) => new APIUpdateStream
|
||||
{
|
||||
Id = id + 1,
|
||||
Name = stream,
|
||||
DisplayName = stream.Humanize(), // not quite there, but good enough.
|
||||
}).ToDictionary(stream => stream.Name);
|
||||
|
||||
string version = DateTimeOffset.Now.ToString("yyyy.Mdd.0");
|
||||
builds = APIUpdateStream.KNOWN_STREAMS.Keys.Select(stream => new APIChangelogBuild
|
||||
{
|
||||
Version = version,
|
||||
DisplayVersion = version,
|
||||
UpdateStream = streams[stream],
|
||||
ChangelogEntries = new List<APIChangelogEntry>()
|
||||
}).ToDictionary(build => build.UpdateStream.Name);
|
||||
|
||||
foreach (var stream in streams.Values)
|
||||
stream.LatestBuild = builds[stream.Name];
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
requestedBuild = null;
|
||||
|
||||
dummyAPI.HandleRequest = request =>
|
||||
{
|
||||
switch (request)
|
||||
{
|
||||
case GetChangelogRequest changelogRequest:
|
||||
var changelogResponse = new APIChangelogIndex
|
||||
{
|
||||
Streams = streams.Values.ToList(),
|
||||
Builds = builds.Values.ToList()
|
||||
};
|
||||
changelogRequest.TriggerSuccess(changelogResponse);
|
||||
break;
|
||||
|
||||
case GetChangelogBuildRequest buildRequest:
|
||||
if (requestedBuild != null)
|
||||
buildRequest.TriggerSuccess(requestedBuild);
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
Child = changelog = new TestChangelogOverlay();
|
||||
});
|
||||
|
||||
@@ -43,62 +96,100 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Test]
|
||||
public void ShowWithBuild()
|
||||
{
|
||||
AddStep(@"Show with Lazer 2018.712.0", () =>
|
||||
showBuild(() => new APIChangelogBuild
|
||||
{
|
||||
changelog.ShowBuild(new APIChangelogBuild
|
||||
Version = "2018.712.0",
|
||||
DisplayVersion = "2018.712.0",
|
||||
UpdateStream = streams[OsuGameBase.CLIENT_STREAM_NAME],
|
||||
ChangelogEntries = new List<APIChangelogEntry>
|
||||
{
|
||||
Version = "2018.712.0",
|
||||
DisplayVersion = "2018.712.0",
|
||||
UpdateStream = new APIUpdateStream { Id = 7, Name = OsuGameBase.CLIENT_STREAM_NAME },
|
||||
ChangelogEntries = new List<APIChangelogEntry>
|
||||
new APIChangelogEntry
|
||||
{
|
||||
new APIChangelogEntry
|
||||
Type = ChangelogEntryType.Fix,
|
||||
Category = "osu!",
|
||||
Title = "Fix thing",
|
||||
MessageHtml = "Additional info goes here.",
|
||||
Repository = "osu",
|
||||
GithubPullRequestId = 11100,
|
||||
GithubUser = new APIChangelogUser
|
||||
{
|
||||
Category = "Test",
|
||||
Title = "Title",
|
||||
MessageHtml = "Message",
|
||||
OsuUsername = "smoogipoo",
|
||||
UserId = 1040328
|
||||
}
|
||||
},
|
||||
new APIChangelogEntry
|
||||
{
|
||||
Type = ChangelogEntryType.Add,
|
||||
Category = "osu!",
|
||||
Title = "Add thing",
|
||||
Major = true,
|
||||
Repository = "ppy/osu-framework",
|
||||
GithubPullRequestId = 4444,
|
||||
GithubUser = new APIChangelogUser
|
||||
{
|
||||
DisplayName = "frenzibyte",
|
||||
GithubUrl = "https://github.com/frenzibyte"
|
||||
}
|
||||
},
|
||||
new APIChangelogEntry
|
||||
{
|
||||
Type = ChangelogEntryType.Misc,
|
||||
Category = "Code quality",
|
||||
Title = "Clean up thing",
|
||||
GithubUser = new APIChangelogUser
|
||||
{
|
||||
DisplayName = "some dude"
|
||||
}
|
||||
},
|
||||
new APIChangelogEntry
|
||||
{
|
||||
Type = ChangelogEntryType.Misc,
|
||||
Category = "Code quality",
