1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-12 17:43:05 +08:00

Automatically activate and deactivate touch device mod in song select

This commit is contained in:
Bartłomiej Dach 2023-10-30 14:38:20 +01:00
parent 980c900f43
commit 2f6ff893b5
No known key found for this signature in database
5 changed files with 101 additions and 2 deletions

View File

@ -855,6 +855,48 @@ namespace osu.Game.Tests.Visual.Navigation
InputManager.Click(MouseButton.Left);
});
AddAssert("touch screen detected inactive", () => Game.Dependencies.Get<SessionStatics>().Get<bool>(Static.TouchInputActive), () => Is.False);
AddStep("close settings sidebar", () => InputManager.Key(Key.Escape));
PushAndConfirm(() => new TestPlaySongSelect());
AddStep("switch to osu! ruleset", () =>
{
InputManager.PressKey(Key.LControl);
InputManager.Key(Key.Number1);
InputManager.ReleaseKey(Key.LControl);
});
AddStep("touch beatmap wedge", () =>
{
var wedge = Game.ChildrenOfType<BeatmapInfoWedge>().Single();
var touch = new Touch(TouchSource.Touch2, wedge.ScreenSpaceDrawQuad.Centre);
InputManager.BeginTouch(touch);
InputManager.EndTouch(touch);
});
AddUntilStep("touch device mod activated", () => Game.SelectedMods.Value, () => Has.One.InstanceOf<ModTouchDevice>());
AddStep("switch to mania ruleset", () =>
{
InputManager.PressKey(Key.LControl);
InputManager.Key(Key.Number4);
InputManager.ReleaseKey(Key.LControl);
});
AddUntilStep("touch device mod not activated", () => Game.SelectedMods.Value, () => Has.None.InstanceOf<ModTouchDevice>());
AddStep("touch beatmap wedge", () =>
{
var wedge = Game.ChildrenOfType<BeatmapInfoWedge>().Single();
var touch = new Touch(TouchSource.Touch2, wedge.ScreenSpaceDrawQuad.Centre);
InputManager.BeginTouch(touch);
InputManager.EndTouch(touch);
});
AddUntilStep("touch device mod not activated", () => Game.SelectedMods.Value, () => Has.None.InstanceOf<ModTouchDevice>());
AddStep("switch to osu! ruleset", () =>
{
InputManager.PressKey(Key.LControl);
InputManager.Key(Key.Number1);
InputManager.ReleaseKey(Key.LControl);
});
AddUntilStep("touch device mod activated", () => Game.SelectedMods.Value, () => Has.One.InstanceOf<ModTouchDevice>());
}
private Func<Player> playToResults()

View File

@ -5,7 +5,7 @@ using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mods
{
public class ModTouchDevice : Mod
public class ModTouchDevice : Mod, IApplicableMod
{
public sealed override string Name => "Touch Device";
public sealed override string Acronym => "TD";

View File

@ -279,6 +279,7 @@ namespace osu.Game.Screens.Select
{
RelativeSizeAxes = Axes.Both,
},
new SongSelectTouchInputHandler()
});
if (ShowFooter)

View File

@ -0,0 +1,56 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Screens.Select
{
public partial class SongSelectTouchInputHandler : Component
{
[Resolved]
private Bindable<RulesetInfo> ruleset { get; set; } = null!;
[Resolved]
private Bindable<IReadOnlyList<Mod>> mods { get; set; } = null!;
private IBindable<bool> touchActive = null!;
[BackgroundDependencyLoader]
private void load(SessionStatics statics)
{
touchActive = statics.GetBindable<bool>(Static.TouchInputActive);
}
protected override void LoadComplete()
{
base.LoadComplete();
ruleset.BindValueChanged(_ => updateState());
mods.BindValueChanged(_ => updateState());
touchActive.BindValueChanged(_ => updateState());
updateState();
}
private void updateState()
{
var touchDeviceMod = ruleset.Value.CreateInstance().GetTouchDeviceMod();
if (touchDeviceMod == null)
return;
bool touchDeviceModEnabled = mods.Value.Any(mod => mod is ModTouchDevice);
if (touchActive.Value && !touchDeviceModEnabled)
mods.Value = mods.Value.Append(touchDeviceMod).ToArray();
if (!touchActive.Value && touchDeviceModEnabled)
mods.Value = mods.Value.Where(mod => mod is not ModTouchDevice).ToArray();
}
}
}

View File

@ -121,7 +121,7 @@ namespace osu.Game.Utils
if (!CheckCompatibleSet(mods, out invalidMods))
return false;
return checkValid(mods, m => m.Type != ModType.System && m.HasImplementation, out invalidMods);
return checkValid(mods, m => m.HasImplementation, out invalidMods);
}
/// <summary>