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Remove default DrainRate value
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@ -44,7 +44,7 @@ namespace osu.Game.Rulesets.Scoring
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/// <summary>
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/// The drain rate as a proportion of the total health drained per millisecond.
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/// </summary>
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public double DrainRate { get; private set; } = 1;
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public double DrainRate { get; private set; }
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/// <summary>
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/// The beatmap.
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@ -139,8 +139,6 @@ namespace osu.Game.Rulesets.Scoring
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{
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base.Reset(storeResults);
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DrainRate = 1;
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if (storeResults)
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DrainRate = ComputeDrainRate();
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