Dean Herbert
90b1fe81f3
Update cached usage in line with framework changes
2019-08-09 19:12:29 +09:00
Andrei Zavatski
1d42f0959a
ModIcon improvements
2019-08-07 08:46:27 +03:00
Andrei Zavatski
87974850dd
Initial implementation
2019-08-07 08:42:43 +03:00
smoogipoo
bc80fa11bb
Mode IApplicableToBeatmap application to WorkingBeatmap
2019-08-01 12:41:46 +09:00
smoogipoo
8a64ab0384
Remove generics from IApplicableToBeatmap
2019-08-01 12:39:32 +09:00
Dean Herbert
f1423b8cb5
Add more brackets
2019-07-18 00:03:04 +09:00
smoogipoo
a9286fee07
Recycle slider paths when the parenting slider dies
2019-07-17 16:20:27 +09:00
Dean Herbert
609a82bc94
Update VisibilityContainer usage in line with framework
2019-06-11 15:13:58 +09:00
Dean Herbert
9c214c3f0e
Add animation on failing
2019-06-04 16:13:16 +09:00
smoogipoo
3fe61c4a7e
Trim whitespace
2019-05-10 18:48:39 +09:00
Dan Balasescu
425154c264
Merge branch 'master' into progress-bar-show-seek
2019-05-10 18:24:15 +09:00
smoogipoo
ad4b4f3422
Use nullable cancellation tokens
2019-05-10 17:42:45 +09:00
Dean Herbert
a44296a6db
Merge branch 'master' into progress-bar-show-seek
2019-05-10 17:27:49 +09:00
Dean Herbert
21ab628f41
Merge branch 'master' into player-load-cancellations
2019-05-10 16:58:36 +09:00
smoogipoo
d25d39b315
Add cancellation to storyboard/hitobject loading
2019-05-10 16:31:09 +09:00
Dean Herbert
9248e6290c
Use FrameStabilityClock to denote current position on song progress
2019-05-09 18:09:26 +09:00
Dean Herbert
3bcfc86b9c
Allow custom MaxCatchUpFrames to be specified
...
Also adjusts the default to allow for smoother seeking.
2019-05-09 16:39:03 +09:00
Dean Herbert
66594b7a1b
Pass GameplayStartTime to FrameStabilityContainer to allow bypassing prior to start
2019-05-09 16:39:03 +09:00
smoogipoo
13b9b04bb8
Apply more cases/fix some existing ones
2019-05-07 13:23:09 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
0bd35ab7bb
Turn on warnings, resolve issues
2019-04-25 17:36:17 +09:00
Dean Herbert
60328cf1fb
Ensure FrameStabilityContainer's ElapsedTime is zero on initial seek
2019-04-24 15:25:53 +09:00
Dean Herbert
80e1568e97
Fix FrameStabilityContainer performing frame-stable seeks
2019-04-24 15:25:52 +09:00
smoogipoo
6c568d228f
Add comment
2019-04-23 13:45:51 +09:00
smoogipoo
6add395288
Fix gameplay cursor being hidden in tests/replays
2019-04-23 13:32:44 +09:00
Dean Herbert
908eee9942
Fix pause tests
2019-04-22 18:29:51 +09:00
smoogipoo
ac2eabc9bf
Fix replay rewinding not respecting 60fps playback
2019-04-16 17:47:00 +09:00
smoogipoo
0222424aef
Make mods IReadOnlyList<Mod> gamewide
...
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
7845d542e3
Cache mods as array in DrawableRuleset
2019-04-10 17:20:36 +09:00
smoogipoo
4310f07a5c
Rename SelectedMods -> Mods
2019-04-10 12:03:57 +09:00
smoogipoo
c584967eb1
Remove mods from workingbeatmap
2019-04-09 12:59:32 +09:00
Dean Herbert
184403c7e1
Merge branch 'master' into resume-cursor-2
2019-04-01 14:24:00 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
42eaabe24c
Fix editor blueprints being misplaced
...
Regressed with PlayfieldAdjustmentContainer changes.
2019-03-31 01:29:37 +09:00
Dean Herbert
6949c233bf
Merge remote-tracking branch 'upstream/master' into resume-cursor-2
2019-03-29 15:02:12 +09:00
Dean Herbert
14cef94a53
Merge remote-tracking branch 'upstream/master' into hitobject-drawable-representation
2019-03-29 12:59:26 +09:00
Dean Herbert
fed58fba3a
Merge remote-tracking branch 'upstream/master' into resume-cursor-2
2019-03-29 12:14:28 +09:00
Dean Herbert
ed0bf59e73
Merge branch 'master' into universal-playfield-adjust
2019-03-29 11:51:44 +09:00
Dan Balasescu
bab7d78130
Remove redundant cast
...
Co-Authored-By: peppy <pe@ppy.sh>
2019-03-29 11:36:40 +09:00
Dean Herbert
785433bb74
Merge branch 'master' into universal-playfield-adjust
2019-03-29 11:25:54 +09:00
Dan Balasescu
d410054ec8
Merge branch 'master' into key-counter-display
2019-03-29 11:22:59 +09:00
Dean Herbert
7715606188
Merge branch 'master' into sprite-icon-compatibility
2019-03-29 11:15:34 +09:00
Dean Herbert
8642886ffa
Merge branch 'sprite-icon-compatibility' into universal-playfield-adjust
2019-03-29 00:39:51 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
Dean Herbert
3fcbc2eab3
Fix key counter getting overridden
2019-03-27 10:31:21 +09:00
Dean Herbert
15821c7511
Fix cursor adding
2019-03-26 17:04:14 +09:00
Dean Herbert
dde7788c44
Merge branch 'universal-playfield-adjust' into resume-cursor-2
2019-03-26 13:58:48 +09:00
Dean Herbert
fb302e7ad8
Remove using
2019-03-26 13:58:07 +09:00
Dean Herbert
8658de5108
Rename KeyCounterCollection -> KeyCounterDisplay
...
Also fix not working
2019-03-26 13:52:48 +09:00
Dean Herbert
27cb4ce0d1
Remove poop
2019-03-26 13:48:35 +09:00
Dean Herbert
fbc97edc55
Add base cursor class to retrieve true visibility state
2019-03-26 13:41:30 +09:00
Dean Herbert
b4d785c76c
Don't update gameplay loop while paused
2019-03-26 13:36:17 +09:00
Dean Herbert
ed3746e166
Make PlayfieldAdjustmentContainer universal
2019-03-26 13:32:44 +09:00
Dean Herbert
b75ea295db
Rename KeyCounterCollection -> KeyCounterDisplay
...
