From 82fec4194d9cb676baa2ad8e35a863d21010394a Mon Sep 17 00:00:00 2001 From: yesseruser Date: Wed, 22 Nov 2023 15:45:32 +0100 Subject: [PATCH] Disabled RecievePositionalInputAtSubTree in PlayerFlag. --- osu.Game/Screens/Play/HUD/PlayerFlag.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Screens/Play/HUD/PlayerFlag.cs b/osu.Game/Screens/Play/HUD/PlayerFlag.cs index 85799c03d3..70ad078e34 100644 --- a/osu.Game/Screens/Play/HUD/PlayerFlag.cs +++ b/osu.Game/Screens/Play/HUD/PlayerFlag.cs @@ -12,6 +12,8 @@ namespace osu.Game.Screens.Play.HUD { public partial class PlayerFlag : CompositeDrawable, ISerialisableDrawable { + protected override bool ReceivePositionalInputAtSubTree(Vector2 screenSpacePos) => false; + private readonly UpdateableFlag flag; private const float default_size = 40f;