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mirror of https://github.com/ppy/osu.git synced 2026-05-17 17:33:02 +08:00

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773 Commits

300 changed files with 8424 additions and 2506 deletions
+23 -6
View File
@@ -1,13 +1,13 @@
{
"version": "0.2.0",
"configurations": [{
"name": "osu! (VisualTests)",
"name": "osu! VisualTests (Debug)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/osu.Game/bin/Debug/osu!.exe",
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/osu!.exe",
"args": [
"--tests"
],
@@ -18,13 +18,30 @@
"console": "internalConsole"
},
{
"name": "osu! (debug)",
"name": "osu! VisualTests (Release)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/osu.Game/bin/Debug/osu!.exe",
"program": "${workspaceRoot}/osu.Desktop/bin/Release/osu!.exe",
"args": [
"--tests"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",
"runtimeExecutable": null,
"env": {},
"console": "internalConsole"
},
{
"name": "osu! (Debug)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/osu!.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
"runtimeExecutable": null,
@@ -32,13 +49,13 @@
"console": "internalConsole"
},
{
"name": "osu! (release)",
"name": "osu! (Release)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/osu.Game/bin/Release/osu!.exe",
"program": "${workspaceRoot}/osu.Desktop/bin/Release/osu!.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",
"runtimeExecutable": null,
+1
View File
@@ -23,6 +23,7 @@
},
{
"taskName": "Build (Release)",
"group": "build",
"args": [
"/property:Configuration=Release"
],
+2 -1
View File
@@ -1,6 +1,7 @@
# 2017-09-14
clone_depth: 1
version: '{branch}-{build}'
image: Visual Studio 2017
configuration: Debug
cache:
- C:\ProgramData\chocolatey\bin -> appveyor.yml
@@ -11,7 +12,7 @@ install:
- cmd: git submodule update --init --recursive
- cmd: choco install resharper-clt -y
- cmd: choco install nvika -y
- cmd: appveyor DownloadFile https://github.com/peppy/CodeFileSanity/releases/download/v0.2.2/CodeFileSanity.exe
- cmd: appveyor DownloadFile https://github.com/peppy/CodeFileSanity/releases/download/v0.2.3/CodeFileSanity.exe
before_build:
- cmd: CodeFileSanity.exe
- cmd: nuget restore
+3 -9
View File
@@ -7,7 +7,6 @@ using System.Configuration;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Net;
using Newtonsoft.Json;
using osu.Framework.IO.Network;
using FileWebRequest = osu.Framework.IO.Network.FileWebRequest;
@@ -19,7 +18,7 @@ namespace osu.Desktop.Deploy
{
private const string nuget_path = @"packages\NuGet.CommandLine.4.3.0\tools\NuGet.exe";
private const string squirrel_path = @"packages\squirrel.windows.1.7.8\tools\Squirrel.exe";
private const string msbuild_path = @"C:\Program Files (x86)\MSBuild\14.0\Bin\MSBuild.exe";
private const string msbuild_path = @"C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin\MSBuild.exe";
public static string StagingFolder = ConfigurationManager.AppSettings["StagingFolder"];
public static string ReleasesFolder = ConfigurationManager.AppSettings["ReleasesFolder"];
@@ -392,7 +391,7 @@ namespace osu.Desktop.Deploy
public static void AuthenticatedBlockingPerform(this WebRequest r)
{
r.AddHeader("Authorization", $"token {GitHubAccessToken}");
r.BlockingPerform();
r.Perform();
}
}
@@ -402,12 +401,7 @@ namespace osu.Desktop.Deploy
{
}
protected override HttpWebRequest CreateWebRequest(string requestString = null)
{
var req = base.CreateWebRequest(requestString);
req.Accept = "application/octet-stream";
return req;
}
protected override string Accept => "application/octet-stream";
}
internal class ReleaseLine
+25
View File
@@ -0,0 +1,25 @@
<configuration>
<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
<dllmap os="linux" dll="openal32.dll" target="libopenal.so.1"/>
<dllmap os="linux" dll="alut.dll" target="libalut.so.0"/>
<dllmap os="linux" dll="opencl.dll" target="libOpenCL.so"/>
<dllmap os="linux" dll="libX11" target="libX11.so.6"/>
<dllmap os="linux" dll="libXi" target="libXi.so.6"/>
<dllmap os="linux" dll="SDL2.dll" target="libSDL2-2.0.so.0"/>
<dllmap os="osx" dll="opengl32.dll" target="/System/Library/Frameworks/OpenGL.framework/OpenGL"/>
<dllmap os="osx" dll="openal32.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
<dllmap os="osx" dll="alut.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
<dllmap os="osx" dll="libGLES.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
<dllmap os="osx" dll="libGLESv1_CM.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
<dllmap os="osx" dll="libGLESv2.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
<dllmap os="osx" dll="opencl.dll" target="/System/Library/Frameworks/OpenCL.framework/OpenCL"/>
<dllmap os="osx" dll="SDL2.dll" target="libSDL2.dylib"/>
<!-- XQuartz compatibility (X11 on Mac) -->
<dllmap os="osx" dll="libGL.so.1" target="/usr/X11/lib/libGL.dylib"/>
<dllmap os="osx" dll="libX11" target="/usr/X11/lib/libX11.dylib"/>
<dllmap os="osx" dll="libXcursor.so.1" target="/usr/X11/lib/libXcursor.dylib"/>
<dllmap os="osx" dll="libXi" target="/usr/X11/lib/libXi.dylib"/>
<dllmap os="osx" dll="libXinerama" target="/usr/X11/lib/libXinerama.dylib"/>
<dllmap os="osx" dll="libXrandr.so.2" target="/usr/X11/lib/libXrandr.dylib"/>
</configuration>
@@ -7,19 +7,17 @@ using System.IO;
using System.Linq;
using System.Reflection;
using System.Threading.Tasks;
using System.Windows.Forms;
using Microsoft.Win32;
using osu.Desktop.Overlays;
using osu.Framework.Graphics.Containers;
using osu.Framework.Platform;
using osu.Game.Overlays;
using osu.Game.Screens.Menu;
using osu.Game;
using OpenTK.Input;
namespace osu.Game
namespace osu.Desktop
{
internal class OsuGameDesktop : OsuGame
{
private VersionManager versionManager;
public OsuGameDesktop(string[] args = null)
: base(args)
{
@@ -81,16 +79,11 @@ namespace osu.Game
{
base.LoadComplete();
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue });
ScreenChanged += s =>
LoadComponentAsync(new VersionManager { Depth = int.MinValue }, v =>
{
if (s is Intro && s.ChildScreen == null)
{
Add(versionManager);
versionManager.State = Visibility.Visible;
}
};
Add(v);
v.State = Visibility.Visible;
});
}
public override void SetHost(GameHost host)
@@ -104,19 +97,16 @@ namespace osu.Game
desktopWindow.Icon = new Icon(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
desktopWindow.Title = Name;
desktopWindow.DragEnter += dragEnter;
desktopWindow.DragDrop += dragDrop;
desktopWindow.FileDrop += fileDrop;
}
}
private void dragDrop(DragEventArgs e)
private void fileDrop(object sender, FileDropEventArgs e)
{
// this method will only be executed if e.Effect in dragEnter gets set to something other that None.
var dropData = (object[])e.Data.GetData(DataFormats.FileDrop);
var filePaths = dropData.Select(f => f.ToString()).ToArray();
var filePaths = new [] { e.FileName };
if (filePaths.All(f => Path.GetExtension(f) == @".osz"))
Task.Run(() => BeatmapManager.Import(filePaths));
Task.Factory.StartNew(() => BeatmapManager.Import(filePaths), TaskCreationOptions.LongRunning);
else if (filePaths.All(f => Path.GetExtension(f) == @".osr"))
Task.Run(() =>
{
@@ -126,16 +116,5 @@ namespace osu.Game
}
private static readonly string[] allowed_extensions = { @".osz", @".osr" };
private void dragEnter(DragEventArgs e)
{
// dragDrop will only be executed if e.Effect gets set to something other that None in this method.
bool isFile = e.Data.GetDataPresent(DataFormats.FileDrop);
if (isFile)
{
var paths = ((object[])e.Data.GetData(DataFormats.FileDrop)).Select(f => f.ToString()).ToArray();
e.Effect = allowed_extensions.Any(ext => paths.All(p => p.EndsWith(ext))) ? DragDropEffects.Copy : DragDropEffects.None;
}
}
}
}
@@ -3,9 +3,10 @@
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game;
using osu.Game.Screens.Backgrounds;
namespace osu.Game
namespace osu.Desktop
{
internal class OsuTestBrowser : OsuGameBase
{
@@ -13,15 +13,17 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Logging;
using osu.Game;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using OpenTK;
using OpenTK.Graphics;
using Squirrel;
namespace osu.Game.Overlays
namespace osu.Desktop.Overlays
{
public class VersionManager : OverlayContainer
{
@@ -8,7 +8,7 @@ using osu.Framework;
using osu.Framework.Platform;
using osu.Game.IPC;
namespace osu.Game
namespace osu.Desktop
{
public static class Program
{
+28
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@@ -0,0 +1,28 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("osu!lazer")]
[assembly: AssemblyDescription("click the circles. to the beat.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("ppy Pty Ltd")]
[assembly: AssemblyProduct("osu!lazer")]
[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2017")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("b0cb1d48-e4c2-4612-a347-beea7b1a71e7")]
[assembly: AssemblyVersion("0.0.0")]
[assembly: AssemblyFileVersion("0.0.0")]
+44
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@@ -0,0 +1,44 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" /></startup>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-10.0.0.0" newVersion="10.0.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="SharpCompress" publicKeyToken="afb0a02973931d96" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-0.18.1.0" newVersion="0.18.1.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.ValueTuple" publicKeyToken="cc7b13ffcd2ddd51" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.0.2.0" newVersion="4.0.2.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Security.Cryptography.Algorithms" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.1.0.0" newVersion="4.1.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.IO.FileSystem" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.0.2.0" newVersion="4.0.2.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.IO.Compression" publicKeyToken="b77a5c561934e089" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.1.2.0" newVersion="4.1.2.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.IO.FileSystem.Primitives" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.0.2.0" newVersion="4.0.2.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Security.Cryptography.Primitives" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.0.1.0" newVersion="4.0.1.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Xml.XPath.XDocument" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.0.2.0" newVersion="4.0.2.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>

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+288
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@@ -0,0 +1,288 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="12.0">
<PropertyGroup>
<ProjectGuid>{419659FD-72EA-4678-9EB8-B22A746CED70}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>osu.Desktop</RootNamespace>
<AssemblyName>osu!</AssemblyName>
<ManifestCertificateThumbprint>3CF060CD28877D0E3112948951A64B2A7CEEC909</ManifestCertificateThumbprint>
<ManifestKeyFile>codesigning.pfx</ManifestKeyFile>
<GenerateManifests>false</GenerateManifests>
<SignManifests>false</SignManifests>
<IsWebBootstrapper>false</IsWebBootstrapper>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>3.5</OldToolsVersion>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<StartupObject>osu.Desktop.Program</StartupObject>
<RunPostBuildEvent>OnOutputUpdated</RunPostBuildEvent>
<SignAssembly>false</SignAssembly>
<TargetZone>LocalIntranet</TargetZone>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>2</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
<ProductVersion>12.0.0</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>0</WarningLevel>
<NoStdLib>true</NoStdLib>
<UseVSHostingProcess>false</UseVSHostingProcess>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<RunCodeAnalysis>false</RunCodeAnalysis>
<Prefer32Bit>false</Prefer32Bit>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
<Commandlineparameters>
</Commandlineparameters>
<LangVersion>6</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>CuttingEdge NoUpdate</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
<UseVSHostingProcess>false</UseVSHostingProcess>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Prefer32Bit>false</Prefer32Bit>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
</PropertyGroup>