Also fix not working
2019-03-26 11:28:43 +09:00
Dean Herbert
82140c38fc
Apply CI fixes
2019-03-25 22:00:33 +09:00
Dean Herbert
a642f10131
Remove redundant cast
2019-03-25 21:52:01 +09:00
Dean Herbert
245f463e3f
Don't update gameplay loop while paused
2019-03-25 20:31:55 +09:00
Dean Herbert
a23dfb58ad
Add base cursor class to retrieve true visibility state
2019-03-25 20:31:55 +09:00
Dean Herbert
06d4856e17
Remove unnecessary CursorTargetContainer
2019-03-25 20:31:55 +09:00
Dean Herbert
c79d187a89
Add final osu! resume screen implementation
2019-03-25 20:31:55 +09:00
Dean Herbert
38e481686f
Make PlayfieldAdjustmentContainer universal
2019-03-25 20:31:55 +09:00
Dean Herbert
57b3b7b54b
Add back resume overlay
2019-03-25 20:31:55 +09:00
Dean Herbert
a694626cc6
Add proper resume request logic
2019-03-25 20:31:55 +09:00
Dean Herbert
9bf48863b0
Fix DrawableRuleset drawable creation method's name
2019-03-25 00:00:29 +09:00
Dean Herbert
f43e7a880c
Merge remote-tracking branch 'upstream/master' into pause-logic-simplification
2019-03-20 15:27:06 +09:00
Dean Herbert
c186629b8a
Reorder class
2019-03-20 14:55:38 +09:00
Dean Herbert
936c3e1ed9
Add safety type check to DrawableScrollingRuleset
2019-03-20 11:34:06 +09:00
Dean Herbert
45b8bfcfd3
Better protect not-generic DrawableRuleset
2019-03-20 11:31:03 +09:00
Dean Herbert
7b6d882ce6
Remove double-generic type
2019-03-20 11:29:16 +09:00
Dean Herbert
baea7230bc
Rename RulesetContainer to DrawableRuleset
2019-03-19 23:47:31 +09:00
Dean Herbert
68f28326a2
Refactor RulesetContainer for readability
2019-03-19 20:21:31 +09:00
Dean Herbert
9433a97747
Add resume requesting support and fix exit scenarios
2019-03-18 20:33:43 +09:00
Dean Herbert
9ca4d9d4d1
Remove regions
2019-03-18 10:48:44 +09:00
Dean Herbert
771d676ba1
Split RulesetInputManager out to FrameStabilityContainer
2019-03-17 13:30:52 +09:00
Dean Herbert
a73e3d9700
Move cursor construction to BDL
2019-03-08 15:01:45 +09:00
Dean Herbert
2c98ba1c0c
Split out consumption and creation into two separate code paths
2019-03-08 14:59:45 +09:00
Dean Herbert
62716851a1
Revert some unnecessary changes
2019-03-06 17:41:54 +09:00
Dean Herbert
7aa30ca3f6
Change method of cursor creation
2019-03-06 17:41:54 +09:00
Dean Herbert
acf518c208
Move cursor inside playfield
2019-03-06 17:41:54 +09:00
Dean Herbert
5411c63093
Fix menu cursor not displaying outside of gameplay scaling area
2019-03-06 17:14:08 +09:00
Dean Herbert
558dbafb71
Use a safer method of setting the clock
2019-03-05 20:14:04 +09:00
Dean Herbert
d5943330b1
Fix potential infinite loop
2019-03-05 20:06:04 +09:00
Dean Herbert
9a9b4efb8d
Fix excess line
2019-03-05 16:41:11 +09:00
Dean Herbert
ec063a13db
Update RulesetInputManager to support new clock structure more accurately
2019-03-05 16:34:50 +09:00
Dean Herbert
01f1018d02
Tidy up clock logic using DI and a GameplayClock
2019-03-05 13:37:51 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
Dean Herbert
c8793911a8
Enable more stringent inspectcode style inspections
2019-02-27 21:25:40 +09:00
smoogipoo
a07d797d75
Merge remote-tracking branch 'Joehuu/master' into use-lifetime-optimization
2019-02-27 12:08:43 +09:00
Dean Herbert
90cae0a69c
Simplify RulesetInputManager further
2019-02-23 15:48:34 +09:00
Dean Herbert
6d3c0e3191
Holy sheet
2019-02-23 14:39:55 +09:00
Dean Herbert
0c218eb0d5
Apply new RulesetInputManager logic
...
Run UpdateSubTree twice to ensure correctness
2019-02-23 14:14:41 +09:00
Dean Herbert
3fe4b8fd1c
Update variable names
...
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
Dan Balasescu
c9c8cccd68
Merge branch 'master' into use-lifetime-optimization
2019-02-18 15:22:34 +09:00
Dean Herbert
ca5c8d37d1
Use leased bindables
2019-02-01 16:44:06 +09:00
ekrctb
8955d5de04
Update hit object result when lifetime is end
2019-01-29 15:25:27 +09:00
ekrctb
504e79b968
Merge branch 'master' into use-lifetime-optimization
2019-01-29 12:15:02 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
c18ce2c23a
Formatting fixes
2019-01-23 14:51:25 +09:00
Dean Herbert
49633b3394
Fix key counter receptor getting overwritten by async load drawables
2019-01-23 14:51:25 +09:00
Dean Herbert
b6dc6c4a74
Merge branch 'master' into do_not_use_local_user_for_autoplay_score
2019-01-04 13:11:17 +09:00
Dean Herbert
ef9d93ff6b
Remove mod multipliers
...
We decided that mods shouldn't be interacting with other mods. This can be added once we have the ability to have per-mod settings, as a difficulty setting local to blinds.
2018-12-20 19:46:39 +09:00
Dean Herbert
d3368df94d
Simplify changes to RulesetContainer
2018-12-20 19:35:32 +09:00
ekrctb
6f8a2e6ff2
Use LifetimeManagementContainer
...
This is a significant performance boost for gameplay,
especially for long or stroyboard-heavy maps.
2018-12-13 15:23:06 +09:00
Dean Herbert
7d9cdf6f81
Remove unnecessary private field
2018-12-07 20:13:03 +09:00
WebFreak001
3cb91979bd
Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
2018-12-06 12:14:48 +01:00
Roman Kapustin
c6c255718b
Handle ModAutoplay during score construction in the Player
2018-12-03 22:37:26 +03:00
Dean Herbert
271dcded3c
Merge branch 'master' into scoredatabase
2018-11-30 14:59:58 +09:00
smoogipoo
2ee181daf7
Re-namespace replay-related classes
2018-11-28 17:20:37 +09:00
smoogipoo
56032a4522
Merge branch 'mania-selection-movement' into inter-column-movements
...
