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Commit Graph

41668 Commits

Author SHA1 Message Date
Bartłomiej Dach
2baf579f7c
Serialise and deserialise ClientVersion to replays 2023-12-21 12:58:08 +01:00
Bartłomiej Dach
81bbdccee7
Rename ScoreInfo.{ -> Client}Version 2023-12-21 12:56:43 +01:00
Dean Herbert
a4baa0a716
Add versioning of local scores
For any potential future usage
2023-12-21 18:37:15 +09:00
Dan Balasescu
c3c1752a5a
Reconvert all legacy scores 2023-12-21 15:32:34 +09:00
Dan Balasescu
eb072a1d24
Add accuracy conversion, fix usages 2023-12-21 15:09:56 +09:00
Dan Balasescu
6b4b2a57fc
Expose only as one method 2023-12-21 14:58:23 +09:00
Dan Balasescu
4e3b994142
Relocate HitResult numeric score to ScoreProcessor 2023-12-21 14:52:31 +09:00
Bartłomiej Dach
b7cca788b5
Merge pull request #25964 from rushiiMachine/fix-export-replay-spam
Fix save & export failed replay hotkeys handling repeated keypresses
2023-12-20 21:07:36 +01:00
Bartłomiej Dach
53cca61e61
Merge pull request #25951 from peppy/show-tick-results
Show slider tick / slider end misses with a visible judgement
2023-12-20 20:44:04 +01:00
Bartłomiej Dach
975bacaeb7
Add back blank line to fix code quality inspection 2023-12-20 19:07:26 +01:00
Bartłomiej Dach
a763ad8473
Add remarks to Is{Hit,Miss}() to explain their simultaneous existence 2023-12-20 19:07:18 +01:00
rushiiMachine
ebbc8333e8
Prevent ExportReplay being spammed on fail by being held down
This was already handled in ReplayDownloadButton (98efff0bd6/osu.Game/Screens/Ranking/ReplayDownloadButton.cs (L114-L115)) but seemingly missed for SaveFailedScoreButton
2023-12-20 08:41:16 -08:00
Dean Herbert
eb8fb8092d
Attempt to standardise miss handling logic 2023-12-21 00:59:35 +09:00
Bartłomiej Dach
9515f7dbfa
Bump score version in order to recompute legacy scores 2023-12-20 16:01:59 +01:00
Bartłomiej Dach
8c06d3873d
Merge branch 'master' into mania-scorev2-values 2023-12-20 15:54:31 +01:00
Bartłomiej Dach
77d8bbf152
Merge pull request #25949 from peppy/fix-song-select-extra-selections
Fix beatmap updates causing one extra carousel selection
2023-12-20 15:30:38 +01:00
Bartłomiej Dach
83e885192b
Merge pull request #25931 from peppy/fix-thread-safety
Fix thread safety of `OnlineMetadataClient.UserStates`
2023-12-20 12:55:31 +01:00
Dean Herbert
d1ba2a4a64
Use orange for non-combo-breaking miss 2023-12-20 20:45:27 +09:00
Dean Herbert
d2716d8557
Improve animation for legacy skins 2023-12-20 20:34:05 +09:00
Bartłomiej Dach
6bddc56851
Merge branch 'master' into fix-song-select-extra-selections 2023-12-20 12:23:55 +01:00
Dean Herbert
9b383e3276
Add support for showing tick misses 2023-12-20 20:23:19 +09:00
Bartłomiej Dach
22513e0070
Merge pull request #25943 from peppy/fix-song-select-sound-at-gameplay
Fix song select running updates when screen is not active
2023-12-20 12:20:06 +01:00
Dan Balasescu
38d6b7f45b
Update total score conversion 2023-12-20 20:03:13 +09:00
Dean Herbert
5284b95bb8
Schedule even more 2023-12-20 19:42:05 +09:00
Dean Herbert
7fa4dcf0fb
Fix selection retention logic copy paste failure 2023-12-20 19:27:57 +09:00
Dean Herbert
e003462f7d
Fix beatmap updates causing one extra carousel selection 2023-12-20 19:15:02 +09:00
Dan Balasescu
72274041eb
Merge pull request #25876 from bdach/fix-standardised-score-conversion
Fix osu! standardised score conversion sometimes exceeding bounds
2023-12-20 18:54:33 +09:00
Dean Herbert
64f62e7d90
Fix song select running updates when screen is not active
Who would have guessed that `Schedule` calls were there for a reason!

I've tidied things up. Most of the changes I've made here are not
required – the schedule is the main thing here. The reason the sound was
playing is because one-too-many schedules was removed causing beatmap
updates to update carousel specifics while still at the player loader
screen.

Note that the selection sound still plays on returning to song select,
but this is not a regression. I'm looking at fixing this in a separate
PR because I'm in a good place as far as understanding the logic right
now and it would be a waste to leave it broken.

Closes https://github.com/ppy/osu/issues/25875.
2023-12-20 17:31:09 +09:00
Dean Herbert
831c273b45
Merge pull request #25887 from smoogipoo/restore-taiko-accuracy
Restore taiko accuracy to ScoreV2 values
2023-12-20 17:29:40 +09:00
Dan Balasescu
188c463c9c
Merge pull request #25934 from peppy/adjust-classic-mod-multiplier
Adjust "classic" mod multiplier to 0.96x
2023-12-20 17:11:09 +09:00
Bartłomiej Dach
9a5027e556
Merge pull request #25900 from peppy/editor-from-any-carousel
Allow choosing "Edit" from any beatmap carousel item
2023-12-20 08:35:42 +01:00
Dean Herbert
98efff0bd6
Merge pull request #25917 from rushiiMachine/remove-relax-mod-exclusions
Allow failing with "relax" and "autopilot" mods
2023-12-20 15:48:21 +09:00
Dean Herbert
14d2d0d215
Remove ModBlockFail
Was only being used by `NoFail` now.
2023-12-20 14:50:45 +09:00
Dan Balasescu
3818977a36
Merge pull request #25898 from peppy/song-select-stats
Update song select to always show difficulty stats
2023-12-20 14:39:35 +09:00
Dean Herbert
d7603e8021
Adjust "classic" mod multiplier to 0.96x
Following discussions on discord, this seems like the most agreed upon
value. Increasing this is important so that imported legacy scores don't
lose too much value.
2023-12-20 14:33:14 +09:00
Dean Herbert
856c59f7f7
Fix thread safety of OnlineMetadataClient.UserStates
Closes https://github.com/ppy/osu-framework/issues/6081.
2023-12-20 14:15:00 +09:00
Dean Herbert
85e5d74a16
Apply proposed changes 2023-12-20 12:42:06 +09:00
rushiiMachine
1b004dbebc
Allow Relax to fail and remove failable mod exclusions
Allows the Relax mod to fail, and remove NF/PF/SD mod exclusion

ref: https://github.com/ppy/osu/discussions/13229
2023-12-19 12:33:00 -08:00
OliBomby
c167f10ad5 fix crash from dragging near zero-length repeating object in timeline 2023-12-19 21:20:45 +01:00
OliBomby
ec578e1d9f fix near-zero length sliders n stuff being placeable 2023-12-19 21:20:21 +01:00
Bartłomiej Dach
1ebb6262fd
Merge pull request #25895 from peppy/fix-beatmap-statsitics-reprocessing
Fix some beatmaps being reprocessed each startup
2023-12-19 18:05:40 +01:00
Bartłomiej Dach
322cfaae1d
Merge branch 'master' into fix-standardised-score-conversion 2023-12-19 17:41:38 +01:00
Bartłomiej Dach
3f41c20ac6
Use safer fix for now 2023-12-19 17:25:15 +01:00
Bartłomiej Dach
64b0534fb8
Merge pull request #25857 from peppy/fix-mod-settings-keyboard-adjust
Fix mod search textbox having focus while settings are visible
2023-12-19 15:44:17 +01:00
Bartłomiej Dach
e306cc35ba
Merge branch 'master' into fix-song-select-realm-refresh-performance 2023-12-19 14:14:46 +01:00
Dean Herbert
bbfdd6892d
Allow choosing "Edit" from any beatmap carousel item 2023-12-19 19:58:49 +09:00
Dean Herbert
c556475c2c
Revert to using a more manual approach to holding focus 2023-12-19 19:46:30 +09:00
Dean Herbert
502e3edac3
Add missing invalidation call 2023-12-19 19:39:48 +09:00
Dean Herbert
2c5ca9c1c8
Change default song select tab display to local leaderboard 2023-12-19 19:31:05 +09:00
Dean Herbert
3b848e8503
Tidy up visual look 2023-12-19 19:28:02 +09:00
Dean Herbert
07bb0805e9
Move advanced stats to a more permanent location on song select 2023-12-19 19:10:43 +09:00
Dean Herbert
0a64d631e2
Add support for dual-column advanced stats 2023-12-19 19:09:47 +09:00
Dean Herbert
f09c6b8c1b
Change default values of new object counts to -1 to identify non-processed values 2023-12-19 18:20:02 +09:00
Dean Herbert
8f5d21dc70
Actually fix realm selection retention regression 2023-12-19 18:10:55 +09:00
Dean Herbert
7e9c1b2acb
Use sender's realm (because we can) 2023-12-19 17:27:52 +09:00
Bartłomiej Dach
7c05d66bd7
Add more detail to exception 2023-12-19 08:57:18 +01:00
Bartłomiej Dach
ddb67c87a8
Roll back incorrect change in ShouldMigrateToNewStandardised() 2023-12-19 08:13:02 +01:00
Dean Herbert
44efa2c540
Fix incorrect ordering of items at song select when certain sort modes are used 2023-12-19 15:09:03 +09:00
Dan Balasescu
c1b55c7fac
Add ScoreProcessor methods to override numeric result 2023-12-19 13:50:31 +09:00
Bartłomiej Dach
9c8df4e6d1
Run score conversion for previously-imported scores 2023-12-18 22:27:51 +01:00
Bartłomiej Dach
017003deea
Fix osu! standardised score conversion sometimes exceeding bounds
Co-authored-by: Zyf <zyfarok@gmail.com>

Closes https://github.com/ppy/osu/issues/25860

Users reported that some stable scores would convert to large negative
total scores in lazer after the introduction of combo exponent. Those
large negative total scores were actually mangled NaNs.

The root cause of this was the following calculation going below zero
unexpectedly:

	8e8d9b2cd9/osu.Game/Database/StandardisedScoreMigrationTools.cs (L323)

which then propagates negative numbers onward until

	8e8d9b2cd9/osu.Game/Database/StandardisedScoreMigrationTools.cs (L337)

which yields a NaN due to attempting to take the square root of a
negative number.

To fix, clamp `comboPortionInScoreV1` to sane limits: to
`comboPortionFromLongestComboInScoreV1` from below, and to
`maximumAchievableComboPortionInScoreV1` from above. This is a less
direct fix than perhaps imagined, but it seems like a better one as it
will also affect the calculation of both the lower and the upper
estimate of the score.
2023-12-18 22:05:19 +01:00
Susko3
cc800a18b2 Fix opening log files from notification not presenting the correct file 2023-12-18 21:11:00 +01:00
Bartłomiej Dach
8e8d9b2cd9
Merge pull request #25832 from peppy/more-background-processing-progress-notifications
Show more comprehensive background processing progress notifications
2023-12-18 20:05:47 +01:00
Bartłomiej Dach
b8bcf7a097
Merge pull request #25856 from peppy/fix-keybaord-adjust-nc-dc
Fix keyboard precision of nightcore/daycore adjustments being incorrect
2023-12-18 19:54:17 +01:00
Dean Herbert
9594ae7802
Update framework 2023-12-19 03:22:22 +09:00
Dean Herbert
51f4c7254c
Fix mod search textbox having focus while settings are visible
Stopped arrow key adjust on slider bars from working.

Also just felt wrong that you could type into an off-screen textbox.
2023-12-19 01:32:34 +09:00
Dean Herbert
374425ea75
Fix keyboard precision of nightcore/daycore adjustments being incorrect
Closes https://github.com/ppy/osu/issues/25854.
2023-12-19 01:07:33 +09:00
Dean Herbert
c466775f78
Merge pull request #25821 from bdach/fix-collection-dropdown-crash
Fix collections dropdown crashing during storage migration
2023-12-19 01:01:23 +09:00
Dean Herbert
c88c25e77f
Merge pull request #25848 from 65-7a/dropdown-search-padding
Fix padding on dropdown search bar
2023-12-19 00:36:14 +09:00
Dean Herbert
9aaaa12809
Don't show progress notifications when there are too few items to be worthwhile 2023-12-19 00:01:09 +09:00
Dean Herbert
d81cabc063
Revert "Improve performance of attemptSelection using new cached count and LastSelected"
This reverts commit 25df42630e.
2023-12-18 22:46:02 +09:00
Dean Herbert
25e3a8e82e
Fix a few of silly issues 2023-12-18 22:45:58 +09:00
65-7a
17f1f8bb43 Fix padding on dropdown search bar 2023-12-19 00:28:23 +11:00
Bartłomiej Dach
eeeb5aa3d4
Fix crash when creating collections named "All beatmaps" or "Manage collections..."
Closes https://github.com/ppy/osu/issues/25834

The name fallback that was there previously since
https://github.com/ppy/osu/pull/11892 was half broken. This way should
be a lot less prone to failure.
2023-12-18 12:52:39 +01:00
Dean Herbert
25df42630e
Improve performance of attemptSelection using new cached count and LastSelected 2023-12-18 20:47:08 +09:00
Dean Herbert
5755fa214a
Cache non-filtered beatmap counts to massively improve count performance 2023-12-18 20:44:08 +09:00
Dean Herbert
034c5cd654
Debounce count updates for good measure 2023-12-18 20:43:23 +09:00
Dean Herbert
6fa1f5ef9b
Simplify invalidation logic
The only case where this was checking is guaranteed by realm to only be called once.
2023-12-18 20:31:02 +09:00
Dean Herbert
87b7699fcc
Avoid calling invalidation logic per beatmap set updated
Realm will batch the updates. We don't want to do expensive operations per set when we don't need to.
2023-12-18 20:31:02 +09:00
Dean Herbert
32cc3f9ef7
Combine multiple similar invalidation logic into single event 2023-12-18 20:31:02 +09:00
Dean Herbert
03ac2c3094
Remove some excessive logging 2023-12-18 19:20:57 +09:00
Dean Herbert
62444c3d04
Fix song select's carousel scroll position getting reset on background processing
This only happened for users using absolute right-click scroll.
2023-12-18 19:17:59 +09:00
Dean Herbert
e3251b40b3
Fix progress notifications queueing up infinite text changes when not visible 2023-12-18 19:00:44 +09:00
Dean Herbert
5ab3815123
Add logging of progress every so often 2023-12-18 18:45:49 +09:00
Dean Herbert
bfa90e9dcb
Also populate ObjectCounts when running a full beatmap process
Saves running things twice on an old install
2023-12-18 18:41:41 +09:00
Dean Herbert
e7d1cf7868
Add progress notifications for background tasks which don't already have them 2023-12-18 18:41:41 +09:00
Dean Herbert
7462a9f4ab
Add helper method to handle progress notifications for background jobs 2023-12-18 18:41:41 +09:00
Bartłomiej Dach
ef230884a8
Fix collections dropdown crashing during storage migration
Closes https://github.com/ppy/osu/issues/25815.

