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Reword comment to explain why
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@ -148,7 +148,7 @@ namespace osu.Game.Graphics.UserInterface
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if (barHeight == 0 || barWidth == 0)
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continue;
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// Make sure draw quad is thick enough
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// Apply minimum sizing to hide the fact that we don't have fractional anti-aliasing.
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barHeight = Math.Max(barHeight, 1.5f);
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barWidth = Math.Max(barWidth, 1.5f);
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