# Conflicts:
# osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
# osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
2018-11-26 11:45:48 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
smoogipoo
595e2ffbff
Unbind event when column changes
2018-11-19 16:20:21 +09:00
Dean Herbert
2ae139d260
Merge branch 'master' into more-global-scrollalgo
2018-11-14 13:54:53 +09:00
smoogipoo
2c277545e0
Merge branch 'add-mania-selection-testcase' into mania-selection-movement
2018-11-13 15:40:51 +09:00
smoogipoo
b9b20607af
Add IScrollAlgorithm.TimeAt()
2018-11-12 17:43:22 +09:00
smoogipoo
d8e7ad8241
Fix post-rebase issues
2018-11-12 17:36:19 +09:00
smoogipoo
10543cf1b6
Move rest of ScrollingPlayfield into ScrollingRulesetContainer
2018-11-12 17:34:35 +09:00
smoogipoo
e7969ecec7
Move ScrollAlgorithm inside IScrollingInfo
2018-11-12 17:34:35 +09:00
smoogipoo
54668a0dec
Simplify construction of ScrollingInfo
2018-11-12 17:34:35 +09:00
smoogipoo
ad45bc7666
Move scroll direction to scrollinginfo
2018-11-12 17:34:35 +09:00
smoogipoo
48486895ba
Remove unused code
2018-11-12 17:34:35 +09:00
smoogipoo
9fde7f7f44
Move scrolling info to osu.Game
2018-11-12 17:34:35 +09:00
smoogipoo
7f0f143a1b
Move IScrollAlgorithm to ScrollingRulesetContainer + use DI
2018-11-12 17:34:35 +09:00
smoogipoo
aee7a80e71
ScrollAlgorithm -> ScrollVisualisationMethod
2018-11-12 17:26:37 +09:00
smoogipoo
33056b8098
Adjust namespaces
2018-11-08 14:04:21 +09:00
smoogipoo
f66a9f4f1e
Rename IScrollChangeVisualiser -> IScrollAlgorithm
2018-11-08 14:04:21 +09:00
smoogipoo
2f87f267a3
Fix height being set instead of width
2018-11-08 14:04:20 +09:00
smoogipoo
195f82fa96
Give visualiser methods range+length params again
2018-11-08 14:04:20 +09:00
smoogipoo
f41bfd14ca
Add some xmldocs
2018-11-08 14:04:20 +09:00
smoogipoo
76ea314c27
Reorder params
2018-11-08 14:04:20 +09:00
smoogipoo
589c3a47e2
Remove state computation + updates from ISpeedChangeVisualiser
2018-11-08 14:04:20 +09:00
smoogipoo
0bdeebbce2
Expose basic values from ISpeedChangeVisualiser
2018-11-08 14:04:20 +09:00
Dean Herbert
b28c0cd128
Merge branch 'master' into editor-mask-placement
2018-10-31 06:46:48 +09:00
Kyle Chang
6d00aff9fd
Add type parameter to IApplicableToBeatmap
2018-10-30 00:13:33 -04:00
Kyle Chang
df6fc4013a
Add interface to adjust Beatmaps
2018-10-28 02:21:25 -04:00
WebFreak001
3b08ad0742
Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
...
Changes how OsuModBlinds passes the playfield and how DrawableOsuBlinds
handles the restrictTo parameter.
2018-10-27 16:34:48 +02:00
smoogipoo
d36ac59ca2
Reduce complexity of creating edit ruleset containers
2018-10-17 18:06:00 +09:00
smoogipoo
70f1d17b7e
Merge remote-tracking branch 'origin/master' into editor-mask-placement
...
# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
# osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
# osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
Dean Herbert
468f7fd1ea
Merge remote-tracking branch 'upstream/master' into playfield-scaling-rework
2018-10-12 19:25:08 +09:00
Dean Herbert
ad42f2244d
Add fallback logic in case a ruleset consumer forgets to add the HitObjectContainer
2018-10-12 19:15:11 +09:00
Jan Jurzitza
460c943958
Merge branch 'master' into mod-fl2
2018-10-12 11:44:55 +02:00
Dean Herbert
1de770e093
Merge branch 'master' into fix-sv
2018-10-12 18:13:50 +09:00
Dean Herbert
e0a8157d92
Merge branch 'master' into mod-fl2
2018-10-10 19:48:46 +09:00
Dean Herbert
841b2e8692
Merge branch 'master' into consistent-terminology-format
2018-10-10 19:19:36 +09:00
Dean Herbert
06ea174f34
Merge branch 'master' into fix-sv
2018-10-09 18:00:34 +09:00
smoogipoo
ff559a3a1b
Merge remote-tracking branch 'origin/master' into playfield-scaling-rework
...
# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
# osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
2018-10-05 10:40:16 +09:00
ekrctb
b9d0fc927b
Remove duplicated code
2018-10-04 18:03:34 +09:00
Dean Herbert
593dee202c
Fix gameplay mouse button disable setting no longer having any effect
...
Regressed at 50091252e2 (diff-20562da8cde558aacafa9540b97b7975)
2018-10-04 03:07:00 +09:00
smoogipoo
540a010fbb
Implement an intermediary EditRulesetContainer
2018-10-03 15:36:24 +09:00
ekrctb
b7a2ad1aa5
Use UIEvent level getters for modifier keys.
2018-10-02 13:26:36 +09:00
ekrctb
50091252e2
Adapt signature change of event handlers
2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
smoogipoo
b68eeae777
Fix scrolling rulesets not accounting for slider multiplier
2018-10-01 18:12:30 +09:00
Hanamuke
6c1b3cf1a5
Merge remote-tracking branch 'origin/AR_Catch' into AR_Catch
2018-09-30 16:09:27 +02:00
Hanamuke
b983e20067
Merge branch 'master' into AR_Catch
2018-09-30 16:01:55 +02:00
smoogipoo
0bc2bcaf14
Remove GetAspectAdjustedSize() and PlayfieldArea
2018-09-21 15:14:49 +09:00
smoogipoo
368ceec47c
Simplify creation of a playfield
2018-09-21 14:35:50 +09:00
smoogipoo
826dc6ceb7
Make Playfield not a ScalableContainer
2018-09-21 14:02:32 +09:00
Dan Balasescu
4b907336c5
Move readonly field above ctor
2018-09-20 13:17:17 +09:00
Hanamuke
309d8c8cb4
CI
2018-09-19 18:43:39 +02:00
Hanamuke
e7d78b94ae
Remove ScrollingVisualisation from settings
2018-09-19 18:30:25 +02:00
ekrctb
a3e6973b41
Replace usage of now removed TriggerKeyPress and similar methods.
2018-09-19 11:36:55 +09:00
ekrctb
c8e9d9375f
Use new InputStateChangeEvent for RulesetInputManager
2018-09-19 11:36:55 +09:00
Hanamuke
6d229716e7
Remove unused using directives
2018-09-18 20:42:55 +02:00
Hanamuke
2afcdb1451
Add the file
2018-09-18 20:23:25 +02:00
Hanamuke
e3cc25a96a
Implement ConstantScrollingSpeedVisualiser
2018-09-18 20:21:10 +02:00
WebFreak001
5f3c0549c9
Sprites in blinds mod & gameplay improvements
...
There are now skinnable actual blinds (shoji screen panels)
The black overlay is still behind them to avoid cheating with skins
The blinds don't open linearly anymore, they are health squared now
When easy mod is on, there is always a little gap open
2018-09-15 23:44:22 +02:00
WebFreak001
040a44d42c
Merge branch 'master' of github.com:WebFreak001/osu into mod-fl2
2018-09-15 20:12:06 +02:00
Joehu
f99eff1192
Use consistent terminology format
2018-09-15 07:30:11 -07:00
Dean Herbert
68a79f895a
Fix mania throwing an exception on start of map
2018-08-30 14:58:00 +09:00
smoogipoo
fcf98390f5
Cleanup
2018-08-21 12:10:00 +09:00
Dean Herbert
ff0dfa7acf
Merge branch 'master' into relax
2018-08-16 17:36:24 +09:00
Dan Balasescu
c1517e1521
Merge branch 'master' into judgement-rework
2018-08-06 12:30:46 +09:00
smoogipoo
2a54b5b78d
ResetResult -> RevertResult
2018-08-06 12:29:22 +09:00
smoogipoo
5fd4ed2f4e
Rename judgement-related methods/events + commenting
2018-08-06 10:55:25 +09:00
Dean Herbert
0c920fe486
Merge branch 'master' into mania-mask-container
2018-08-06 04:22:21 +09:00
WebFreak001
b011edd85d
added Overlays container to RulesetContainer
...
this is required for mods such as flashlight which always want to draw
objects above hitcircles. If just adding children to a RulesetContainer
the hit circles would always be above the added children (no matter
the Depth).