<PropertyGroup>
<Win32Resource>
</Win32Resource>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>lazer.ico</ApplicationIcon>
</PropertyGroup>
<PropertyGroup>
<ApplicationManifest>Properties\app.manifest</ApplicationManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'VisualTests|AnyCPU'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<WarningLevel>0</WarningLevel>
<NoStdLib>true</NoStdLib>
<DebugType>full</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<LangVersion>6</LangVersion>
<ErrorReport>prompt</ErrorReport>
<StartArguments>--tests</StartArguments>
</PropertyGroup>
<ItemGroup>
<Reference Include="DeltaCompressionDotNet, Version=1.1.0.0, Culture=neutral, PublicKeyToken=1d14d6e5194e7f4a, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="DeltaCompressionDotNet.MsDelta, Version=1.1.0.0, Culture=neutral, PublicKeyToken=46b2138a390abf55, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.MsDelta.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="DeltaCompressionDotNet.PatchApi, Version=1.1.0.0, Culture=neutral, PublicKeyToken=3e8888ee913ed789, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.PatchApi.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil.Mdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Mdb.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil.Pdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Pdb.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil.Rocks, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Rocks.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="mscorlib" />
<Reference Include="NuGet.Squirrel, Version=3.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.7.8\lib\Net45\NuGet.Squirrel.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="SharpCompress, Version=0.18.1.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\SharpCompress.0.18.1\lib\net45\SharpCompress.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Splat, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Splat.2.0.0\lib\Net45\Splat.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="SQLitePCLRaw.batteries_green, Version=1.0.0.0, Culture=neutral, PublicKeyToken=a84b7dcfb1391f7f, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\SQLitePCLRaw.bundle_green.1.1.8\lib\net45\SQLitePCLRaw.batteries_green.dll</HintPath>
</Reference>
<Reference Include="SQLitePCLRaw.batteries_v2, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8226ea5df37bcae9, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\SQLitePCLRaw.bundle_green.1.1.8\lib\net45\SQLitePCLRaw.batteries_v2.dll</HintPath>
</Reference>
<Reference Include="SQLitePCLRaw.core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=1488e028ca7ab535, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\SQLitePCLRaw.core.1.1.8\lib\net45\SQLitePCLRaw.core.dll</HintPath>
</Reference>
<Reference Include="SQLitePCLRaw.provider.e_sqlite3, Version=1.0.0.0, Culture=neutral, PublicKeyToken=9c301db686d0bd12, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\SQLitePCLRaw.provider.e_sqlite3.net45.1.1.8\lib\net45\SQLitePCLRaw.provider.e_sqlite3.dll</HintPath>
</Reference>
<Reference Include="Squirrel, Version=1.7.8.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.7.8\lib\Net45\Squirrel.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.ValueTuple, Version=4.0.2.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51">
<HintPath>$(SolutionDir)\packages\System.ValueTuple.4.4.0\lib\net461\System.ValueTuple.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.Windows.Forms" />
</ItemGroup>
<ItemGroup>
<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>
</None>
<None Include="app.config" />
<None Include="OpenTK.dll.config" />
<None Include="osu!.res" />
<None Include="packages.config" />
<None Include="Properties\app.manifest" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.2.0">
<Visible>False</Visible>
<ProductName>.NET Framework 2.0 %28x86%29</ProductName>
<Install>true</Install>
</BootstrapperPackage>
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+26
View File
@@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<package xmlns="http://schemas.microsoft.com/packaging/2011/08/nuspec.xsd">
<metadata>
<id>osulazer</id>
<version>0.0.0</version>
<title>osulazer</title>
<authors>ppy Pty Ltd</authors>
<owners>Dean Herbert</owners>
<projectUrl>https://osu.ppy.sh/</projectUrl>
<iconUrl>https://puu.sh/tYyXZ/9a01a5d1b0.ico</iconUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>click the circles. to the beat.</description>
<summary>click the circles.</summary>
<releaseNotes>testing</releaseNotes>
<copyright>Copyright ppy Pty Ltd 2007-2017</copyright>
<language>en-AU</language>
</metadata>
<files>
<file src="*.exe" target="lib\net45\" exclude="**vshost**"/>
<file src="*.dll" target="lib\net45\"/>
<file src="*.config" target="lib\net45\"/>
<file src="x86\*.dll" target="lib\net45\x86\"/>
<file src="x64\*.dll" target="lib\net45\x64\"/>
</files>
</package>
+20
View File
@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<packages>
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net45" />
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<package id="SQLitePCLRaw.lib.e_sqlite3.osx" version="1.1.8" targetFramework="net461" />
<package id="SQLitePCLRaw.lib.e_sqlite3.v110_xp" version="1.1.8" targetFramework="net461" />
<package id="SQLitePCLRaw.provider.e_sqlite3.net45" version="1.1.8" targetFramework="net461" />
<package id="squirrel.windows" version="1.7.8" targetFramework="net461" />
<package id="System.ValueTuple" version="4.4.0" targetFramework="net461" />
</packages>
@@ -5,9 +5,9 @@ using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using System.Collections.Generic;
using System;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.UI;
namespace osu.Game.Rulesets.Catch.Beatmaps
{
@@ -17,14 +17,37 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
protected override IEnumerable<CatchBaseHit> ConvertHitObject(HitObject obj, Beatmap beatmap)
{
if (!(obj is IHasXPosition))
var curveData = obj as IHasCurve;
var positionData = obj as IHasPosition;
var comboData = obj as IHasCombo;
if (positionData == null)
yield break;
if (curveData != null)
{
yield return new JuiceStream
{
StartTime = obj.StartTime,
Samples = obj.Samples,
ControlPoints = curveData.ControlPoints,
CurveType = curveData.CurveType,
Distance = curveData.Distance,
RepeatSamples = curveData.RepeatSamples,
RepeatCount = curveData.RepeatCount,
X = positionData.X / CatchPlayfield.BASE_WIDTH,
NewCombo = comboData?.NewCombo ?? false
};
yield break;
}
yield return new Fruit
{
StartTime = obj.StartTime,
NewCombo = (obj as IHasCombo)?.NewCombo ?? false,
X = ((IHasXPosition)obj).X / OsuPlayfield.BASE_SIZE.X
Samples = obj.Samples,
NewCombo = comboData?.NewCombo ?? false,
X = positionData.X / CatchPlayfield.BASE_WIDTH
};
}
}
@@ -0,0 +1,60 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
public abstract class DrawableCatchHitObject<TObject> : DrawableCatchHitObject
where TObject : CatchBaseHit
{
public new TObject HitObject;
protected DrawableCatchHitObject(TObject hitObject)
: base(hitObject)
{
HitObject = hitObject;
}
}
public abstract class DrawableCatchHitObject : DrawableScrollingHitObject<CatchBaseHit>
{
protected DrawableCatchHitObject(CatchBaseHit hitObject)
: base(hitObject)
{
RelativePositionAxes = Axes.Both;
X = hitObject.X;
Y = (float)HitObject.StartTime;
}
public Func<CatchBaseHit, bool> CheckPosition;
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
{
if (timeOffset > 0)
AddJudgement(new Judgement { Result = CheckPosition?.Invoke(HitObject) ?? false ? HitResult.Perfect : HitResult.Miss });
}
private const float preempt = 1000;
protected override void UpdateState(ArmedState state)
{
using (BeginAbsoluteSequence(HitObject.StartTime - preempt))
{
// animation
this.FadeIn(200);
}
switch (state)
{
case ArmedState.Miss:
using (BeginAbsoluteSequence(HitObject.StartTime, true))
this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out);
break;
}
}
}
}
@@ -0,0 +1,34 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
using OpenTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
public class DrawableDroplet : DrawableCatchHitObject<Droplet>
{
public DrawableDroplet(Droplet h)
: base(h)
{
Origin = Anchor.Centre;
Size = new Vector2(Pulp.PULP_SIZE);
AccentColour = h.ComboColour;
Masking = false;
}
[BackgroundDependencyLoader]
private void load()
{
Child = new Pulp
{
AccentColour = AccentColour,
Scale = new Vector2(0.8f),
};
}
}
}
@@ -1,72 +1,29 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.MathUtils;
using osu.Game.Graphics;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
public class DrawableFruit : DrawableScrollingHitObject<CatchBaseHit>
public class DrawableFruit : DrawableCatchHitObject<Fruit>
{
private const float pulp_size = 20;
private class Pulp : Circle, IHasAccentColour
{
public Pulp()
{
Size = new Vector2(pulp_size);
Blending = BlendingMode.Additive;
Colour = Color4.White.Opacity(0.9f);
}
private Color4 accentColour;
public Color4 AccentColour
{
get { return accentColour; }
set
{
accentColour = value;
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Radius = 5,
Colour = accentColour.Lighten(100),
};
}
}
}
public DrawableFruit(CatchBaseHit h)
public DrawableFruit(Fruit h)
: base(h)
{
Origin = Anchor.Centre;
Size = new Vector2(pulp_size * 2.2f, pulp_size * 2.8f);
RelativePositionAxes = Axes.Both;
X = h.X;
Size = new Vector2(Pulp.PULP_SIZE * 2.2f, Pulp.PULP_SIZE * 2.8f);
AccentColour = HitObject.ComboColour;
Masking = false;
Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
}
public Func<CatchBaseHit, bool> CheckPosition;
[BackgroundDependencyLoader]
private void load()
{
@@ -114,30 +71,5 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
}
};
}
private const float preempt = 1000;
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
{
if (timeOffset > 0)
AddJudgement(new Judgement { Result = CheckPosition?.Invoke(HitObject) ?? false ? HitResult.Perfect : HitResult.Miss });
}
protected override void UpdateState(ArmedState state)
{
using (BeginAbsoluteSequence(HitObject.StartTime - preempt))
{
// animation
this.FadeIn(200);
}
switch (state)
{
case ArmedState.Miss:
using (BeginAbsoluteSequence(HitObject.StartTime, true))
this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out);
break;
}
}
}
}
@@ -0,0 +1,54 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using OpenTK;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
public class DrawableJuiceStream : DrawableCatchHitObject<JuiceStream>
{
private readonly Container dropletContainer;
public DrawableJuiceStream(JuiceStream s) : base(s)
{
RelativeSizeAxes = Axes.Both;
Height = (float)HitObject.Duration;
X = 0;
Child = dropletContainer = new Container
{
RelativeSizeAxes = Axes.Both,
RelativeChildOffset = new Vector2(0, (float)HitObject.StartTime),
RelativeChildSize = new Vector2(1, (float)HitObject.Duration)
};
foreach (CatchBaseHit tick in s.Ticks)
{
TinyDroplet tiny = tick as TinyDroplet;
if (tiny != null)
{
AddNested(new DrawableDroplet(tiny) { Scale = new Vector2(0.5f) });
continue;
}
Droplet droplet = tick as Droplet;
if (droplet != null)
AddNested(new DrawableDroplet(droplet));
Fruit fruit = tick as Fruit;
if (fruit != null)
AddNested(new DrawableFruit(fruit));
}
}
protected override void AddNested(DrawableHitObject<CatchBaseHit> h)
{
((DrawableCatchHitObject)h).CheckPosition = o => CheckPosition?.Invoke(o) ?? false;
dropletContainer.Add(h);
base.AddNested(h);
}
}
}
@@ -0,0 +1,43 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces
{
public class Pulp : Circle, IHasAccentColour
{
public const float PULP_SIZE = 20;
public Pulp()
{
Size = new Vector2(PULP_SIZE);
Blending = BlendingMode.Additive;
Colour = Color4.White.Opacity(0.9f);
}
private Color4 accentColour;
public Color4 AccentColour
{
get { return accentColour; }
set
{
accentColour = value;
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Radius = 5,
Colour = accentColour.Lighten(100),
};
}
}
}
}
@@ -0,0 +1,169 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using OpenTK;
using osu.Framework.Lists;
namespace osu.Game.Rulesets.Catch.Objects
{
public class JuiceStream : CatchBaseHit, IHasCurve
{
/// <summary>
/// Positional distance that results in a duration of one second, before any speed adjustments.
