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Add note about skin editor reload jank

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Dean Herbert 2023-11-23 16:39:05 +09:00
parent 82fec4194d
commit 191e8c5487
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@ -210,6 +210,9 @@ namespace osu.Game.Overlays.SkinEditor
// The skin editor doesn't work well if beatmap skins are being applied to the player screen.
// To keep things simple, disable the setting game-wide while using the skin editor.
//
// This causes a full reload of the skin, which is pretty ugly.
// TODO: Investigate if we can avoid this when a beatmap skin is not being applied by the current beatmap.
leasedBeatmapSkins = beatmapSkins.BeginLease(true);
leasedBeatmapSkins.Value = false;
}