`CollectionDropdown.collectionsChanged()` was assuming that if it
received `null` changes, then it must mean that the change subscription
is being initialised and the `filters` list will not contain any items.

However, that is not the only circumstance wherein a realm subscription
can fire with `null` changes; that can also happen after the main realm
instance gets recycled via the notification registration flow:

	2f28a92f0a/osu.Game/Database/RealmAccess.cs (L545-L549)

	2f28a92f0a/osu.Game/Database/RealmAccess.cs (L1228-L1251)

Therefore, to fix the crash, just ensure that the list is cleared every
time.
2023-12-18 09:11:00 +01:00
Dan Balasescu
4b9aefa6f2
Change osu ruleset to use new HP algorithm by default 2023-12-17 19:33:04 +09:00
Dan Balasescu
d7aca2f641
Add IApplicableHealthProcessor 2023-12-17 19:27:03 +09:00
Bartłomiej Dach
285284eb34
Merge branch 'master' into more-import-lenience 2023-12-15 16:02:44 +01:00
Bartłomiej Dach
91f4123aa7
Fix first run locator stable locator directory desyncing between display & popover 2023-12-15 16:00:34 +01:00
Bartłomiej Dach
b384c9f938
Extract common method for determining stable import usability of directory 2023-12-15 15:42:19 +01:00
Dean Herbert
94f63d6044
Update resources 2023-12-15 19:18:53 +09:00
Dean Herbert
4ad312ef5b
Update xmldoc for LegacyComboIncrease 2023-12-15 19:12:45 +09:00
Dan Balasescu
9e3b1dbb59
Fix CI inspection 2023-12-15 17:41:22 +09:00
Bartłomiej Dach
49f2adde25
Merge pull request #25774 from peppy/fix-star-rating-wobble
Fix star rating display changing width depending on number displayed
2023-12-15 09:33:51 +01:00
Bartłomiej Dach
b3c6e80f5c
Merge pull request #25770 from peppy/show-back-button-spectator
Show back button when spectating
2023-12-15 09:08:24 +01:00
Dean Herbert
6e7e243e70
Allow new common cases when a user is locating a stable osu! install directory for import 2023-12-15 16:05:29 +09:00
Dean Herbert
4357bb1040
Change LeftContent autosize duration to match main content to reduce visual awkwards 2023-12-15 16:01:07 +09:00
Dean Herbert
dc5c9837ed
Fix StarRatingDisplay's display width to avoid text making slight autosize changes 2023-12-15 16:00:03 +09:00
Dean Herbert
b86f387fd3
Fix the width of vertical attribute display numbers
Not necessarily required to fix the issue at hand, but probably good
practice here.
2023-12-15 15:04:22 +09:00
Dean Herbert
48e89b903c
Merge pull request #25760 from bdach/if-i-speak-i-am-in-big-trouble-pt-1
Fix `AdjustedAttributesTooltip` being broken by design
2023-12-15 12:26:10 +09:00
Dean Herbert
27296c59de
Show back button when spectating
Avoids getting stuck at some screens.
It's a bit ugly having the back button visible like this,
but is the best approach we have for now.
2023-12-15 11:26:17 +09:00
Dean Herbert
8a52c4f176
Merge pull request #25768 from smoogipoo/reduce-song-select-allocs
Reduce some allocations in SongSelect in the mania ruleset
2023-12-15 11:08:56 +09:00
Dan Balasescu
fbef40bb1f
Reduce some allocations in SongSelect in the mania ruleset 2023-12-15 11:01:15 +09:00
Bartłomiej Dach
c0e68df20f
Fix InverseDifficultyRange() not working correctly in both directions 2023-12-14 20:41:12 +01:00
Bartłomiej Dach
24e31f7d91
Implement inverse of IBeatmapDifficultyInfo.DifficultyRange() 2023-12-14 20:41:12 +01:00
Bartłomiej Dach
9e5b6b97ff
Fix AdjustedAttributesTooltip being broken by design
Fixes issue described in the following comment:
https://github.com/ppy/osu/pull/25759#issuecomment-1855954637

That is just not how the tooltip system is supposed to be used.

To name the individual sins:

- Caching and returning a tooltip instance like the classes that used
  tooltips is incorrect. The lifetime of tooltip instances is managed by
  the tooltip container. `GetCustomTooltip()` is called by it
  exclusively. It should return a fresh instance every time.

- Not putting actual data in `IHasCustomTooltip.TooltipContent` is
  wrong.

- Having `Tooltip.SetContent()` be a no-op is *grossly and flagrantly*
  wrong.

I'm not even sure which particular combination of the above
transgressions caused the issue as it presented itself, but at this time
I frankly do not care.
2023-12-14 16:15:56 +01:00
Bartłomiej Dach
73c0a0ecb4
Merge pull request #25759 from Givikap120/arod_rate_adjust
Fix adjusted attributes tooltip not updating without mods
2023-12-14 16:09:34 +01:00
Givikap120
23c427cd3e Update AdjustedAttributesTooltip.cs 2023-12-14 14:38:01 +02:00
Givikap120
b22a7cf520 Update AdvancedStats.cs 2023-12-14 14:31:58 +02:00
Givikap120
c2373bb37b change the order of attributes
+ simplifying the bug fix
2023-12-14 14:31:19 +02:00
Givikap120
8698835db2 fixed bug
fixed the bug where it's not updates tooltip when there are no mods
2023-12-14 14:00:35 +02:00
Dean Herbert
c3d881caee
Merge branch 'master' into more-dropdown-search 2023-12-14 18:44:57 +09:00
Dean Herbert
76653e61cb
Merge pull request #25575 from frenzibyte/collection-dropdown-improve-ux
Improve handling of beatmap collection changes in `CollectionDropdown`
2023-12-14 18:39:36 +09:00
Dean Herbert
d77972a39b
Show search bar by default in language and collection dropdowns 2023-12-14 18:26:13 +09:00
Bartłomiej Dach
b3a7c7a7c9
Add control to adjust mod select search text box behaviour 2023-12-14 10:04:37 +01:00
Bartłomiej Dach
0ab6e18792
Automatically focus search text box on open depending on setting 2023-12-14 09:52:55 +01:00
Bartłomiej Dach
70a546b23c
Add setting for adjusting whether text search is active by default 2023-12-14 09:52:23 +01:00
Dean Herbert
e296730b37
Merge pull request #24642 from Givikap120/arod_rate_adjust
Show adjusted AR/OD when using DT/HT
2023-12-13 22:17:10 +09:00
Dean Herbert
76c4931f3a
Merge pull request #25673 from frenzibyte/fix-argon-initial-display
Fix `ArgonHealthDisplay` not displaying miss correctly during initial transition
2023-12-13 22:16:34 +09:00
Dean Herbert
c6b1a5f1ee
Merge pull request #25691 from bdach/fix-skin-editor-crash-again
Fix skin editor crashing in some circumstances when opened in main menu
2023-12-13 22:15:42 +09:00
Bartłomiej Dach
084474ef79
Merge branch 'master' into export-log-archive 2023-12-13 11:08:33 +01:00
Bartłomiej Dach
7a4ea90bda
Fix test failures due to dependency becoming required 2023-12-13 11:01:07 +01:00
Dean Herbert
8d55b3f34d
Merge pull request #25749 from smoogipoo/move-counts-to-beatmapinfo
Move object counts to BeatmapInfo
2023-12-13 17:58:13 +09:00
Dan Balasescu
8c7570525a
Merge pull request #25744 from peppy/adjust-mod-multipliers
Adjust some mod multipliers for initial leaderboard sanity
2023-12-13 17:56:13 +09:00
Dan Balasescu
812f52e793
Bump version number 2023-12-13 17:38:59 +09:00
Dean Herbert
9235f3d935
Merge pull request #25747 from peppy/fix-hit-error-clear
Fix hit error displays not clearing on seek
2023-12-13 17:36:24 +09:00
Dean Herbert
5062c53e36
Refactor everything for sanity 2023-12-13 17:33:39 +09:00
Dan Balasescu
0171078052
Move object counts to BeatmapInfo 2023-12-13 17:33:24 +09:00
Dean Herbert
9a982a9564
Tidy up GetRateAdjustedDisplayDifficulty implemetations 2023-12-13 17:13:21 +09:00
Dean Herbert
3131d37621
Clear transformations with more fire 2023-12-13 17:00:21 +09:00
Dean Herbert
9433180ffe
Fix various code quality and visual issues with AdjustedAttributesTooltip 2023-12-13 16:57:31 +09:00
Dean Herbert
fb44fb18e0
Update in line with upstream changes 2023-12-13 16:42:20 +09:00
Bartłomiej Dach
df90efdfac
Merge branch 'master' into collection-dropdown-improve-ux 2023-12-13 08:36:39 +01:00
Bartłomiej Dach
d0fccb30ec
Merge branch 'master' into export-log-archive 2023-12-13 08:36:13 +01:00
Dean Herbert
0259ab761b
Merge branch 'master' into arod_rate_adjust 2023-12-13 16:35:18 +09:00
Dean Herbert
fdcf87569c
Merge pull request #25711 from smoogipoo/mania-convert-song-select-keycount
Display osu!mania keycount in song select carousel panels and details
2023-12-13 16:31:25 +09:00
Dean Herbert
ec6200b4ad
Merge pull request #25743 from peppy/merge-everything-at-once
Merge everything at once
2023-12-13 16:17:06 +09:00
Dean Herbert
f2c6c348be
Fix HitError Clear methods not correctly returning pooled drawables 2023-12-13 16:13:23 +09:00
Dean Herbert
110749205d
Cache GameplayClockContainer to allow usage of OnSeek 2023-12-13 16:13:08 +09:00
Dan Balasescu
2abf3a55ae
Add IsLegacyScore to SoloScoreInfo 2023-12-13 16:12:12 +09:00
Dean Herbert
4983845041
Update HT mod multiplier to match stable better 2023-12-13 15:53:39 +09:00
Dean Herbert
0611a1ddc9
Avoid background processing falling over is BeatmapSet is null
See https://github.com/ppy/osu/issues/10458.
2023-12-13 15:28:54 +09:00
Dean Herbert
5e10f9f899
Fix failing tests due to more textboxes being present with searchable dropdowns 2023-12-13 15:11:47 +09:00
Dean Herbert
aa4faf5e8e
Merge pull request #25740 from smoogipoo/fix-ignoremiss-accuracy-update
Fix IgnoreMiss judgements not updating accuracy
2023-12-13 15:03:07 +09:00
Dean Herbert
eb30a603d9
Fix typo in argument name 2023-12-13 15:01:36 +09:00
Dean Herbert
996bc659e4
Adjust some mod multipliers for initial leaderboard sanity 2023-12-13 14:31:19 +09:00
Dean Herbert
0be6743e87
Apply Bindable.Parse refactorings 2023-12-13 14:07:38 +09:00
Dean Herbert
ae8a70ddfc
Merge branch 'drawnode-subtree-draw-cleanup' into dropdown-search 2023-12-13 14:03:46 +09:00
Dan Balasescu
41ba1dcfce
Merge branch 'master' into editor/checks/delayed-hitsounds 2023-12-13 14:01:06 +09:00
Dean Herbert
2579b42ac5
Update framework 2023-12-13 14:01:03 +09:00
Dean Herbert
5b00cf283d
Merge branch 'master' into drawnode-subtree-draw-cleanup 2023-12-13 14:01:01 +09:00
Dan Balasescu
6ed5613c22
Merge branch 'master' into mania-convert-song-select-keycount 2023-12-13 13:53:50 +09:00
Dan Balasescu
2930b53edd
Simplify implementation 2023-12-13 13:43:14 +09:00
Dan Balasescu
8c760e5110
Fix hitobject count when creating from an IBeatmap 2023-12-13 13:41:03 +09:00
Dan Balasescu
c31ff84417
Fix possible nullref 2023-12-13 13:32:27 +09:00
Dan Balasescu
daaadf3fc3
Fix IgnoreMiss judgements not updating accuracy 2023-12-13 11:51:45 +09:00
Salman Ahmed
67a9eab741 Update caret layout 2023-12-12 21:21:11 +03:00
Salman Ahmed
f0ddcb22c6 Remove arbitrary margin 2023-12-12 21:21:04 +03:00
Salman Ahmed
10e8edff67 Merge branch 'master' into dropdown-search 2023-12-12 21:14:01 +03:00
Dan Balasescu
987fe9322e
Merge pull request #24166 from Zyfarok/scorev3
Modify osu! standardised scoring to introduce a combo exponent
2023-12-12 17:38:44 +09:00
Givikap120
2d94841929 fixed one test 2023-12-10 02:00:32 +02:00
Givikap120
faf54bca43
Merge branch 'master' into arod_rate_adjust 2023-12-10 01:49:18 +02:00
Givikap120
f5b93121f1 Update AdjustedAttributesTooltip.cs 2023-12-10 00:51:50 +02:00
Givikap120
78cdedf34d Update BeatmapAttributesDisplay.cs 2023-12-10 00:42:02 +02:00
Givikap120
1d0c37e138 fixed test errors 2023-12-10 00:40:05 +02:00
Dan Balasescu
b36db3518c
Add keycount to song select details panel and carousel panels 2023-12-09 22:31:51 +09:00
Dan Balasescu
767d5c8018
Add object counts to IBeatmapDifficultyInfo 2023-12-09 22:31:51 +09:00
Bartłomiej Dach
07da9d95a9
Merge pull request #25689 from peppy/taiko-multiplier-fix
Fix osu!taiko slider velocity being written incorrectly to `.osu` file on export
2023-12-07 14:12:42 +01:00
Dean Herbert
ea0ad2a0ef
Merge branch 'master' into online-presence 2023-12-07 17:42:46 +09:00
Dean Herbert
3c29e9162c
Merge pull request #25693 from bdach/online-presence-structure-serialisation
Simplify user presence structures for serialisability
2023-12-07 17:39:21 +09:00
Bartłomiej Dach
9e93ca9679
Merge branch 'master' into taiko-multiplier-fix 2023-12-07 08:36:44 +01:00
Dean Herbert
07dc44ccd7
Make log export async and show notification on completion 2023-12-07 16:19:17 +09:00
Dean Herbert
a500f55ec6
Merge pull request #25688 from peppy/match-default-sv
Change default slider velocity for new beatmaps to match osu!stable
2023-12-07 11:52:16 +09:00
Bartłomiej Dach
37049d41b4
Show user's status as tooltip on the extended user panel 2023-12-06 19:37:35 +01:00
Bartłomiej Dach
86e003aec1
Update currently online display tests 2023-12-06 19:37:35 +01:00
Bartłomiej Dach
54f3a622be
Retrofit user presence watching into dashboard overlay 2023-12-06 19:37:35 +01:00
Bartłomiej Dach
41c33f74f2
Extend metadata client with user presence-observing capabilities 2023-12-06 19:37:35 +01:00
Bartłomiej Dach
d66fa09320
Simplify UserStatus to be an enumeration type
There were absolutely no gains from having it be a reference type /
class, only complications, especially when coming from the serialisation
angle.
2023-12-06 18:52:27 +01:00
Bartłomiej Dach
cb823f367f
Simplify UserActivity for serialisability over the wire
Up until now, the `UserActivity` class hierarchy contained things like
beatmap info, room info, full replay info, etc. While this was
convenient, it is soon going to be less so, as the data is sent over the
wire to the spectator server so that the user's activity can be
broadcast to other clients.