2018-08-05 13:12:31 +02:00
tgi74000
07d6a75e23
Rename variables to be human readable
2018-08-04 00:18:09 +02:00
tgi74000
7310c38df9
Add relax mod
2018-08-03 14:03:11 +02:00
smoogipoo
3619290c34
Split out judgement definition from judgement result
2018-08-02 20:35:54 +09:00
Dean Herbert
3c06655672
Split out Special mods into Automation and Conversion
2018-07-31 18:00:42 +09:00
Dean Herbert
aead4be134
Merge remote-tracking branch 'upstream/master' into AlFasGD-mania-mask-container
2018-07-23 06:36:10 +02:00
Dean Herbert
d868d81b59
Merge branch 'master' into centralise-judgement-display
2018-07-23 02:58:49 +09:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
Dean Herbert
3fc7f33e90
Merge branch 'master' into centralise-judgement-display
2018-07-20 17:29:15 +09:00
smoogipoo
1139f0dbf2
Centralise method of disabling playfield judgements
2018-07-20 17:04:33 +09:00
Dean Herbert
c2cdf12986
Better pause logic
2018-07-18 19:59:04 +09:00
smoogipoo
6437fdd9db
Merge remote-tracking branch 'origin/master' into mania-mask-container
...
# Conflicts:
# osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
2018-07-17 16:46:48 +09:00
smoogipoo
3905a9105c
Add a playfield method to retrieve all hitobjects
2018-07-17 15:51:10 +09:00
smoogipoo
48190e3b5a
Make NestedPlayfields non-null
2018-07-17 15:48:51 +09:00
Dean Herbert
569d0f7993
Merge branch 'master' into scrolldirection-cleanup
2018-07-17 15:39:13 +09:00
smoogipoo
827c5c4939
Remove scroll direction from ScrolingPlayfield constructor
2018-07-17 15:14:03 +09:00
Dean Herbert
b967fe714b
Fix lead-in time now being long enough in many cases
2018-07-17 14:29:22 +09:00
Dean Herbert
24054246b8
Fix DI regression
2018-07-11 17:54:01 +09:00
Dean Herbert
fbc5250bf1
Update framework
2018-07-11 17:12:01 +09:00
ekrctb
d71b61c122
Rewrite disable mouse buttons logic
2018-07-03 20:04:15 +09:00
Dean Herbert
1e1ff8339e
Merge branch 'master' into non-null-nestedobjects
2018-07-03 19:43:46 +09:00
smoogipoo
f0ec117bcb
Merge remote-tracking branch 'origin/master' into add-scroll-speed-keybinds
...
# Conflicts:
# osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
2018-07-02 17:21:18 +09:00
smoogipoo
45a4187923
Tidy up lookups to NestedHitObjects
2018-07-02 16:10:56 +09:00
Dean Herbert
594cc0d21d
Merge branch 'master' into mania-playfield-inversions
2018-06-25 18:36:23 +09:00
ekrctb
d6084c0b30
Adapt to new input handling changes
2018-06-22 18:10:27 +09:00
Tom Arrow
ad883e087a
RulesetContainer<TObject> cannot be derived
2018-06-19 14:31:24 +02:00
Dean Herbert
57011ff13b
Merge branch 'master' into mania-playfield-inversions
2018-06-15 18:33:40 +09:00
Dan Balasescu
0e0e64895a
Merge branch 'master' into mania-step-interval
2018-06-13 13:55:27 +09:00
Dean Herbert
bcfb092e53
Change step to 200
2018-06-12 18:03:45 +09:00
Dean Herbert
ae136e89a4
Merge branch 'master' into ruleset-configs
2018-06-12 13:13:18 +09:00
Dan Balasescu
9994c69d58
Merge branch 'master' into fix-object-ordering
2018-06-11 17:53:33 +09:00
smoogipoo
563a2667d3
Merge branch 'ruleset-configs' into mania-playfield-inversions
2018-06-11 15:08:48 +09:00
smoogipoo
14b7530994
Use a global ruleset config cache
2018-06-11 15:07:42 +09:00
smoogipoo
be01dbae3a
Move ruleset dependency caching to CreateLocalDependencies
...
In some cases we may want to refer to the cached configmanager dependency from subclasses. This prevents injection errors when doing so.
2018-06-11 15:07:29 +09:00
smoogipoo
f49b7d6e16
Add mania direction to settings
2018-06-11 14:36:19 +09:00
smoogipoo
93696fb5e5
Merge branch 'ruleset-configs' into mania-playfield-inversions
...
# Conflicts:
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
2018-06-11 13:46:39 +09:00
smoogipoo
4fb6a8627e
Merge remote-tracking branch 'origin/master' into mania-playfield-inversions
2018-06-11 13:45:47 +09:00
smoogipoo
eca016ec6c
Move ruleset config managers to Ruleset
2018-06-11 13:17:08 +09:00
smoogipoo
63ec36b3be
Explicitly handle null settings case + add annotations
2018-06-11 12:57:56 +09:00
smoogipoo
b219c17115
Move dependency creation under ctor
2018-06-11 12:57:26 +09:00
Dean Herbert
9bdb3113ce
Revert "Always update children when ruleset input manager is updated"
...
This reverts commit 4eb7a34944
.
2018-06-08 21:05:28 +09:00
smoogipoo
2a48e0e44a
Fix sequential speed change visualiser not working with 0 control points
2018-06-08 15:11:43 +09:00
smoogipoo
55a5dfa9b6
Add column testcase
2018-06-07 20:24:33 +09:00
Dean Herbert
5e9a1961cb
Greatly increase the playfield scroll speed adjust step
...
It was so small previously that I believe many people didn't even realise it was working.
2018-06-07 14:35:33 +09:00
Dean Herbert
3567823759
Reverse order of exposed objects in HitObjectContainer
...
Closes #2740 .
2018-06-06 15:03:47 +09:00
Dean Herbert
d3cd267036
Formatting fixes
2018-06-06 14:20:51 +09:00
Dean Herbert
ee92986494
Merge branch 'master' into osu-hd-setting
2018-06-06 12:09:12 +09:00
smoogipoo
4eb7a34944
Always update children when ruleset input manager is updated
2018-05-31 18:02:10 +09:00
Dean Herbert
7f0cb0bbf6
Add key bindings for scroll speed
...
Closes #2689 .
- [ ] Depends on ppy/osu-framework#1569 being fixed.
