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Reduce the default wireframe opacity a bit

This commit is contained in:
Dean Herbert 2023-11-10 15:39:17 +09:00
parent 7e0b41219c
commit 4f90ac15fa
No known key found for this signature in database
3 changed files with 3 additions and 3 deletions

View File

@ -18,7 +18,7 @@ namespace osu.Game.Screens.Play.HUD
protected override Easing RollingEasing => Easing.OutQuint;
[SettingSource("Wireframe opacity", "Controls the opacity of the wire frames behind the digits.")]
public BindableFloat WireframeOpacity { get; } = new BindableFloat(0.4f)
public BindableFloat WireframeOpacity { get; } = new BindableFloat(0.25f)
{
Precision = 0.01f,
MinValue = 0,

View File

@ -22,7 +22,7 @@ namespace osu.Game.Screens.Play.HUD
protected override Easing RollingEasing => Easing.OutQuint;
[SettingSource("Wireframe opacity", "Controls the opacity of the wire frames behind the digits.")]
public BindableFloat WireframeOpacity { get; } = new BindableFloat(0.4f)
public BindableFloat WireframeOpacity { get; } = new BindableFloat(0.25f)
{
Precision = 0.01f,
MinValue = 0,

View File

@ -17,7 +17,7 @@ namespace osu.Game.Screens.Play.HUD
protected override Easing RollingEasing => Easing.OutQuint;
[SettingSource("Wireframe opacity", "Controls the opacity of the wire frames behind the digits.")]
public BindableFloat WireframeOpacity { get; } = new BindableFloat(0.4f)
public BindableFloat WireframeOpacity { get; } = new BindableFloat(0.25f)
{
Precision = 0.01f,
MinValue = 0,