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osu-lazer/osu.Game/Rulesets/UI
Dean Herbert 4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
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ModIcon.cs Fix sizing of ModIcon 2017-11-16 00:15:27 +09:00
Playfield.cs Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
RulesetContainer.cs Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
RulesetInputManager.cs Make sure that the clock is only updated once per time value 2017-11-13 19:30:57 +09:00
ScrollingPlayfield.cs Fix XMLDoc CI errors 2017-09-12 19:05:37 +09:00
ScrollingRulesetContainer.cs Fix XMLDoc CI errors 2017-09-12 19:05:37 +09:00