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Split argon score sprite text and update combo counter design
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parent
7c1c62ba8a
commit
0dbba13686
@ -2,28 +2,36 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Screens.Play.HUD
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{
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public partial class ArgonComboCounter : ComboCounter
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{
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[SettingSource("Wireframe opacity", "Controls the opacity of the wire frames behind the digits.")]
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public BindableFloat WireframeOpacity { get; } = new BindableFloat(0.4f)
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{
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Precision = 0.01f,
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MinValue = 0,
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MaxValue = 1,
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};
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[BackgroundDependencyLoader]
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private void load(ScoreProcessor scoreProcessor)
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{
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Current.BindTo(scoreProcessor.Combo);
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}
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protected override OsuSpriteText CreateSpriteText()
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=> base.CreateSpriteText().With(s => s.Font = FontUsage.Default.With(size: 36f));
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protected override LocalisableString FormatCount(int count) => $@"{count}x";
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protected override LocalisableString FormatCount(int count)
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protected override IHasText CreateText() => new ArgonCounterTextComponent(Anchor.TopLeft, "COMBO")
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{
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return $@"{count}x";
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}
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WireframeOpacity = { BindTarget = WireframeOpacity },
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};
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}
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}
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152
osu.Game/Screens/Play/HUD/ArgonCounterTextComponent.cs
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152
osu.Game/Screens/Play/HUD/ArgonCounterTextComponent.cs
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@ -0,0 +1,152 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Framework.Text;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Screens.Play.HUD
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{
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public partial class ArgonCounterTextComponent : CompositeDrawable, IHasText
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{
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private readonly LocalisableString? label;
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private readonly ArgonCounterSpriteText wireframesPart;
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private readonly ArgonCounterSpriteText textPart;
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public IBindable<int> RequiredDisplayDigits { get; } = new BindableInt();
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public IBindable<float> WireframeOpacity { get; } = new BindableFloat();
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public LocalisableString Text
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{
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get => textPart.Text;
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set
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{
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wireframesPart.Text = new string('#', Math.Max(value.ToString().Count(char.IsDigit), RequiredDisplayDigits.Value));
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textPart.Text = value;
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}
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}
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public ArgonCounterTextComponent(Anchor anchor, LocalisableString? label = null)
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{
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Anchor = anchor;
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Origin = anchor;
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this.label = label;
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wireframesPart = new ArgonCounterSpriteText(@"wireframes")
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{
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Anchor = anchor,
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Origin = anchor,
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};
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textPart = new ArgonCounterSpriteText
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{
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Anchor = anchor,
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Origin = anchor,
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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AutoSizeAxes = Axes.Both;
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InternalChild = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Alpha = label != null ? 1 : 0,
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Text = label.GetValueOrDefault(),
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Font = OsuFont.Torus.With(size: 12, weight: FontWeight.Bold),
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Colour = colours.Blue0,
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Margin = new MarginPadding { Left = 2.5f },
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},
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new Container
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{
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AutoSizeAxes = Axes.Both,
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Children = new[]
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{
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wireframesPart,
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textPart,
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}
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}
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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WireframeOpacity.BindValueChanged(v => wireframesPart.Alpha = v.NewValue, true);
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}
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private partial class ArgonCounterSpriteText : OsuSpriteText
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{
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private readonly string? glyphLookupOverride;
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private GlyphStore glyphStore = null!;
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protected override char FixedWidthReferenceCharacter => '5';
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public ArgonCounterSpriteText(string? glyphLookupOverride = null)
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{
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this.glyphLookupOverride = glyphLookupOverride;
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Shadow = false;
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UseFullGlyphHeight = false;
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}
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[BackgroundDependencyLoader]
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private void load(ISkinSource skin)
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{
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// todo: rename font
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Font = new FontUsage(@"argon-score", 1, fixedWidth: true);
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Spacing = new Vector2(-2, 0);
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glyphStore = new GlyphStore(skin, glyphLookupOverride);
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}
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protected override TextBuilder CreateTextBuilder(ITexturedGlyphLookupStore store) => base.CreateTextBuilder(glyphStore);
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private class GlyphStore : ITexturedGlyphLookupStore
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{