2018-05-31 12:10:53 +09:00
Dean Herbert
5ec349de78
Reorder methods and remove useless comments
2018-05-21 15:59:33 +09:00
Dean Herbert
f53164843d
Reduce spacing changes
2018-05-21 15:56:02 +09:00
Vidalee
2492e34d3f
resolving codefactor styling issues
2018-05-17 19:44:09 +02:00
Vidalee
6a1abf4084
Merge branch 'master' into osu-hd-setting
2018-05-17 19:39:17 +02:00
smoogipoo
397d93660a
Don't deep-clone beatmapinfo/control points
2018-05-17 13:17:33 +09:00
Dean Herbert
8a6ef0dabb
Merge branch 'master' into beatmap-conversion-rework
2018-05-10 19:10:07 +08:00
smoogipoo
db3e48c194
Rename GetBeatmap() to GetPlayableBeatmap()
2018-05-07 10:40:30 +09:00
smoogipoo
4ecdea8b2e
Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer
2018-05-07 10:17:54 +09:00
smoogipoo
77e661489d
Merge branch 'i-beatmap' into beatmap-conversion-rework
2018-05-07 10:00:24 +09:00
Vidalee
c4e45e30ef
Solving conflict
2018-05-06 13:18:12 +02:00
Vidalee
d36d9643eb
Missed one white space.. I guess my editor wasn't properly configured
...
for this file
2018-05-06 13:09:46 +02:00
Vidalee
af85102277
Should be ok now
2018-05-06 13:04:20 +02:00
Vidalee
008daf9a07
White space trimmed
2018-05-06 12:57:52 +02:00
Vidalee
095f6e1530
Code sanity
2018-05-06 12:49:15 +02:00
Vidalee
393c01ba90
Made the changes requested
2018-05-06 12:38:25 +02:00
smoogipoo
2d6b2d10f7
Use bindable transforms
2018-05-02 18:26:23 +09:00
Dean Herbert
76e58a51b9
Merge remote-tracking branch 'upstream/master' into Vidalee-osu-hd-setting
2018-04-25 17:28:21 +09:00
smoogipoo
11b943c820
ComputePositions -> UpdatePositions
2018-04-20 14:22:48 +09:00
smoogipoo
52e3ffff30
Add some more commenting to lifetime calculation
2018-04-20 14:20:16 +09:00
smoogipoo
f3fddcc82c
Reorder parameter for consistency
2018-04-20 14:20:04 +09:00
smoogipoo
48b421b4b4
Add comments to SequentialSpeedChangeVisualiser
2018-04-20 14:16:30 +09:00
smoogipoo
1bab601cbc
Comments + xmldocs
2018-04-20 13:51:36 +09:00
smoogipoo
03a5df84c6
Initial rework of beatmap conversion process
2018-04-19 22:04:12 +09:00
smoogipoo
ea0683adb2
Fix hitobject lengths not being calculated for overlapping speed changes
...
Fixes #2359
2018-04-16 20:34:59 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
smoogipoo
551ba6ac4b
Fix ScalableContainer irrepairably altering content size
2018-04-02 13:06:06 +09:00
smoogipoo
187a025d36
Make hitobjects sorted by their start times
2018-03-29 16:07:31 +09:00
smoogipoo
c29f7a4333
Merge remote-tracking branch 'origin/master' into netstandard
2018-03-24 14:49:46 +09:00
Vidalee
92b47d87ba
makes more sense but not fixed
2018-03-14 23:14:03 +01:00
Vidalee
6d9e78a3a3
Review changes
2018-03-11 22:40:49 +01:00
Vidalee
802a6870c4
Chesterton's fence
2018-03-11 22:09:16 +01:00
Vidalee
ea6434a7a0
Why this line got deleted 🤔
2018-03-11 21:19:34 +01:00
Vidalee
eed0f3a1de
Added setting to not hide the first object in Hidden mod
2018-03-11 21:02:14 +01:00
Dean Herbert
b62ed004f2
Remove judgements when deciding a new judgement for a HitObject
...
Generally happens when rewinding.
2018-03-07 19:14:42 +09:00
smoogipoo
2a9fb2c2c6
Make NestedHitObjects lazily-constructed
2018-03-05 21:40:26 +09:00
Dean Herbert
2003887cc8
Merge branch 'master' into clock-fixes
2018-03-05 17:45:08 +09:00
Dean Herbert
bd510e5356
Merge remote-tracking branch 'upstream/master' into clock-fixes
2018-03-02 21:01:53 +09:00
Dean Herbert
c54c1699bf
Merge branch 'master' into ruleset-replayframes
2018-03-01 22:26:16 +09:00
smoogipoo
a3c7755ade
Implement a conversion process for ReplayFrames
2018-03-01 02:28:14 +09:00
Dean Herbert
01fcf9c813
Update in line with framework changes
2018-02-28 22:01:48 +09:00
Dean Herbert
cff17f1864
Update in line with inverse ShoudProcessClock default
2018-02-27 17:23:38 +09:00
Dean Herbert
73fb185132
Change the way ShouldProcessClock is specified in line with framework changes
2018-02-27 17:23:38 +09:00
smoogipoo
d72290ee24
Make ScaledContainer private
2018-02-23 15:06:08 +09:00
Dean Herbert
a3336f2577
Merge branch 'master' into fix-editor-osu-scale
2018-02-22 14:14:41 +09:00
smoogipoo
5faec5c2f1
Add a separate property to control playfield area
2018-02-21 20:54:33 +09:00
smoogipoo
6757be2007
Fix incorrect RelativeChildSize in Catch
2018-02-21 20:15:51 +09:00
smoogipoo
7fd7dc1538
Extract playfield scaling into a separate class
...
And make it more general.
2018-02-21 11:07:42 +09:00
smoogipoo
b7be162f28
Remove AspectAdjust property (override GetAspectAdjustedSize instead)
2018-02-19 17:05:10 +09:00
smoogipoo
cd2c9a9de6
Adjust xmldoc and rename to GetAspectAdjustedSize
2018-02-19 17:04:18 +09:00
smoogipoo
77149b00ce
Merge branch 'codestyle-fixes' into update-branch
2018-02-08 23:47:31 +09:00
smoogipoo
4699b5ad7c
Fix a few code styling issues
...
These are present in the netstandard branch (the rules aren't working there - probably using the wrong configuration).
2018-02-08 23:47:03 +09:00
smoogipoo
b500b76407
Merge branch 'master' into update-branch
2018-02-08 23:35:48 +09:00
smoogipoo
75858bd3de
Update in-line with framework changes
2018-02-02 15:41:54 +09:00
Dean Herbert
9d4ec6f8b5
Merge branch 'master' into ismaskedaway-input-fix
2018-02-01 19:29:10 +09:00
smoogipoo
1b99e54005
Fix IsMaskedAway not being up-to-date when fastfowarding replays
2018-02-01 15:21:23 +09:00
Dean Herbert
cd37be9440
Merge branch 'master' into better-slider-objects
2018-02-01 08:39:39 +09:00
Dean Herbert
888d2362fd
Merge branch 'master' into fix-taiko-fastforwarding
2018-01-31 18:30:15 +09:00
smoogipoo
c97ea3ed60
Post-process beatmap before applying defaults
2018-01-30 15:49:55 +09:00
smoogipoo
ef3fb8c05a
InputManager -> Container where KeyBindings are involved
2018-01-30 14:49:12 +09:00
Dean Herbert
03154dbc63
Fix incorrect initial migration
...
