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Mark ModScoreV2
as invalid for multiplayer
Doesn't do much for the client; mostly a safety for osu-web's sake, as without the change it could theoretically fail to validate the mod properly in multiplayer contexts.
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@ -17,5 +17,7 @@ namespace osu.Game.Rulesets.Mods
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public override LocalisableString Description => "Score set on earlier osu! versions with the V2 scoring algorithm active.";
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public override double ScoreMultiplier => 1;
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public override bool UserPlayable => false;
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public override bool ValidForMultiplayer => false;
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public override bool ValidForMultiplayerAsFreeMod => false;
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}
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}
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