To counteract this without creating a second separate and slimmed-down
class hierarchy, slim down the `UserActivity` structure to contain the
bare minimum amounts of data such that the structures aren't overly
large and complex to serialise, but also contain enough data that they
can be used by receiving clients directly without having to do beatmap
or score lookups.
2023-12-06 18:52:26 +01:00
Bartłomiej Dach
f239d03d75
Forcibly change ruleset to correct one before entering gameplay from main menu
Closes #25663 (again).

As it turns out, in some scenarios it can be the case that the current
game-global `Beatmap` is not valid for the current game-global
`Ruleset`. The validity of one and the other in conjunction is only
really validated by the song select screen; elsewhere there is no
guarantee that the global beatmap is playable using the global ruleset.

However, this only comes up in very specific circumstances, namely one:
when trying to autoplay a catch beatmap with osu! ruleset globally
active via the skin editor flow.

`Player` is responsible for retrieving the beatmap to be played. It does
so by invoking the appropriate beatmap converter and asking it if the
beatmap can be converted:

	6d64538d7a/osu.Game/Beatmaps/WorkingBeatmap.cs (L262-L266)

If the code above throws, `Player` actually silently covers for this, by
trying the beatmap's default ruleset instead:

	6d64538d7a/osu.Game/Screens/Play/Player.cs (L529-L536)

However, for the pairing of osu! ruleset and catch beatmap, this fails,
as `OsuBeatmapConverter`'s condition necessary for permitting conversion
is that the objects have a defined position:

	6d64538d7a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs (L25)

which they will do, due to the fact that all catch beatmaps are really
just osu! beatmaps but with conversion steps applied, and thus `Player`
succeeds to load the catch beatmap in osu! ruleset.

In the skin editor scenario, this would lead to the secondary failure
of the skin editor trying to apply `CatchModAutoplay` on top of all
of that, which would fail at the hard-cast of the beatmap
to `CatchBeatmap`.
2023-12-06 10:35:41 +01:00
Bartłomiej Dach
6d64538d7a
Merge pull request #25687 from peppy/fix-skin-editor-beatmap-change
Fix being able to change ruleset / beatmap when opening skin editor from main menu
2023-12-06 10:08:29 +01:00
Bartłomiej Dach
f69a5b44cc
Merge branch 'master' into fix-argon-initial-display 2023-12-06 09:30:28 +01:00
Bartłomiej Dach
4585a169b1
Merge pull request #25686 from peppy/fix-song-select-match
Fix searching at song select matching incorrect ruleset
2023-12-06 09:25:47 +01:00
Dean Herbert
ca991f1f54
Move flags local to EndlessPlayer 2023-12-06 17:18:35 +09:00
Dean Herbert
1b50d1011a
Move constant local to taiko 2023-12-06 15:59:34 +09:00
Dean Herbert
b5bae566c2
Fix incorrect slider velocity being written on export for osu!taiko beatmaps 2023-12-06 15:59:34 +09:00
Dean Herbert
0af16732b8
Change default slider velocity to 1.4
This is the default in osu!stable and plays better than 1.0.
2023-12-06 13:38:46 +09:00
Dean Herbert
4da6d53c72
Merge pull request #25672 from frenzibyte/fix-argon-health-display-2
Fix `ArgonHealthDisplay` sometimes behaving weirdly on miss judgements (alternative)
2023-12-06 12:24:39 +09:00
Dean Herbert
639fac2d49
Fix being able to change ruleset / beatmap when opening skin editor from main menu
No tests because it would be silly to test this – it's already a well
established behaviour and was just initialised incorrectly.
2023-12-06 12:09:34 +09:00
Dean Herbert
8286d3896f
Fix searching at song select matching incorrect ruleset
Regressed with https://github.com/ppy/osu/pull/25679.
2023-12-06 11:32:26 +09:00
POeticPotatoes
07f9f5c6d8 Remove hover checks for mod-copying menu item 2023-12-06 06:33:25 +08:00
Salman Ahmed
f45336a4f6 Make skin dropdown searching non-contiguous 2023-12-05 22:53:48 +03:00
Salman Ahmed
d4aedaf22d Always show search bar in skin dropdown for visibility 2023-12-05 22:53:48 +03:00
Salman Ahmed
ee2e176082 Add osu! dropdown search bar implementation 2023-12-05 22:53:48 +03:00
Salman Ahmed
d92db8059e Add new dropdown properties to SettingsDropdown 2023-12-05 22:53:48 +03:00
Salman Ahmed
b8b82f8901 Handle back action in OsuDropdown rather than menu 2023-12-05 22:47:10 +03:00
Salman Ahmed
a0813d18ca CalculatedTextSize -> FontSize 2023-12-05 22:47:10 +03:00
Salman Ahmed
20fd458fac Perserve miss animation when followed by a hit at same frame 2023-12-05 21:59:28 +03:00
Salman Ahmed
9496cdf42b Add explanatory note for scheduling 2023-12-05 21:59:28 +03:00
Salman Ahmed
927cfe4257 Fix health processor event leaks 2023-12-05 21:59:28 +03:00
Bartłomiej Dach
88095aaefa
Merge pull request #25637 from smoogipoo/multiplayer-abort
Add ability for the host to abort an in-progress match
2023-12-05 13:51:00 +01:00
Bartłomiej Dach
4644c4e7a2
Remove unused class 2023-12-05 12:43:32 +01:00
Bartłomiej Dach
566d336470
Merge pull request #25679 from peppy/song-select-search-performance
Improve song select search performance
2023-12-05 11:06:31 +01:00
Dean Herbert
8704dc3505
Fix change in filter behaviour 2023-12-05 18:20:27 +09:00
Dean Herbert
5a2240838b
Merge branch 'master' into multiplayer-abort 2023-12-05 17:01:54 +09:00
Dean Herbert
02178d8e61
Remove usage of case-when 2023-12-05 16:58:16 +09:00
Dean Herbert
f317e06da1
Use DangerousActionDialog 2023-12-05 16:54:44 +09:00
Dean Herbert
7b9c9a3bfd
Merge pull request #25675 from vegguid/editor-setup-show-filename
Changed the LabelledFileChooser in the setup to show the file name of the file that is was selected
2023-12-05 16:38:07 +09:00
Dean Herbert
45e499778f
Search terms before performing other criteria checks
Very minor, but putting the more common case towards the
start of the method allows early return.
2023-12-05 15:28:56 +09:00
Dean Herbert
42010574b5
Avoid list construction when doing filtering 2023-12-05 15:26:14 +09:00
Dean Herbert
27e778ae09
Avoid sorting items when already in the correct sort order 2023-12-05 14:47:32 +09:00
Dean Herbert
7fda38d0b0
Use ordinal comparison when searching at song select
Bypasses various overheads. In theory should be fine? (until it's not on some language)
2023-12-05 14:14:13 +09:00
Guido
8756dd25c6 Changed file chooser in resource selection to show file name when file is selected 2023-12-04 22:51:56 +01:00
Salman Ahmed
629e64d50a Fix ArgonHealthDisplay not displaying miss correctly during initial transition 2023-12-04 23:55:31 +03:00
Salman Ahmed
4d82a55594 Remove method for being unused 2023-12-04 23:24:28 +03:00
Salman Ahmed
5723715ea0 Fix ArgonHealthDisplay sometimes behaving weirdly on miss judgements 2023-12-04 23:24:28 +03:00
Susko3
0e47492858 Uncomment net6.0 code and remove old code 2023-12-04 20:17:22 +01:00
Dean Herbert
c5a08a0711
Remove unused using statement 2023-12-04 23:06:08 +09:00
Bartłomiej Dach
5512298d60
Trim unused resolved bindable 2023-12-04 15:01:23 +01:00
Bartłomiej Dach
8754fa40f4
Source autoplay mod from beatmap about to be presented rather than ambient global 2023-12-04 14:42:51 +01:00
Bartłomiej Dach
063694f544
Do not attempt to load gameplay scene if current beatmap is dummy 2023-12-04 14:42:51 +01:00
Bartłomiej Dach
9d39b70e38
Fix endless player not handling load failure 2023-12-04 14:42:51 +01:00
Bartłomiej Dach
055fb5bd8f
Do not set initial activity in skin editor endless player
Seems like an overreach to say that the user is "watching a replay"
there.
2023-12-04 14:42:51 +01:00
Dan Balasescu
8587652869
Fix countdown button being enabled 2023-12-04 11:00:11 +09:00
Dan Balasescu
c2644a5d5e
Correctly implement button enabled state 2023-12-04 10:18:37 +09:00
Dan Balasescu
b56a78c6ec
Adjust with framework changes 2023-12-04 08:51:21 +09:00
Susko3
abb4c943a7 Rename to more readable names 2023-12-01 18:35:57 +01:00
Bartłomiej Dach
30a4e77097
Merge branch 'master' into fix-overlapping-chat-links 2023-12-01 14:30:55 +01:00
Bartłomiej Dach
28aa98ab6a
Merge branch 'master' into cleanup-chat-link-test 2023-12-01 13:34:42 +01:00
Dan Balasescu
f3530a79b1
Add test 2023-12-01 21:34:20 +09:00
Bartłomiej Dach
cdaff30aa6
Update framework 2023-12-01 13:24:51 +01:00
Dan Balasescu
1b0fc8ca9d
Refactor 2023-12-01 20:41:41 +09:00
Dan Balasescu
15c9416244
Rename method 2023-12-01 18:47:40 +09:00
Dan Balasescu
a94180c8c6
Rename LoadAborted -> GameplayAborted, AbortGameplayReal -> AbortMatch 2023-12-01 18:26:59 +09:00
Dan Balasescu
894c31753b
Add initial support for aborting multiplayer games 2023-12-01 15:31:06 +09:00
Susko3
d3517998cf Use common Overlaps() logic
This actually fixes the problem and makes the tests pass
2023-12-01 01:11:10 +01:00
Susko3
30bdd2d4c0 Extract Overlaps() logic to accept generic index and length 2023-12-01 01:07:23 +01:00
Susko3
152c7e513e Ignore overlapping links instead of crashing 2023-12-01 00:54:13 +01:00
Joseph Madamba
d2324cd8f9 Fix chat overlay top bar icon being incorrect 2023-11-30 10:20:01 -08:00
Dean Herbert
3553717cc6
Fix results screen not including slider end misses in tick count 2023-11-29 21:28:25 +09:00
Dean Herbert
1cfcaee121
Reorder badges so that SS shows above others
This isn't perfect and probably needs much more consideration, but let's
at least give the "better" ranks more visibility by bringing them to the
front.