/// </summary>
private const float base_scoring_distance = 100;
public readonly SliderCurve Curve = new SliderCurve();
public int RepeatCount { get; set; } = 1;
public double Velocity;
public double TickDistance;
public override void ApplyDefaults(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
{
base.ApplyDefaults(controlPointInfo, difficulty);
TimingControlPoint timingPoint = controlPointInfo.TimingPointAt(StartTime);
DifficultyControlPoint difficultyPoint = controlPointInfo.DifficultyPointAt(StartTime);
double scoringDistance = base_scoring_distance * difficulty.SliderMultiplier * difficultyPoint.SpeedMultiplier;
Velocity = scoringDistance / timingPoint.BeatLength;
TickDistance = scoringDistance / difficulty.SliderTickRate;
}
public IEnumerable<CatchBaseHit> Ticks
{
get
{
SortedList<CatchBaseHit> ticks = new SortedList<CatchBaseHit>((a, b) => a.StartTime.CompareTo(b.StartTime));
if (TickDistance == 0)
return ticks;
var length = Curve.Distance;
var tickDistance = Math.Min(TickDistance, length);
var repeatDuration = length / Velocity;
var minDistanceFromEnd = Velocity * 0.01;
ticks.Add(new Fruit
{
Samples = Samples,
ComboColour = ComboColour,
StartTime = StartTime,
X = X
});
for (var repeat = 0; repeat < RepeatCount; repeat++)
{
var repeatStartTime = StartTime + repeat * repeatDuration;
var reversed = repeat % 2 == 1;
for (var d = tickDistance; d <= length; d += tickDistance)
{
if (d > length - minDistanceFromEnd)
break;
var timeProgress = d / length;
var distanceProgress = reversed ? 1 - timeProgress : timeProgress;
var lastTickTime = repeatStartTime + timeProgress * repeatDuration;
ticks.Add(new Droplet
{
StartTime = lastTickTime,
ComboColour = ComboColour,
X = Curve.PositionAt(distanceProgress).X / CatchPlayfield.BASE_WIDTH,
Samples = new SampleInfoList(Samples.Select(s => new SampleInfo
{
Bank = s.Bank,
Name = @"slidertick",
Volume = s.Volume
}))
});
}
double tinyTickInterval = tickDistance / length * repeatDuration;
while (tinyTickInterval > 100)
tinyTickInterval /= 2;
for (double t = 0; t < repeatDuration; t += tinyTickInterval)
{
double progress = reversed ? 1 - t / repeatDuration : t / repeatDuration;
ticks.Add(new TinyDroplet
{
StartTime = repeatStartTime + t,
ComboColour = ComboColour,
X = Curve.PositionAt(progress).X / CatchPlayfield.BASE_WIDTH,
Samples = new SampleInfoList(Samples.Select(s => new SampleInfo
{
Bank = s.Bank,
Name = @"slidertick",
Volume = s.Volume
}))
});
}
ticks.Add(new Fruit
{
Samples = Samples,
ComboColour = ComboColour,
StartTime = repeatStartTime + repeatDuration,
X = Curve.PositionAt(reversed ? 0 : 1).X / CatchPlayfield.BASE_WIDTH
});
}
return ticks;
}
}
public double EndTime => StartTime + RepeatCount * Curve.Distance / Velocity;
public float EndX => Curve.PositionAt(ProgressAt(1)).X / CatchPlayfield.BASE_WIDTH;
public double Duration => EndTime - StartTime;
public double Distance
{
get { return Curve.Distance; }
set { Curve.Distance = value; }
}
public List<Vector2> ControlPoints
{
get { return Curve.ControlPoints; }
set { Curve.ControlPoints = value; }
}
public List<SampleInfoList> RepeatSamples { get; set; } = new List<SampleInfoList>();
public CurveType CurveType
{
get { return Curve.CurveType; }
set { Curve.CurveType = value; }
}
public Vector2 PositionAt(double progress) => Curve.PositionAt(ProgressAt(progress));
public double ProgressAt(double progress)
{
double p = progress * RepeatCount % 1;
if (RepeatAt(progress) % 2 == 1)
p = 1 - p;
return p;
}
public int RepeatAt(double progress) => (int)(progress * RepeatCount);
}
}
@@ -0,0 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Rulesets.Catch.Objects
{
public class TinyDroplet : Droplet
{
}
}
@@ -8,11 +8,11 @@ using System.Runtime.InteropServices;
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("osu.Game.Rulesets.Catch")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyDescription("catch the fruit. to the beat.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyCompany("ppy Pty Ltd")]
[assembly: AssemblyProduct("osu.Game.Rulesets.Catch")]
[assembly: AssemblyCopyright("Copyright © 2016")]
[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2017")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
@@ -24,15 +24,5 @@ using System.Runtime.InteropServices;
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("58f6c80c-1253-4a0e-a465-b8c85ebeadf3")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
@@ -21,6 +21,19 @@ namespace osu.Game.Rulesets.Catch.Scoring
{
foreach (var obj in beatmap.HitObjects)
{
var stream = obj as JuiceStream;
if (stream != null)
{
AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
foreach (var unused in stream.Ticks)
AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
continue;
}
var fruit = obj as Fruit;
if (fruit != null)
@@ -2,22 +2,15 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
[Ignore("getting CI working")]
public class TestCaseCatchPlayer : Game.Tests.Visual.TestCasePlayer
{
protected override Beatmap CreateBeatmap()
public TestCaseCatchPlayer() : base(typeof(CatchRuleset))
{
var beatmap = new Beatmap();
for (int i = 0; i < 256; i++)
beatmap.HitObjects.Add(new Fruit { X = 0.5f, StartTime = i * 100, NewCombo = i % 8 == 0 });
return beatmap;
}
}
}
@@ -0,0 +1,28 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
[Ignore("getting CI working")]
public class TestCaseCatchStacker : Game.Tests.Visual.TestCasePlayer
{
public TestCaseCatchStacker() : base(typeof(CatchRuleset))
{
}
protected override Beatmap CreateBeatmap()
{
var beatmap = new Beatmap();
for (int i = 0; i < 256; i++)
beatmap.HitObjects.Add(new Fruit { X = 0.5f, StartTime = i * 100, NewCombo = i % 8 == 0 });
return beatmap;
}
}
}
@@ -13,11 +13,12 @@ using OpenTK;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
[Ignore("getting CI working")]
internal class TestCaseCatcher : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatcherArea),
typeof(Catcher),
};
[BackgroundDependencyLoader]
@@ -28,7 +29,7 @@ namespace osu.Game.Rulesets.Catch.Tests
new CatchInputManager(rulesets.GetRuleset(2))
{
RelativeSizeAxes = Axes.Both,
Child = new CatcherArea
Child = new Catcher
{
RelativePositionAxes = Axes.Both,
RelativeSizeAxes = Axes.Both,
+38 -9
View File
@@ -1,10 +1,12 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Game.Rulesets.UI;
using OpenTK;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
@@ -13,16 +15,20 @@ namespace osu.Game.Rulesets.Catch.UI
{
public class CatchPlayfield : ScrollingPlayfield
{
public static readonly float BASE_WIDTH = 512;
protected override Container<Drawable> Content => content;
private readonly Container<Drawable> content;
private readonly CatcherArea catcherArea;
private readonly Container catcherContainer;
private readonly Catcher catcher;
public CatchPlayfield()
: base(Axes.Y)
{
Reversed.Value = true;
Container explodingFruitContainer;
Size = new Vector2(1);
Reversed.Value = true;
Anchor = Anchor.TopCentre;
Origin = Anchor.TopCentre;
@@ -33,24 +39,43 @@ namespace osu.Game.Rulesets.Catch.UI
{
RelativeSizeAxes = Axes.Both,
},
catcherArea = new CatcherArea
explodingFruitContainer = new Container
{
RelativeSizeAxes = Axes.Both,
},
catcherContainer = new Container
{
RelativeSizeAxes = Axes.X,
Anchor = Anchor.BottomLeft,
Origin = Anchor.TopLeft,
Height = 0.3f
Height = 180,
Child = catcher = new Catcher
{
ExplodingFruitTarget = explodingFruitContainer,
RelativePositionAxes = Axes.Both,
Origin = Anchor.TopCentre,
X = 0.5f,
}
}
};
}
protected override void Update()
{
base.Update();
catcher.Size = new Vector2(catcherContainer.DrawSize.Y);
}
public bool CheckIfWeCanCatch(CatchBaseHit obj) => Math.Abs(catcher.Position.X - obj.X) < catcher.DrawSize.X / DrawSize.X / 2;
public override void Add(DrawableHitObject h)
{
h.Depth = (float)h.HitObject.StartTime;
base.Add(h);
var fruit = (DrawableFruit)h;
fruit.CheckPosition = catcherArea.CheckIfWeCanCatch;
var fruit = (DrawableCatchHitObject)h;
fruit.CheckPosition = CheckIfWeCanCatch;
}
public override void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
@@ -58,8 +83,12 @@ namespace osu.Game.Rulesets.Catch.UI
if (judgement.IsHit)
{
Vector2 screenPosition = judgedObject.ScreenSpaceDrawQuad.Centre;
Remove(judgedObject);
catcherArea.Add(judgedObject, screenPosition);
// todo: don't do this
(judgedObject.Parent as Container<DrawableHitObject>)?.Remove(judgedObject);
(judgedObject.Parent as Container)?.Remove(judgedObject);
catcher.Add(judgedObject, screenPosition);
}
}
}
@@ -32,8 +32,13 @@ namespace osu.Game.Rulesets.Catch.UI
protected override DrawableHitObject<CatchBaseHit> GetVisualRepresentation(CatchBaseHit h)
{
if (h is Fruit)
return new DrawableFruit(h);
var fruit = h as Fruit;
if (fruit != null)
return new DrawableFruit(fruit);
var stream = h as JuiceStream;
if (stream != null)
return new DrawableJuiceStream(stream);
return null;
}
+193
View File
@@ -0,0 +1,193 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Bindings;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using OpenTK;
namespace osu.Game.Rulesets.Catch.UI
{
public class Catcher : Container, IKeyBindingHandler<CatchAction>
{
private Texture texture;
private Container<DrawableHitObject> caughtFruit;
public Container ExplodingFruitTarget;
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
texture = textures.Get(@"Play/Catch/fruit-catcher-idle");
Children = new Drawable[]
{
createCatcherSprite(),
caughtFruit = new Container<DrawableHitObject>
{
Anchor = Anchor.TopCentre,
Origin = Anchor.BottomCentre,
}
};
}
private int currentDirection;
private bool dashing;
protected bool Dashing
{
get { return dashing; }
set
{
if (value == dashing) return;
dashing = value;
if (dashing)
Schedule(addAdditiveSprite);
}
}
private void addAdditiveSprite()
{
if (!dashing) return;
var additive = createCatcherSprite();
additive.RelativePositionAxes = Axes.Both;
additive.Blending = BlendingMode.Additive;
additive.Position = Position;
additive.Scale = Scale;
((Container)Parent).Add(additive);
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint).Expire();
Scheduler.AddDelayed(addAdditiveSprite, 50);
}
private Sprite createCatcherSprite() => new Sprite
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
Texture = texture,
OriginPosition = new Vector2(DrawWidth / 2, 10) //temporary until the sprite is aligned correctly.
};
public bool OnPressed(CatchAction action)
{
switch (action)
{
case CatchAction.MoveLeft:
currentDirection--;
return true;
case CatchAction.MoveRight:
currentDirection++;
return true;
case CatchAction.Dash:
Dashing = true;
return true;
}
return false;
}
public bool OnReleased(CatchAction action)
{
switch (action)
{
case CatchAction.MoveLeft:
currentDirection++;
return true;
case CatchAction.MoveRight:
currentDirection--;
return true;
case CatchAction.Dash:
Dashing = false;
return true;
}
return false;
}
/// <summary>
/// The relative space to cover in 1 millisecond. based on 1 game pixel per millisecond as in osu-stable.
