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Allow interacting with the carousel anywhere in empty space at song select
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@ -1197,6 +1197,8 @@ namespace osu.Game.Screens.Select
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{
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private bool rightMouseScrollBlocked;
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
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public CarouselScrollContainer()
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{
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// size is determined by the carousel itself, due to not all content necessarily being loaded.
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