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Merge branch 'master' into gameplay-hud-redesign/counters
This commit is contained in:
commit
d3af3c615f
@ -70,7 +70,7 @@ namespace osu.Android
|
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},
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new SettingsCheckbox
|
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{
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LabelText = MouseSettingsStrings.DisableMouseButtons,
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LabelText = MouseSettingsStrings.DisableClicksDuringGameplay,
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Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons),
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},
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});
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|
@ -133,8 +133,11 @@ namespace osu.Game.Rulesets.Osu.Tests
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}
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[Test]
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public void TestSimpleInput()
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public void TestSimpleInput([Values] bool disableMouseButtons)
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{
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// OsuSetting.MouseDisableButtons should not affect touch taps
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AddStep($"{(disableMouseButtons ? "disable" : "enable")} mouse buttons", () => config.SetValue(OsuSetting.MouseDisableButtons, disableMouseButtons));
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beginTouch(TouchSource.Touch1);
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assertKeyCounter(1, 0);
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@ -468,7 +471,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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[Test]
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public void TestInputWhileMouseButtonsDisabled()
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{
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AddStep("Disable mouse buttons", () => config.SetValue(OsuSetting.MouseDisableButtons, true));
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AddStep("Disable gameplay taps", () => config.SetValue(OsuSetting.TouchDisableGameplayTaps, true));
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beginTouch(TouchSource.Touch1);
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@ -620,6 +623,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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AddStep("Release all touches", () =>
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{
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config.SetValue(OsuSetting.MouseDisableButtons, false);
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config.SetValue(OsuSetting.TouchDisableGameplayTaps, false);
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foreach (TouchSource source in InputManager.CurrentState.Touch.ActiveSources)
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InputManager.EndTouch(new Touch(source, osuInputManager.ScreenSpaceDrawQuad.Centre));
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});
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|
@ -3,6 +3,7 @@
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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@ -36,6 +37,12 @@ namespace osu.Game.Rulesets.Osu.Tests
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AddSliderStep("Spin rate", 0.5, 5, 1, val => spinRate.Value = val);
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}
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep("Reset rate", () => spinRate.Value = 1);
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}
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[TestCase(true)]
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[TestCase(false)]
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public void TestVariousSpinners(bool autoplay)
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@ -46,6 +53,36 @@ namespace osu.Game.Rulesets.Osu.Tests
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AddStep($"{term} Small", () => SetContents(_ => testSingle(7, autoplay)));
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}
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[Test]
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public void TestSpinnerNoBonus()
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{
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AddStep("Set high spin rate", () => spinRate.Value = 5);
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Spinner spinner;
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AddStep("add spinner", () => SetContents(_ =>
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{
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spinner = new Spinner
|
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{
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StartTime = Time.Current,
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EndTime = Time.Current + 750,
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Samples = new List<HitSampleInfo>
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{
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new HitSampleInfo(HitSampleInfo.HIT_NORMAL)
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}
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};
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spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { OverallDifficulty = 0 });
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return drawableSpinner = new TestDrawableSpinner(spinner, true, spinRate)
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{
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Anchor = Anchor.Centre,
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Depth = depthIndex++,
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Scale = new Vector2(0.75f)
|
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};
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}));
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}
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[Test]
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public void TestSpinningSamplePitchShift()
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{
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@ -153,7 +190,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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{
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base.Update();
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if (auto)
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RotationTracker.AddRotation((float)(Clock.ElapsedFrameTime * spinRate.Value));
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RotationTracker.AddRotation((float)Math.Min(180, Clock.ElapsedFrameTime * spinRate.Value));
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}
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}
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}
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|
@ -4,6 +4,7 @@
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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@ -45,6 +46,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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private const float spinning_sample_initial_frequency = 1.0f;
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private const float spinning_sample_modulated_base_frequency = 0.5f;
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private SkinnableSound maxBonusSample;
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/// <summary>
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/// The amount of bonus score gained from spinning after the required number of spins, for display purposes.