Also adds variant to settings
2018-01-25 23:41:03 +09:00
smoogipoo
57cd50c45e
Reorder the way input is handled for replays
...
Fixes https://github.com/ppy/osu/issues/1625 .
2018-01-25 17:39:50 +09:00
Dean Herbert
5a00ae36d1
Add database-based configuration for rulesets
2018-01-24 17:45:28 +09:00
Dean Herbert
b197cd56af
Allow DI'd OnScreenDisplay to be null
2018-01-23 16:42:31 +09:00
Dean Herbert
c01f67b0d8
Merge remote-tracking branch 'upstream/master' into ruleset-configs
2018-01-23 16:23:25 +09:00
smoogipoo
c1331cef1b
Disallow DualStages for non-converted beatmaps
2018-01-22 15:52:54 +09:00
smoogipoo
9ac035f3d5
Merge branch 'bdl-cache-changes' into ruleset-configs
2018-01-22 13:11:45 +09:00
為什麼
feb79ff9e7
Merge branch 'master' into mania_stage_fix
2018-01-19 20:08:24 +08:00
smoogipoo
a94ea7025e
Register/Unregister -> BeginTracking/StopTracking and add exceptions
2018-01-18 18:45:48 +09:00
smoogipoo
dee298c395
No more statics + better unregistration
2018-01-18 17:40:05 +09:00
smoogipoo
7910b47868
Move ConfigManager registration/dependency injection to RulesetContainer
2018-01-18 17:00:23 +09:00
ANDY840119-PC\andy840119
6c67f96fdb
fix ci error
2018-01-18 02:01:01 +09:00
ANDY840119-PC\andy840119
3b291abf60
Merge branch 'master' of https://github.com/ppy/osu into mania_stage_fix
...
# Conflicts:
# osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
# osu.Game/Rulesets/UI/Playfield.cs
2018-01-17 22:27:32 +09:00
smoogipoo
2ebb3d6e0e
Fix ReplayLoader not being treated as having a replay loaded
...
Player checks for HasReplayLoaded in Player.load(), but the replay is attached in ReplayPlayer.LoadComplete(), which is too late.
2018-01-17 17:37:14 +09:00
smoogipoo
8c5ef0a330
Remove base OnJudgement from Playfield to properly accomodate nested playfields
2018-01-15 20:48:57 +09:00
smoogipoo
c32ff9c43b
Move nested playfields to the base Playfield
2018-01-15 20:39:57 +09:00
smoogipoo
28586317dd
Give stages a size again
2018-01-15 19:44:42 +09:00
Dean Herbert
0796d33e66
Merge branch 'master' into fix-skipbutton-ordering
2018-01-15 15:54:18 +09:00
smoogipoo
512e4d2c9f
Rewrite the way that cursor overrides are done game-wide
2018-01-12 18:13:17 +09:00
smoogipoo
8a04c954a9
Cleanup
2018-01-12 17:19:59 +09:00
smoogipoo
441e8aced5
Better namings for the speed change "algorithms"
2018-01-12 17:18:34 +09:00
smoogipoo
4b2d971b00
Add some comments
2018-01-12 13:06:17 +09:00
smoogipoo
712d586d41
Revert "Add OSD + config value for scroll speed"
...
This reverts commit a6d8b28221
.
2018-01-12 12:28:43 +09:00
smoogipoo
ab762045d6
Move back to using load(), fix testcase
2018-01-11 16:51:46 +09:00
smoogipoo
d998936e9e
Fix testcase errors
2018-01-11 15:50:44 +09:00
smoogipoo
9ae67b519b
Optimise nested hitobject position computations
2018-01-11 15:25:15 +09:00
smoogipoo
9d00e5bb7d
Make ScrollingHitObjectContainer handle nested hitobjects
2018-01-11 15:08:30 +09:00
smoogipoo
a6d8b28221
Add OSD + config value for scroll speed
2018-01-11 13:40:46 +09:00
smoogipoo
3a869edf36
Add a flag to disable user scroll speed adjustments
2018-01-11 12:44:39 +09:00
smoogipoo
6a5a3b01b2
Fix license headers
2018-01-11 12:39:06 +09:00
smoogipoo
6255aaab68
Per-hitobject lifetime management
2018-01-10 19:17:43 +09:00
smoogipoo
86b5591583
Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite
2018-01-10 18:02:49 +09:00
Dean Herbert
9d099feadc
Merge branch 'master' into fix-catcher-width
2018-01-10 10:04:10 +09:00
smoogipoo
c4d1922c8b
Add scrolling algorithm to global settings
2018-01-08 11:34:37 +09:00
smoogipoo
4ab3b0d76b
Implement local scrolling hit object container
2018-01-07 13:24:09 +09:00
smoogipoo
117ab8a26d
Split out scrolling algorithm
2018-01-07 13:23:16 +09:00
smoogipoo
98fd4f6ff2
Fix up precision + sizing issues
2018-01-07 11:33:59 +09:00
smoogipoo
7526225282
Use DP for most of the code to avoid unnecessary computations
2018-01-05 20:56:21 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
smoogipoo
5d12682e83
Initial implementation of the new (old) mania scrolling calculations
2018-01-05 20:18:18 +09:00
smoogipoo
d2b135d2a8
Give hitobjects lifetimes
2018-01-05 15:48:19 +09:00
smoogipoo
1276e2c71a
Merge branch 'master' into scrolling-hitobjects-rewrite
2018-01-05 14:58:57 +09:00
smoogipoo
36e9232472
Merge master into netstandard
2018-01-05 00:42:48 +09:00
smoogipoo
add68ff068
Fix swells not stopping at the hit position
2018-01-04 21:45:29 +09:00
smoogipoo
585df22c88
Add a way to calculate length of IHasEndTime objects
2018-01-04 20:56:18 +09:00
smoogipoo
a7aab21a29
Re-namespace files
2018-01-04 19:22:15 +09:00
smoogipoo
e0c921ff5c
Split out ScrollingHitObjectContainer into new file
2018-01-04 19:20:43 +09:00
smoogipoo
651e24e3cc
Implement proper scrolling directions
2018-01-04 19:17:40 +09:00
smoogipoo
f34131f8f4
Initial game-wide replacement of scrolling playfields
2018-01-04 18:50:17 +09:00
smoogipoo
2b79ad879f
Add a way to access alive hitobjects
2018-01-04 16:37:48 +09:00
Dean Herbert
c8ec27c4de
Remove redundant prefix
2018-01-04 16:31:41 +09:00
Dean Herbert
152b846cff
Fix incorrect scaling of hitobjects in catch
2018-01-04 16:29:53 +09:00
smoogipoo
697efba5e2
Replace .OfType with .Cast
2018-01-04 15:55:35 +09:00
smoogipoo
6d253fd33c
Add a way to adjust the conversion process with mods
2018-01-03 19:06:20 +09:00
smoogipoo
714d93dd92
Merge remote-tracking branch 'origin/master'
2017-12-30 16:17:14 +09:00
smoogipoo
7a793eaded
Merge master into netstandard
2017-12-27 20:48:53 +09:00
Aergwyn
f5d4ed2a22
add interface to adjust DrawableHitObjects
2017-12-26 11:49:42 +01:00
Ninjaprawn
71e59bc9e7
Removed the IgnoreTooltip property
2017-12-16 20:16:40 +11:00
smoogipoo
b28b86dea9
Use Lazy for threadsafety on playfield
2017-12-14 20:27:51 +09:00
smoogipoo
f41af191ed
Merge remote-tracking branch 'origin/master' into editor-selection-tool
2017-12-08 15:13:18 +09:00
Ninjaprawn
9b3e666a07
Added IgnoreTooltip to all classes required
2017-12-08 14:10:23 +11:00
Dean Herbert
a78441bc5a
Apply changes in line with framework input adjustments
2017-12-07 13:16:59 +09:00
smoogipoo
cf859a6cf2
Make the dragger attach to objects it surrounds
...