/// </summary>
private const double base_speed = 1.0 / 512;
protected override void Update()
{
base.Update();
if (currentDirection == 0) return;
double dashModifier = Dashing ? 1 : 0.5;
Scale = new Vector2(Math.Sign(currentDirection), 1);
X = (float)MathHelper.Clamp(X + Math.Sign(currentDirection) * Clock.ElapsedFrameTime * base_speed * dashModifier, 0, 1);
}
public void Add(DrawableHitObject fruit, Vector2 absolutePosition)
{
fruit.RelativePositionAxes = Axes.None;
fruit.Position = new Vector2(ToLocalSpace(absolutePosition).X - DrawSize.X / 2, 0);
fruit.Anchor = Anchor.TopCentre;
fruit.Origin = Anchor.BottomCentre;
fruit.Scale *= 0.7f;
fruit.LifetimeEnd = double.MaxValue;
float distance = fruit.DrawSize.X / 2 * fruit.Scale.X;
while (caughtFruit.Any(f => f.LifetimeEnd == double.MaxValue && Vector2Extensions.DistanceSquared(f.Position, fruit.Position) < distance * distance))
{
fruit.X += RNG.Next(-5, 5);
fruit.Y -= RNG.Next(0, 5);
}
caughtFruit.Add(fruit);
if (((CatchBaseHit)fruit.HitObject).LastInCombo)
explode();
}
private void explode()
{
var fruit = caughtFruit.ToArray();
foreach (var f in fruit)
{
var originalX = f.X * Scale.X;
if (ExplodingFruitTarget != null)
{
f.Anchor = Anchor.TopLeft;
f.Position = caughtFruit.ToSpaceOfOtherDrawable(f.DrawPosition, ExplodingFruitTarget);
caughtFruit.Remove(f);
ExplodingFruitTarget.Add(f);
}
f.MoveToY(f.Y - 50, 250, Easing.OutSine)
.Then()
.MoveToY(f.Y + 50, 500, Easing.InSine);
f.MoveToX(f.X + originalX * 6, 1000);
f.FadeOut(750);
f.Expire();
}
}
}
}
-229
View File
@@ -1,229 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Bindings;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using OpenTK;
namespace osu.Game.Rulesets.Catch.UI
{
public class CatcherArea : Container
{
private Catcher catcher;
private Container explodingFruitContainer;
public void Add(DrawableHitObject fruit, Vector2 screenPosition) => catcher.AddToStack(fruit, screenPosition);
public bool CheckIfWeCanCatch(CatchBaseHit obj) => Math.Abs(catcher.Position.X - obj.X) < catcher.DrawSize.X / DrawSize.X / 2;
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{
explodingFruitContainer = new Container
{
RelativeSizeAxes = Axes.Both,
},
catcher = new Catcher
{
RelativePositionAxes = Axes.Both,
ExplodingFruitTarget = explodingFruitContainer,
Origin = Anchor.TopCentre,
X = 0.5f,
}
};
}
protected override void Update()
{
base.Update();
catcher.Size = new Vector2(DrawSize.Y);
}
private class Catcher : Container, IKeyBindingHandler<CatchAction>
{
private Texture texture;
private Container<DrawableHitObject> caughtFruit;
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
texture = textures.Get(@"Play/Catch/fruit-catcher-idle");
Children = new Drawable[]
{
createCatcherSprite(),
caughtFruit = new Container<DrawableHitObject>
{
Anchor = Anchor.TopCentre,
Origin = Anchor.BottomCentre,
}
};
}
private int currentDirection;
private bool dashing;
public Container ExplodingFruitTarget;
protected bool Dashing
{
get { return dashing; }
set
{
if (value == dashing) return;
dashing = value;
if (dashing)
Schedule(addAdditiveSprite);
}
}
private void addAdditiveSprite()
{
if (!dashing) return;
var additive = createCatcherSprite();
additive.RelativePositionAxes = Axes.Both;
additive.Blending = BlendingMode.Additive;
additive.Position = Position;
additive.Scale = Scale;
((CatcherArea)Parent).Add(additive);
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint).Expire();
Scheduler.AddDelayed(addAdditiveSprite, 50);
}
private Sprite createCatcherSprite() => new Sprite
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
Texture = texture,
OriginPosition = new Vector2(DrawWidth / 2, 10) //temporary until the sprite is aligned correctly.
};
public bool OnPressed(CatchAction action)
{
switch (action)
{
case CatchAction.MoveLeft:
currentDirection--;
return true;
case CatchAction.MoveRight:
currentDirection++;
return true;
case CatchAction.Dash:
Dashing = true;
return true;
}
return false;
}
public bool OnReleased(CatchAction action)
{
switch (action)
{
case CatchAction.MoveLeft:
currentDirection++;
return true;
case CatchAction.MoveRight:
currentDirection--;
return true;
case CatchAction.Dash:
Dashing = false;
return true;
}
return false;
}
/// <summary>
/// The relative space to cover in 1 millisecond. based on 1 game pixel per millisecond as in osu-stable.
/// </summary>
private const double base_speed = 1.0 / 512;
protected override void Update()
{
base.Update();
if (currentDirection == 0) return;
double dashModifier = Dashing ? 1 : 0.5;
Scale = new Vector2(Math.Sign(currentDirection), 1);
X = (float)MathHelper.Clamp(X + Math.Sign(currentDirection) * Clock.ElapsedFrameTime * base_speed * dashModifier, 0, 1);
}
public void AddToStack(DrawableHitObject fruit, Vector2 absolutePosition)
{
fruit.RelativePositionAxes = Axes.None;
fruit.Position = new Vector2(ToLocalSpace(absolutePosition).X - DrawSize.X / 2, 0);
fruit.Anchor = Anchor.TopCentre;
fruit.Origin = Anchor.BottomCentre;
fruit.Scale *= 0.7f;
fruit.LifetimeEnd = double.MaxValue;
float distance = fruit.DrawSize.X / 2 * fruit.Scale.X;
while (caughtFruit.Any(f => f.LifetimeEnd == double.MaxValue && Vector2Extensions.DistanceSquared(f.Position, fruit.Position) < distance * distance))
{
fruit.X += RNG.Next(-5, 5);
fruit.Y -= RNG.Next(0, 5);
}
caughtFruit.Add(fruit);
if (((CatchBaseHit)fruit.HitObject).LastInCombo)
explode();
}
private void explode()
{
var fruit = caughtFruit.ToArray();
foreach (var f in fruit)
{
var originalX = f.X * Scale.X;
if (ExplodingFruitTarget != null)
{
f.Anchor = Anchor.TopLeft;
f.Position = caughtFruit.ToSpaceOfOtherDrawable(f.DrawPosition, ExplodingFruitTarget);
caughtFruit.Remove(f);
ExplodingFruitTarget.Add(f);
}
f.MoveToY(f.Y - 50, 250, Easing.OutSine)
.Then()
.MoveToY(f.Y + 50, 500, Easing.InSine);
f.MoveToX(f.X + originalX * 6, 1000);
f.FadeOut(750);
f.Expire();
}
}
}
}
}
+4
View File
@@ -10,6 +10,10 @@
<assemblyIdentity name="SharpCompress" publicKeyToken="afb0a02973931d96" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-0.18.1.0" newVersion="0.18.1.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.ValueTuple" publicKeyToken="cc7b13ffcd2ddd51" culture="neutral"/>
<bindingRedirect oldVersion="0.0.0.0-4.0.2.0" newVersion="4.0.2.0"/>
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
@@ -16,7 +16,7 @@
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\osu.Game\bin\Debug\</OutputPath>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
@@ -26,7 +26,7 @@
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\osu.Game\bin\Release\</OutputPath>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
@@ -35,11 +35,11 @@
<ItemGroup>
<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
<Private>False</Private>
<Private>True</Private>
</Reference>
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll</HintPath>
<Private>False</Private>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Collections" />
@@ -50,16 +50,23 @@
<Compile Include="Beatmaps\CatchBeatmapProcessor.cs" />
<Compile Include="CatchDifficultyCalculator.cs" />
<Compile Include="CatchInputManager.cs" />
<Compile Include="Objects\Drawable\DrawableCatchHitObject.cs" />
<Compile Include="Objects\Drawable\DrawableDroplet.cs" />
<Compile Include="Objects\Drawable\DrawableJuiceStream.cs" />
<Compile Include="Objects\Drawable\Pieces\Pulp.cs" />
<Compile Include="Objects\JuiceStream.cs" />
<Compile Include="Scoring\CatchScoreProcessor.cs" />
<Compile Include="Judgements\CatchJudgement.cs" />
<Compile Include="Objects\CatchBaseHit.cs" />
<Compile Include="Objects\Drawable\DrawableFruit.cs" />
<Compile Include="Objects\Droplet.cs" />
<Compile Include="Objects\Fruit.cs" />
<Compile Include="Objects\TinyDroplet.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Tests\TestCaseCatcher.cs" />
<Compile Include="Tests\TestCaseCatchStacker.cs" />
<Compile Include="Tests\TestCaseCatchPlayer.cs" />
<Compile Include="UI\CatcherArea.cs" />
<Compile Include="UI\Catcher.cs" />
<Compile Include="UI\CatchRulesetContainer.cs" />
<Compile Include="UI\CatchPlayfield.cs" />
<Compile Include="CatchRuleset.cs" />
@@ -77,17 +84,12 @@
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
<Name>osu.Framework</Name>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
<Project>{C92A607B-1FDD-4954-9F92-03FF547D9080}</Project>
<Name>osu.Game.Rulesets.Osu</Name>
<Private>False</Private>
<Private>True</Private>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
<Name>osu.Game</Name>
<Private>False</Private>
<Private>True</Private>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
@@ -43,7 +43,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
{
beatmap = original;
BeatmapDifficulty difficulty = original.BeatmapInfo.Difficulty;
BeatmapDifficulty difficulty = original.BeatmapInfo.BaseDifficulty;
int seed = (int)Math.Round(difficulty.DrainRate + difficulty.CircleSize) * 20 + (int)(difficulty.OverallDifficulty * 41.2) + (int)Math.Round(difficulty.ApproachRate);
random = new FastRandom(seed);
@@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
// The true distance, accounting for any repeats
double distance = (distanceData?.Distance ?? 0) * repeatCount;
// The velocity of the osu! hit object - calculated as the velocity of a slider
double osuVelocity = osu_base_scoring_distance * beatmap.BeatmapInfo.Difficulty.SliderMultiplier * difficultyPoint.SpeedMultiplier / timingPoint.BeatLength;
double osuVelocity = osu_base_scoring_distance * beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier * difficultyPoint.SpeedMultiplier / timingPoint.BeatLength;
// The duration of the osu! hit object
double osuDuration = distance / osuVelocity;
@@ -104,7 +104,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
if (drainTime == 0)
drainTime = 10000;
BeatmapDifficulty difficulty = Beatmap.BeatmapInfo.Difficulty;
BeatmapDifficulty difficulty = Beatmap.BeatmapInfo.BaseDifficulty;
conversionDifficulty = ((difficulty.DrainRate + MathHelper.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + Beatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15;
conversionDifficulty = Math.Min(conversionDifficulty.Value, 12);
@@ -21,6 +21,6 @@ namespace osu.Game.Rulesets.Mania
return 0;
}
protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter() => new ManiaBeatmapConverter(true, (int)Math.Max(1, Math.Round(Beatmap.BeatmapInfo.Difficulty.CircleSize)));
protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter() => new ManiaBeatmapConverter(true, (int)Math.Max(1, Math.Round(Beatmap.BeatmapInfo.BaseDifficulty.CircleSize)));
}
}
@@ -8,11 +8,11 @@ using System.Runtime.InteropServices;
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("osu.Game.Rulesets.Mania")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyDescription("smash the keys. to the beat.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyCompany("ppy Pty Ltd")]
[assembly: AssemblyProduct("osu.Game.Rulesets.Mania")]
[assembly: AssemblyCopyright("Copyright © 2016")]
[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2017")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
@@ -24,15 +24,5 @@ using System.Runtime.InteropServices;
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("48f4582b-7687-4621-9cbe-5c24197cb536")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
@@ -100,7 +100,7 @@ namespace osu.Game.Rulesets.Mania.Scoring
protected override void SimulateAutoplay(Beatmap<ManiaHitObject> beatmap)
{
BeatmapDifficulty difficulty = beatmap.BeatmapInfo.Difficulty;
BeatmapDifficulty difficulty = beatmap.BeatmapInfo.BaseDifficulty;
hpMultiplier = BeatmapDifficulty.DifficultyRange(difficulty.DrainRate, hp_multiplier_min, hp_multiplier_mid, hp_multiplier_max);
hpMissMultiplier = BeatmapDifficulty.DifficultyRange(difficulty.DrainRate, hp_multiplier_miss_min, hp_multiplier_miss_mid, hp_multiplier_miss_max);
@@ -10,9 +10,10 @@ using osu.Game.Tests.Visual;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Mania.Testing
namespace osu.Game.Rulesets.Mania.Tests
{
[TestFixture]
[Ignore("getting CI working")]
internal class TestCaseManiaHitObjects : OsuTestCase
{
public TestCaseManiaHitObjects()
@@ -17,9 +17,10 @@ using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Timing;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Testing
namespace osu.Game.Rulesets.Mania.Tests
{
[TestFixture]
[Ignore("getting CI working")]
internal class TestCaseManiaPlayfield : OsuTestCase
{
private const double start_time = 500;
@@ -88,18 +88,18 @@ namespace osu.Game.Rulesets.Mania.UI
protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter()
{
if (IsForCurrentRuleset)
AvailableColumns = (int)Math.Max(1, Math.Round(WorkingBeatmap.BeatmapInfo.Difficulty.CircleSize));
AvailableColumns = (int)Math.Max(1, Math.Round(WorkingBeatmap.BeatmapInfo.BaseDifficulty.CircleSize));
else
{
float percentSliderOrSpinner = (float)WorkingBeatmap.Beatmap.HitObjects.Count(h => h is IHasEndTime) / WorkingBeatmap.Beatmap.HitObjects.Count;
if (percentSliderOrSpinner < 0.2)
AvailableColumns = 7;
else if (percentSliderOrSpinner < 0.3 || Math.Round(WorkingBeatmap.BeatmapInfo.Difficulty.CircleSize) >= 5)
AvailableColumns = Math.Round(WorkingBeatmap.BeatmapInfo.Difficulty.OverallDifficulty) > 5 ? 7 : 6;
else if (percentSliderOrSpinner < 0.3 || Math.Round(WorkingBeatmap.BeatmapInfo.BaseDifficulty.CircleSize) >= 5)
AvailableColumns = Math.Round(WorkingBeatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty) > 5 ? 7 : 6;
else if (percentSliderOrSpinner > 0.6)
AvailableColumns = Math.Round(WorkingBeatmap.BeatmapInfo.Difficulty.OverallDifficulty) > 4 ? 5 : 4;
AvailableColumns = Math.Round(WorkingBeatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty) > 4 ? 5 : 4;