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/// </summary>
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@ -109,6 +112,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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MinimumSampleVolume = MINIMUM_SAMPLE_VOLUME,
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Looping = true,
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Frequency = { Value = spinning_sample_initial_frequency }
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},
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maxBonusSample = new SkinnableSound
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{
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MinimumSampleVolume = MINIMUM_SAMPLE_VOLUME,
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}
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});
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@ -128,6 +135,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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base.OnFree();
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spinningSample.ClearSamples();
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maxBonusSample.ClearSamples();
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}
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protected override void LoadSamples()
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@ -136,6 +144,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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spinningSample.Samples = HitObject.CreateSpinningSamples().Cast<ISampleInfo>().ToArray();
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spinningSample.Frequency.Value = spinning_sample_initial_frequency;
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maxBonusSample.Samples = new ISampleInfo[] { new SpinnerBonusMaxSampleInfo(HitObject.CreateHitSampleInfo()) };
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}
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private void updateSpinningSample(ValueChangedEvent<bool> tracking)
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@ -157,6 +167,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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base.StopAllSamples();
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spinningSample?.Stop();
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maxBonusSample?.Stop();
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}
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protected override void AddNestedHitObject(DrawableHitObject hitObject)
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@ -322,10 +333,38 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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var tick = ticks.FirstOrDefault(t => !t.Result.HasResult);
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// tick may be null if we've hit the spin limit.
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tick?.TriggerResult(true);
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if (tick == null)
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{
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// we still want to play a sound. this will probably be a new sound in the future, but for now let's continue playing the bonus sound.
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// TODO: this doesn't concurrency. i can't figure out how to make it concurrency. samples are bad and need a refactor.
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maxBonusSample.Play();
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}
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else
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tick.TriggerResult(true);
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completedFullSpins.Value++;
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}
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}
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public class SpinnerBonusMaxSampleInfo : HitSampleInfo
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{
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public override IEnumerable<string> LookupNames
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{
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get
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{
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foreach (string name in base.LookupNames)
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yield return name;
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foreach (string name in base.LookupNames)
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yield return name.Replace("-max", string.Empty);
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}
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}
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public SpinnerBonusMaxSampleInfo(HitSampleInfo sampleInfo)
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: base("spinnerbonus-max", sampleInfo.Bank, sampleInfo.Suffix, sampleInfo.Volume)
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||||
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||||
{
|
||||
}
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||||
}
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||||
}
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}
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|
@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.UI
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private readonly OsuInputManager osuInputManager;
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private Bindable<bool> mouseDisabled = null!;
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private Bindable<bool> tapsDisabled = null!;
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||||
public OsuTouchInputMapper(OsuInputManager inputManager)
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{
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@ -43,9 +43,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
[BackgroundDependencyLoader]
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||||
private void load(OsuConfigManager config)
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{
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// The mouse button disable setting affects touch. It's a bit weird.
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// This is mostly just doing the same as what is done in RulesetInputManager to match behaviour.
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mouseDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableButtons);
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tapsDisabled = config.GetBindable<bool>(OsuSetting.TouchDisableGameplayTaps);
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}
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// Required to handle touches outside of the playfield when screen scaling is enabled.
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@ -64,7 +62,7 @@ namespace osu.Game.Rulesets.Osu.UI
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: OsuAction.LeftButton;
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// Ignore any taps which trigger an action which is already handled. But track them for potential positional input in the future.
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bool shouldResultInAction = osuInputManager.AllowGameplayInputs && !mouseDisabled.Value && trackedTouches.All(t => t.Action != action);
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bool shouldResultInAction = osuInputManager.AllowGameplayInputs && !tapsDisabled.Value && trackedTouches.All(t => t.Action != action);
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// If we can actually accept as an action, check whether this tap was on a circle's receptor.
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// This case gets special handling to allow for empty-space stream tapping.
