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Disabled RecievePositionalInputAtSubTree in PlayerFlag.

This commit is contained in:
yesseruser 2023-11-22 15:45:32 +01:00
parent 08e0279d72
commit 82fec4194d

View File

@ -12,6 +12,8 @@ namespace osu.Game.Screens.Play.HUD
{
public partial class PlayerFlag : CompositeDrawable, ISerialisableDrawable
{
protected override bool ReceivePositionalInputAtSubTree(Vector2 screenSpacePos) => false;
private readonly UpdateableFlag flag;
private const float default_size = 40f;