Of note, this is only important due to the changes to osu!catch
accuracy-grade cutoffs, which brings things closer in proximity than
ever before.
2023-11-29 20:29:52 +09:00
Dan Balasescu
295a1b01d6
Adjust catch score grade cutoffs 2023-11-29 19:05:31 +09:00
Dean Herbert
537c9e031d
Merge pull request #25522 from bdach/no-concurrent-connections
Implement flow allowing disconnection from online services when another client instance for same user is detected
2023-11-28 19:09:38 +09:00
Dean Herbert
efb6c30252
Merge branch 'master' into scoring-test-mods 2023-11-28 18:38:50 +09:00
Dean Herbert
51de98f341
Use Logger.Storage rather than locally querying 2023-11-28 17:59:21 +09:00
Dean Herbert
4c2819dbc2
Update button text and make localisable 2023-11-28 17:59:05 +09:00
Dean Herbert
11f1f44237
Add button to compress log files for bug submission 2023-11-27 17:13:11 +09:00
Dean Herbert
ff18f80559
Apply NRT to UpdateSettings 2023-11-27 16:56:11 +09:00
Bartłomiej Dach
874a3706bc
Merge branch 'master' into spinner-glow 2023-11-27 15:06:27 +09:00
Bartłomiej Dach
3f73610ee7
Update framework ^& resources 2023-11-27 15:06:11 +09:00
Bartłomiej Dach
e2d51973ce
Merge pull request #25569 from smoogipoo/legacy-hp-abstraction
Encapsulate common HP logic from osu and catch HP calculations
2023-11-27 14:38:41 +09:00
Bartłomiej Dach
6eebf633c6
Merge pull request #25566 from peppy/show-spectator-fail-2
Fix spectator not immediately showing when a spectated user fails
2023-11-27 13:30:18 +09:00
Dean Herbert
a4be28a2ae
Don't show buttons on fail overlay when player interaction is disabled 2023-11-27 12:25:24 +09:00
Bartłomiej Dach
98ab9853ce
Merge branch 'master' into show-spectator-fail-2 2023-11-27 12:24:59 +09:00
Bartłomiej Dach
e8730fae84
Merge branch 'master' into skin-editor-load-gameplay 2023-11-27 12:14:25 +09:00
Bartłomiej Dach
7e3bb5f8db
Make skin editor overlay dependency nullable to fix tests 2023-11-27 12:09:13 +09:00
Bartłomiej Dach
3f48f4acdf
Remove blank line 2023-11-27 12:06:08 +09:00
Bartłomiej Dach
19639de299
Merge branch 'master' into fix-spectator-quit-2 2023-11-27 11:36:10 +09:00
Bartłomiej Dach
7f788058cd
Revert incorrect xmldoc change 2023-11-27 11:35:10 +09:00
Bartłomiej Dach
1388e492b1
Merge branch 'master' into chat-drag-improvements 2023-11-27 10:46:55 +09:00
Bartłomiej Dach
6f66819e51
Privatise setter 2023-11-27 10:44:50 +09:00
Salman Ahmed
68fca00757 Improve handling of beatmap collection changes in CollectionDropdown
Co-authored-by: Dean Herbert <pe@ppy.sh>
2023-11-25 02:40:32 +03:00
Zyf
71e5654b64 Account for legacyAccScore in score conversion 2023-11-24 23:07:27 +01:00
Zyf
27f9dfccc4 Fix scoring-conversion when miss-count is 0 2023-11-24 22:05:24 +01:00
Dean Herbert
a6cf1e5d2e
Make osu! logo do something when in edit submenu 2023-11-25 00:53:25 +09:00
Dean Herbert
a44edfdedd
Fix incorrect sample for top level edit button 2023-11-24 19:37:57 +09:00
Dan Balasescu
8314f656a3
Encapsulate common HP logic from osu and catch HP calculations 2023-11-24 18:32:06 +09:00
Dean Herbert
3015135178
Merge branch 'master' into chat-drag-improvements 2023-11-24 18:13:18 +09:00
Dean Herbert
7153c823e8
Choose a better beatmap if the intro is still playing
Also skip intro time.
2023-11-24 17:47:20 +09:00
Dean Herbert
95229cb336
Show gameplay when loading the skin editor from the main menu 2023-11-24 17:47:20 +09:00
Dean Herbert
290c3d6349
Clean up left-overs 2023-11-24 17:46:23 +09:00
Dean Herbert
3b41480bef
Always show drag bar on mobile 2023-11-24 17:46:02 +09:00
Dean Herbert
de1d921383
Merge branch 'master' into menu-skin-editor-button 2023-11-24 17:39:54 +09:00
Dean Herbert
55df8e81b9
Merge pull request #25560 from peppy/hexacons-sprite-icon
Replace all hexacon lookups with strongly typed properties
2023-11-24 17:38:58 +09:00
Dean Herbert
59800821da
Update framework 2023-11-24 16:44:18 +09:00
Dean Herbert
7600595e5d
Add drag bar on chat overlay to better signal resizability 2023-11-24 16:39:54 +09:00
Dean Herbert
36b45d34f7
Check drag location on mouse down instead of drag start to avoid lenience issues 2023-11-24 16:39:29 +09:00
Dean Herbert
e3217bc82e
Merge branch 'master' into hp-drain-fix-breaks 2023-11-24 15:15:48 +09:00
Dan Balasescu
289cda71b2
Fix inspections 2023-11-24 15:06:51 +09:00
Dean Herbert
7ceb49fbc0
Add extra test coverage and handle case where still at loading screen 2023-11-24 15:05:39 +09:00
Dean Herbert
d3a55d83c0
Schedule FailScore inside onFail instead of onFailComplete 2023-11-24 14:44:57 +09:00
Dean Herbert
ef5dd24589
Update failing test coverage and fix onFail being called too often 2023-11-24 14:44:57 +09:00
Dean Herbert
4ad3cb3b49
Submit and send failed spectator state more aggressively 2023-11-24 14:44:57 +09:00
Dean Herbert
8375dd72d6
Add xmldoc to new AllowFail method 2023-11-24 14:44:57 +09:00
Dean Herbert
ca93fdc94b
Add visualisation of when a spectated player fails
Create a new stack each time for isolation and safety
2023-11-24 14:44:57 +09:00
Dean Herbert
b024065857
Remove implicit schedule of abstract methods in SpectatorScreen
This allows each implementation to have control over scheduling. Without
this, the solo implementation would not be able to handle quit events
while watching a player, as it would push a child (gameplay) screen to
the stack where the `SpectatorScreen` would usually be.
2023-11-24 14:26:09 +09:00
Dean Herbert
ed5375536f
Reduce access to various fields and events in SpectatorClient
Restore some `virtual` specs to appease Moq
2023-11-24 14:26:09 +09:00
Dean Herbert
335e8efff7
Apply NRT to SoloSpecatorScreen 2023-11-24 14:26:09 +09:00
Dean Herbert
dabbdf674b
Rename SoloSpectator to SoloSpectatorScreen 2023-11-24 14:26:08 +09:00
Dean Herbert
4c7d2bb0fb
Apply NRT to SpectatorScreen 2023-11-24 14:26:08 +09:00
Dean Herbert
b8179aa875
Use better(?) icons and full strings 2023-11-24 13:23:47 +09:00
Dean Herbert
a069a673fa
Allow buttons to be displayed on more than one state (and share the back button) 2023-11-24 13:18:17 +09:00
Dean Herbert
1d1b3ca982
Apply NRT to MainMenuButton 2023-11-24 13:18:17 +09:00
Dean Herbert
8ad414488a
Play out previous transforms immediately to avoid flow issues with multiple sub menus 2023-11-24 13:18:17 +09:00
Dean Herbert
7e59a1d0be
Apply NRT to ButtonSystem 2023-11-24 13:18:17 +09:00
Dean Herbert
5905ca6492
Add second level menu for skin editors 2023-11-24 13:18:17 +09:00
Dean Herbert
340227a06d
Replace all hexacon lookups with strongly typed properties 2023-11-24 13:17:39 +09:00
Dean Herbert
95c00f9666
Add HexaconIcons lookup to allow usage with SpriteIcon 2023-11-24 13:17:39 +09:00
Dean Herbert
537b0ae870
Add silly annotation for now (more new r# rules) 2023-11-24 12:47:42 +09:00
Bartłomiej Dach
9541d3d452
Merge pull request #25553 from peppy/skin-player-elements
Allow use of skin username/flag/avatar components outside of gameplay
2023-11-24 11:28:01 +09:00
Bartłomiej Dach
02c794cc1f
Merge pull request #25552 from peppy/fix-r#-inpsections
Fix a couple of new r# inspections
2023-11-24 11:04:08 +09:00
Bartłomiej Dach
ca37e1afc2
Merge branch 'master' into scorev3 2023-11-24 10:37:10 +09:00
Bartłomiej Dach
7590bae445
Rename and comment everything in score migration code
Hopefully, _hopefully_, makes all this a little bit less inscrutable.
2023-11-24 10:34:13 +09:00
Dean Herbert
686afa9697
Merge branch 'master' into fix-combo-handling 2023-11-24 10:30:52 +09:00
Dan Balasescu
10e16e4b04
Fix handling of combo offset without new combo, and incorrect lazer tests 2023-11-24 09:46:06 +09:00
Givikap120
93e3156868 slight format changes 2023-11-24 01:07:37 +02:00
Givikap120
c2a44cf118 Made custom tooltip 2023-11-23 23:30:18 +02:00
Dean Herbert
268b965ee8
Enable NRT on Beatmap 2023-11-23 17:28:16 +09:00
Dean Herbert
5239fee947
Allow use of skin username/flag/avatar components outside of gameplay 2023-11-23 17:15:03 +09:00
Dean Herbert
a80a5be4ec
Fix a couple of new r# inspections 2023-11-23 17:11:40 +09:00
Dean Herbert
9a6857bfad
Merge pull request #25530 from yesseruser/FlagHUD
Fix skin element "PlayerFlag" responding to clicks/hovers
2023-11-23 16:51:09 +09:00
Dean Herbert
191e8c5487
Add note about skin editor reload jank 2023-11-23 16:39:05 +09:00
Dan Balasescu
7bc2d6e6cd
Merge branch 'master' into fix-combo-handling 2023-11-23 16:22:01 +09:00
Dean Herbert
5d367c247c
Merge pull request #25547 from bdach/skin-editor-paste-catching-fire
Fix skin editor crashing when pasting with nothing in clipboard
2023-11-23 16:15:11 +09:00
Dan Balasescu
7998204cfe
Fix combo/combo colouring issues around spinners 2023-11-23 13:54:05 +09:00
Bartłomiej Dach
d4519f74ab
Merge branch 'master' into hp-drain-fix-breaks 2023-11-23 10:31:42 +09:00
Bartłomiej Dach
abbcdaa7f7
Fix skin editor crashing when pasting with nothing in clipboard 2023-11-23 09:55:27 +09:00
Dan Balasescu
30309cdf11
Merge pull request #25415 from Poyo-SSB-forks/unify-ur
Change unstable rate calculation to account for rate-change mods
2023-11-23 09:53:28 +09:00
Dan Balasescu
5b0f8ee9c2
Merge pull request #25546 from bdach/classic-score-overflow
Fix classic scoring overflowing in osu! ruleset due to integer multiplication overflow
2023-11-23 09:03:43 +09:00
Bartłomiej Dach
e28e0ef1cc
Fix classic scoring overflowing in osu! ruleset due to integer multiplication overflow
Closes https://github.com/ppy/osu/issues/25545.
2023-11-23 08:16:25 +09:00
Dean Herbert
52dc02fd32
Merge pull request #25418 from smoogipoo/hp-drain-v1-2
Add `OsuHealthProcessor` that uses the legacy drain rate algorithm
2023-11-23 00:08:20 +09:00
yesseruser
82fec4194d Disabled RecievePositionalInputAtSubTree in PlayerFlag. 2023-11-22 15:45:32 +01:00
yesseruser
08e0279d72 Revert "Renamed UpdateableFlag to ClickableUpdateableFlag."
This reverts commit 671177e871.
2023-11-22 15:25:43 +01:00
yesseruser
be8b59e59d Revert "Created and implemened a BaseUpdateableFlag."
This reverts commit cd7e0bf620.
2023-11-22 15:25:35 +01:00
yesseruser
7bc304f20e Revert "Added a BaseDrawableFlag without a tooltip, and used it."
This reverts commit b2f74325ef.
2023-11-22 15:25:17 +01:00
yesseruser
33de27499a
Merge branch 'master' into FlagHUD 2023-11-22 14:36:20 +01:00
Dan Balasescu
cb4568c4a1
Fix first object after break not starting a new combo 2023-11-22 17:22:48 +09:00
Bartłomiej Dach
f1f820bec3
Merge pull request #25523 from peppy/save-skin-on-screen-change
Save any unsaved changes in the skin editor when game changes screens
2023-11-22 14:19:57 +09:00
Dean Herbert
b30a4ab3a9
Merge pull request #25536 from peppy/combo-commenting
Improve commenting around `IHasCombo` interfaces
2023-11-22 13:28:03 +09:00
Dean Herbert
d86e743745
Merge branch 'master' into login-state-changes-user-profile-overlay 2023-11-22 12:13:49 +09:00
Dean Herbert
ad6af1d9b7
Ensure only run once 2023-11-22 12:03:42 +09:00
Dean Herbert
fe15b26bd2
Refactor to use API state instead of logged in user state 2023-11-22 12:02:37 +09:00
Dean Herbert
04640b6fb0
Improve commenting around IHasCombo interfaces
Following discusion with smoogi IRL.
2023-11-22 10:44:29 +09:00
Poyo
3a0586a8f5 Rewrite backwards assertion 2023-11-21 15:19:04 -08:00
Poyo
0cf925dadf Use better fallback
Seems better to use the rate from a non-gameplay clock than to arbitrarily apply 1.
2023-11-21 15:18:04 -08:00
Bartłomiej Dach
c98be5823d
Update framework 2023-11-22 07:52:28 +09:00
yesseruser
b2f74325ef Added a BaseDrawableFlag without a tooltip, and used it.
The BaseDrawableFlag is used in a BaseUpdateableFlag so the tooltip is not shown, the ClickableUpdateableFlag still shows the tooltip.
2023-11-21 19:51:35 +01:00
yesseruser
cd7e0bf620 Created and implemened a BaseUpdateableFlag.
The tooltip still shows.
2023-11-21 19:27:33 +01:00
yesseruser
671177e871 Renamed UpdateableFlag to ClickableUpdateableFlag. 2023-11-21 19:02:23 +01:00
Clément Burgelin (Zyfarok)
901e45b6a4 Scoring conversion: remove mention of v3 + improve comments 2023-11-21 14:26:07 +01:00
Clément Burgelin (Zyf)
16acec335f
Fix: update score migration of special case to match the new score
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-11-21 11:27:03 +01:00
Dan Balasescu
8302ebcf1a
Remove default DrainRate value 2023-11-21 19:18:02 +09:00
Dean Herbert
aa749aeb73
Save any unsaved changes in the skin editor when game changes screens
Closes https://github.com/ppy/osu/issues/25494.
2023-11-21 17:49:57 +09:00
Bartłomiej Dach
85bddab52b
Refactor OnlineStatusNotifier to be more local 2023-11-21 17:36:29 +09:00
Dean Herbert
21bf288277
Merge pull request #25520 from peppy/context-menu-spacers
Allow context menus to have visible spacers
2023-11-21 16:56:36 +09:00
Bartłomiej Dach
bf972a04ee
Merge pull request #25409 from Tom94/bspline-sliders
Add free-hand drawing of sliders to the editor
2023-11-21 16:28:14 +09:00
Bartłomiej Dach
d83b2e24e7
Merge pull request #25371 from RatinFX/open-editor-timestamp
Implement opening editor timestamp links
2023-11-21 15:48:36 +09:00
Dean Herbert
4b2d8aa6a6
Add ToString on PathType for better test output 2023-11-21 15:38:12 +09:00
Dean Herbert
ba6fbbe43c
Update framework 2023-11-21 15:38:12 +09:00
Dean Herbert
3d094f84ad
Fix incorrect parsing of BSpline curve types 2023-11-21 15:38:12 +09:00
Bartłomiej Dach
aa3ff151c0
Fix RoomManager attempting to part room when not online 2023-11-21 15:15:46 +09:00
Bartłomiej Dach
42fada578e
Centralise and improve messaging around online state
When the server requests a disconnect due to a user connecting
via a second device, the client will now log the user out on the first
device and show a notification informing them of the cause of
disconnection.
2023-11-21 15:15:46 +09:00
Bartłomiej Dach
2391035e49
Remove redundant api field from HubClientConnector 2023-11-21 15:15:46 +09:00
Bartłomiej Dach
1c612e2e0c
Implement client-side disconnection flow 2023-11-21 15:15:45 +09:00
Dean Herbert
7c5345bf7e
Use SimpleErrorNotification for error display 2023-11-21 15:10:41 +09:00
Dean Herbert
917a68eac3
Adjust localisablel strings and keys 2023-11-21 15:08:15 +09:00
Dean Herbert
405ab499e9
Allow context menus to have visible spacers 2023-11-21 14:24:10 +09:00
Stedoss
ec7b82f5e8 Change early return to check for online State instead of IsLoggedIn 2023-11-21 01:55:08 +00:00
Stedoss
5514a53df1 Pass ruleset to callback to prevent ruleset desync 2023-11-21 01:04:46 +00:00
Bartłomiej Dach
b6215b2809
Rename and document SelectFromTimestamp 2023-11-20 21:57:14 +09:00
Bartłomiej Dach
234ef6f923
Rectify selection keep-alive logic 2023-11-20 21:57:14 +09:00
Bartłomiej Dach
246aacb216
Remove unnecessary guard
Setting a bindable's value to something if that value is already there
is a no-op (doesn't trigger bindings / callbacks).
2023-11-20 21:57:14 +09:00
Bartłomiej Dach
0e0ab66148
Simplify parsing code
Less methods, less smeared around logic, saner data types.
2023-11-20 21:57:12 +09:00
Bartłomiej Dach
c9e8d66e19
Improve xmldoc 2023-11-20 21:02:12 +09:00
Dean Herbert
ded9981d07
Update framework 2023-11-20 17:55:01 +09:00
Bartłomiej Dach
8e39dbbff1
Adjust casing of curve type menu items
The "Perfect curve" one in particular... fixes test failures, as some
tests were relying on this particular casing. But the new version feels
more correct anyway, so it's whatever.
2023-11-20 15:42:55 +09:00
Bartłomiej Dach
6d7d826b8b
Fix incorrect legacy conversion when B-splines are used 2023-11-20 15:08:58 +09:00
Bartłomiej Dach
80a3225bb2
Use static BEZIER instead of allocating new every time 2023-11-20 13:35:07 +09:00
Bartłomiej Dach
487326a4c7
Remove pattern matching syntax usage in switch
Also throw on unknown types.
2023-11-20 13:34:01 +09:00
Bartłomiej Dach
5d1bac6d7a
Remove IToolboxAttachment for now
The interface doesn't really do anything useful right now because
it enforces a common contract, but all usages of the contract
go through the concrete implementation, and it inflates
the already-huge diff.
2023-11-20 13:17:43 +09:00
Bartłomiej Dach
7820c8ce4d
Decrease redundancy of equality implementations 2023-11-20 12:28:20 +09:00
Bartłomiej Dach
25c1a90047
Change switchexpr to standard switch statement 2023-11-20 12:26:45 +09:00
Bartłomiej Dach
577cb9994c
Move static instances / construction methods closer together 2023-11-20 12:26:43 +09:00
Bartłomiej Dach
33b592f1c7
Update framework (again) 2023-11-20 12:04:30 +09:00
Bartłomiej Dach
b6e3e42445
Merge branch 'master' into bspline-sliders 2023-11-20 12:03:29 +09:00
Clément Burgelin (Zyfarok)
1f88658bad Fix syntax 2023-11-20 03:05:46 +01:00
Stedoss
bfcca38200 Handle login API state changes in UserProfileOverlay 2023-11-20 02:00:57 +00:00
Zyf
432b88674b Scoring : change formula parameters to match survey results 2023-11-20 00:02:58 +01:00
Zyf
cadd9b4ace Merge remote-tracking branch 'upstream/master' into scorev3 2023-11-19 23:53:05 +01:00
Poyo
d9cd546377 Use rate fallback in DrawableHitObject 2023-11-18 12:09:37 -08:00
Dean Herbert
6fa7b4f552
Merge branch 'master' into hp-drain-v1-2 2023-11-17 18:33:03 +09:00
Dean Herbert
bd932a5417
Update localisation analyser
Pulls in https://github.com/ppy/osu-localisation-analyser/pull/60.
2023-11-17 17:07:21 +09:00
Dean Herbert
9172632b0b
Rename method and adjust xmldoc to be very explicit about how wrong this is 2023-11-17 17:04:20 +09:00
Dean Herbert
d1cea10f21
Add note about localisation 2023-11-17 16:52:40 +09:00
Dean Herbert
7472dc9bb5
Update APIState checks 2023-11-16 20:39:23 +09:00
Dean Herbert
b88e3cd26f
Change ResourceStore provided to Skin to be a fallback, not replacement 2023-11-16 20:19:01 +09:00
Dean Herbert
167f5b4ef4
Tidy up localisations and connect missing links 2023-11-16 18:28:46 +09:00
Dean Herbert
f7fa9c90d6
Add test coverage of 2FA flow 2023-11-16 18:18:40 +09:00
Dean Herbert
285f740e2a
Update various components to handle new state 2023-11-16 18:18:15 +09:00
Dean Herbert
0e4244a692
Add APIAccess flow for 2fa 2023-11-16 18:18:15 +09:00
Dean Herbert
c4e461ba44
Add two factor auth form 2023-11-16 18:18:15 +09:00
Dean Herbert
e9d4cf2e24
Setup basic form flow 2023-11-16 18:18:15 +09:00
Dean Herbert
80c879e5eb
Adjust member ordering in LoginForm 2023-11-16 18:18:15 +09:00
Dean Herbert
85e303ec54
Add two factor step to api state flow 2023-11-16 18:18:15 +09:00
Dean Herbert
87a76b9ee8
Merge pull request #25478 from Joehuu/fix-comment-markdown
Fix `CommentMarkdownTextFlowContainer` not inheriting osu! class
2023-11-16 17:39:35 +09:00
Dean Herbert
0a8ede6274
Merge pull request #25469 from Joehuu/argon-hide-counter-labels
Add ability to toggle labels on argon counter components
2023-11-16 17:01:03 +09:00
Bartłomiej Dach
1e2f1b3ef2
Merge branch 'master' into unload-main-menu-storyboard 2023-11-16 15:46:44 +09:00
Bartłomiej Dach
dbd4f26436
Use alternative method of scheduling storyboard unload 2023-11-16 15:37:53 +09:00
Dean Herbert
b45872d2e0
Merge branch 'master' into argon-hide-counter-labels 2023-11-16 14:20:13 +09:00
Dean Herbert
73eda6c09c
Move non-matching default value to argon skin default speficiation instead 2023-11-16 14:18:49 +09:00
Dean Herbert
39a3313929
Update tooltip description slightly 2023-11-16 14:11:01 +09:00
Joseph Madamba
dc2d574965 Fix comment markdown image not showing tooltips 2023-11-15 19:50:32 -08:00
Joseph Madamba
2b19cf6ce4 Fix comment markdown style regression 2023-11-15 19:50:32 -08:00
Poyo
a73c870712 Allow GameplayRate to be nullable and assert before use 2023-11-15 17:00:35 -08:00
Dean Herbert
7f90db7603
Merge pull request #25472 from bdach/argon-health-folding-in-on-self
Fix argon health bar folding in on itself when too narrow
2023-11-15 19:02:30 +09:00
Dean Herbert
2987c0e802
Add note about enfocing size methodology 2023-11-15 19:01:52 +09:00
Dean Herbert
189fca2eb6
Merge pull request #25339 from joshika39/change-clickable-avatars-tooltip-for-usergrid
Add `UserGridPanel` as the `ClickableAvatar` tooltip
2023-11-15 18:01:24 +09:00
Joseph Madamba
7b987266d5
Change behavior of some clickable avatars in line with web 2023-11-15 17:22:36 +09:00
Joshua Hegedus
deef8998f7
reverted the change 2023-11-15 17:22:36 +09:00
Joshua Hegedus
aa9deecafe
added missing comment, fixed incorrect visibility 2023-11-15 17:22:36 +09:00
cs
520642975b Fix control point hover text and context menu 2023-11-15 07:45:09 +01:00
Bartłomiej Dach
8cd1f08a92
Fix argon health bar folding in on itself 2023-11-15 15:42:45 +09:00
Joseph Madamba
62352ce5f3 Add ability to toggle labels on argon counter components 2023-11-14 20:46:42 -08:00
Joseph Madamba
87ace7565d Use existing localisation for argon counter component labels 2023-11-14 20:44:33 -08:00
Bartłomiej Dach
159cf41f82
Fix default argon health bar width being zero
Closes #25460.
2023-11-15 12:53:09 +09:00
Dean Herbert
2264e1e249
Change default value and range of BoxElement's corner radius to match other usages 2023-11-15 10:45:01 +09:00
Dean Herbert
74fb1b5f81
Rename property to match expctations 2023-11-15 10:40:59 +09:00
Joseph Madamba
535282ba7d Use existing localisation for corner radius in BoxElement 2023-11-14 14:13:20 -08:00
Poyo
f5e1734de9 Use soft-cast to access IGameplayClock 2023-11-14 13:51:55 -08:00
Bartłomiej Dach
711bf14c06
Merge pull request #25443 from peppy/fix-argon-custom-skins
Fix customised argon skins no longer loading due to incorrect resource store specification
2023-11-14 23:11:39 +09:00
Dean Herbert
9a7d7dda2a
Update resources 2023-11-14 23:04:11 +09:00
Dean Herbert
a745642f76
Fix customised argon skins no longer loading due to incorrect resource store spec 2023-11-14 22:01:56 +09:00
Bartłomiej Dach
83f8f03c7e
Fix argon health bar not relative sizing correctly 2023-11-14 21:54:06 +09:00
Bartłomiej Dach
70d2de5669
Move song select touch detector to solo implementation
It should not run in multiplayer. Even if we wanted to allow touch-only
playlist items at some point, the current behaviour of multiplayer song
selects with respect to touch device mod is currently just broken.
2023-11-14 16:35:16 +09:00
Bartłomiej Dach
69c2c0e427
Fix touch device mod declared valid for multiplayer
Mostly matters for web, so that it doesn't permit creation of playlist
items with touch device inside.
2023-11-14 16:30:10 +09:00
Dan Balasescu
e3137d575b
Fix osu! and base HP processor break time implementation 2023-11-14 01:11:17 +09:00
cs
fa976a5aa0 Fix code style/quality issues 2023-11-13 08:25:27 +01:00
Dean Herbert
8ad8764947
Update framework 2023-11-13 14:06:18 +09:00
Dan Balasescu
98e6b7744b
Cleanup 2023-11-13 13:46:47 +09:00
Poyo
f794d4dc83 Allow gameplayClock to be null 2023-11-12 13:29:40 -08:00
Poyo
e67725f5d6 Use IGameplayClock for rate 2023-11-12 12:14:19 -08:00
Givikap120
26d493986c Fixed precision and updated AdvancedStats 2023-11-12 18:05:18 +02:00
ratinfx
fab6fc9adb Updated comments, renamed method 2023-11-12 15:09:15 +01:00
Bartłomiej Dach
bb2f38d189
Merge pull request #25411 from peppy/fix-key-counter-sizing-woes
Refactor `KeyCounterDisplay` to use autosize
2023-11-12 20:47:55 +09:00
Dean Herbert
469b9e2546
Increase size and adjust positioning of max combo display in argon skin 2023-11-12 17:28:15 +09:00
Dean Herbert
798e677c09
Refactor KeyCounterDisplay to use autosize
A previous attempt at this was unsuccessful due to a partially
off-screen elements not getting the correct size early enough (see
https://github.com/ppy/osu/issues/14793). This can be accounted for by
setting `AlwaysPresent` when visibility is expected.

