mirror of
https://github.com/ppy/osu.git
synced 2024-11-13 16:13:34 +08:00
Fix non-classic osu! combo not matching expectations
This commit is contained in:
parent
bf9f20705f
commit
818432fab4
@ -3,6 +3,8 @@
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects
|
||||
@ -43,5 +45,12 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
}
|
||||
|
||||
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
|
||||
|
||||
public override Judgement CreateJudgement() => new SliderEndJudgement();
|
||||
|
||||
public class SliderEndJudgement : OsuJudgement
|
||||
{
|
||||
public override HitResult MaxResult => HitResult.LargeTickHit;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,10 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects
|
||||
{
|
||||
public class SliderRepeat : SliderEndCircle
|
||||
@ -13,12 +9,5 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
: base(slider)
|
||||
{
|
||||
}
|
||||
|
||||
public override Judgement CreateJudgement() => new SliderRepeatJudgement();
|
||||
|
||||
public class SliderRepeatJudgement : OsuJudgement
|
||||
{
|
||||
public override HitResult MaxResult => HitResult.LargeTickHit;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,16 +9,28 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
{
|
||||
public class SliderTailCircle : SliderEndCircle
|
||||
{
|
||||
/// <summary>
|
||||
/// Whether to treat this <see cref="SliderHeadCircle"/> as a normal <see cref="HitCircle"/> for judgement purposes.
|
||||
/// If <c>false</c>, this <see cref="SliderHeadCircle"/> will be judged as a <see cref="SliderTick"/> instead.
|
||||
/// </summary>
|
||||
public bool ClassicSliderBehaviour;
|
||||
|
||||
public SliderTailCircle(Slider slider)
|
||||
: base(slider)
|
||||
{
|
||||
}
|
||||
|
||||
public override Judgement CreateJudgement() => new SliderTailJudgement();
|
||||
public override Judgement CreateJudgement() => ClassicSliderBehaviour ? new LegacyTailJudgement() : new TailJudgement();
|
||||
|
||||
public class SliderTailJudgement : OsuJudgement
|
||||
public class LegacyTailJudgement : OsuJudgement
|
||||
{
|
||||
public override HitResult MaxResult => HitResult.SmallTickHit;
|
||||
}
|
||||
|
||||
public class TailJudgement : SliderEndJudgement
|
||||
{
|
||||
public override HitResult MaxResult => HitResult.LargeTickHit;
|
||||
public override HitResult MinResult => HitResult.IgnoreMiss;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -350,6 +350,9 @@ namespace osu.Game.Rulesets.Scoring
|
||||
if (maxResult.IsBonus() && minResult != HitResult.IgnoreMiss)
|
||||
throw new ArgumentOutOfRangeException(nameof(minResult), $"{HitResult.IgnoreMiss} is the only valid minimum result for a {maxResult} judgement.");
|
||||
|
||||
if (minResult == HitResult.IgnoreMiss)
|
||||
return;
|
||||
|
||||
if (maxResult == HitResult.LargeTickHit && minResult != HitResult.LargeTickMiss)
|
||||
throw new ArgumentOutOfRangeException(nameof(minResult), $"{HitResult.LargeTickMiss} is the only valid minimum result for a {maxResult} judgement.");
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user