else
AvailableColumns = Math.Max(4, Math.Min((int)Math.Round(WorkingBeatmap.BeatmapInfo.Difficulty.OverallDifficulty) + 1, 7));
AvailableColumns = Math.Max(4, Math.Min((int)Math.Round(WorkingBeatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty) + 1, 7));
}
return new ManiaBeatmapConverter(IsForCurrentRuleset, AvailableColumns);
+4
View File
@@ -10,6 +10,10 @@
<assemblyIdentity name="SharpCompress" publicKeyToken="afb0a02973931d96" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-0.18.1.0" newVersion="0.18.1.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.ValueTuple" publicKeyToken="cc7b13ffcd2ddd51" culture="neutral"/>
<bindingRedirect oldVersion="0.0.0.0-4.0.2.0" newVersion="4.0.2.0"/>
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
@@ -16,7 +16,7 @@
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\osu.Game\bin\Debug\</OutputPath>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
@@ -26,7 +26,7 @@
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\osu.Game\bin\Release\</OutputPath>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
@@ -35,11 +35,11 @@
<ItemGroup>
<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
<Private>False</Private>
<Private>True</Private>
</Reference>
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll</HintPath>
<Private>False</Private>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
@@ -80,8 +80,8 @@
<Compile Include="Objects\Note.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ManiaInputManager.cs" />
<Compile Include="Testing\TestCaseManiaHitObjects.cs" />
<Compile Include="Testing\TestCaseManiaPlayfield.cs" />
<Compile Include="Tests\TestCaseManiaHitObjects.cs" />
<Compile Include="Tests\TestCaseManiaPlayfield.cs" />
<Compile Include="Timing\GravityScrollingContainer.cs" />
<Compile Include="Timing\ScrollingAlgorithm.cs" />
<Compile Include="UI\Column.cs" />
@@ -107,12 +107,12 @@
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
<Name>osu.Framework</Name>
<Private>False</Private>
<Private>True</Private>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
<Name>osu.Game</Name>
<Private>False</Private>
<Private>True</Private>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
@@ -0,0 +1,79 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
using OpenTK;
using osu.Game.Graphics;
using osu.Game.Rulesets.Osu.Judgements;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public class DrawableRepeatPoint : DrawableOsuHitObject
{
private readonly RepeatPoint repeatPoint;
private readonly DrawableSlider drawableSlider;
public double FadeInTime;
public double FadeOutTime;
public override bool RemoveWhenNotAlive => false;
public DrawableRepeatPoint(RepeatPoint repeatPoint, DrawableSlider drawableSlider) : base(repeatPoint)
{
this.repeatPoint = repeatPoint;
this.drawableSlider = drawableSlider;
AutoSizeAxes = Axes.Both;
Blending = BlendingMode.Additive;
Origin = Anchor.Centre;
Children = new Drawable[]
{
new SpriteIcon
{
Icon = FontAwesome.fa_eercast,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(32),
}
};
}
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
{
if (repeatPoint.StartTime <= Time.Current)
AddJudgement(new OsuJudgement { Result = drawableSlider.Tracking ? HitResult.Great : HitResult.Miss });
}
protected override void UpdatePreemptState()
{
var animIn = Math.Min(150, repeatPoint.StartTime - FadeInTime);
this.Animate(
d => d.FadeIn(animIn),
d => d.ScaleTo(0.5f).ScaleTo(1.2f, animIn)
).Then(
d => d.ScaleTo(1, 150, Easing.Out)
);
}
protected override void UpdateCurrentState(ArmedState state)
{
switch (state)
{
case ArmedState.Idle:
this.Delay(FadeOutTime - repeatPoint.StartTime).FadeOut();
break;
case ArmedState.Miss:
this.FadeOut(160);
break;
case ArmedState.Hit:
this.FadeOut(120, Easing.OutQuint)
.ScaleTo(Scale * 1.5f, 120, Easing.OutQuint);
break;
}
}
}
}
@@ -21,15 +21,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private readonly List<ISliderProgress> components = new List<ISliderProgress>();
private readonly Container<DrawableSliderTick> ticks;
private readonly Container<DrawableRepeatPoint> repeatPoints;
private readonly SliderBody body;
private readonly SliderBall ball;
private readonly SliderBouncer bouncer2;
public DrawableSlider(Slider s) : base(s)
{
SliderBouncer bouncer1;
slider = s;
Children = new Drawable[]
@@ -41,16 +39,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
PathWidth = s.Scale * 64,
},
ticks = new Container<DrawableSliderTick>(),
bouncer1 = new SliderBouncer(s, false)
{
Position = s.Curve.PositionAt(1),
Scale = new Vector2(s.Scale),
},
bouncer2 = new SliderBouncer(s, true)
{
Position = s.StackedPosition,
Scale = new Vector2(s.Scale),
},
repeatPoints = new Container<DrawableRepeatPoint>(),
ball = new SliderBall(s)
{
Scale = new Vector2(s.Scale),
@@ -70,8 +59,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
components.Add(body);
components.Add(ball);
components.Add(bouncer1);
components.Add(bouncer2);
AddNested(initialCircle);
@@ -92,14 +79,34 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
ticks.Add(drawableTick);
AddNested(drawableTick);
}
foreach (var repeatPoint in s.RepeatPoints)
{
var repeatStartTime = s.StartTime + repeatPoint.RepeatIndex * repeatDuration;
var fadeInTime = repeatStartTime + (repeatPoint.StartTime - repeatStartTime) / 2 - (repeatPoint.RepeatIndex == 0 ? TIME_FADEIN : TIME_FADEIN / 2);
var fadeOutTime = repeatStartTime + repeatDuration;
var drawableRepeatPoint = new DrawableRepeatPoint(repeatPoint, this)
{
FadeInTime = fadeInTime,
FadeOutTime = fadeOutTime,
Position = repeatPoint.Position,
};
repeatPoints.Add(drawableRepeatPoint);
AddNested(drawableRepeatPoint);
}
}
private int currentRepeat;
public bool Tracking;
protected override void Update()
{
base.Update();
Tracking = ball.Tracking;
double progress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
int repeat = slider.RepeatAt(progress);
@@ -112,8 +119,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
currentRepeat = repeat;
}
bouncer2.Position = slider.Curve.PositionAt(body.SnakedEnd ?? 0);
//todo: we probably want to reconsider this before adding scoring, but it looks and feels nice.
if (!initialCircle.Judgements.Any(j => j.IsHit))
initialCircle.Position = slider.Curve.PositionAt(progress);
@@ -126,12 +131,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
if (!userTriggered && Time.Current >= slider.EndTime)
{
var ticksCount = ticks.Children.Count + 1;
var ticksHit = ticks.Children.Count(t => t.Judgements.Any(j => j.IsHit));
var judgementsCount = ticks.Children.Count + repeatPoints.Children.Count + 1;
var judgementsHit = ticks.Children.Count(t => t.Judgements.Any(j => j.IsHit)) + repeatPoints.Children.Count(t => t.Judgements.Any(j => j.IsHit));
if (initialCircle.Judgements.Any(j => j.IsHit))
ticksHit++;
judgementsHit++;
var hitFraction = (double)ticksHit / ticksCount;
var hitFraction = (double)judgementsHit / judgementsCount;
if (hitFraction == 1 && initialCircle.Judgements.Any(j => j.Result == HitResult.Great))
AddJudgement(new OsuJudgement { Result = HitResult.Great });
else if (hitFraction >= 0.5 && initialCircle.Judgements.Any(j => j.Result >= HitResult.Good))
@@ -22,6 +22,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
public override bool RemoveWhenNotAlive => false;
public override bool DisplayJudgement => false;
public DrawableSliderTick(SliderTick sliderTick) : base(sliderTick)
{
this.sliderTick = sliderTick;
@@ -22,6 +22,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private readonly SpinnerDisc disc;
private readonly SpinnerTicks ticks;
private readonly SpinnerSpmCounter spmCounter;
private readonly Container mainContainer;
@@ -103,6 +104,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
},
}
},
spmCounter = new SpinnerSpmCounter
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Y = 120,
Alpha = 0
}
};
}
@@ -157,6 +165,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
protected override void Update()
{
disc.Tracking = OsuActionInputManager.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton);
if (!spmCounter.IsPresent && disc.Tracking)
spmCounter.FadeIn(TIME_FADEIN);
base.Update();
}
@@ -167,6 +177,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
circle.Rotation = disc.Rotation;
ticks.Rotation = disc.Rotation;
spmCounter.SetRotation(disc.RotationAbsolute);
float relativeCircleScale = spinner.Scale * circle.DrawHeight / mainContainer.DrawHeight;
disc.ScaleTo(relativeCircleScale + (1 - relativeCircleScale) * Progress, 200, Easing.OutQuint);
@@ -1,52 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using OpenTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class SliderBouncer : Container, ISliderProgress
{
private readonly Slider slider;
private readonly bool isEnd;
private readonly SpriteIcon icon;
public SliderBouncer(Slider slider, bool isEnd)
{
this.slider = slider;
this.isEnd = isEnd;
AutoSizeAxes = Axes.Both;
Blending = BlendingMode.Additive;
Origin = Anchor.Centre;
Children = new Drawable[]
{
icon = new SpriteIcon
{
Icon = FontAwesome.fa_eercast,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(48),
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
icon.Spin(1000, RotationDirection.Clockwise);
}
public void UpdateProgress(double progress, int repeat)
{
if (Time.Current < slider.StartTime)
Alpha = 0;
Alpha = repeat + 1 < slider.RepeatCount && repeat % 2 == (isEnd ? 0 : 1) ? 1 : 0;
}
}
}
@@ -77,7 +77,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
private float lastAngle;
private float currentRotation;
public float RotationAbsolute;
private int completeTick;
private bool updateCompleteTick() => completeTick != (completeTick = (int)(RotationAbsolute / 360));
@@ -0,0 +1,75 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class SpinnerSpmCounter : Container
{
private readonly OsuSpriteText spmText;
public SpinnerSpmCounter()
{
Children = new Drawable[]
{
spmText = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = @"0",
Font = @"Venera",
TextSize = 24
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = @"SPINS PER MINUTE",
Font = @"Venera",
TextSize = 12,
Y = 30
}
};
}
private double spm;
public double SpinsPerMinute
{
get { return spm; }
private set
{
if (value == spm) return;
spm = value;
spmText.Text = Math.Truncate(value).ToString(@"#0");
}
}
private struct RotationRecord
{
public float Rotation;
public double Time;
}
private readonly Queue<RotationRecord> records = new Queue<RotationRecord>();
private const double spm_count_duration = 595; // not using hundreds to avoid frame rounding issues
public void SetRotation(float currentRotation)
{
if (records.Count > 0)
{
var record = records.Peek();
while (records.Count > 0 && Time.Current - records.Peek().Time > spm_count_duration)
record = records.Dequeue();
SpinsPerMinute = (currentRotation - record.Rotation) / (Time.Current - record.Time) * 1000 * 60 / 360;
}
records.Enqueue(new RotationRecord { Rotation = currentRotation, Time = Time.Current });
}
}
}
@@ -0,0 +1,10 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Rulesets.Osu.Objects
{
public class RepeatPoint : OsuHitObject
{
public int RepeatIndex { get; set; }
}
}
+28
View File
@@ -131,5 +131,33 @@ namespace osu.Game.Rulesets.Osu.Objects
}
}
}
public IEnumerable<RepeatPoint> RepeatPoints
{
get
{
var length = Curve.Distance;
var repeatPointDistance = Math.Min(Distance, length);
var repeatDuration = length / Velocity;
for (var repeat = 1; repeat < RepeatCount; repeat++)
{
for (var d = repeatPointDistance; d <= length; d += repeatPointDistance)
{
var repeatStartTime = StartTime + repeat * repeatDuration;
var distanceProgress = d / length;
yield return new RepeatPoint
{
RepeatIndex = repeat,
StartTime = repeatStartTime,
Position = Curve.PositionAt(distanceProgress),
StackHeight = StackHeight,
Scale = Scale,
ComboColour = ComboColour,
};
}
}
}
}
}
}
@@ -8,11 +8,11 @@ using System.Runtime.InteropServices;
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("osu.Game.Mode.Osu")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyDescription("click the circles. to the beat.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyCompany("ppy Pty Ltd")]
[assembly: AssemblyProduct("osu.Game.Mode.Osu")]
[assembly: AssemblyCopyright("Copyright © 2016")]
[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2017")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
@@ -24,15 +24,5 @@ using System.Runtime.InteropServices;
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("c92a607b-1fdd-4954-9f92-03ff547d9080")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
@@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Scoring
protected override void SimulateAutoplay(Beatmap<OsuHitObject> beatmap)
{
hpDrainRate = beatmap.BeatmapInfo.Difficulty.DrainRate;
hpDrainRate = beatmap.BeatmapInfo.BaseDifficulty.DrainRate;
foreach (var obj in beatmap.HitObjects)
{
@@ -41,6 +41,10 @@ namespace osu.Game.Rulesets.Osu.Scoring
// Ticks
foreach (var unused in slider.Ticks)
AddJudgement(new OsuJudgement { Result = HitResult.Great });
//Repeats
foreach (var unused in slider.RepeatPoints)
AddJudgement(new OsuJudgement { Result = HitResult.Great });
}
AddJudgement(new OsuJudgement { Result = HitResult.Great });
@@ -16,6 +16,7 @@ using OpenTK;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
[Ignore("getting CI working")]
internal class TestCaseHitObjects : OsuTestCase
{
private FramedClock framedClock;
@@ -125,7 +125,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
if (autoCursorScale && beatmap.Value != null)
{
// if we have a beatmap available, let's get its circle size to figure out an automatic cursor scale modifier.
