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mirror of https://github.com/ppy/osu.git synced 2025-01-26 19:32:55 +08:00

Merge branch 'master' into chat-drag-improvements

This commit is contained in:
Dean Herbert 2023-11-24 18:05:38 +09:00
commit 3015135178
No known key found for this signature in database
32 changed files with 367 additions and 281 deletions

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@ -10,7 +10,7 @@
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.1121.1" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.1124.0" />
</ItemGroup>
<PropertyGroup>
<!-- Fody does not handle Android build well, and warns when unchanged.

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@ -39,6 +39,8 @@ namespace osu.Game.Rulesets.Catch
public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor();
public override HealthProcessor CreateHealthProcessor(double drainStartTime) => new CatchHealthProcessor(drainStartTime);
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new CatchBeatmapConverter(beatmap, this);
public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new CatchBeatmapProcessor(beatmap);

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@ -0,0 +1,168 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Catch.Scoring
{
public partial class CatchHealthProcessor : DrainingHealthProcessor
{
public Action<string>? OnIterationFail;
public Action<string>? OnIterationSuccess;
private double lowestHpEver;
private double lowestHpEnd;
private double hpRecoveryAvailable;
private double hpMultiplierNormal;
public CatchHealthProcessor(double drainStartTime)
: base(drainStartTime)
{
}
public override void ApplyBeatmap(IBeatmap beatmap)
{
lowestHpEver = IBeatmapDifficultyInfo.DifficultyRange(beatmap.Difficulty.DrainRate, 0.975, 0.8, 0.3);
lowestHpEnd = IBeatmapDifficultyInfo.DifficultyRange(beatmap.Difficulty.DrainRate, 0.99, 0.9, 0.4);
hpRecoveryAvailable = IBeatmapDifficultyInfo.DifficultyRange(beatmap.Difficulty.DrainRate, 0.04, 0.02, 0);
base.ApplyBeatmap(beatmap);
}
protected override void Reset(bool storeResults)
{
hpMultiplierNormal = 1;
base.Reset(storeResults);
}
protected override double ComputeDrainRate()
{
double testDrop = 0.00025;
double currentHp;
double currentHpUncapped;
while (true)
{
currentHp = 1;
currentHpUncapped = 1;
double lowestHp = currentHp;
double lastTime = DrainStartTime;
int currentBreak = 0;
bool fail = false;
List<HitObject> allObjects = EnumerateHitObjects(Beatmap).Where(h => h is Fruit || h is Droplet || h is Banana).ToList();
for (int i = 0; i < allObjects.Count; i++)
{
HitObject h = allObjects[i];
while (currentBreak < Beatmap.Breaks.Count && Beatmap.Breaks[currentBreak].EndTime <= h.StartTime)
{
// If two hitobjects are separated by a break period, there is no drain for the full duration between the hitobjects.
// This differs from legacy (version < 8) beatmaps which continue draining until the break section is entered,
// but this shouldn't have a noticeable impact in practice.
lastTime = h.StartTime;
currentBreak++;
}
reduceHp(testDrop * (h.StartTime - lastTime));
lastTime = h.GetEndTime();
if (currentHp < lowestHp)
lowestHp = currentHp;
if (currentHp <= lowestHpEver)
{
fail = true;
testDrop *= 0.96;
OnIterationFail?.Invoke($"FAILED drop {testDrop}: hp too low ({currentHp} < {lowestHpEver})");
break;
}
increaseHp(h);
}
if (!fail && currentHp < lowestHpEnd)
{
fail = true;
testDrop *= 0.94;
hpMultiplierNormal *= 1.01;
OnIterationFail?.Invoke($"FAILED drop {testDrop}: end hp too low ({currentHp} < {lowestHpEnd})");
}
double recovery = (currentHpUncapped - 1) / allObjects.Count;
if (!fail && recovery < hpRecoveryAvailable)
{
fail = true;
testDrop *= 0.96;
hpMultiplierNormal *= 1.01;
OnIterationFail?.Invoke($"FAILED drop {testDrop}: recovery too low ({recovery} < {hpRecoveryAvailable})");
}
if (!fail)
{
OnIterationSuccess?.Invoke($"PASSED drop {testDrop}");
return testDrop;
}
}
void reduceHp(double amount)
{
currentHpUncapped = Math.Max(0, currentHpUncapped - amount);
currentHp = Math.Max(0, currentHp - amount);
}
void increaseHp(HitObject hitObject)
{
double amount = healthIncreaseFor(hitObject.CreateJudgement().MaxResult);
currentHpUncapped += amount;
currentHp = Math.Max(0, Math.Min(1, currentHp + amount));
}
}
protected override double GetHealthIncreaseFor(JudgementResult result) => healthIncreaseFor(result.Type);
private double healthIncreaseFor(HitResult result)
{
double increase = 0;
switch (result)
{
case HitResult.SmallTickMiss:
return 0;
case HitResult.LargeTickMiss:
case HitResult.Miss:
return IBeatmapDifficultyInfo.DifficultyRange(Beatmap.Difficulty.DrainRate, -0.03, -0.125, -0.2);
case HitResult.SmallTickHit:
increase = 0.0015;
break;
case HitResult.LargeTickHit:
increase = 0.015;
break;
case HitResult.Great:
increase = 0.03;
break;
case HitResult.LargeBonus:
increase = 0.0025;
break;
}
return hpMultiplierNormal * increase;
}
}
}