Plus a lot more implementation.
2017-12-02 00:26:02 +09:00
smoogipoo
e8cbde3ae1
Add overlay/underlay
2017-11-30 21:56:19 +09:00
smoogipoo
b3bf6e7bee
Merge master into netstandard
2017-11-21 16:39:21 +09:00
Dean Herbert
2610cadd3c
CI fixes
2017-11-21 12:11:29 +09:00
Dean Herbert
4f6263ef86
Make many internal classes and methods public
...
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
smoogipoo
aac41d2de6
Disable resharper inspections on case-by-case basis
2017-11-20 18:55:48 +09:00
smoogipoo
18f2e92a48
Rework mod applications to hitobject/rulesetcontainer for DifficultyCalculator
2017-11-17 12:36:13 +09:00
Dean Herbert
f912744acc
Fix sizing of ModIcon
2017-11-16 00:15:27 +09:00
Dean Herbert
ae6d4aa38d
Merge remote-tracking branch 'upstream/master' into fix-replay-clock
2017-11-13 20:03:29 +09:00
smoogipoo
495155874c
Make sure that the clock is only updated once per time value
2017-11-13 19:30:57 +09:00
smoogipoo
0cec51110a
Fix replay clock always running 1 frame behind
...
* Fixes swells never completing.
* Fixes forward playback missing notes every now and then.
* Probably more stuff.
2017-11-13 17:55:21 +09:00
smoogipoo
ae8407a3f3
Fix nested hitobject judgements not being removed
2017-11-13 14:00:35 +09:00
smoogipoo
fe00ac7e41
Make DrawableHitObject/ScoreProcessor support rewinding
2017-11-02 21:21:07 +09:00
Dean Herbert
5d5ea5fb2e
Fix all remaining db structure issues
2017-10-19 14:05:11 +09:00
Dean Herbert
ead88224c5
Move ModIcon tooltip to base implementation
2017-10-13 19:14:43 +09:00
Dean Herbert
6d3d485565
And then everything became one
2017-09-19 16:06:58 +09:00
smoogipooo
f1130eb899
Add default implementation for ScoreProcessor using Exponential scoring
2017-09-13 16:35:13 +09:00
smoogipooo
ba4f81d022
Woops, fix incorrectly deleted line
2017-09-12 23:30:15 +09:00
smoogipooo
4269533bab
Remove remaining AllObjectsJudged in RulesetContainer
2017-09-12 22:29:44 +09:00
smoogipooo
2e0218f388
Move AllObjectsJudged into ScoreProcessor as AllJudged
...
Changes to OsuScoreProcessor were required to make sure that ticks and slider heads weren't ignored.
2017-09-12 22:01:08 +09:00
smoogipooo
112429051e
Fix XMLDoc CI errors
2017-09-12 19:05:37 +09:00
Dean Herbert
86de4fa2e2
Apply CI fixes
2017-09-12 18:36:19 +09:00
Dean Herbert
f32d444d68
Remove generics from Playfield (fixes catch)
2017-09-12 18:19:28 +09:00
Dean Herbert
5ce76d8023
Merge remote-tracking branch 'upstream/master' into judgement-revamp
2017-09-11 14:36:51 +09:00
Dean Herbert
512232c1c8
Fix regression causing autoplay to fail
2017-09-11 14:25:01 +09:00
MrTheMake
a7f874e5b6
Merge branch 'master' into leaderboard-scores
2017-09-07 18:25:33 +02:00
Dean Herbert
e834e0e958
Fix incorrect initialisation order causing mania key bindings to not work
2017-09-06 21:07:57 +09:00
smoogipooo
0cc443e618
Remove all generic judgements.
2017-09-06 18:05:51 +09:00
smoogipooo
ac8ec31b61
Make judgements able to be "added" plus make everything compile and run.
2017-09-06 17:02:13 +09:00
Dean Herbert
2b667cf789
Fix typos
2017-08-24 20:32:55 +09:00
Dean Herbert
c9f90efb8a
Add more checks and remove direct cast
2017-08-24 20:31:57 +09:00
Dean Herbert
f0635af40d
Add documentation and regions to RulesetInputManager
2017-08-24 15:51:31 +09:00
Dean Herbert
a7a7e0323f
Update autoplay and replay handling to result in actions, not keys
2017-08-24 15:36:42 +09:00
Dean Herbert
189988236b
Move PlayerInputManager logic inside RulesetInputManager
2017-08-24 15:23:17 +09:00
smoogipooo
115e5c95af
Make ScrollingPlayfield.Reversed protected; make ManiaPlayfield 'invertible'.
2017-08-23 20:50:03 +09:00
Dean Herbert
1f04995a73
Merge branch 'master' into hardrock-flipping
2017-08-23 17:00:41 +09:00
smoogipooo
8ddc13e394
Fix replays not loading.
2017-08-23 16:48:13 +09:00
smoogipooo
84dd1283de
Fix nullref.
2017-08-23 13:39:51 +09:00
smoogipooo
be96fb32b3
Make RulesetContainer load KeyBindingInputManager in load()
2017-08-23 12:47:47 +09:00
Dean Herbert
83bd430f89
Merge branch 'master' into fix-speed-adjustments
2017-08-22 23:07:42 +09:00
smoogipooo
f8576d44b1
Add some more xmldoc.
2017-08-22 21:08:27 +09:00
Dean Herbert
9f52ecbb8a
Merge branch 'master' into mania-key-conversion
2017-08-22 20:08:39 +09:00
smoogipooo
ad63cbf455
Fix default comparator being inverted.
2017-08-22 18:54:41 +09:00
smoogipooo
1964bc72e5
Should be FirstOrDefault for hit objects occuriung before the first control point.
2017-08-22 18:39:09 +09:00
smoogipooo
137964b792
Fix hit objects not getting added to the correct speed adjustment container.
2017-08-22 18:37:10 +09:00
smoogipooo
b46a51fd8b
Make the speed adjustment containers ordered decreasingly by their control point start time.
2017-08-22 18:36:32 +09:00
smoogipooo
0189f01402
Explicitly store defaultSpeedAdjustment, and make it un-removable
2017-08-22 16:15:50 +09:00
smoogipooo
5a3c0de7ad
Fix further incorrect comparison.
2017-08-22 16:10:58 +09:00
smoogipooo
d20ea97e7f
Add NUnit test for ScrollingHitObjectContainer
...