scale *= (float)(1 - 0.7 * (1 + beatmap.Value.BeatmapInfo.Difficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY);
scale *= (float)(1 - 0.7 * (1 + beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY);
}
cursorContainer.Scale = new Vector2(scale);
+3
View File
@@ -91,6 +91,9 @@ namespace osu.Game.Rulesets.Osu.UI
var osuJudgement = (OsuJudgement)judgement;
var osuObject = (OsuHitObject)judgedObject.HitObject;
if (!judgedObject.DisplayJudgement)
return;
DrawableOsuJudgement explosion = new DrawableOsuJudgement(osuJudgement)
{
Origin = Anchor.Centre,
+4
View File
@@ -10,6 +10,10 @@
<assemblyIdentity name="SharpCompress" publicKeyToken="afb0a02973931d96" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-0.18.1.0" newVersion="0.18.1.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.ValueTuple" publicKeyToken="cc7b13ffcd2ddd51" culture="neutral"/>
<bindingRedirect oldVersion="0.0.0.0-4.0.2.0" newVersion="4.0.2.0"/>
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
@@ -17,7 +17,7 @@
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\osu.Game\bin\Debug\</OutputPath>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
@@ -27,7 +27,7 @@
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\osu.Game\bin\Release\</OutputPath>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
@@ -36,11 +36,11 @@
<ItemGroup>
<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
<Private>False</Private>
<Private>True</Private>
</Reference>
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll</HintPath>
<Private>False</Private>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
@@ -53,6 +53,7 @@
<Compile Include="Objects\Drawables\Connections\ConnectionRenderer.cs" />
<Compile Include="Objects\Drawables\Connections\FollowPointRenderer.cs" />
<Compile Include="Judgements\OsuJudgement.cs" />
<Compile Include="Objects\Drawables\DrawableRepeatPoint.cs" />
<Compile Include="Objects\Drawables\Pieces\ApproachCircle.cs" />
<Compile Include="Objects\Drawables\Pieces\SpinnerBackground.cs" />
<Compile Include="Objects\Drawables\Pieces\CirclePiece.cs" />
@@ -66,12 +67,13 @@
<Compile Include="Objects\Drawables\Pieces\NumberPiece.cs" />
<Compile Include="Objects\Drawables\DrawableSliderTick.cs" />
<Compile Include="Objects\Drawables\Pieces\RingPiece.cs" />
<Compile Include="Objects\Drawables\Pieces\SliderBouncer.cs" />
<Compile Include="Objects\Drawables\Pieces\SpinnerDisc.cs" />
<Compile Include="Objects\Drawables\Pieces\SpinnerSpmCounter.cs" />
<Compile Include="Objects\Drawables\Pieces\SpinnerTicks.cs" />
<Compile Include="Objects\Drawables\Pieces\TrianglesPiece.cs" />
<Compile Include="Objects\Drawables\Pieces\SliderBall.cs" />
<Compile Include="Objects\Drawables\Pieces\SliderBody.cs" />
<Compile Include="Objects\RepeatPoint.cs" />
<Compile Include="Objects\SliderTick.cs" />
<Compile Include="OsuDifficulty\OsuDifficultyCalculator.cs" />
<Compile Include="OsuDifficulty\Preprocessing\OsuDifficultyBeatmap.cs" />
@@ -112,12 +114,12 @@
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
<Name>osu.Framework</Name>
<Private>False</Private>
<Private>True</Private>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
<Name>osu.Game</Name>
<Private>False</Private>
<Private>True</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup />
@@ -51,18 +51,21 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
{
// Rewrite the beatmap info to add the slider velocity multiplier
BeatmapInfo info = original.BeatmapInfo.DeepClone();
info.Difficulty.SliderMultiplier *= legacy_velocity_multiplier;
info.BaseDifficulty.SliderMultiplier *= legacy_velocity_multiplier;
Beatmap<TaikoHitObject> converted = base.ConvertBeatmap(original);
// Post processing step to transform hit objects with the same start time into strong hits
converted.HitObjects = converted.HitObjects.GroupBy(t => t.StartTime).Select(x =>
if (original.BeatmapInfo.RulesetID == 3)
{
TaikoHitObject first = x.First();
if (x.Skip(1).Any())
first.IsStrong = true;
return first;
}).ToList();
// Post processing step to transform mania hit objects with the same start time into strong hits
converted.HitObjects = converted.HitObjects.GroupBy(t => t.StartTime).Select(x =>
{
TaikoHitObject first = x.First();
if (x.Skip(1).Any())
first.IsStrong = true;
return first;
}).ToList();
}
return converted;
}
@@ -93,7 +96,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
double distance = distanceData.Distance * repeats * legacy_velocity_multiplier;
// The velocity of the taiko hit object - calculated as the velocity of a drum roll
double taikoVelocity = taiko_base_distance * beatmap.BeatmapInfo.Difficulty.SliderMultiplier * legacy_velocity_multiplier / speedAdjustedBeatLength;
double taikoVelocity = taiko_base_distance * beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier * legacy_velocity_multiplier / speedAdjustedBeatLength;
// The duration of the taiko hit object
double taikoDuration = distance / taikoVelocity;
@@ -103,12 +106,12 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
speedAdjustedBeatLength *= speedAdjustment;
// The velocity of the osu! hit object - calculated as the velocity of a slider
double osuVelocity = osu_base_scoring_distance * beatmap.BeatmapInfo.Difficulty.SliderMultiplier * legacy_velocity_multiplier / speedAdjustedBeatLength;
double osuVelocity = osu_base_scoring_distance * beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier * legacy_velocity_multiplier / speedAdjustedBeatLength;
// The duration of the osu! hit object
double osuDuration = distance / osuVelocity;
// If the drum roll is to be split into hit circles, assume the ticks are 1/8 spaced within the duration of one beat
double tickSpacing = Math.Min(speedAdjustedBeatLength / beatmap.BeatmapInfo.Difficulty.SliderTickRate, taikoDuration / repeats);
double tickSpacing = Math.Min(speedAdjustedBeatLength / beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate, taikoDuration / repeats);
if (!isForCurrentRuleset && tickSpacing > 0 && osuDuration < 2 * speedAdjustedBeatLength)
{
@@ -151,13 +154,13 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
Samples = obj.Samples,
IsStrong = strong,
Duration = taikoDuration,
TickRate = beatmap.BeatmapInfo.Difficulty.SliderTickRate == 3 ? 3 : 4,
TickRate = beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate == 3 ? 3 : 4,
};
}
}
else if (endTimeData != null)
{
double hitMultiplier = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.Difficulty.OverallDifficulty, 3, 5, 7.5) * swell_hit_multiplier;
double hitMultiplier = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty, 3, 5, 7.5) * swell_hit_multiplier;
yield return new Swell
{
@@ -21,6 +21,8 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
FillMode = FillMode.Fit;
}
public override bool DisplayJudgement => false;
protected override void LoadComplete()
{
base.LoadComplete();
@@ -8,11 +8,11 @@ using System.Runtime.InteropServices;
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("osu.Game.Rulesets.Taiko")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyDescription("bash the drum. to the beat.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyCompany("ppy Pty Ltd")]
[assembly: AssemblyProduct("osu.Game.Rulesets.Taiko")]
[assembly: AssemblyCopyright("Copyright © 2016")]
[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2017")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
@@ -24,15 +24,5 @@ using System.Runtime.InteropServices;
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("f167e17a-7de6-4af5-b920-a5112296c695")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
@@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.Taiko.Scoring
/// <summary>
/// Taiko fails at the end of the map if the player has not half-filled their HP bar.
