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Mark ModTouchDevice as always valid for submission

This commit is contained in:
Bartłomiej Dach 2023-11-02 19:25:57 +01:00
parent 9f11a04cc7
commit 68efb3c110
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3 changed files with 12 additions and 0 deletions

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@ -59,6 +59,13 @@ namespace osu.Game.Rulesets.Mods
/// </summary>
bool ValidForMultiplayerAsFreeMod { get; }
/// <summary>
/// Indicates that this mod is always permitted in scenarios wherein a user is submitting a score regardless of other circumstances.
/// Intended for mods that are informational in nature and do not really affect gameplay by themselves,
/// but are more of a gauge of increased/decreased difficulty due to the user's configuration (e.g. <see cref="ModTouchDevice"/>).
/// </summary>
bool AlwaysValidForSubmission { get; }
/// <summary>
/// Create a fresh <see cref="Mod"/> instance based on this mod.
/// </summary>

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@ -156,6 +156,10 @@ namespace osu.Game.Rulesets.Mods
[JsonIgnore]
public virtual bool ValidForMultiplayerAsFreeMod => true;
/// <inheritdoc/>
[JsonIgnore]
public virtual bool AlwaysValidForSubmission => false;
/// <summary>
/// Whether this mod requires configuration to apply changes to the game.
/// </summary>

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@ -12,5 +12,6 @@ namespace osu.Game.Rulesets.Mods
public sealed override LocalisableString Description => "Automatically applied to plays on devices with a touchscreen.";
public sealed override double ScoreMultiplier => 1;
public sealed override ModType Type => ModType.System;
public sealed override bool AlwaysValidForSubmission => true;
}
}