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Merge pull request #25747 from peppy/fix-hit-error-clear

Fix hit error displays not clearing on seek
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Dean Herbert 2023-12-13 17:36:24 +09:00 committed by GitHub
commit 9235f3d935
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 17 additions and 2 deletions

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@ -17,6 +17,7 @@ namespace osu.Game.Screens.Play
/// Encapsulates gameplay timing logic and provides a <see cref="IGameplayClock"/> via DI for gameplay components to use.
/// </summary>
[Cached(typeof(IGameplayClock))]
[Cached(typeof(GameplayClockContainer))]
public partial class GameplayClockContainer : Container, IAdjustableClock, IGameplayClock
{
public IBindable<bool> IsPaused => isPaused;

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@ -485,7 +485,14 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
}
}
public override void Clear() => judgementsContainer.Clear();
public override void Clear()
{
foreach (var j in judgementsContainer)
{
j.ClearTransforms();
j.Expire();
}
}
public enum CentreMarkerStyles
{

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@ -63,7 +63,14 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
judgementsFlow.Push(GetColourForHitResult(judgement.Type));
}
public override void Clear() => judgementsFlow.Clear();
public override void Clear()
{
foreach (var j in judgementsFlow)
{
j.ClearTransforms();
j.Expire();
}
}
private partial class JudgementFlow : FillFlowContainer<HitErrorShape>
{