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|
@ -6,11 +6,13 @@ using NUnit.Framework;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions.IEnumerableExtensions;
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||||
using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Screens;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Database;
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using osu.Game.Overlays;
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using osu.Game.Rulesets.Mania;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Screens.Edit;
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@ -232,6 +234,35 @@ namespace osu.Game.Tests.Visual.Navigation
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() => Is.EqualTo(beatmapSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0).ID));
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}
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||||
[Test]
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public void TestCreateNewDifficultyOnNonExistentBeatmap()
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{
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AddUntilStep("wait for dialog overlay", () => Game.ChildrenOfType<DialogOverlay>().SingleOrDefault() != null);
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AddStep("open editor", () => Game.ChildrenOfType<ButtonSystem>().Single().OnEdit.Invoke());
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AddUntilStep("wait for editor", () => Game.ScreenStack.CurrentScreen is Editor editor && editor.IsLoaded);
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AddStep("click on file", () =>
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{
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var item = getEditor().ChildrenOfType<Menu.DrawableMenuItem>().Single(i => i.Item.Text.Value.ToString() == "File");
|
||||
item.TriggerClick();
|
||||
});
|
||||
AddStep("click on create new difficulty", () =>
|
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{
|
||||
var item = getEditor().ChildrenOfType<Menu.DrawableMenuItem>().Single(i => i.Item.Text.Value.ToString() == "Create new difficulty");
|
||||
item.TriggerClick();
|
||||
});
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AddStep("click on catch", () =>
|
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{
|
||||
var item = getEditor().ChildrenOfType<Menu.DrawableMenuItem>().Single(i => i.Item.Text.Value.ToString() == "osu!catch");
|
||||
item.TriggerClick();
|
||||
});
|
||||
AddAssert("save dialog displayed", () => Game.ChildrenOfType<DialogOverlay>().Single().CurrentDialog is SaveRequiredPopupDialog);
|
||||
|
||||
AddStep("press save", () => Game.ChildrenOfType<DialogOverlay>().Single().CurrentDialog!.PerformOkAction());
|
||||
AddUntilStep("wait for editor", () => Game.ScreenStack.CurrentScreen is Editor editor && editor.IsLoaded);
|
||||
AddAssert("editor beatmap uses catch ruleset", () => getEditorBeatmap().BeatmapInfo.Ruleset.ShortName == "fruits");
|
||||
}
|
||||
|
||||
private EditorBeatmap getEditorBeatmap() => getEditor().ChildrenOfType<EditorBeatmap>().Single();
|
||||
|
||||
private Editor getEditor() => (Editor)Game.ScreenStack.CurrentScreen;
|
||||
|
@ -17,18 +17,16 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
BarGraph graph;
|
||||
|
||||
Children = new[]
|
||||
Child = graph = new BarGraph
|
||||
{
|
||||
graph = new BarGraph
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(0.5f),
|
||||
},
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(0.5f),
|
||||
};
|
||||
|
||||
AddStep("values from 1-10", () => graph.Values = Enumerable.Range(1, 10).Select(i => (float)i));
|
||||
AddStep("small values", () => graph.Values = Enumerable.Range(1, 10).Select(i => i * 0.01f).Concat(new[] { 100f }));
|
||||
AddStep("values from 1-100", () => graph.Values = Enumerable.Range(1, 100).Select(i => (float)i));
|
||||
AddStep("reversed values from 1-10", () => graph.Values = Enumerable.Range(1, 10).Reverse().Select(i => (float)i));
|
||||
AddStep("empty values", () => graph.Values = Array.Empty<float>());
|
||||
@ -36,6 +34,14 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddStep("Top to bottom", () => graph.Direction = BarDirection.TopToBottom);
|
||||
AddStep("Left to right", () => graph.Direction = BarDirection.LeftToRight);
|
||||
AddStep("Right to left", () => graph.Direction = BarDirection.RightToLeft);
|
||||
|
||||
AddToggleStep("Toggle movement", enabled =>
|
||||
{
|
||||
if (enabled)
|
||||
graph.MoveToY(-10, 1000).Then().MoveToY(10, 1000).Loop();
|
||||
else
|
||||
graph.ClearTransforms();
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
@ -17,6 +19,11 @@ namespace osu.Game.Tournament.Components
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
var players = team?.Players ?? new BindableList<TournamentUser>();
|
||||
|
||||
// split the players into two even columns, favouring the first column if odd.