This fixes [test failures](https://github.com/ppy/osu/actions/runs/6838444698/job/18595535795)
due to the newly added `Width` / `Height` being persisted with
floating-point errors (by not persisting the values in the first place,
via `AutoSize.Both`).
2023-11-12 17:19:25 +09:00
Dean Herbert
4df1eb1b37
Refactor logic and tooltip formatting 2023-11-12 16:19:55 +09:00
Dean Herbert
6bd5eda2a0
Merge branch 'master' into arod_rate_adjust 2023-11-12 15:49:07 +09:00
ratinfx
c367697559 Changed TIME_REGEX to accept everything in the parentheses
- changed osu-web link to the current value
2023-11-11 16:14:26 +01:00
cs
54b8244a18 CI Fixup 2023-11-11 15:02:06 +01:00
Dean Herbert
04a16b3596
Merge branch 'master' into gameplay-hud-redesign/counters 2023-11-11 22:38:39 +09:00
ratinfx
4e1e19728c Refactor HitObject selection in Composer 2023-11-11 14:02:42 +01:00
cs
3f85aa79c5 Add free-hand drawing of sliders to the editor 2023-11-11 13:33:25 +01:00
Thomas Müller-Höhne
926636cc03 Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
Bartłomiej Dach
ea556abad8
Merge branch 'skin-size-editing' into gameplay-hud-redesign/counters 2023-11-11 21:28:29 +09:00
Bartłomiej Dach
50789d2e18
Fix song progress bars not sizing vertically properly 2023-11-11 21:28:04 +09:00
Bartłomiej Dach
870e4ce27e
Fix argon health display not handling invalidation correctly 2023-11-11 20:42:45 +09:00
Dean Herbert
b0aa4a4257
Add "export" item to skin editor menu 2023-11-11 20:34:35 +09:00
Bartłomiej Dach
b7972e3c84
Merge branch 'skin-size-editing' into gameplay-hud-redesign/counters 2023-11-11 20:16:14 +09:00
Dean Herbert
ed59a379f1
Merge pull request #25407 from peppy/update-framework
Update framework
2023-11-11 20:15:07 +09:00
Bartłomiej Dach
8d7539ab70
Merge branch 'master' into skin-size-editing 2023-11-11 19:56:09 +09:00
Dean Herbert
61d336521d
Update framework 2023-11-11 19:48:56 +09:00
Bartłomiej Dach
2428a97d44
Fix editor not clearing undo history on skin change 2023-11-11 18:49:44 +09:00
Poyo
064857c40b Calculate unstable rate using rate-adjusted offsets 2023-11-10 19:57:44 -08:00
Salman Ahmed
96da7a07bb Add detailed explaination on existence of ScheduleUntilTransitionEnd 2023-11-11 02:57:29 +03:00
Salman Ahmed
bb912bc616 Avoid spinning another load thread on initial storyboard load 2023-11-11 02:57:17 +03:00
Salman Ahmed
080f13e34d Schedule outside of UnloadStoryboard and fix disposal happening on update thread 2023-11-11 02:56:45 +03:00
Givikap120
60c3e7250b fixed naming incconvinence 2023-11-10 15:13:40 +02:00
Givikap120
d0d334a371 Update Ruleset.cs 2023-11-10 15:05:26 +02:00
Givikap120
9ef34fa51a FIxed stated problems 2023-11-10 15:02:15 +02:00
Dean Herbert
57cd5194ce
Flip comparison to allow non-composite drawables to still get resized 2023-11-10 20:00:20 +09:00
Bartłomiej Dach
b7acbde719
Only store width/height of serialised drawable if it isn't automatically computed 2023-11-10 19:12:26 +09:00
Dan Balasescu
fecc6f580b
Add legacy reference health processor 2023-11-10 18:40:21 +09:00
Bartłomiej Dach
fbf94214a5
Fully delegate tooltip show/hide logic 2023-11-10 18:36:09 +09:00
Bartłomiej Dach
26eae0bdee
Remove unused using directive 2023-11-10 18:25:39 +09:00
Bartłomiej Dach
43a4b34295
Fix typo 2023-11-10 18:20:14 +09:00
Bartłomiej Dach
c522a703eb
Merge branch 'master' into skin-size-editing 2023-11-10 18:19:27 +09:00
Bartłomiej Dach
374e13b496
Remove argon health display bar length setting
It is no longer needed.

