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Move player touch handler to SubmittingPlayer
Shouldn't be there in `ReplayPlayer`.
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@@ -285,7 +285,6 @@ namespace osu.Game.Screens.Play
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fadeOut(true);
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},
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},
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new PlayerTouchInputHandler()
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});
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if (cancellationToken.IsCancellationRequested)
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@@ -44,6 +44,12 @@ namespace osu.Game.Screens.Play
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{
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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AddInternal(new PlayerTouchInputHandler());
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}
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protected override void LoadAsyncComplete()
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{
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base.LoadAsyncComplete();
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