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@ -1,215 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Timing;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Scoring
{
/// <summary>
/// Reference implementation for osu!stable's HP drain.
/// Cannot be used for gameplay.
/// </summary>
public partial class LegacyOsuHealthProcessor : DrainingHealthProcessor
{
private const double hp_bar_maximum = 200;
private const double hp_combo_geki = 14;
private const double hp_hit_300 = 6;
private const double hp_slider_repeat = 4;
private const double hp_slider_tick = 3;
public Action<string>? OnIterationFail;
public Action<string>? OnIterationSuccess;
public bool ApplyComboEndBonus { get; set; } = true;
private double lowestHpEver;
private double lowestHpEnd;
private double lowestHpComboEnd;
private double hpRecoveryAvailable;
private double hpMultiplierNormal;
private double hpMultiplierComboEnd;
public LegacyOsuHealthProcessor(double drainStartTime)
: base(drainStartTime)
{
}
public override void ApplyBeatmap(IBeatmap beatmap)
{
lowestHpEver = IBeatmapDifficultyInfo.DifficultyRange(beatmap.Difficulty.DrainRate, 195, 160, 60);
lowestHpComboEnd = IBeatmapDifficultyInfo.DifficultyRange(beatmap.Difficulty.DrainRate, 198, 170, 80);
lowestHpEnd = IBeatmapDifficultyInfo.DifficultyRange(beatmap.Difficulty.DrainRate, 198, 180, 80);
hpRecoveryAvailable = IBeatmapDifficultyInfo.DifficultyRange(beatmap.Difficulty.DrainRate, 8, 4, 0);
base.ApplyBeatmap(beatmap);
}
protected override void ApplyResultInternal(JudgementResult result)
{
if (!IsSimulating)
throw new NotSupportedException("The legacy osu! health processor is not supported for gameplay.");
}
protected override void RevertResultInternal(JudgementResult result)
{
if (!IsSimulating)
throw new NotSupportedException("The legacy osu! health processor is not supported for gameplay.");
}
protected override void Reset(bool storeResults)
{
hpMultiplierNormal = 1;
hpMultiplierComboEnd = 1;
base.Reset(storeResults);
}
protected override double ComputeDrainRate()
{
double testDrop = 0.05;
double currentHp;
double currentHpUncapped;
do
{
currentHp = hp_bar_maximum;
currentHpUncapped = hp_bar_maximum;
double lowestHp = currentHp;
double lastTime = DrainStartTime;
int currentBreak = 0;
bool fail = false;
int comboTooLowCount = 0;
string failReason = string.Empty;
for (int i = 0; i < Beatmap.HitObjects.Count; i++)
{
HitObject h = Beatmap.HitObjects[i];
// Find active break (between current and lastTime)
double localLastTime = lastTime;
double breakTime = 0;
// Subtract any break time from the duration since the last object
if (Beatmap.Breaks.Count > 0 && currentBreak < Beatmap.Breaks.Count)
{
BreakPeriod e = Beatmap.Breaks[currentBreak];
if (e.StartTime >= localLastTime && e.EndTime <= h.StartTime)
{