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private readonly ISkin skin;
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private readonly string? glyphLookupOverride;
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public GlyphStore(ISkin skin, string? glyphLookupOverride)
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{
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this.skin = skin;
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this.glyphLookupOverride = glyphLookupOverride;
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}
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public ITexturedCharacterGlyph? Get(string fontName, char character)
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{
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string lookup = glyphLookupOverride ?? character.ToString();
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var texture = skin.GetTexture($"{fontName}-{lookup}");
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if (texture == null)
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return null;
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return new TexturedCharacterGlyph(new CharacterGlyph(character, 0, 0, texture.Width, texture.Height, null), texture, 0.125f);
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}
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public Task<ITexturedCharacterGlyph?> GetAsync(string fontName, char character) => Task.Run(() => Get(fontName, character));
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}
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}
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}
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}
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@ -1,20 +1,13 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Framework.Text;
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using osu.Game.Configuration;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Screens.Play.HUD
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{
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@ -32,107 +25,10 @@ namespace osu.Game.Screens.Play.HUD
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protected override LocalisableString FormatCount(long count) => count.ToLocalisableString();
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protected override IHasText CreateText() => new ArgonScoreTextComponent
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protected override IHasText CreateText() => new ArgonCounterTextComponent(Anchor.TopRight)
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{
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RequiredDisplayDigits = { BindTarget = RequiredDisplayDigits },
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WireframeOpacity = { BindTarget = WireframeOpacity },
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};
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private partial class ArgonScoreTextComponent : CompositeDrawable, IHasText
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{
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private readonly ArgonScoreSpriteText wireframesPart;
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private readonly ArgonScoreSpriteText textPart;
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public IBindable<int> RequiredDisplayDigits { get; } = new BindableInt();
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public IBindable<float> WireframeOpacity { get; } = new BindableFloat();
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public LocalisableString Text
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{
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get => textPart.Text;
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set
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{
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wireframesPart.Text = new string('#', Math.Max(value.ToString().Length, RequiredDisplayDigits.Value));
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textPart.Text = value;
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}
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}
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public ArgonScoreTextComponent()
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{
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AutoSizeAxes = Axes.Both;
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InternalChildren = new[]
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{
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wireframesPart = new ArgonScoreSpriteText(@"wireframes")
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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},
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textPart = new ArgonScoreSpriteText
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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},
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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WireframeOpacity.BindValueChanged(v => wireframesPart.Alpha = v.NewValue, true);
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}
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private partial class ArgonScoreSpriteText : OsuSpriteText
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{
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private readonly string? glyphLookupOverride;
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private GlyphStore glyphStore = null!;
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protected override char FixedWidthReferenceCharacter => '5';
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public ArgonScoreSpriteText(string? glyphLookupOverride = null)
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{
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this.glyphLookupOverride = glyphLookupOverride;
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Shadow = false;
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UseFullGlyphHeight = false;
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}
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[BackgroundDependencyLoader]
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private void load(ISkinSource skin)
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{
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Font = new FontUsage(@"argon-score", 1, fixedWidth: true);
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Spacing = new Vector2(-2, 0);
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glyphStore = new GlyphStore(skin, glyphLookupOverride);
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}
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protected override TextBuilder CreateTextBuilder(ITexturedGlyphLookupStore store) => base.CreateTextBuilder(glyphStore);
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private class GlyphStore : ITexturedGlyphLookupStore
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{
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private readonly ISkin skin;
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private readonly string? glyphLookupOverride;
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public GlyphStore(ISkin skin, string? glyphLookupOverride)
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{
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this.skin = skin;
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this.glyphLookupOverride = glyphLookupOverride;
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}
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public ITexturedCharacterGlyph? Get(string fontName, char character)
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{
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string lookup = glyphLookupOverride ?? character.ToString();
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var texture = skin.GetTexture($"{fontName}-{lookup}");
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if (texture == null)
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return null;
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return new TexturedCharacterGlyph(new CharacterGlyph(character, 0, 0, texture.Width, texture.Height, null), texture, 0.125f);
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}
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public Task<ITexturedCharacterGlyph?> GetAsync(string fontName, char character) => Task.Run(() => Get(fontName, character));
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}
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}
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}
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}
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}
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