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Merge branch 'master' into last-played-import-score-update
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commit
a000c06900
@ -49,13 +49,9 @@ namespace osu.Game.Rulesets.Osu.Objects
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set
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{
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path.ControlPoints.Clear();
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path.ExpectedDistance.Value = null;
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path.ControlPoints.AddRange(value.ControlPoints.Select(c => new PathControlPoint(c.Position, c.Type)));
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if (value != null)
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{
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path.ControlPoints.AddRange(value.ControlPoints.Select(c => new PathControlPoint(c.Position, c.Type)));
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path.ExpectedDistance.Value = value.ExpectedDistance.Value;
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}
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path.ExpectedDistance.Value = value.ExpectedDistance.Value;
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}
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}
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@ -7,6 +7,7 @@ using System;
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using System.Globalization;
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using JetBrains.Annotations;
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using Newtonsoft.Json;
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using osu.Framework.Extensions.TypeExtensions;
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using osu.Framework.IO.Network;
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using osu.Framework.Logging;
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using osu.Game.Extensions;
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@ -46,7 +47,7 @@ namespace osu.Game.Online.API
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if (WebRequest != null)
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{
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Response = ((OsuJsonWebRequest<T>)WebRequest).ResponseObject;
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Logger.Log($"{GetType()} finished with response size of {WebRequest.ResponseStream.Length:#,0} bytes", LoggingTarget.Network);
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Logger.Log($"{GetType().ReadableName()} finished with response size of {WebRequest.ResponseStream.Length:#,0} bytes", LoggingTarget.Network);
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}
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}
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@ -5,6 +5,7 @@
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using System;
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using System.Linq;
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using JetBrains.Annotations;
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using osu.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -51,6 +52,7 @@ namespace osu.Game.Rulesets.Edit
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private SelectionState state;
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[CanBeNull]
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public event Action<SelectionState> StateChanged;
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public SelectionState State
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@ -166,6 +166,8 @@ namespace osu.Game.Screens.Backgrounds
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public override void Add(Drawable drawable)
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{
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ArgumentNullException.ThrowIfNull(drawable);
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if (drawable is Background)
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throw new InvalidOperationException($"Use {nameof(Background)} to set a background.");
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@ -7,6 +7,7 @@ using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using JetBrains.Annotations;
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using osu.Framework;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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@ -190,6 +191,7 @@ namespace osu.Game.Screens.Play
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private const float padding = 2;
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public const float WIDTH = cube_size + padding;
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[CanBeNull]
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public event Action<ColumnState> StateChanged;
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private readonly List<Box> drawableRows = new List<Box>();
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@ -188,7 +188,10 @@ namespace osu.Game.Screens.Play
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{
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// token may be null if the request failed but gameplay was still allowed (see HandleTokenRetrievalFailure).
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if (token == null)
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{
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Logger.Log("No token, skipping score submission");
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return Task.CompletedTask;
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}
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if (scoreSubmissionSource != null)
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return scoreSubmissionSource.Task;
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@ -197,6 +200,8 @@ namespace osu.Game.Screens.Play
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if (!score.ScoreInfo.Statistics.Any(s => s.Key.IsHit() && s.Value > 0))
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return Task.CompletedTask;
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Logger.Log($"Beginning score submission (token:{token.Value})...");
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scoreSubmissionSource = new TaskCompletionSource<bool>();
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var request = CreateSubmissionRequest(score, token.Value);
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@ -206,11 +211,12 @@ namespace osu.Game.Screens.Play
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score.ScoreInfo.Position = s.Position;
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scoreSubmissionSource.SetResult(true);
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Logger.Log($"Score submission completed! (token:{token.Value} id:{s.ID})");
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};
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request.Failure += e =>
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{
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Logger.Error(e, $"Failed to submit score ({e.Message})");
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Logger.Error(e, $"Failed to submit score (token:{token.Value}): {e.Message}");
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scoreSubmissionSource.SetResult(false);
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};
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