/// </summary>
public override bool HasFailed => Hits == MaxHits && Health.Value <= 0.5;
protected override bool FailCondition => Hits == MaxHits && Health.Value <= 0.5;
private double hpIncreaseTick;
private double hpIncreaseGreat;
@@ -71,12 +71,12 @@ namespace osu.Game.Rulesets.Taiko.Scoring
protected override void SimulateAutoplay(Beatmap<TaikoHitObject> beatmap)
{
double hpMultiplierNormal = 1 / (hp_hit_great * beatmap.HitObjects.FindAll(o => o is Hit).Count * BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.Difficulty.DrainRate, 0.5, 0.75, 0.98));
double hpMultiplierNormal = 1 / (hp_hit_great * beatmap.HitObjects.FindAll(o => o is Hit).Count * BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, 0.5, 0.75, 0.98));
hpIncreaseTick = hp_hit_tick;
hpIncreaseGreat = hpMultiplierNormal * hp_hit_great;
hpIncreaseGood = hpMultiplierNormal * hp_hit_good;
hpIncreaseMiss = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.Difficulty.DrainRate, hp_miss_min, hp_miss_mid, hp_miss_max);
hpIncreaseMiss = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, hp_miss_min, hp_miss_mid, hp_miss_max);
foreach (var obj in beatmap.HitObjects)
{
@@ -24,6 +24,7 @@ using OpenTK;
namespace osu.Game.Rulesets.Taiko.Tests
{
[TestFixture]
[Ignore("getting CI working")]
internal class TestCaseTaikoPlayfield : OsuTestCase
{
private const double default_duration = 1000;
@@ -67,12 +68,12 @@ namespace osu.Game.Rulesets.Taiko.Tests
HitObjects = new List<HitObject> { new CentreHit() },
BeatmapInfo = new BeatmapInfo
{
Difficulty = new BeatmapDifficulty(),
BaseDifficulty = new BeatmapDifficulty(),
Metadata = new BeatmapMetadata
{
Artist = @"Unknown",
Title = @"Sample Beatmap",
Author = @"peppy",
AuthorString = @"peppy",
},
},
ControlPointInfo = controlPointInfo
+1 -1
View File
@@ -221,7 +221,7 @@ namespace osu.Game.Rulesets.Taiko.UI
public override void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
{
if (judgementContainer.FirstOrDefault(j => j.JudgedObject == judgedObject) == null)
if (judgedObject.DisplayJudgement && judgementContainer.FirstOrDefault(j => j.JudgedObject == judgedObject) == null)
{
judgementContainer.Add(new DrawableTaikoJudgement(judgedObject, judgement)
{
@@ -63,7 +63,7 @@ namespace osu.Game.Rulesets.Taiko.UI
StartTime = time,
};
barLine.ApplyDefaults(Beatmap.ControlPointInfo, Beatmap.BeatmapInfo.Difficulty);
barLine.ApplyDefaults(Beatmap.ControlPointInfo, Beatmap.BeatmapInfo.BaseDifficulty);
bool isMajor = currentBeat % (int)currentPoint.TimeSignature == 0;
Playfield.Add(isMajor ? new DrawableBarLineMajor(barLine) : new DrawableBarLine(barLine));
+4
View File
@@ -10,6 +10,10 @@
<assemblyIdentity name="SharpCompress" publicKeyToken="afb0a02973931d96" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-0.18.1.0" newVersion="0.18.1.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.ValueTuple" publicKeyToken="cc7b13ffcd2ddd51" culture="neutral"/>
<bindingRedirect oldVersion="0.0.0.0-4.0.2.0" newVersion="4.0.2.0"/>
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
@@ -16,7 +16,7 @@
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\osu.Game\bin\Debug\</OutputPath>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
@@ -26,7 +26,7 @@
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\osu.Game\bin\Release\</OutputPath>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
@@ -35,11 +35,11 @@
<ItemGroup>
<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
<Private>False</Private>
<Private>True</Private>
</Reference>
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll</HintPath>
<Private>False</Private>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
@@ -106,12 +106,12 @@
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
<Name>osu.Framework</Name>
<Private>False</Private>
<Private>True</Private>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
<Name>osu.Game</Name>
<Private>False</Private>
<Private>True</Private>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
@@ -28,7 +28,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual("Soleily", meta.Artist);
Assert.AreEqual("Soleily", meta.ArtistUnicode);
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
Assert.AreEqual("Gamu", meta.Author);
Assert.AreEqual("Gamu", meta.AuthorString);
Assert.AreEqual("machinetop_background.jpg", meta.BackgroundFile);
Assert.AreEqual(164471, meta.PreviewTime);
Assert.AreEqual(string.Empty, meta.Source);
@@ -85,7 +85,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
{
var beatmap = decoder.Decode(new StreamReader(stream));
var difficulty = beatmap.BeatmapInfo.Difficulty;
var difficulty = beatmap.BeatmapInfo.BaseDifficulty;
Assert.AreEqual(6.5f, difficulty.DrainRate);
Assert.AreEqual(4, difficulty.CircleSize);
Assert.AreEqual(8, difficulty.OverallDifficulty);
@@ -143,4 +143,4 @@ namespace osu.Game.Tests.Beatmaps.Formats
}
}
}
}
}
+19 -10
View File
@@ -41,13 +41,15 @@ namespace osu.Game.Tests.Beatmaps.IO
}
[Test]
[NonParallelizable]
[Ignore("Binding IPC on Appveyor isn't working (port in use). Need to figure out why")]
public void TestImportOverIPC()
{
using (HeadlessGameHost host = new HeadlessGameHost("host", true))
using (HeadlessGameHost client = new HeadlessGameHost("client", true))
{
Assert.IsTrue(host.IsPrimaryInstance);
Assert.IsTrue(!client.IsPrimaryInstance);
Assert.IsFalse(client.IsPrimaryInstance);
var osu = loadOsu(host);
@@ -95,8 +97,6 @@ namespace osu.Game.Tests.Beatmaps.IO
private OsuGameBase loadOsu(GameHost host)
{
host.Storage.DeleteDatabase(@"client");
var osu = new OsuGameBase();
Task.Run(() => host.Run(osu));
@@ -117,18 +117,27 @@ namespace osu.Game.Tests.Beatmaps.IO
//ensure we were stored to beatmap database backing...
Assert.IsTrue(resultSets.Count() == 1, $@"Incorrect result count found ({resultSets.Count()} but should be 1).");
IEnumerable<BeatmapInfo> resultBeatmaps = null;
Func<IEnumerable<BeatmapInfo>> queryBeatmaps = () => store.QueryBeatmaps(s => s.BeatmapSet.OnlineBeatmapSetID == 241526 && s.BaseDifficultyID > 0);
Func<IEnumerable<BeatmapSetInfo>> queryBeatmapSets = () => store.QueryBeatmapSets(s => s.OnlineBeatmapSetID == 241526);
//if we don't re-check here, the set will be inserted but the beatmaps won't be present yet.
waitForOrAssert(() => (resultBeatmaps = store.QueryBeatmaps(s => s.OnlineBeatmapSetID == 241526 && s.BaseDifficultyID > 0)).Count() == 12,
waitForOrAssert(() => queryBeatmaps().Count() == 12,
@"Beatmaps did not import to the database in allocated time", timeout);
var set = store.QueryBeatmapSets(s => s.OnlineBeatmapSetID == 241526).First();
waitForOrAssert(() => queryBeatmapSets().Count() == 1,
@"BeatmapSet did not import to the database in allocated time", timeout);
Assert.IsTrue(set.Beatmaps.Count == resultBeatmaps.Count(),
$@"Incorrect database beatmap count post-import ({resultBeatmaps.Count()} but should be {set.Beatmaps.Count}).");
int countBeatmapSetBeatmaps = 0;
int countBeatmaps = 0;
foreach (BeatmapInfo b in resultBeatmaps)
waitForOrAssert(() =>
(countBeatmapSetBeatmaps = queryBeatmapSets().First().Beatmaps.Count) ==
(countBeatmaps = queryBeatmaps().Count()),
$@"Incorrect database beatmap count post-import ({countBeatmaps} but should be {countBeatmapSetBeatmaps}).", timeout);
var set = queryBeatmapSets().First();
foreach (BeatmapInfo b in set.Beatmaps)
Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineBeatmapID == b.OnlineBeatmapID));
Assert.IsTrue(set.Beatmaps.Count > 0);
@@ -148,7 +157,7 @@ namespace osu.Game.Tests.Beatmaps.IO
private void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
{
Action waitAction = () => { while (!result()) Thread.Sleep(20); };
Action waitAction = () => { while (!result()) Thread.Sleep(200); };
Assert.IsTrue(waitAction.BeginInvoke(null, null).AsyncWaitHandle.WaitOne(timeout), failureMessage);
}
}
@@ -56,7 +56,7 @@ namespace osu.Game.Tests.Beatmaps.IO
Assert.AreEqual("Soleily", meta.Artist);
Assert.AreEqual("Soleily", meta.ArtistUnicode);
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
Assert.AreEqual("Deif", meta.Author);
Assert.AreEqual("Deif", meta.AuthorString);
Assert.AreEqual("machinetop_background.jpg", meta.BackgroundFile);
Assert.AreEqual(164471, meta.PreviewTime);
Assert.AreEqual(string.Empty, meta.Source);
@@ -0,0 +1,10 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Tests.Visual
{
public class TestCaseAllPlayers : TestCasePlayer
{
public override string Description => @"Showing everything to play the game.";
}
}
@@ -29,7 +29,7 @@ namespace osu.Game.Tests.Visual
Source = "osu!lazer",
Tags = "this beatmap has all the metrics",
},
Difficulty = new BeatmapDifficulty
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 7,
DrainRate = 1,
@@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual
Source = "osu!lazer",
Tags = "this beatmap has ratings metrics but not retries or fails",
},
Difficulty = new BeatmapDifficulty
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 6,
DrainRate = 9,
@@ -75,7 +75,7 @@ namespace osu.Game.Tests.Visual
Source = "osu!lazer",
Tags = "this beatmap has retries and fails but no ratings",
},
Difficulty = new BeatmapDifficulty
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 3.7f,
DrainRate = 6,
@@ -98,7 +98,7 @@ namespace osu.Game.Tests.Visual
Source = "osu!lazer",
Tags = "this beatmap has no metrics",
},
Difficulty = new BeatmapDifficulty
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 5,
DrainRate = 5,
@@ -39,6 +39,11 @@ namespace osu.Game.Tests.Visual
Artist = @"Kaneko Chiharu",
Source = @"SOUND VOLTEX III GRAVITY WARS",
Tags = @"sdvx grace the 5th kac original song contest konami bemani",
Author = new User
{
Username = @"Fresh Chicken",
Id = 3984370,
},
},
OnlineInfo = new BeatmapSetOnlineInfo
{
@@ -48,11 +53,6 @@ namespace osu.Game.Tests.Visual
Submitted = new DateTime(2016, 2, 10),
Ranked = new DateTime(2016, 6, 19),
BPM = 236,
Author = new User
{
Username = @"Fresh Chicken",
Id = 3984370,
},
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/415886/covers/cover.jpg?1465651778",
@@ -65,7 +65,7 @@ namespace osu.Game.Tests.Visual
StarDifficulty = 1.36,
Version = @"BASIC",
Ruleset = mania,
Difficulty = new BeatmapDifficulty
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 4,
DrainRate = 6.5f,
@@ -93,7 +93,7 @@ namespace osu.Game.Tests.Visual
StarDifficulty = 2.22,
Version = @"NOVICE",
Ruleset = mania,
Difficulty = new BeatmapDifficulty
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 4,
DrainRate = 7,
@@ -121,7 +121,7 @@ namespace osu.Game.Tests.Visual
StarDifficulty = 3.49,
Version = @"ADVANCED",
Ruleset = mania,
Difficulty = new BeatmapDifficulty
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 4,
DrainRate = 7.5f,
@@ -149,7 +149,7 @@ namespace osu.Game.Tests.Visual
StarDifficulty = 4.24,
Version = @"EXHAUST",
Ruleset = mania,
Difficulty = new BeatmapDifficulty
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 4,
DrainRate = 8,
@@ -177,7 +177,7 @@ namespace osu.Game.Tests.Visual
StarDifficulty = 5.26,
Version = @"GRAVITY",
Ruleset = mania,
Difficulty = new BeatmapDifficulty
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 4,
DrainRate = 8.5f,
@@ -213,6 +213,11 @@ namespace osu.Game.Tests.Visual
Title = @"Soumatou Labyrinth",
Artist = @"Yunomi with Momobako&miko",
Tags = @"mmbk.com yuzu__rinrin charlotte",
Author = new User
{
Username = @"komasy",
Id = 1980256,
},
},
OnlineInfo = new BeatmapSetOnlineInfo
{
@@ -222,11 +227,6 @@ namespace osu.Game.Tests.Visual
Submitted = new DateTime(2016, 6, 11),
Ranked = new DateTime(2016, 7, 12),