// consider break start equal to object end time for version 8+ since drain stops during this time
breakTime = (Beatmap.BeatmapInfo.BeatmapVersion < 8) ? (e.EndTime - e.StartTime) : e.EndTime - localLastTime;
currentBreak++;
}
}
reduceHp(testDrop * (h.StartTime - lastTime - breakTime));
lastTime = h.GetEndTime();
if (currentHp < lowestHp)
lowestHp = currentHp;
if (currentHp <= lowestHpEver)
{
fail = true;
testDrop *= 0.96;
failReason = $"hp too low ({currentHp / hp_bar_maximum} < {lowestHpEver / hp_bar_maximum})";
break;
}
double hpReduction = testDrop * (h.GetEndTime() - h.StartTime);
double hpOverkill = Math.Max(0, hpReduction - currentHp);
reduceHp(hpReduction);
if (h is Slider slider)
{
for (int j = 0; j < slider.RepeatCount + 2; j++)
increaseHp(hpMultiplierNormal * hp_slider_repeat);
foreach (var _ in slider.NestedHitObjects.OfType<SliderTick>())
increaseHp(hpMultiplierNormal * hp_slider_tick);
}
else if (h is Spinner spinner)
{
foreach (var _ in spinner.NestedHitObjects.Where(t => t is not SpinnerBonusTick))
increaseHp(hpMultiplierNormal * 1.7);
}
if (hpOverkill > 0 && currentHp - hpOverkill <= lowestHpEver)
{
fail = true;
testDrop *= 0.96;
failReason = $"overkill ({currentHp / hp_bar_maximum} - {hpOverkill / hp_bar_maximum} <= {lowestHpEver / hp_bar_maximum})";
break;
}
if (ApplyComboEndBonus && (i == Beatmap.HitObjects.Count - 1 || ((OsuHitObject)Beatmap.HitObjects[i + 1]).NewCombo))
{
increaseHp(hpMultiplierComboEnd * hp_combo_geki + hpMultiplierNormal * hp_hit_300);
if (currentHp < lowestHpComboEnd)
{
if (++comboTooLowCount > 2)
{
hpMultiplierComboEnd *= 1.07;
hpMultiplierNormal *= 1.03;
fail = true;
failReason = $"combo end hp too low ({currentHp / hp_bar_maximum} < {lowestHpComboEnd / hp_bar_maximum})";
break;
}
}
}
else
increaseHp(hpMultiplierNormal * hp_hit_300);
}
if (!fail && currentHp < lowestHpEnd)
{
fail = true;
testDrop *= 0.94;
hpMultiplierComboEnd *= 1.01;
hpMultiplierNormal *= 1.01;
failReason = $"end hp too low ({currentHp / hp_bar_maximum} < {lowestHpEnd / hp_bar_maximum})";
}
double recovery = (currentHpUncapped - hp_bar_maximum) / Beatmap.HitObjects.Count;
if (!fail && recovery < hpRecoveryAvailable)
{
fail = true;
testDrop *= 0.96;
hpMultiplierComboEnd *= 1.02;
hpMultiplierNormal *= 1.01;
failReason = $"recovery too low ({recovery / hp_bar_maximum} < {hpRecoveryAvailable / hp_bar_maximum})";
}
if (fail)
{
OnIterationFail?.Invoke($"FAILED drop {testDrop / hp_bar_maximum}: {failReason}");
continue;
}
OnIterationSuccess?.Invoke($"PASSED drop {testDrop / hp_bar_maximum}");
return testDrop / hp_bar_maximum;
} while (true);
void reduceHp(double amount)
{
currentHpUncapped = Math.Max(0, currentHpUncapped - amount);
currentHp = Math.Max(0, currentHp - amount);
}
void increaseHp(double amount)
{
currentHpUncapped += amount;
currentHp = Math.Max(0, Math.Min(hp_bar_maximum, currentHp + amount));
}
}
}
}

