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Use existing localisation for corner radius in BoxElement
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@ -7,6 +7,8 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Configuration;
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using osu.Game.Localisation.SkinComponents;
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using osu.Game.Overlays.Settings;
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using osuTK;
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using osuTK.Graphics;
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@ -16,7 +18,8 @@ namespace osu.Game.Skinning.Components
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{
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public bool UsesFixedAnchor { get; set; }
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[SettingSource("Corner rounding", "How round the corners of the box should be.")]
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[SettingSource(typeof(SkinnableComponentStrings), nameof(SkinnableComponentStrings.CornerRadius), nameof(SkinnableComponentStrings.CornerRadiusDescription),
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SettingControlType = typeof(SettingsPercentageSlider<float>))]
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public BindableFloat CornerRounding { get; } = new BindableFloat(1)
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{
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Precision = 0.01f,
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