Tests ordering of SpeedAdjustmentContainers and DrawableHitObjects added to the ScrollingHitObjectContainer.
2017-08-22 16:06:19 +09:00
smoogipooo
c3cfad4eb5
Add RemoveSpeedAdjustment
2017-08-22 16:06:14 +09:00
smoogipooo
4fc77be624
Fix incorrect sorting of hit objects into SpeedAdjustmentContainers
2017-08-22 16:06:09 +09:00
smoogipooo
6f662d721c
Fix possible CollectionModifiedException while adding new SpeedAdjustmentContainers
2017-08-22 16:06:04 +09:00
smoogipooo
5fcd94880d
Fix incorrect inequality with multiple speed adjustments at the same start time.
2017-08-22 16:05:53 +09:00
smoogipooo
68c7226d12
Fix cherry pick issues.
2017-08-22 14:18:17 +09:00
smoogipooo
88151eff3f
Fix dofficulty calculators not working and make mania set the correct key count for non-mania specific maps.
2017-08-22 14:07:39 +09:00
smoogipooo
4eec59f669
Only set the number of availableColumns once, at ManiaRulesetContainer level.
...
# Conflicts:
# osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
2017-08-22 14:07:37 +09:00
smoogipooo
964982e2e6
Remove now unneeded ApplyBeatmap.
2017-08-22 14:05:28 +09:00
Dean Herbert
7903f49d27
Merge branch 'master' into action-key-counter
2017-08-21 17:47:19 +09:00
smoogipooo
6e0d2182cb
CI.
2017-08-21 16:24:16 +09:00
smoogipooo
5d13efa76d
Remove the concept of "queued hit objects", add a default speed adjustment.
2017-08-21 16:17:00 +09:00
Dean Herbert
a63923a497
Remove type check for now
2017-08-21 12:50:48 +09:00
Dean Herbert
16e96888ab
Update KeyCounterCollection to support action-based buttons
2017-08-21 12:39:22 +09:00
MrTheMake
6d401b5f21
Merge branch 'master' into leaderboard-scores
2017-08-19 00:00:40 +02:00
Dean Herbert
bc7621607a
Merge upstream/master in.
2017-08-18 22:20:45 +09:00
Dean Herbert
7c9d6c9c83
Initial refactoring of key binding logic
2017-08-14 20:19:25 +09:00
MrTheMake
d9c26f98c7
Suggested changes
2017-08-13 19:54:07 +02:00
smoogipooo
d83c218e08
Remove various scrolling container optimisations (removing when not alive).
2017-08-09 16:19:09 +09:00
Dean Herbert
976cff9af6
Merge remote-tracking branch 'upstream/master' into catch
...
# Conflicts:
# osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs
2017-08-09 15:08:43 +09:00
smoogipooo
a20753abc6
Applied suggested changes.
2017-08-09 14:24:47 +09:00
smoogipooo
431a9649a4
Remove unused using.
2017-08-09 13:38:12 +09:00
Dean Herbert
723e27353c
HitRenderer -> RulesetContainer
2017-08-09 13:28:29 +09:00
Dean Herbert
7c0e7ebcd0
Give HitRenderer a reference to Ruleset
...
Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
smoogipooo
1c5584f068
Make ScrollingPlayfield store a list of SpeedAdjustments instead of a Container.
...
Because they're removed from the container when they're not alive, and any further adding methods fail.
2017-08-09 12:45:50 +09:00
smoogipooo
dfb47b571a
Make HitRenderer's Playfield public so it can be used in testing.
2017-08-09 12:24:38 +09:00
Dean Herbert
b88f37de45
Add custom actions for Catch
...
Reworks input management for rulesets
2017-08-09 11:50:34 +09:00
smoogipooo
cae21869d0
Use CompositeDrawable for HitObjectContainer. Removes a looooooot of generics 👍 .
2017-08-08 17:37:11 +09:00
smoogipooo
e54abe8d0a
Fix not removing queued hit objects.
2017-08-08 13:23:46 +09:00
Dean Herbert
a95aa90adc
Allow DrawableHitObjects to be removed from a Playfield
...
(cherry picked from commit 3926238be9
)
2017-08-08 13:02:51 +09:00
smoogipooo
c5ce86b9f3
Add reversing capability to ScrollingPlayfield.
2017-08-08 12:59:50 +09:00
smoogipooo
bd2ef4dc6b
Line endings + license headers.
2017-08-07 18:03:44 +09:00
smoogipooo
62ee613da3
Merge remote-tracking branch 'origin/master' into timingchange-improvements
2017-08-07 17:35:53 +09:00
smoogipooo
f3c05fe232
CI fixes.
2017-08-07 17:34:57 +09:00
smoogipooo
9c0a0b1e2c
Rewrite/add comments.
2017-08-07 17:27:50 +09:00
smoogipooo
933740664c
SpeedAdjustedHitRenderer -> ScrollingHitRenderer for consistent naming.
2017-08-07 16:43:54 +09:00
smoogipooo
fc252f8888
Remove exception (this is set in SpeedAdjustmentContainer).
2017-08-07 16:24:51 +09:00
smoogipooo
a3efca9c35
Reduce implementation overhead in actually positioning hitobjects and making them scroll.
2017-08-07 16:02:38 +09:00
smoogipooo
068dfcb19a
Default CreateSpeedAdjustmentContainer implementation.
2017-08-07 15:22:31 +09:00
smoogipooo
c6447e40f9
Reduce implementation overhead for nested playfields (e.g. playfield + columns).
2017-08-07 14:56:26 +09:00
smoogipooo
376f99c1e3
Make VisibleTimeRange transform work again.
2017-08-07 14:32:55 +09:00
Dean Herbert
e75f438c29
Add difficulty application mods
...
Also fixes circular references when using IJsonSerializable.
2017-08-07 08:54:54 +09:00
Dean Herbert
3416925233
Fix alignment of icons on mod buttons
2017-08-07 08:54:53 +09:00
smoogipooo
b1d25ed388
Implement ScrollingPlayfield, now containing ScrollingHitObjectContainer (prev. SpeedAdjustmentCollection).
...
Also removing a lot of mania code relating to gravity mod for now.
2017-08-04 23:07:08 +09:00
smoogipooo
0f901c99a0
Implement SpeedAdjustedPlayfield and a new HitRenderer derivation.
2017-08-04 20:11:18 +09:30
Dean Herbert
0d9ea97828
Allow Rulesets to create a non-FontAwesome icon
...
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Thomas Müller
22a987f6cc
Update test cases to new framework and fix old crashes
2017-07-07 15:05:55 +03:00
Thomas Müller
f5829860a2
Get rid of AlwaysReceiveInput
2017-06-23 18:02:24 +02:00
Dan Balasescu
6bfb716cc6
CI fixes.
...
Update SpeedAdjustmentCollection.cs
2017-06-16 11:48:14 +09:00
smoogipooo
5d7336b235
A bit more cleanup.
2017-06-16 10:06:47 +09:00
smoogipooo
ff84a11c37
We don't need this to be protected anymore.
2017-06-16 09:54:16 +09:00
smoogipooo
03b2b254ba
Make SpeedAdjustmentCollection support unordered adds of speed adjustments and hit objects.
2017-06-16 09:38:06 +09:00