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@ -7,6 +7,7 @@ using osu.Framework.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
@ -153,7 +154,7 @@ namespace osu.Game.Tests.Visual.UserInterface
public TestTitle()
{
Title = "title";
IconTexture = "Icons/changelog";
Icon = HexaconsIcons.Devtools;
}
}
}

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@ -0,0 +1,131 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Text;
namespace osu.Game.Graphics
{
public static class HexaconsIcons
{
public const string FONT_NAME = "Icons/Hexacons";
public static IconUsage BeatmapPacks => get(HexaconsMapping.beatmap_packs);
public static IconUsage Beatmap => get(HexaconsMapping.beatmap);
public static IconUsage Calendar => get(HexaconsMapping.calendar);
public static IconUsage Chart => get(HexaconsMapping.chart);
public static IconUsage Community => get(HexaconsMapping.community);
public static IconUsage Contests => get(HexaconsMapping.contests);
public static IconUsage Devtools => get(HexaconsMapping.devtools);
public static IconUsage Download => get(HexaconsMapping.download);
public static IconUsage Editor => get(HexaconsMapping.editor);
public static IconUsage FeaturedArtist => get(HexaconsMapping.featured_artist);
public static IconUsage Home => get(HexaconsMapping.home);
public static IconUsage Messaging => get(HexaconsMapping.messaging);
public static IconUsage Music => get(HexaconsMapping.music);
public static IconUsage News => get(HexaconsMapping.news);
public static IconUsage Notification => get(HexaconsMapping.notification);
public static IconUsage Profile => get(HexaconsMapping.profile);
public static IconUsage Rankings => get(HexaconsMapping.rankings);
public static IconUsage Search => get(HexaconsMapping.search);
public static IconUsage Settings => get(HexaconsMapping.settings);
public static IconUsage Social => get(HexaconsMapping.social);
public static IconUsage Store => get(HexaconsMapping.store);
public static IconUsage Tournament => get(HexaconsMapping.tournament);
public static IconUsage Wiki => get(HexaconsMapping.wiki);
private static IconUsage get(HexaconsMapping icon) => new IconUsage((char)icon, FONT_NAME);
// Basically just converting to something we can use in a `char` lookup for FontStore/GlyphStore compatibility.
// Names should match filenames in resources.
private enum HexaconsMapping
{
beatmap_packs,
beatmap,
calendar,
chart,
community,
contests,
devtools,
download,
editor,
featured_artist,
home,
messaging,
music,
news,
notification,
profile,
rankings,
search,
settings,
social,
store,
tournament,
wiki,
}
public class HexaconsStore : ITextureStore, ITexturedGlyphLookupStore
{
private readonly TextureStore textures;
public HexaconsStore(TextureStore textures)
{
this.textures = textures;
}
public void Dispose()
{
textures.Dispose();
}
public ITexturedCharacterGlyph? Get(string? fontName, char character)
{
if (fontName == FONT_NAME)
return new Glyph(textures.Get($"{fontName}/{((HexaconsMapping)character).ToString().Replace("_", "-")}"));
return null;
}
public Task<ITexturedCharacterGlyph?> GetAsync(string fontName, char character) => Task.Run(() => Get(fontName, character));
public Texture? Get(string name, WrapMode wrapModeS, WrapMode wrapModeT) => null;
public Texture Get(string name) => throw new NotImplementedException();
public Task<Texture> GetAsync(string name, CancellationToken cancellationToken = default) => throw new NotImplementedException();
public Stream GetStream(string name) => throw new NotImplementedException();
public IEnumerable<string> GetAvailableResources() => throw new NotImplementedException();
public Task<Texture?> GetAsync(string name, WrapMode wrapModeS, WrapMode wrapModeT, CancellationToken cancellationToken = default) => throw new NotImplementedException();
public class Glyph : ITexturedCharacterGlyph
{
public float XOffset => default;
public float YOffset => default;
public float XAdvance => default;
public float Baseline => default;
public char Character => default;
public float GetKerning<T>(T lastGlyph) where T : ICharacterGlyph => throw new NotImplementedException();
public Texture Texture { get; }
public float Width => Texture.Width;
public float Height => Texture.Height;
public Glyph(Texture texture)
{
Texture = texture;
}
}
}
}
}