|
||||
Title = "Clean up another thing"
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
AddUntilStep(@"wait for streams", () => changelog.Streams?.Count > 0);
|
||||
AddAssert(@"correct build displayed", () => changelog.Current.Value.Version == "2018.712.0");
|
||||
AddAssert(@"correct stream selected", () => changelog.Header.Streams.Current.Value.Id == 7);
|
||||
AddAssert(@"correct stream selected", () => changelog.Header.Streams.Current.Value.Id == 5);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHTMLUnescaping()
|
||||
{
|
||||
AddStep(@"Ensure HTML string unescaping", () =>
|
||||
showBuild(() => new APIChangelogBuild
|
||||
{
|
||||
changelog.ShowBuild(new APIChangelogBuild
|
||||
Version = "2019.920.0",
|
||||
DisplayVersion = "2019.920.0",
|
||||
UpdateStream = new APIUpdateStream
|
||||
{
|
||||
Version = "2019.920.0",
|
||||
DisplayVersion = "2019.920.0",
|
||||
UpdateStream = new APIUpdateStream
|
||||
Name = "Test",
|
||||
DisplayName = "Test"
|
||||
},
|
||||
ChangelogEntries = new List<APIChangelogEntry>
|
||||
{
|
||||
new APIChangelogEntry
|
||||
{
|
||||
Name = "Test",
|
||||
DisplayName = "Test"
|
||||
},
|
||||
ChangelogEntries = new List<APIChangelogEntry>
|
||||
{
|
||||
new APIChangelogEntry
|
||||
Category = "Testing HTML strings unescaping",
|
||||
Title = "Ensuring HTML strings are being unescaped",
|
||||
MessageHtml = """"This text should appear triple-quoted""" >_<",
|
||||
GithubUser = new APIChangelogUser
|
||||
{
|
||||
Category = "Testing HTML strings unescaping",
|
||||
Title = "Ensuring HTML strings are being unescaped",
|
||||
MessageHtml = """"This text should appear triple-quoted""" >_<",
|
||||
GithubUser = new APIChangelogUser
|
||||
{
|
||||
DisplayName = "Dummy",
|
||||
OsuUsername = "Dummy",
|
||||
}
|
||||
},
|
||||
}
|
||||
});
|
||||
DisplayName = "Dummy",
|
||||
OsuUsername = "Dummy",
|
||||
}
|
||||
},
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void showBuild(Func<APIChangelogBuild> build)
|
||||
{
|
||||
AddStep("set up build", () => requestedBuild = build.Invoke());
|
||||
AddStep("show build", () => changelog.ShowBuild(requestedBuild));
|
||||
}
|
||||
|
||||
private class TestChangelogOverlay : ChangelogOverlay
|
||||
{
|
||||
public new List<APIUpdateStream> Streams => base.Streams;
|
||||
|
||||
@@ -69,8 +69,38 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
internal class TestUserLookupCache : UserLookupCache
|
||||
{
|
||||
private static readonly string[] usernames =
|
||||
{
|
||||
"fieryrage",
|
||||
"Kerensa",
|
||||
"MillhioreF",
|
||||
"Player01",
|
||||
"smoogipoo",
|
||||
"Ephemeral",
|
||||
"BTMC",
|
||||
"Cilvery",
|
||||
"m980",
|
||||
"HappyStick",
|
||||
"LittleEndu",
|
||||
"frenzibyte",
|
||||
"Zallius",
|
||||
"BanchoBot",
|
||||
"rocketminer210",
|
||||
"pishifat"
|
||||
};
|
||||
|
||||
protected override Task<User> ComputeValueAsync(int lookup, CancellationToken token = default)
|
||||
=> Task.FromResult(new User { Username = "peppy", Id = 2 });
|
||||
{
|
||||
// tests against failed lookups
|
||||
if (lookup == 13)
|
||||
return Task.FromResult<User>(null);
|
||||
|
||||
return Task.FromResult(new User
|
||||
{
|
||||
Id = lookup,
|
||||
Username = usernames[lookup % usernames.Length],
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user