Intentionally not doing backwards migration to simplify things; users
can fix their skins.
2023-11-10 18:18:58 +09:00
Bartłomiej Dach
2c1f304f3b
Fix test failures due to fluctuations in needlessly-serialised automatic sizings 2023-11-10 18:13:36 +09:00
Dean Herbert
1c63f1f89d
Merge pull request #25348 from bdach/less-basic-touchscreen-detection
Implement basic touchscreen detection
2023-11-10 18:01:40 +09:00
Bartłomiej Dach
36d0bae42d
Restore mention of dependency on another ctor param 2023-11-10 17:57:16 +09:00
Dean Herbert
35e11c7c63
Rename diagonal scale variable and update xmldoc 2023-11-10 17:55:02 +09:00
Dean Herbert
f25489cc7b
Check X/Y sizing available separately to fix weird edge cases 2023-11-10 17:54:43 +09:00
Dean Herbert
46a219e010
Add comment explaining AutoSize change in LegacySongProgress 2023-11-10 17:53:52 +09:00
Dean Herbert
a02aeed50a
Adjust combo animation slightly 2023-11-10 16:53:16 +09:00
Dean Herbert
67312a2db9
Remove ArgonScoreWedge and use ArgonWedgePiece directly 2023-11-10 16:53:16 +09:00
Dean Herbert
b4ec62473e
Remove width/height bindables from ArgonWedgePiece 2023-11-10 16:53:15 +09:00
Dean Herbert
7c4e9506da
Merge pull request #25399 from Susko3/mobile-touch-settings
Show touch input settings on mobile
2023-11-10 16:25:01 +09:00
Dean Herbert
7db14baed7
Update resources 2023-11-10 16:20:05 +09:00
Dean Herbert
60df2722ab
Rename RoundedLine to BoxElement and make more generically useful 2023-11-10 16:20:05 +09:00
Dean Herbert
4f90ac15fa
Reduce the default wireframe opacity a bit 2023-11-10 15:53:05 +09:00
Dean Herbert
7e0b41219c
Change animation to only affect number portion, add miss animation 2023-11-10 15:53:05 +09:00
Dean Herbert
e861681cd4
Adjust argon rolling easings 2023-11-10 15:53:05 +09:00
Dean Herbert
7c3a626f4b
Add basic animation for combo counter 2023-11-10 15:53:05 +09:00
Dean Herbert
6c1d48dfaf
Remove unused function 2023-11-10 15:53:05 +09:00
Dean Herbert
99d9db5b76
Use a better default size for line 2023-11-10 15:53:05 +09:00
Dean Herbert
f31c1c9c79
Rename and move skinnable line component to a more commomn place 2023-11-10 15:53:05 +09:00
Dean Herbert
175dae49c6
Reset scale per axis 2023-11-10 14:43:51 +09:00
Dean Herbert
0add035c67
Disable resizing of LegacySongProgress
Because it looks bad.
2023-11-10 14:31:02 +09:00
Dean Herbert
fb361a4e0a
Reset size along with scale for relative items 2023-11-10 14:25:55 +09:00
Dean Herbert
ec3b6e47fb
Change selection handling to adjust Size instead of Scale for edge nodes 2023-11-10 14:22:28 +09:00
Dean Herbert
b0c5b3cb10
Add Size to serialised components of a SerialisedDrawableInfo 2023-11-10 14:22:20 +09:00
Dean Herbert
7fc2050f72
Rename variables and mak seconary tooltip type work again 2023-11-10 11:52:34 +09:00
Salman Ahmed
d3af3c615f Merge branch 'master' into gameplay-hud-redesign/counters 2023-11-10 01:04:03 +03:00
Salman Ahmed
6f5d905ce7 Update argon accuracy counter design 2023-11-10 01:02:05 +03:00
Salman Ahmed
59998b507a Hide background sprite when storyboard finishes loading 2023-11-09 23:23:57 +03:00
Salman Ahmed
e947158969 Remove fade out transition
Unnecessary addition from this PR, makes the background fade to ugly black during transition between screens.
2023-11-09 23:03:30 +03:00
Salman Ahmed
768a31b2f5 Fix background crash on a beatmap with no storyboard 2023-11-09 22:57:20 +03:00
Salman Ahmed
bd8409219f Unload beatmap storyboard background when no longer present 2023-11-09 17:20:11 +03:00
Susko3
1b08f317fb Show touch input settings on iOS
This does not cover android since `TouchHandler` is SDL-based.
2023-11-09 15:12:24 +01:00
Susko3
0c4c9aa4b5 Show touch taps setting in player loader on mobile platforms 2023-11-09 14:52:33 +01:00
Susko3
51cf85a9ab Add touch input settings to android
Also updates touch settings so the touch handler can't be disabled on mobile.
2023-11-09 14:52:15 +01:00
Dean Herbert
615d8384ab
Refactor everythign back to sanity 2023-11-09 22:31:28 +09:00
Joshua Hegedus
4900a91c60
fixed static analysis problems and finished the implementation 2023-11-09 13:27:09 +01:00
Joshua Hegedus
ccb9ff826a
fixed tests 2023-11-09 13:09:59 +01:00
Dean Herbert
92043f45a4
Merge branch 'master' into slider-combo-matching-2 2023-11-09 18:45:37 +09:00
Dean Herbert
02966bc02f
Merge branch 'master' into change-clickable-avatars-tooltip-for-usergrid 2023-11-09 18:19:23 +09:00
Dean Herbert
67dc3aa5b7
Merge pull request #25366 from Susko3/better-touch-settings
Add "disable taps during gameplay" to touch input settings and related UI
2023-11-09 18:19:02 +09:00
Dean Herbert
e3e752b912
Update resources 2023-11-09 17:56:58 +09:00
Bartłomiej Dach
63a0ea5410
Fix PlayerTouchInputDetector applying touch device mod when other inactive mods present 2023-11-09 17:51:01 +09:00
Bartłomiej Dach
13b599b9b6
Merge branch 'master' into less-basic-touchscreen-detection 2023-11-09 17:36:48 +09:00
Jamie Taylor
8a47f05b16
Always play 'swoosh' sample when transitioning back to logo 2023-11-09 14:01:33 +09:00
Jamie Taylor
f69c2ea39b
Implement sample choking/muting for ButtonSystem samples 2023-11-08 22:21:24 +09:00
Jamie Taylor
f0a1df06ac
Add 'swoosh' samples to accentuate MainMenu animations 2023-11-08 22:21:24 +09:00
Jamie Taylor
17aa079cb1
Use new tiered 'back' samples 2023-11-08 22:21:24 +09:00
Jamie Taylor
fc1a0cf645
Update ButtonSystem to use new sample names 2023-11-08 22:21:24 +09:00
Dean Herbert
5ac285ed2f
Merge pull request #25380 from frenzibyte/fix-create-difficulty-crash
Fix editor crash when creating a new difficulty in a non-existent beatmap
2023-11-08 18:56:00 +09:00
Dean Herbert
626cfae3fe
Merge pull request #25386 from EVAST9919/bar-graph-smooth
Ensure `BarGraph`'s draw quad is thick enough
2023-11-08 17:24:37 +09:00
Dean Herbert
6c6baab115
Reword comment to explain why 2023-11-08 16:41:30 +09:00
Joseph Madamba
c8d276281a Fix flags not showing on kudosu rankings
The `country` attribute is optional and not included in the kudosu rankings response so use `country_code` instead.
2023-11-07 16:09:48 -08:00
Joseph Madamba
387de7ec24 Add ability to view kudosu rankings 2023-11-07 15:58:17 -08:00
Salman Ahmed
2ef17c56b1 Remove unused local 2023-11-08 02:13:35 +03:00
Salman Ahmed
18c71c95cc Merge branch 'master' into gameplay-hud-redesign/counters 2023-11-08 02:12:37 +03:00
Salman Ahmed
07b7e13633 Place health display in front of the score wedge 2023-11-08 02:07:24 +03:00
Salman Ahmed
4de5454538 Bring back left-side line next to health display
Makes the score counter not look weird when it reaches 8 digits
2023-11-08 02:07:15 +03:00
Salman Ahmed
fdc714a248 Support percentages and ignore dot characters in wireframes part 2023-11-08 02:06:14 +03:00
Salman Ahmed
d30bac3f49 Move "required display digits" feature to reside in argon score counter 2023-11-08 02:06:14 +03:00
Salman Ahmed
e6d3085353 Update accuracy counter design 2023-11-08 02:06:14 +03:00
Salman Ahmed
cbea2db4be Support absolute-sized health bar and use it for default layout 2023-11-08 02:06:14 +03:00
Andrei Zavatski
b092b0093a Make sure bar draw quad is thick enough 2023-11-07 17:43:40 +03:00
Dean Herbert
c00a1d948a
Merge branch 'master' into better-touch-settings 2023-11-07 23:21:59 +09:00
Dean Herbert
3e257f1e6c
Remove unused using statements 2023-11-07 23:21:51 +09:00
Susko3
fcd73e62d2 Remove mobile specific changes
Will be added back in a separate PR
2023-11-07 13:06:14 +01:00
ratinfx
544d5d1d86 Forgot a clock.Stop call 2023-11-07 12:23:22 +01:00
ratinfx
bdbeb2bce4 Renamed CollectionChanged event handler 2023-11-07 11:11:32 +01:00
ratinfx
aa87e0a44d HitObject Selection logic and separation for gamemodes
+ moved time_regex into EditorTimestampParser
2023-11-07 01:36:58 +01:00
ratinfx
44f127c8a8 Renamed method and made private 2023-11-07 01:02:45 +01:00
ratinfx
0834b79cc7 Renamed method and moved Notifications inside 2023-11-07 00:56:24 +01:00
Susko3
7385c3c97b Move InputSettings children creation code to BDL
- Avoids now obsolete variable name
- Makes changing to touch detection easier (access to session statics in BDL)
2023-11-07 00:17:15 +01:00
Susko3
05d9418718 Rename setting to TouchDisableGameplayTaps for better visibility when searching 2023-11-07 00:13:46 +01:00
Salman Ahmed
0dbba13686 Split argon score sprite text and update combo counter design 2023-11-07 01:59:36 +03:00
Salman Ahmed
7c1c62ba8a Remove argon combo wedge and update combo counter position 2023-11-07 01:59:36 +03:00
Salman Ahmed
ce36884ef0 Make score wireframes display up to required digits count 2023-11-07 01:59:36 +03:00
Salman Ahmed
4c7db4c262 Make score counter right-aligned 2023-11-07 01:59:36 +03:00
Salman Ahmed
754e05213c Update argon score wedge design 2023-11-07 01:59:36 +03:00
Salman Ahmed
01e59d134a Adjust health bar settings on default components initialiser to match new layout 2023-11-07 01:59:36 +03:00
Susko3
a4ac50cf86 Revert "Rename popup/binding string to Toggle gameplay clicks/taps"
This reverts commit 0d8bfedf5d.
2023-11-06 21:10:04 +01:00
Dean Herbert
ed02335e3e
Merge pull request #25377 from bdach/system-mod-better-colours 2023-11-07 05:08:47 +09:00
Susko3
f8b5ecc92a Update UI to use the new setting 2023-11-06 21:07:15 +01:00
Susko3
ea357bafdd Fix tests by using the correct setting for touch input 2023-11-06 20:53:22 +01:00
Susko3
d6e7145e1c Add new setting for GameplayDisableTaps 2023-11-06 20:42:40 +01:00
Salman Ahmed
b2749943e2 Display "required save" popup when creating another difficulty on a new beatmap 2023-11-06 21:54:40 +03:00
Bartłomiej Dach
a136f272cf
Just use yellow for system mods 2023-11-06 16:40:57 +01:00
Joshua Hegedus
f897c21b3f
partial change 2023-11-06 15:25:12 +01:00
Joshua Hegedus
a01f6187f4
testing the tooltip 2023-11-06 14:52:06 +01:00
Bartłomiej Dach
4bc36a6c90
Fix unused variable 2023-11-06 12:18:02 +01:00
Joshua Hegedus
034f53da4b
added isEnabled to tooltip 2023-11-06 11:54:57 +01:00
Bartłomiej Dach
39ad91feea
Make debug input toggle post notifications 2023-11-06 11:50:04 +01:00
Bartłomiej Dach
6deac9a5a4
Use better colours for system mods 2023-11-06 11:41:23 +01:00
Dean Herbert
51c891e2e4
Automatically refresh the verify screen's issue list on re-entering it
Addresses https://github.com/ppy/osu/discussions/25365.
2023-11-06 19:34:36 +09:00
Bartłomiej Dach
682668ccf0
Remove touch device toasts entirely 2023-11-06 10:54:32 +01:00
Bartłomiej Dach
204cd541e2
Use placeholder mod icon for touch device 2023-11-06 10:14:56 +01:00
Bartłomiej Dach
97fee6143c
Rename touch "input handlers" to detectors 2023-11-06 10:08:19 +01:00
Bartłomiej Dach
408ae84111
Merge pull request #25375 from peppy/reset-rotation-skin-editor
Add skin editor dropdown items to reset rotation and scale
2023-11-06 09:38:48 +01:00
Bartłomiej Dach
41cd9a4db6
Merge pull request #25374 from peppy/add-skinnable-player-name
Add player name skin component
2023-11-06 09:34:11 +01:00
Joshua Hegedus
4a70f2435c
fixed showUsernameTooltip 2023-11-06 09:22:50 +01:00
Joshua Hegedus
b45d8c785c
fixed review findings 2023-11-06 08:38:34 +01:00
Dean Herbert
0915ac8891
Use left aligned text for non-rotate key counter 2023-11-06 16:32:12 +09:00
Dean Herbert
1f0b914251
Add skin editor dropdown items to reset rotation and scale 2023-11-06 16:18:33 +09:00
Dean Herbert
40d081ee2d
Add note about Width requirement in UserGridPanel 2023-11-06 16:05:50 +09:00
Bartłomiej Dach
7ba07ab530
Add protections against handling system mods in mod presets 2023-11-06 08:05:42 +01:00
Bartłomiej Dach
3c72c5bccd
Steer touch input flag via bindable rather than config manager 2023-11-06 07:48:09 +01:00
Bartłomiej Dach
11bd801795
Use more intelligent default for TouchInputActive 2023-11-06 07:44:25 +01:00
Dean Herbert
e2b07628fb
Add player name skin component
3 minute implementation.