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@ -477,6 +477,8 @@ namespace osu.Game
AddFont(Resources, @"Fonts/Venera/Venera-Light");
AddFont(Resources, @"Fonts/Venera/Venera-Bold");
AddFont(Resources, @"Fonts/Venera/Venera-Black");
Fonts.AddStore(new HexaconsIcons.HexaconsStore(Textures));
}
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) =>

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@ -4,6 +4,7 @@
#nullable disable
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Localisation;
using osu.Game.Resources.Localisation.Web;
@ -23,7 +24,7 @@ namespace osu.Game.Overlays.BeatmapListing
{
Title = PageTitleStrings.MainBeatmapsetsControllerIndex;
Description = NamedOverlayComponentStrings.BeatmapListingDescription;
IconTexture = "Icons/Hexacons/beatmap";
Icon = HexaconsIcons.Beatmap;
}
}
}

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@ -9,6 +9,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Effects;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Rulesets;
@ -59,7 +60,7 @@ namespace osu.Game.Overlays.BeatmapSet
public BeatmapHeaderTitle()
{
Title = PageTitleStrings.MainBeatmapsetsControllerShow;
IconTexture = "Icons/Hexacons/beatmap";
Icon = HexaconsIcons.Beatmap;
}
}
}

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@ -12,6 +12,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Localisation;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Resources.Localisation.Web;
@ -123,7 +124,7 @@ namespace osu.Game.Overlays.Changelog
{
Title = PageTitleStrings.MainChangelogControllerDefault;
Description = NamedOverlayComponentStrings.ChangelogDescription;
IconTexture = "Icons/Hexacons/devtools";
Icon = HexaconsIcons.Devtools;
}
}
}

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@ -42,11 +42,11 @@ namespace osu.Game.Overlays.Chat
{
new Drawable[]
{
new Sprite
new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Texture = textures.Get("Icons/Hexacons/messaging"),
Icon = HexaconsIcons.Social,
Size = new Vector2(24),
},
// Placeholder text

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@ -11,11 +11,13 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation;
@ -29,7 +31,7 @@ namespace osu.Game.Overlays
{
public partial class ChatOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent, IKeyBindingHandler<PlatformAction>
{
public string IconTexture => "Icons/Hexacons/messaging";
public IconUsage Icon => HexaconsIcons.Messaging;
public LocalisableString Title => ChatStrings.HeaderTitle;
public LocalisableString Description => ChatStrings.HeaderDescription;

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@ -3,6 +3,7 @@
using System.ComponentModel;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Localisation;
using osu.Game.Resources.Localisation.Web;
@ -18,7 +19,7 @@ namespace osu.Game.Overlays.Dashboard
{
Title = PageTitleStrings.MainHomeControllerIndex;
Description = NamedOverlayComponentStrings.DashboardDescription;
IconTexture = "Icons/Hexacons/social";
Icon = HexaconsIcons.Social;
}
}
}

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@ -7,6 +7,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API;
@ -17,7 +18,7 @@ namespace osu.Game.Overlays
public abstract partial class FullscreenOverlay<T> : WaveOverlayContainer, INamedOverlayComponent
where T : OverlayHeader
{
public virtual string IconTexture => Header.Title.IconTexture;
public virtual IconUsage Icon => Header.Title.Icon;
public virtual LocalisableString Title => Header.Title.Title;
public virtual LocalisableString Description => Header.Title.Description;

