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Improve xmldoc

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Bartłomiej Dach 2023-11-20 21:02:12 +09:00
parent fab6fc9adb
commit c9e8d66e19
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@ -555,9 +555,9 @@ namespace osu.Game
public void ShowChangelogBuild(string updateStream, string version) => waitForReady(() => changelogOverlay, _ => changelogOverlay.ShowBuild(updateStream, version));
/// <summary>
/// Seek to a given timestamp in the Editor and select relevant HitObjects if needed
/// Seeks to the provided <paramref name="timestamp"/> if the editor is currently open.
/// Can also select objects as indicated by the <paramref name="timestamp"/> (depends on ruleset implementation).
/// </summary>
/// <param name="timestamp">The timestamp and the selected objects</param>
public void HandleTimestamp(string timestamp)
{
if (ScreenStack.CurrentScreen is not Editor editor)