Addresses https://github.com/ppy/osu/discussions/25340.
2023-11-06 15:24:16 +09:00
ratinfx
277cf7dc12 Ensure every SelectedItem is alive and has Blueprint 2023-11-05 18:26:51 +01:00
Susko3
9947897c5f Use appropriate clicks/taps text in player loader input settings 2023-11-05 12:53:40 +01:00
Susko3
0d8bfedf5d Rename popup/binding string to Toggle gameplay clicks/taps 2023-11-05 12:44:22 +01:00
Susko3
fa1d1df594 Rename mouse button string to Disable clicks during gameplay 2023-11-05 12:43:14 +01:00
Susko3
86fb33cb90 Add disable taps checkbox to touch input settings 2023-11-05 12:40:06 +01:00
Salman Ahmed
1d4f4cf4c3 Merge branch 'master' into gameplay-hud-redesign/counters 2023-11-05 02:02:36 +03:00
Salman Ahmed
6c3169a0ed Remove PP wedge and logic for gameplay layout 2023-11-05 01:56:54 +03:00
Salman Ahmed
a23dfbeab5 Revert "Abstractify PP counter logic from the "Triangles" implementation"
This reverts commit daf4a03fd0.
2023-11-05 01:55:54 +03:00
Salman Ahmed
58a830fc5b Revert "Add "Argon" performance points counter"
This reverts commit 56eeb117ce.
2023-11-05 01:55:54 +03:00
Salman Ahmed
1c844a155e Remove health line detail 2023-11-05 01:55:54 +03:00
Salman Ahmed
91cf237fc1 Revert health display settings changes 2023-11-05 01:55:54 +03:00
ratinfx
7492d953ae Moved error checks into Editor
- Invoke Action on error to Notify user
- added some comments
2023-11-04 21:17:58 +01:00
Givikap120
d0b2b4f7b9 Update AdvancedStats.cs 2023-11-04 21:57:42 +02:00
Givikap120
820519c37d improved tooltip 2023-11-04 21:55:46 +02:00
Joshua Hegedus
ec290ae953
added tests 2023-11-04 19:03:23 +01:00
Joshua Hegedus
a70bfca501
added usergrid for tooltip 2023-11-04 17:57:37 +01:00
Givikap120
440d57fb48 Basic rate-adjust tooltip 2023-11-04 17:47:02 +02:00
Givikap120
57170501cd Improve code quality 2023-11-04 17:25:09 +02:00
ratinfx
60f62faec3 Renamed Editor method 2023-11-04 03:30:38 +01:00
ratinfx
f854e78bb0 Added ExclamationTriangle Icon to notifications 2023-11-04 03:29:05 +01:00
ratinfx
43ab7f4942 Added OpenEditorTimestamp base implementation 2023-11-04 02:01:18 +01:00
Joseph Madamba
16731ff85f
Fix text positioning 2023-11-02 20:42:28 -07:00
Joseph Madamba
b3dfe19472
Fix UprightAspectMaintainingContainer not being centred 2023-11-02 20:42:28 -07:00
Joseph Madamba
090601b485
Apply peppy's upright key counter attempt diff
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2023-11-02 20:42:23 -07:00
Bartłomiej Dach
a78fab0e7d
Do not hardcode ruleset name in touch device detection toast 2023-11-03 00:17:29 +01:00
Bartłomiej Dach
a613292802
Fix unknown mod test failure 2023-11-02 23:44:40 +01:00
Bartłomiej Dach
8e9006b5d5
Declare Touch Device incompatible with Autopilot
With Autopilot active, Touch Device no longer matters.
2023-11-02 22:57:05 +01:00
Bartłomiej Dach
0dd0a84312
Move player touch handler to SubmittingPlayer
Shouldn't be there in `ReplayPlayer`.
2023-11-02 22:56:43 +01:00
Bartłomiej Dach
8784dd42c0
Do not attempt to turn on Touch Device in song select with autoplay active 2023-11-02 22:56:43 +01:00
Bartłomiej Dach
3a6d65d395
Touch up PlayerTouchInputHandler 2023-11-02 21:24:58 +01:00
Bartłomiej Dach
4532d0ecdf
Add logging & debug facility for touch input interceptor 2023-11-02 21:24:58 +01:00
Bartłomiej Dach
c588f434e5
Fix song select touch handler causing crashes when song select is suspended 2023-11-02 21:24:58 +01:00
Bartłomiej Dach
ef555ed0cf
Fix test failures 2023-11-02 21:24:58 +01:00
Bartłomiej Dach
f2df02b60f
Automatically activate touch device mod in player 2023-11-02 21:24:58 +01:00
Bartłomiej Dach
2f6ff893b5
Automatically activate and deactivate touch device mod in song select 2023-11-02 19:45:48 +01:00
Bartłomiej Dach
980c900f43
Add component for game-wide touch detection 2023-11-02 19:32:56 +01:00
Bartłomiej Dach
68efb3c110
Mark ModTouchDevice as always valid for submission 2023-11-02 19:25:57 +01:00
Bartłomiej Dach
9f11a04cc7
Generalise notion of 'touch device' mod 2023-11-02 19:14:05 +01:00
Dean Herbert
818432fab4
Fix non-classic osu! combo not matching expectations 2023-11-02 19:27:55 +09:00
Dean Herbert
57d8b5ddc9
Merge pull request #25328 from bdach/mod-cleanups-docs
Clean up mod usability flags
2023-11-01 15:48:47 +09:00
Bartłomiej Dach
a90f8dd4f6
Seal a few more multiplayer playability flags of rate-changing mods
Not really changing anything, just tightening things down to curb
possible funny business.
2023-10-31 16:20:33 +01:00
Bartłomiej Dach
955e2ed051
Seal UnknownMod
Not a class for extension.
2023-10-31 16:18:09 +01:00
Bartłomiej Dach
a644c75957
Mark ModScoreV2 as invalid for multiplayer
Doesn't do much for the client; mostly a safety for osu-web's sake,
as without the change it could theoretically fail to validate the mod
properly in multiplayer contexts.
2023-10-31 16:16:59 +01:00
Bartłomiej Dach
456f4ebba2
Seal ModScoreV2
Nobody should ever need to extend it.
2023-10-31 16:16:14 +01:00
Bartłomiej Dach
3a2645efb1
Seal ModAutoplay playability flags
Can't do much more than that due to the unfortunate fact of Cinema
inheriting from Autoplay.
2023-10-31 16:15:10 +01:00
Bartłomiej Dach
7ea298a1b6
Add xmldoc to Mod playability flags 2023-10-31 16:13:44 +01:00
Bartłomiej Dach
9f5a280bc2
Fix key binding row fire-and-forgetting writes
Intends to fix test failures as seen in https://github.com/ppy/osu/actions/runs/6692350567/job/18181352642#step:5:129

This is what happens if you carelessly fire and forget.

The working theory (that I'm not sure I have the tools to conclusively
confirm) is that the async write from the key binding changing could
fire _after_ the section is reset.

I briefly considered having the test wait for the change, but given that
the entirety of the surrounding flow is using sync operations, this just
looks like a bug to me. And there's no real sane way to inject async
into that flow due to dependence on `OsuButton.Action`.
2023-10-31 12:25:09 +01:00
Bartłomiej Dach
bc2acc3e93
Merge pull request #25318 from peppy/fix-follow-point-scrathces
Fix potential texture corruption when cropping gameplay textures of weird aspect ratios
2023-10-31 11:02:59 +01:00
Bartłomiej Dach
850866e7f4
Merge pull request #25316 from peppy/metronome-always-play-tick
Decouple metronome tick playback from pendulum movement
2023-10-31 09:37:29 +01:00
Dean Herbert
0d44b5af90
Fix potential texture corruption when cropping gameplay textures of weird aspet ratios
Closes https://github.com/ppy/osu/issues/25273.
2023-10-31 17:36:23 +09:00
Bartłomiej Dach
144006fbe8
Update autoselect implementation to work correctly with framework changes 2023-10-31 08:38:22 +01:00
Bartłomiej Dach
8a68333425
Merge branch 'master' into beat-divisor-select-text-on-click 2023-10-31 08:36:53 +01:00
Dean Herbert
64efc3d251
Decouple metronome tick playback from pendulum movement
Not super happy about doing this, but it seems like it's in the best
interest of editor usability.
2023-10-31 15:33:46 +09:00
Dean Herbert
7ceced7012
Scope TestPauseWithLargeOffset to focus on what matters
See https://github.com/ppy/osu/actions/runs/6693917410/job/18186111009

This test is to make sure we don't seek before the original
pause time, so I've exposed that value precisely to avoid
CI woes.
2023-10-31 14:47:04 +09:00
Dean Herbert
3060cf1438
Merge pull request #25286 from frenzibyte/search-text-box-select-all
Automatically select existing search text when opening settings
2023-10-31 12:14:00 +09:00
Bartłomiej Dach
88e10dd051
Update framework 2023-10-30 20:19:52 +01:00
Dean Herbert
f706fd2fca
Merge pull request #25307 from bdach/slider-velocity-undo
Fix slider velocity changes not being undone correctly
2023-10-31 01:44:18 +09:00
Bartłomiej Dach
b2d3aa982d
Merge branch 'master' into fix-click-through-timeline 2023-10-30 12:52:00 +01:00
Bartłomiej Dach
cea24298cb
Privatise setters 2023-10-30 12:42:34 +01:00
Bartłomiej Dach
de89b7e53c
Fix slider velocity changes not being undone correctly
Closes https://github.com/ppy/osu/issues/25239.

`LegacyEditorBeatmapPatcher.processHitObjectLocalData()` was already
supposed to be handling changes to hitobjects that will show up neither
when comparing the hitobjects themselves or the timing point with
"legacy" info stripped - so, in other words, changes to slider velocity
and samples.

However, a change to slider velocity requires default application to
take effect, so just resetting the value would visually fix the timeline
marker but not change the actual object. Calling
`EditorBeatmap.Update()` fixes this by way of triggering default
re-application.

This could probably be smarter (by only invoking the update when
strictly necessary, etc.) - but I'm not sure it's worth the hassle. This
is intended to be a quick fix, rather than a complete solution - the
complete solution would indeed likely entail a wholesale restructuring
of the editor's change handling.
2023-10-30 10:59:02 +01:00
Dean Herbert
fbba3787d1
Merge pull request #25190 from frenzibyte/match-skin-element-animation-support
Match capability of animating legacy skin elements with osu!(stable)
2023-10-30 18:25:06 +09:00
Dean Herbert
8828562512
Merge pull request #25277 from Susko3/fix-cut-in-filter-textbox
Fix cut and copy not working in song select search filter textbox
2023-10-30 18:18:46 +09:00
Bartłomiej Dach
2dc2469507
Merge pull request #25303 from peppy/last-played-import-score-update
Update the last played date of a beatmap when importing a replay by the local user
2023-10-30 10:12:27 +01:00
Dean Herbert
63e6eaf538
Fix failing tests 2023-10-30 18:06:11 +09:00
Dean Herbert
57d88a0ac4
Fix right clicks on timeline objects potentially getting eaten by playfield area
`SelectionHandler` is receiving input from anywhere out of necessity:

19f892687a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs (L119-L125)

Also important is that `BlueprintContainer` will selectively not block
right clicks to make sure they fall through to the
`ContextMenuContainer`:

19f892687a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs (L122-L126)

But because the whole editor is sharing a `ContextMenuContainer` and
it's at a higher level than both components, we observe here the
playfield's `SelectionHandler` intercepting the right click before it
can reach the `ContextMenuContainer`.

The fix here is similar to what we're already doing in
`TimelineBlueprintContaienr`.
2023-10-30 18:06:11 +09:00
Salman Ahmed
39abb8e408 Only run "select all on focus" behaviour on desktop platforms 2023-10-30 11:54:19 +03:00
Dean Herbert
66fa09ba66
Merge pull request #25287 from frenzibyte/fix-user-profile-support-banners
Update user profile overlay to show more than one tournament banner
2023-10-30 17:32:20 +09:00
Bartłomiej Dach
a000c06900
Merge branch 'master' into last-played-import-score-update 2023-10-30 09:29:07 +01:00
Bartłomiej Dach
19d10e5e45
Merge pull request #25300 from peppy/better-submission-logging
Improve log output surrounding score submission
2023-10-30 09:04:06 +01:00
Dean Herbert
4ae9b40a78
Update resources 2023-10-30 16:35:14 +09:00
Dean Herbert
caddbacfe8
Merge branch 'master' into gameplay-hud-redesign/counters 2023-10-30 16:35:10 +09:00
Dean Herbert
c1c8e2968f
Move operation to after user population 2023-10-30 15:46:09 +09:00
Dean Herbert
96dd7b3333
Update the last played date of a beatmap when importing a replay by the local user 2023-10-30 15:44:16 +09:00
Dean Herbert
a91b704d21
Fix some new nullable inspections 2023-10-30 15:10:10 +09:00
Dean Herbert
a8c3f59845
Clean up type display for web requests in logs 2023-10-30 15:07:35 +09:00
Dean Herbert
d90f29a5ff
Improve log output surrounding score submission 2023-10-30 15:07:26 +09:00
Salman Ahmed
c7bc8e6865 Move behaviour to settings search text box only 2023-10-30 06:41:01 +03:00
Salman Ahmed
984c30ded6 Load each tournament banner as soon as it is loaded 2023-10-30 06:20:15 +03:00
Salman Ahmed
922ad80cfc Update user profile overlay to show more than one tournament banner 2023-10-29 01:50:07 +03:00
Salman Ahmed
ec9ae12bbd Update API response model to accept array of tournament banners 2023-10-29 01:43:49 +03:00
Salman Ahmed
d877536dc0 Select all text content in SearchTextBox on focus 2023-10-29 01:03:38 +03:00
Susko3
366e41f111 Use local workaround instead of disabling clipboard entirely 2023-10-28 12:23:23 +02:00
Salman Ahmed
6526955b09
Merge branch 'master' into legacy-font-fixed-width 2023-10-28 04:46:30 +03:00
Salman Ahmed
bac306879a Minor reword on documentation 2023-10-28 03:18:13 +03:00
Salman Ahmed
dca5716709
Merge branch 'master' into legacy-font-fixed-width 2023-10-28 02:45:23 +03:00
Bartłomiej Dach
9ce2c1f49c
Exclude video events from being accounted for when calculating storyboard time bounds
Closes https://github.com/ppy/osu/issues/25263.

In some circumstances, stable allows skipping twice if a particularly
long storyboarded intro is being displayed:

    https://github.com/peppy/osu-stable-reference/blob/master/osu!/GameModes/Play/Player.cs#L1728-L1736

`AllowDoubleSkip` is calculated thus:

    3ea48705eb/osu!/GameModes/Play/Player.cs#L1761-L1770

and `leadInTime` is calculated thus:

    3ea48705eb/osu!/GameModes/Play/Player.cs#L1342-L1351

The key to watch out for here is `{first,last}EventTime`. `EventManager`
will calculate it on-the-fly as it adds storyboard elements:

    3ea48705eb/osu!/GameplayElements/Events/EventManager.cs#L253-L256

However, this pathway is only used for sprite, animation, sample,
and break events. Video and background events use the following pathway:

    https://github.com/peppy/osu-stable-reference/blob/master/osu!/GameplayElements/Events/EventManager.cs#L368

Note that this particular overload does not mutate either bound.
Which means that for the purposes of determining where a storyboard
starts and ends temporally, a video event's start time is essentially
ignored.

To reflect that, add a clause that excludes video events from
calculations of `{Earliest,Latest}EventTime`.
2023-10-27 22:24:17 +02:00
Bartłomiej Dach
99e590c8dd
Fix legacy sprite texts not matching stable with respect to fixed width
stable's `pSpriteText` has a `TextConstantSpacing` flag, that is
selectively enabled for some usages. In particular, these are:

- mania combo counter (not yet implemented)
- taiko combo counter (not yet implemented)
- score counter
- accuracy counter
- scoreboard entries (not yet implemented)

Everything else uses non-fixed-width fonts.