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@ -1,13 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
namespace osu.Game.Overlays
{
public interface INamedOverlayComponent
{
string IconTexture { get; }
IconUsage Icon { get; }
LocalisableString Title { get; }

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@ -7,6 +7,7 @@ using System;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Localisation;
using osu.Game.Resources.Localisation.Web;
@ -68,7 +69,7 @@ namespace osu.Game.Overlays.News
{
Title = PageTitleStrings.MainNewsControllerDefault;
Description = NamedOverlayComponentStrings.NewsDescription;
IconTexture = "Icons/Hexacons/news";
Icon = HexaconsIcons.News;
}
}
}

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@ -13,9 +13,11 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Framework.Logging;
using osu.Framework.Threading;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays.Notifications;
using osu.Game.Resources.Localisation.Web;
@ -27,7 +29,7 @@ namespace osu.Game.Overlays
{
public partial class NotificationOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent, INotificationOverlay
{
public string IconTexture => "Icons/Hexacons/notification";
public IconUsage Icon => HexaconsIcons.Notification;
public LocalisableString Title => NotificationsStrings.HeaderTitle;
public LocalisableString Description => NotificationsStrings.HeaderDescription;

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@ -29,7 +29,7 @@ namespace osu.Game.Overlays
{
public partial class NowPlayingOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent
{
public string IconTexture => "Icons/Hexacons/music";
public IconUsage Icon => HexaconsIcons.Music;
public LocalisableString Title => NowPlayingStrings.HeaderTitle;
public LocalisableString Description => NowPlayingStrings.HeaderDescription;

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@ -1,13 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
@ -20,7 +16,7 @@ namespace osu.Game.Overlays
public const float ICON_SIZE = 30;
private readonly OsuSpriteText titleText;
private readonly Container icon;
private readonly Container iconContainer;
private LocalisableString title;
@ -32,12 +28,20 @@ namespace osu.Game.Overlays
public LocalisableString Description { get; protected set; }
private string iconTexture;
private IconUsage icon;
public string IconTexture
public IconUsage Icon
{
get => iconTexture;
protected set => icon.Child = new OverlayTitleIcon(iconTexture = value);
get => icon;
protected set => iconContainer.Child = new SpriteIcon
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fit,
Icon = icon = value,
};
}
protected OverlayTitle()
@ -51,7 +55,7 @@ namespace osu.Game.Overlays
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
icon = new Container
iconContainer = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -68,26 +72,5 @@ namespace osu.Game.Overlays
}
};
}
private partial class OverlayTitleIcon : Sprite
{
private readonly string textureName;
public OverlayTitleIcon(string textureName)
{
this.textureName = textureName;
RelativeSizeAxes = Axes.Both;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
FillMode = FillMode.Fit;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get(textureName);
}
}
}
}

View File

@ -6,6 +6,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Overlays.Profile.Header;
using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Resources.Localisation.Web;
@ -86,7 +87,7 @@ namespace osu.Game.Overlays.Profile
public ProfileHeaderTitle()
{
Title = PageTitleStrings.MainUsersControllerDefault;
IconTexture = "Icons/Hexacons/profile";
Icon = HexaconsIcons.Profile;
}
}
}

View File

@ -7,6 +7,7 @@ using osu.Framework.Bindables;
using osu.Game.Localisation;
using osu.Game.Resources.Localisation.Web;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Rulesets;
using osu.Game.Users;
@ -35,7 +36,7 @@ namespace osu.Game.Overlays.Rankings
{
Title = PageTitleStrings.MainRankingControllerDefault;
Description = NamedOverlayComponentStrings.RankingsDescription;
IconTexture = "Icons/Hexacons/rankings";
Icon = HexaconsIcons.Rankings;
}
}
}

