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mirror of https://github.com/ppy/osu.git synced 2024-09-22 05:27:23 +08:00
osu-lazer/osu.Game
Dean Herbert 64f62e7d90
Fix song select running updates when screen is not active
Who would have guessed that `Schedule` calls were there for a reason!

I've tidied things up. Most of the changes I've made here are not
required – the schedule is the main thing here. The reason the sound was
playing is because one-too-many schedules was removed causing beatmap
updates to update carousel specifics while still at the player loader
screen.

Note that the selection sound still plays on returning to song select,
but this is not a regression. I'm looking at fixing this in a separate
PR because I'm in a good place as far as understanding the logic right
now and it would be a waste to leave it broken.

Closes https://github.com/ppy/osu/issues/25875.
2023-12-20 17:31:09 +09:00
..
Audio Add basic implementation of argon osu!taiko hitsounds (volume / flourish / strong) 2023-07-05 18:44:27 +09:00
Beatmaps Change default values of new object counts to -1 to identify non-processed values 2023-12-19 18:20:02 +09:00
Collections Merge pull request #25821 from bdach/fix-collection-dropdown-crash 2023-12-19 01:01:23 +09:00
Configuration Change default song select tab display to local leaderboard 2023-12-19 19:31:05 +09:00
Database Change default values of new object counts to -1 to identify non-processed values 2023-12-19 18:20:02 +09:00
Extensions Merge branch 'master' into score-encoding-cleanup 2023-10-26 09:04:05 +02:00
Graphics Merge pull request #25848 from 65-7a/dropdown-search-padding 2023-12-19 00:36:14 +09:00
Input Make debug input toggle post notifications 2023-11-06 11:50:04 +01:00
IO Fix various other inspections 2023-10-17 17:48:51 +09:00
IPC Handle osu:// scheme links via IPC in desktop game 2022-06-20 21:26:22 +02:00
Localisation Add control to adjust mod select search text box behaviour 2023-12-14 10:04:37 +01:00
Models Remove usages of [ExcludeFromDynamicCompile] 2023-05-08 18:12:56 +09:00
Online Move object counts to BeatmapInfo 2023-12-13 17:33:24 +09:00
Overlays Merge pull request #25857 from peppy/fix-mod-settings-keyboard-adjust 2023-12-19 15:44:17 +01:00
Performance Automated pass 2023-06-24 01:00:03 +09:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays Show smoke in replays 2022-09-18 17:55:06 -07:00
Rulesets Merge pull request #25887 from smoogipoo/restore-taiko-accuracy 2023-12-20 17:29:40 +09:00
Scoring Merge pull request #24166 from Zyfarok/scorev3 2023-12-12 17:38:44 +09:00
Screens Fix song select running updates when screen is not active 2023-12-20 17:31:09 +09:00
Skinning Apply Bindable.Parse refactorings 2023-12-13 14:07:38 +09:00
Storyboards Minor reword on documentation 2023-10-28 03:18:13 +03:00
Tests Update currently online display tests 2023-12-06 19:37:35 +01:00
Updater use fa_download for updates instead of fa_upload 2023-07-16 15:21:15 -04:00
Users Show user's status as tooltip on the extended user panel 2023-12-06 19:37:35 +01:00
Utils Automatically activate and deactivate touch device mod in song select 2023-11-02 19:45:48 +01:00
.editorconfig Add localisation length hinting 2022-04-28 19:26:28 +09:00
BackgroundDataStoreProcessor.cs Change default values of new object counts to -1 to identify non-processed values 2023-12-19 18:20:02 +09:00
FodyWeavers.xml More realm analytic disables 2023-07-20 17:51:33 +09:00
osu!.res And then everything became one 2017-09-19 16:06:58 +09:00
osu.Game.csproj Update framework 2023-12-19 03:22:22 +09:00
OsuGame.cs Fix opening log files from notification not presenting the correct file 2023-12-18 21:11:00 +01:00
OsuGameBase_Importing.cs Automated pass 2023-06-24 01:00:03 +09:00
OsuGameBase.cs Add HexaconIcons lookup to allow usage with SpriteIcon 2023-11-24 13:17:39 +09:00
PerformFromMenuRunner.cs Partial everything 2022-11-27 00:00:27 +09:00