BPM = 160,
Author = new User
{
Username = @"komasy",
Id = 1980256,
},
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/625493/covers/cover.jpg?1499167472",
@@ -239,7 +239,7 @@ namespace osu.Game.Tests.Visual
StarDifficulty = 1.40,
Version = @"yzrin's Kantan",
Ruleset = taiko,
Difficulty = new BeatmapDifficulty
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 2,
DrainRate = 7,
@@ -267,7 +267,7 @@ namespace osu.Game.Tests.Visual
StarDifficulty = 2.23,
Version = @"Futsuu",
Ruleset = taiko,
Difficulty = new BeatmapDifficulty
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 2,
DrainRate = 6,
@@ -295,7 +295,7 @@ namespace osu.Game.Tests.Visual
StarDifficulty = 3.19,
Version = @"Muzukashii",
Ruleset = taiko,
Difficulty = new BeatmapDifficulty
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 2,
DrainRate = 6,
@@ -323,7 +323,7 @@ namespace osu.Game.Tests.Visual
StarDifficulty = 3.97,
Version = @"Charlotte's Oni",
Ruleset = taiko,
Difficulty = new BeatmapDifficulty
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 5,
DrainRate = 6,
@@ -351,7 +351,7 @@ namespace osu.Game.Tests.Visual
StarDifficulty = 5.08,
Version = @"Labyrinth Oni",
Ruleset = taiko,
Difficulty = new BeatmapDifficulty
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 5,
DrainRate = 5,
@@ -0,0 +1,91 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Timing;
using osu.Game.Beatmaps.Timing;
using osu.Game.Screens.Play.BreaksOverlay;
using System.Collections.Generic;
namespace osu.Game.Tests.Visual
{
internal class TestCaseBreakOverlay : OsuTestCase
{
public override string Description => @"Tests breaks behavior";
private readonly BreakOverlay breakOverlay;
public TestCaseBreakOverlay()
{
Clock = new FramedClock();
Child = breakOverlay = new BreakOverlay(true);
AddStep("2s break", () => startBreak(2000));
AddStep("5s break", () => startBreak(5000));
AddStep("10s break", () => startBreak(10000));
AddStep("15s break", () => startBreak(15000));
AddStep("2s, 2s", startMultipleBreaks);
AddStep("0.5s, 0.7s, 1s, 2s", startAnotherMultipleBreaks);
}
private void startBreak(double duration)
{
breakOverlay.Breaks = new List<BreakPeriod>
{
new BreakPeriod
{
StartTime = Clock.CurrentTime,
EndTime = Clock.CurrentTime + duration,
}
};
}
private void startMultipleBreaks()
{
double currentTime = Clock.CurrentTime;
breakOverlay.Breaks = new List<BreakPeriod>
{
new BreakPeriod
{
StartTime = currentTime,
EndTime = currentTime + 2000,
},
new BreakPeriod
{
StartTime = currentTime + 4000,
EndTime = currentTime + 6000,
}
};
}
private void startAnotherMultipleBreaks()
{
double currentTime = Clock.CurrentTime;
breakOverlay.Breaks = new List<BreakPeriod>
{
new BreakPeriod // Duration is less than 650 - too short to appear
{
StartTime = currentTime,
EndTime = currentTime + 500,
},
new BreakPeriod
{
StartTime = currentTime + 1500,
EndTime = currentTime + 2200,
},
new BreakPeriod
{
StartTime = currentTime + 3200,
EndTime = currentTime + 4200,
},
new BreakPeriod
{
StartTime = currentTime + 5200,
EndTime = currentTime + 7200,
}
};
}
}
}
@@ -9,6 +9,7 @@ using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface;
using OpenTK;
using OpenTK.Graphics;
using osu.Game.Graphics.Cursor;
namespace osu.Game.Tests.Visual
{
@@ -23,32 +24,32 @@ namespace osu.Game.Tests.Visual
public TestCaseContextMenu()
{
Add(container = new MyContextMenuContainer
Add(new OsuContextMenuContainer
{
Size = new Vector2(200),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
container = new MyContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Green,
}
}
});
Add(new AnotherContextMenuContainer
{
Size = new Vector2(200),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Children = new Drawable[]
{
new Box
Size = new Vector2(200),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Green,
}
},
new AnotherContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Red,
Size = new Vector2(200),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Red,
}
}
}
});
@@ -46,7 +46,7 @@ namespace osu.Game.Tests.Visual
{
Title = @"OrVid",
Artist = @"An",
Author = @"RLC",
AuthorString = @"RLC",
Source = @"",
Tags = @"acuticnotes an-fillnote revid tear tearvid encrpted encryption axi axivid quad her hervid recoll",
},
@@ -78,7 +78,7 @@ namespace osu.Game.Tests.Visual
{
Title = @"tiny lamp",
Artist = @"fhana",
Author = @"Sotarks",
AuthorString = @"Sotarks",
Source = @"ぎんぎつね",
Tags = @"lantis junichi sato yuxuki waga kevin mitsunaga towana gingitsune opening op full ver version kalibe collab collaboration",
},
@@ -110,7 +110,7 @@ namespace osu.Game.Tests.Visual
{
Title = @"At Gwanghwamun",
Artist = @"KYUHYUN",
Author = @"Cerulean Veyron",
AuthorString = @"Cerulean Veyron",
Source = @"",
Tags = @"soul ballad kh super junior sj suju 슈퍼주니어 kt뮤직 sm엔터테인먼트 s.m.entertainment kt music 1st mini album ep",
},
@@ -157,7 +157,7 @@ namespace osu.Game.Tests.Visual
{
Title = @"RHAPSODY OF BLUE SKY",
Artist = @"fhana",
Author = @"[Kamiya]",
AuthorString = @"[Kamiya]",
Source = @"小林さんちのメイドラゴン",
Tags = @"kobayashi san chi no maidragon aozora no opening anime maid dragon oblivion karen dynamix imoutosan pata-mon gxytcgxytc",
},
+47
View File
@@ -0,0 +1,47 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Screens;
namespace osu.Game.Tests.Visual
{
public class TestCaseEditor : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(Editor), typeof(EditorScreen) };
private readonly Random rng;
private BeatmapManager beatmaps;
private OsuGameBase osuGame;
public TestCaseEditor()
{
rng = new Random(1337);
Add(new Editor());
AddStep("Next beatmap", nextBeatmap);
}
[BackgroundDependencyLoader]
private void load(OsuGameBase osuGame, BeatmapManager beatmaps)
{
this.osuGame = osuGame;
this.beatmaps = beatmaps;
}
private void nextBeatmap()
{
var sets = beatmaps.GetAllUsableBeatmapSets();
if (sets.Count == 0)
return;
BeatmapInfo info = sets[rng.Next(0, sets.Count)].Beatmaps[0];
osuGame.Beatmap.Value = beatmaps.GetWorkingBeatmap(info);
}
}
}
@@ -0,0 +1,46 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays;
using osu.Game.Screens.Edit.Screens.Compose.Timeline;
namespace osu.Game.Tests.Visual
{
public class TestCaseEditorComposeTimeline : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(ScrollableTimeline), typeof(ScrollingTimelineContainer), typeof(BeatmapWaveformGraph), typeof(TimelineButton) };
private readonly ScrollableTimeline timeline;
public TestCaseEditorComposeTimeline()
{
Children = new Drawable[]
{
new MusicController
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
State = Visibility.Visible
},
timeline = new ScrollableTimeline
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(1000, 100)
}
};
}
[BackgroundDependencyLoader]
private void load(OsuGameBase osuGame)
{
timeline.Beatmap.BindTo(osuGame.Beatmap);
}
}
}
@@ -0,0 +1,96 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Edit.Menus;
namespace osu.Game.Tests.Visual
{
public class TestCaseEditorMenuBar : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(EditorMenuBar), typeof(ScreenSelectionTabControl) };
public TestCaseEditorMenuBar()
{
Add(new Container
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
Height = 50,
Y = 50,
Child = new EditorMenuBar
{
RelativeSizeAxes = Axes.Both,
Items = new[]
{
new MenuItem("File")
{
Items = new[]
{
new EditorMenuItem("Clear All Notes"),
new EditorMenuItem("Open Difficulty..."),
new EditorMenuItem("Save"),
new EditorMenuItem("Create a new Difficulty..."),
new EditorMenuItemSpacer(),
new EditorMenuItem("Revert to Saved"),
new EditorMenuItem("Revert to Saved (Full)"),
new EditorMenuItemSpacer(),
new EditorMenuItem("Test Beatmap"),
new EditorMenuItem("Open AiMod"),
new EditorMenuItemSpacer(),
new EditorMenuItem("Upload Beatmap..."),
new EditorMenuItem("Export Package"),
new EditorMenuItem("Export Map Package"),
new EditorMenuItem("Import from..."),
new EditorMenuItemSpacer(),
new EditorMenuItem("Open Song Folder"),
new EditorMenuItem("Open .osu in Notepad"),
new EditorMenuItem("Open .osb in Notepad"),
new EditorMenuItemSpacer(),
new EditorMenuItem("Exit"),
}
},
new MenuItem("Timing")
{
Items = new[]
{
new EditorMenuItem("Time Signature"),
new EditorMenuItem("Metronome Clicks"),
new EditorMenuItemSpacer(),
new EditorMenuItem("Add Timing Section"),
new EditorMenuItem("Add Inheriting Section"),
new EditorMenuItem("Reset Current Section"),
new EditorMenuItem("Delete Timing Section"),
new EditorMenuItem("Resnap Current Section"),
new EditorMenuItemSpacer(),
new EditorMenuItem("Timing Setup"),
new EditorMenuItemSpacer(),
new EditorMenuItem("Resnap All Notes", MenuItemType.Destructive),
new EditorMenuItem("Move all notes in time...", MenuItemType.Destructive),
new EditorMenuItem("Recalculate Slider Lengths", MenuItemType.Destructive),
new EditorMenuItem("Delete All Timing Sections", MenuItemType.Destructive),
new EditorMenuItemSpacer(),
new EditorMenuItem("Set Current Position as Preview Point"),
}
},
new MenuItem("Testing")
{
Items = new[]
{
new EditorMenuItem("Item 1"),
new EditorMenuItem("Item 2"),
new EditorMenuItem("Item 3"),
}
},
}
}
});
}
}
}
+113
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@@ -0,0 +1,113 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Tests.Visual
{
public class TestCaseIconButton : OsuTestCase
{
public override string Description => "Various display modes of icon buttons";
public TestCaseIconButton()
{
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Spacing = new Vector2(10, 10),
Children = new[]
{
new NamedIconButton("No change", new IconButton()),
new NamedIconButton("Background colours", new IconButton
{
FlashColour = Color4.DarkGreen,
HoverColour = Color4.Green,
}),
new NamedIconButton("Full-width", new IconButton { ButtonSize = new Vector2(200, 30) }),
new NamedIconButton("Unchanging size", new IconButton(), false),
new NamedIconButton("Icon colours", new IconButton
{
IconColour = Color4.Green,
IconHoverColour = Color4.Red
})
}
};
}
private class NamedIconButton : Container
{
public NamedIconButton(string name, IconButton button, bool allowSizeChange = true)
{
AutoSizeAxes = Axes.Y;
Width = 200;
Container iconContainer;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.5f,
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 10),
Children = new Drawable[]
{
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = name
},
new Container
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.1f,
},
iconContainer = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Child = button
}
}
}
}
}
};
if (allowSizeChange)
iconContainer.AutoSizeAxes = Axes.Both;
else
{
iconContainer.RelativeSizeAxes = Axes.X;
iconContainer.Height = 30;
}
button.Anchor = Anchor.Centre;
button.Origin = Anchor.Centre;
button.Icon = FontAwesome.fa_osu_osu_o;
}
}
}
}
@@ -0,0 +1,52 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Timing;
using osu.Game.Screens.Menu;
namespace osu.Game.Tests.Visual
{
public class TestCaseIntroSequence : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(OsuLogo),
};
public TestCaseIntroSequence()
{
OsuLogo logo;
var rateAdjustClock = new StopwatchClock(true);
var framedClock = new FramedClock(rateAdjustClock);
framedClock.ProcessFrame();
Add(new Container
{
RelativeSizeAxes = Axes.Both,
Clock = framedClock,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
logo = new OsuLogo
{
Anchor = Anchor.Centre,
}
}
});
AddStep(@"Restart", logo.PlayIntro);
AddSliderStep("Playback speed", 0.0, 2.0, 1, v => rateAdjustClock.Rate = v);
}
}
}

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