View File

@ -12,14 +12,16 @@ using osu.Game.Overlays.Settings.Sections.Input;
using osuTK.Graphics;
using System.Collections.Generic;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Localisation;
namespace osu.Game.Overlays
{
public partial class SettingsOverlay : SettingsPanel, INamedOverlayComponent
{
public string IconTexture => "Icons/Hexacons/settings";
public IconUsage Icon => HexaconsIcons.Settings;
public LocalisableString Title => SettingsStrings.HeaderTitle;
public LocalisableString Description => SettingsStrings.HeaderDescription;

View File

@ -10,12 +10,11 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Database;
using osu.Framework.Localisation;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers;
@ -36,16 +35,13 @@ namespace osu.Game.Overlays.Toolbar
IconContainer.Show();
}
[Resolved]
private TextureStore textures { get; set; } = null!;
[Resolved]
private ReadableKeyCombinationProvider keyCombinationProvider { get; set; } = null!;
public void SetIcon(string texture) =>
SetIcon(new Sprite
public void SetIcon(IconUsage icon) =>
SetIcon(new SpriteIcon
{
Texture = textures.Get(texture),
Icon = icon,
});
public LocalisableString Text

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Input.Bindings;
using osu.Game.Localisation;
@ -20,7 +21,7 @@ namespace osu.Game.Overlays.Toolbar
{
TooltipMain = ToolbarStrings.HomeHeaderTitle;
TooltipSub = ToolbarStrings.HomeHeaderDescription;
SetIcon("Icons/Hexacons/home");
SetIcon(HexaconsIcons.Home);
}
}
}

View File

@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Toolbar
{
TooltipMain = named.Title;
TooltipSub = named.Description;
SetIcon(named.IconTexture);
SetIcon(named.Icon);
}
}
}

View File

@ -8,6 +8,7 @@ using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Localisation;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Resources.Localisation.Web;
@ -81,7 +82,7 @@ namespace osu.Game.Overlays.Wiki
{
Title = PageTitleStrings.MainWikiControllerDefault;
Description = NamedOverlayComponentStrings.WikiDescription;
IconTexture = "Icons/Hexacons/wiki";
Icon = HexaconsIcons.Wiki;
}
}
}

View File

@ -46,12 +46,12 @@ namespace osu.Game.Screens.Edit.Components.Menus
Padding = new MarginPadding(8),
Children = new Drawable[]
{
new Sprite
new SpriteIcon
{
Size = new Vector2(26),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Texture = textures.Get("Icons/Hexacons/editor"),
Icon = HexaconsIcons.Editor,
},
text = new TextFlowContainer
{

View File

@ -7,6 +7,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays;
using osuTK.Graphics;
@ -79,7 +80,7 @@ namespace osu.Game.Screens.Edit.Setup
{
Title = EditorSetupStrings.BeatmapSetup.ToLower();
Description = EditorSetupStrings.BeatmapSetupDescription;
IconTexture = "Icons/Hexacons/social";
Icon = HexaconsIcons.Social;
}
}

View File

@ -155,7 +155,7 @@ namespace osu.Game.Screens.Play.HUD
this.getLookup = getLookup;
}
public ITexturedCharacterGlyph? Get(string fontName, char character)
public ITexturedCharacterGlyph? Get(string? fontName, char character)
{
string lookup = getLookup(character);
var texture = textures.Get($"Gameplay/Fonts/{fontName}-{lookup}");

View File

@ -63,7 +63,7 @@ namespace osu.Game.Skinning
this.maxSize = maxSize;
}
public ITexturedCharacterGlyph? Get(string fontName, char character)
public ITexturedCharacterGlyph? Get(string? fontName, char character)
{
string lookup = getLookupName(character);

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@ -36,7 +36,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="11.5.0" />
<PackageReference Include="ppy.osu.Framework" Version="2023.1121.1" />
<PackageReference Include="ppy.osu.Framework" Version="2023.1124.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2023.1114.0" />
<PackageReference Include="Sentry" Version="3.40.0" />
<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->

View File

@ -23,6 +23,6 @@
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.1121.1" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.1124.0" />
</ItemGroup>
</Project>