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Add note about skin editor reload jank
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@ -210,6 +210,9 @@ namespace osu.Game.Overlays.SkinEditor
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// The skin editor doesn't work well if beatmap skins are being applied to the player screen.
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// To keep things simple, disable the setting game-wide while using the skin editor.
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//
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// This causes a full reload of the skin, which is pretty ugly.
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// TODO: Investigate if we can avoid this when a beatmap skin is not being applied by the current beatmap.
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leasedBeatmapSkins = beatmapSkins.BeginLease(true);
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leasedBeatmapSkins.Value = false;
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}
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