Hilariously, `LegacySpinner` _tried_ to account for this by changing
`Font` to have `fixedWidth: false` specified, only to fail to notice
that `LegacySpriteText` changes `Font` in its BDL, making the property
set do precisely nothing. For this reason, attempting to set `Font`
on a `LegacySpriteText` will now throw.
2023-10-27 20:14:39 +02:00
Bartłomiej Dach
c9cb0561f7
Move maxSizePerGlyph optional ctor param to init-only property
I'm doing this as I'm about to add more similar properties to
`LegacySpriteText` and I don't want to create a twenty-argument
constructor monstrosity.
2023-10-27 19:48:10 +02:00
Dean Herbert
5a9d4170e8
Merge pull request #24794 from bdach/score-encoding-cleanup
Correctly handle multiple online score ID types
2023-10-28 02:29:56 +09:00
Dean Herbert
4ed30342db
Merge pull request #25264 from bdach/quick-retry-f-rank
Fix quick retry immediately after completion marking score as failed
2023-10-28 02:29:21 +09:00
Bartłomiej Dach
35f30d6135
Scale back debug assertion
The import preparation task can actually be non-null when exiting even
if the player hasn't passed:

- fail beatmap
- click import button to import the failed replay
2023-10-27 14:39:58 +02:00
Bartłomiej Dach
5ad962070c
Fix skin editor freezing game if opened during active gameplay 2023-10-27 14:34:30 +02:00
Bartłomiej Dach
dc7f5cd6ed
Add preventive assertions concerning submission flow state 2023-10-27 13:30:51 +02:00
Bartłomiej Dach
2d5b1711f6
Share !HasPassed condition 2023-10-27 13:27:48 +02:00
Bartłomiej Dach
96d784e06b
Delete ScoreInfo.HasReplay as no longer needed 2023-10-27 12:39:54 +02:00
Bartłomiej Dach
86a8ab6db6
Fix quick retry immediately after completion marking score as failed
Closes https://github.com/ppy/osu/issues/25247.

The scenario involved here is as follows:

1. User completes beatmap by hitting all notes.
2. `checkScoreCompleted()` determines completion, and calls
   `progressToResults(withDelay: true)`.
3. `progressToResults()` schedules `resultsDisplayDelegate`, which
   includes a call to `prepareAndImportScoreAsync()`, a second in the
   future.
4. User presses quick retry hotkey.
   This calls `Player.Restart(quickRestart: true)`,
   which invokes `Player.RestartRequested`,
   which in turn calls `PlayerLoader.restartRequested(true)`,
   which in turn causes `PlayerLoader` to make itself current,
   which means that `Player.OnExiting()` will get called.
5. `Player.OnExiting()` sees that `prepareScoreForDisplayTask` is null
   (because `prepareAndImportScoreAsync()` - which sets it -
   is scheduled to happen in the future), and as such assumes that
   the score did not complete. Thus, it marks the score as failed.
6. `Player.Restart()` after invoking `RestartRequested` calls
   `PerformExit(false)`, which then will unconditionally call
   `prepareAndImportScoreAsync()`. But the score has already been marked
   as failed.

The flow above can be described as "convoluted", but I'm not sure I have
it in me right now to try and refactor it again. Therefore, to fix,
switch the `prepareScoreForDisplayTask` null check in
`Player.OnExiting()` to check `GameplayState.HasPassed` instead, as it
is not susceptible to the same out-of-order read issue.
2023-10-27 12:17:03 +02:00
Dean Herbert
f931f4c324
Remove reundant interface specification 2023-10-27 18:19:44 +09:00
Dean Herbert
fc25e24397
Merge branch 'master' into score-encoding-cleanup 2023-10-27 18:03:38 +09:00
Bartłomiej Dach
fdb81bfa4c
Rename methods to not mention "source clock" anymore 2023-10-26 19:38:52 +02:00
Bartłomiej Dach
565ae99e0d
Fix StopUsingBeatmapClock() applying adjustments to track it was supposed to stop using
- Closes https://github.com/ppy/osu/issues/25248
- Possibly also closes https://github.com/ppy/osu/issues/20475

Regressed in e33486a766.

`StopUsingBeatmapClock()` intends to, as the name says, stop operating
on the working beatmap clock to yield its usage to other components on
exit. As part of that it tries to unapply audio adjustments so that
other screens can apply theirs freely instead.

However, the aforementioned commit introduced a bug in this. Previously
to it, `track` was an alias for the `SourceClock`, which could be
mutated in an indirect way via `ChangeSource()` calls. The
aforementioned commit made `track` a `readonly` field, initialised in
constructor, which would _never_ change value. In particular, it would
_always_ be the beatmap track, which meant that
`StopUsingBeatmapClock()` would remove the adjustments from the beatmap
track, but then at the end of the method, _apply them onto that same
track again_.

This was only saved by the fact that clock adjustments are removed again
on disposal of the `MasterGameplayClockContainer()`. This - due to async
disposal pressure - could explain infrequently reported cases wherein
the track would just continue to speed up ad infinitum.

To fix, fully substitute the beatmap track for a virtual track at the
point of calling `StopUsingBeatmapClock()`.
2023-10-26 19:38:52 +02:00
Bartłomiej Dach
7779554360
Merge branch 'master' into fix-catch-distance-snap-grid 2023-10-26 17:50:15 +02:00
Dean Herbert
a463c37320
Merge pull request #25243 from bdach/song-select-volume-scroll-blocked
Fix left side of carousel blocking volume adjust hotkeys
2023-10-27 00:23:47 +09:00
Salman Ahmed
c51513705a
Merge branch 'master' into fix-catch-distance-snap-grid 2023-10-26 17:44:33 +03:00
Bartłomiej Dach
2fa2217381
Fix left side of carousel blocking volume adjust hotkeys
Closes https://github.com/ppy/osu/issues/25234.

A little ad-hoc, but probably fine...?
2023-10-26 16:26:35 +02:00
Bartłomiej Dach
5d6a58d443
Add failing test scene for scroll handling in song select 2023-10-26 16:24:16 +02:00
Salman Ahmed
54b69333f0
Merge branch 'master' into double-click-disabled-slider 2023-10-26 17:01:46 +03:00
Bartłomiej Dach
79910df959
Fix catch distance snap provider not hiding slider properly
Regressed in https://github.com/ppy/osu/pull/25171.

The old code was kinda dependent on correct order of setting `Disabled`.
`CatchHitObjectComposer` would disable distance spacing in its BDL, and
then via the base `DistancedHitObjectComposer.LoadComplete()`, the
slider would be faded out. The switch to composition broke that
ordering.

To fix, stop relying on ordering and just respond to changes as they
come. That's what bindables are for.
2023-10-26 15:46:32 +02:00
Bartłomiej Dach
b078748724
Merge pull request #25235 from peppy/add-ctrl-r-quick-retr
Add ability to quick retry using Ctrl-R
2023-10-26 15:27:04 +02:00
Bartłomiej Dach
cbb2a0dd70
Use both score ID types to deduplicate score on solo results screen 2023-10-26 15:09:59 +02:00
Bartłomiej Dach
c3e9f5184f
Fix SoloScoreInfo not copying over legacy score ID when converting to ScoreInfo 2023-10-26 15:09:34 +02:00
Bartłomiej Dach
900530080f
Make SoloScoreInfo implement IScoreInfo 2023-10-26 14:58:35 +02:00
Bartłomiej Dach
526ee6e140
Remove IScoreInfo : IHasNamedFiles inheritance 2023-10-26 14:58:33 +02:00
Dean Herbert
238e8175ae
Add ability to quick retry using Ctrl-R
Matches osu!stable
2023-10-26 21:26:26 +09:00
Bartłomiej Dach
3b9c4c9d53
Do not revert to default value when double-clicking disabled slider
Closes https://github.com/ppy/osu/issues/25228.
2023-10-26 12:11:26 +02:00
Dean Herbert
4cca70ee19
Fix iOS AOT compilation failure due to SharpCompress library upgrade 2023-10-26 17:42:28 +09:00
Bartłomiej Dach
ca4b09f8ef
Merge branch 'master' into score-encoding-cleanup 2023-10-26 09:04:05 +02:00
Salman Ahmed
07e7d533bf Bake external scale factors into glyph scale 2023-10-26 10:01:27 +03:00
Salman Ahmed
e119e045e4 Update "Argon" skin components layout and use the new components 2023-10-26 09:13:09 +03:00
Salman Ahmed
df80b4dcab Update "Argon" health display specifications to match design
Also adds a little white bar next to the display to match with the
components below it (score/accuracy/combo counters).
2023-10-26 09:12:05 +03:00
Salman Ahmed
50af1574cf Add "Argon" background wedges 2023-10-26 09:10:56 +03:00
Salman Ahmed
56eeb117ce Add "Argon" performance points counter 2023-10-26 09:10:10 +03:00
Salman Ahmed
daf4a03fd0 Abstractify PP counter logic from the "Triangles" implementation 2023-10-26 09:09:55 +03:00
Salman Ahmed
0aa0562dc0 Add "Argon" combo counter 2023-10-26 09:09:55 +03:00
Salman Ahmed
1f36acca1a Add "Argon" accuracy counter 2023-10-26 09:09:52 +03:00
Salman Ahmed
9ca672d689 Add "Argon" total score counter 2023-10-26 08:58:25 +03:00
Bartłomiej Dach
5e059a362f
Merge pull request #25223 from peppy/prompt-before-save-for-export
Fix editor not prompting before saving beatmap for export
2023-10-25 12:03:26 +02:00
Bartłomiej Dach
2a075065d8
Merge pull request #25217 from peppy/update-country-codes
Update country code names to match database
2023-10-25 08:31:28 +02:00
Dean Herbert
6934e045df
Fix editor not prompting before saving beatmap for export 2023-10-25 14:39:46 +09:00
Dean Herbert
23ea128f30
Merge branch 'master' into velocity-based-ball-animation 2023-10-25 14:01:19 +09:00
Dean Herbert
da07066a74
Add note about CountryCode being at parity with osu_countries 2023-10-25 13:03:03 +09:00
Dean Herbert
34505b3933
Merge pull request #25185 from bdach/minimum-sample-volume 2023-10-24 22:04:43 +09:00
Bartłomiej Dach
19be0055d5
Merge pull request #24921 from Pasi4K5/diff-name-search
Add ability to search for difficulty names using square brackets
2023-10-24 12:07:02 +02:00
Dean Herbert
c9161a7bfc
Remove incorrect copy paste fail 2023-10-24 17:32:01 +09:00
Bartłomiej Dach
abfe2ce0fe
Fix comment 2023-10-24 10:05:20 +02:00
Dean Herbert
fcb366af4d
Add diff= support for more advanced usages 2023-10-24 16:09:05 +09:00
Dean Herbert
6865d8894d
Simplify implementation and remove unsupported test coverage 2023-10-24 16:01:32 +09:00
Bartłomiej Dach
05d7516479
Merge pull request #25182 from peppy/song-select-scroll-improvemets
Improve mouse interactions at song select
2023-10-24 08:26:20 +02:00
Bartłomiej Dach
0e5a521695
Merge pull request #25157 from peppy/spinner-anti-cheese-final
Fix spinner cheese by accounting for spin directionality
2023-10-24 08:13:32 +02:00
Dean Herbert
1274829193
Block scroll and click operations on the left side of song select 2023-10-24 14:51:40 +09:00
Dean Herbert
17070707b5
Update and add remaining country codes to match database 2023-10-24 14:46:58 +09:00
Dean Herbert
11c949d091
Sort countries alphabetically 2023-10-24 14:45:25 +09:00
Dean Herbert
1591246afb
Update country code names to match database
Required for ASS / osu-web cross-compatibility
2023-10-24 13:53:31 +09:00
Pasi4K5
c5339f440e Apply code review suggestions 2023-10-23 23:30:54 +02:00
Dean Herbert
baf4130f3a
Fix test clock no longer accounting for rate changes 2023-10-23 22:28:40 +09:00
Dean Herbert
15c1fcbf96
Set ManualClock rate to 0 to avoid interpolation causing test errors 2023-10-23 20:29:36 +09:00
Andrei Zavatski
b18a5e63b7 Remove nullable disable 2023-10-23 13:29:46 +03:00
Andrei Zavatski
ac1783fa94 Fix comment 2023-10-23 13:26:59 +03:00
Andrei Zavatski
1dbdbd6de6 Merge branch 'master' into comments-image-size 2023-10-23 13:22:31 +03:00
Dean Herbert
fc1254ba47
Update resources 2023-10-23 16:15:56 +09:00
Salman Ahmed
8ed660d863 Remove incorrect logic 2023-10-23 01:58:25 +03:00
Salman Ahmed
12bb4b697c Support retrieving textures in argon skin from game resources 2023-10-23 01:24:32 +03:00
Andrei Zavatski
e1e9c3d7b3 Fix incorrect height limit 2023-10-22 00:33:26 +03:00
Andrei Zavatski
71718bd761 Limit comment sprite height 2023-10-22 00:11:59 +03:00
Salman Ahmed
491f119988 Add animation support for legacy osu!mania column lights 2023-10-21 00:22:34 +03:00
Salman Ahmed
ac8c2a173b Apply velocity into legacy slider ball animation rate 2023-10-20 22:47:45 +03:00
Bartłomiej Dach
c58a47760e
Merge pull request #25167 from peppy/fix-circle-radius
Fix circle scale not matching stable due to missing multiplier
2023-10-20 20:59:53 +02:00
Bartłomiej Dach
12282fff5c
Disallow setting sample volume lower than 5% in editor 2023-10-20 15:50:21 +02:00
Bartłomiej Dach
b321d556b6
Enforce minimum gameplay sample volume of 5% 2023-10-20 15:50:13 +02:00
Jamie Taylor
fbf8f52f7d
Add audio feedback for when keys are pressed during key binding 2023-10-20 21:01:37 +09:00
Jamie Taylor
6b28f85615
Change RevertToDefaultButton and BackButton to use Default sampleset instead 2023-10-20 21:01:36 +09:00
Jamie Taylor
6dc4dbde13
Reduce LoginOverlay pop-in/pop-out sample panning to match NowPlayingOverlay 2023-10-20 21:01:36 +09:00
Jamie Taylor
e17c94d09d
Change ruleset button hover samples to Default instead of Button to match other toolbar buttons 2023-10-20 21:01:36 +09:00
Jamie Taylor
bf608a6b08
Use Button sample set for NewsCard 2023-10-20 21:01:36 +09:00
Jamie Taylor
ba6e36bd67
Remove NowPlayingOverlay custom pop-in/pop-out samples in favour of the generic overlay ones 2023-10-20 21:01:36 +09:00
Jamie Taylor
6e8a4c2eff
Fix toolbar ruleset buttons not having hover sounds 2023-10-20 21:01:36 +09:00
Dean Herbert
906b700aca
Fix fudge not being applied 2023-10-20 20:18:14 +09:00
Dean Herbert
a26e0bda35
Merge pull request #25179 from bdach/insufficient-sample-point-query-leniency
Fix insufficient leniency when querying sample points
2023-10-20 20:07:32 +09:00
Dean Herbert
0ae0b0c353
Fix carousel "reset position" marging not scaling with UI scale correctly 2023-10-20 20:04:26 +09:00
Dean Herbert
137a1d948d
Allow interacting with the carousel anywhere in empty space at song select 2023-10-20 20:04:11 +09:00
Susko3
5bbbca3e44 Also support D for those with muscle memory from stable 2023-10-20 12:22:00 +02:00
Dean Herbert
3fb74cb5f9
Move helper method to LegacyRulesetExtensions and stop applying rounding allowance to catch
As discussed, it isn't used in stable like this. Was a mistake.
2023-10-20 18:57:14 +09:00
Dean Herbert
2ba6286470
Merge branch 'master' into fix-circle-radius 2023-10-20 18:53:36 +09:00
Susko3
4a3a4ee17f Change beatmap listing key to B to match Ctrl-B shortcut 2023-10-20 11:47:00 +02:00