|
||||
int split = (int)Math.Ceiling(players.Count / 2f);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
@ -39,13 +46,13 @@ namespace osu.Game.Tournament.Components
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
ChildrenEnumerable = team?.Players.Select(createPlayerText).Take(5) ?? Enumerable.Empty<Drawable>()
|
||||
ChildrenEnumerable = players.Take(split).Select(createPlayerText),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
ChildrenEnumerable = team?.Players.Select(createPlayerText).Skip(5) ?? Enumerable.Empty<Drawable>()
|
||||
ChildrenEnumerable = players.Skip(split).Select(createPlayerText),
|
||||
},
|
||||
}
|
||||
},
|
||||
|
@ -108,6 +108,8 @@ namespace osu.Game.Configuration
|
||||
SetDefault(OsuSetting.MouseDisableWheel, false);
|
||||
SetDefault(OsuSetting.ConfineMouseMode, OsuConfineMouseMode.DuringGameplay);
|
||||
|
||||
SetDefault(OsuSetting.TouchDisableGameplayTaps, false);
|
||||
|
||||
// Graphics
|
||||
SetDefault(OsuSetting.ShowFpsDisplay, false);
|
||||
|
||||
@ -330,6 +332,10 @@ namespace osu.Game.Configuration
|
||||
|
||||
ShowHealthDisplayWhenCantFail,
|
||||
FadePlayfieldWhenHealthLow,
|
||||
|
||||
/// <summary>
|
||||
/// Disables mouse buttons clicks during gameplay.
|
||||
/// </summary>
|
||||
MouseDisableButtons,
|
||||
MouseDisableWheel,
|
||||
ConfineMouseMode,
|
||||
@ -408,6 +414,7 @@ namespace osu.Game.Configuration
|
||||
EditorLimitedDistanceSnap,
|
||||
ReplaySettingsOverlay,
|
||||
AutomaticallyDownloadMissingBeatmaps,
|
||||
EditorShowSpeedChanges
|
||||
EditorShowSpeedChanges,
|
||||
TouchDisableGameplayTaps,
|
||||
}
|
||||
}
|
||||
|
@ -145,6 +145,13 @@ namespace osu.Game.Graphics.UserInterface
|
||||
float barHeight = drawSize.Y * ((direction == BarDirection.TopToBottom || direction == BarDirection.BottomToTop) ? lengths[i] : barBreadth);
|
||||
float barWidth = drawSize.X * ((direction == BarDirection.LeftToRight || direction == BarDirection.RightToLeft) ? lengths[i] : barBreadth);
|
||||
|
||||
if (barHeight == 0 || barWidth == 0)
|
||||
continue;
|
||||
|
||||
// Apply minimum sizing to hide the fact that we don't have fractional anti-aliasing.
|
||||
barHeight = Math.Max(barHeight, 1.5f);
|
||||
barWidth = Math.Max(barWidth, 1.5f);
|
||||
|
||||
Vector2 topLeft;
|
||||
|
||||
switch (direction)
|
||||
|
@ -40,14 +40,14 @@ namespace osu.Game.Localisation
|
||||
public static LocalisableString DisableMouseWheelVolumeAdjust => new TranslatableString(getKey(@"disable_mouse_wheel_volume_adjust"), @"Disable mouse wheel adjusting volume during gameplay");
|
||||
|
||||
/// <summary>
|
||||
/// "Volume can still be adjusted using the mouse wheel by holding "Alt""
|
||||
/// "Volume can still be adjusted using the mouse wheel by holding "Alt""
|
||||
/// </summary>
|
||||
public static LocalisableString DisableMouseWheelVolumeAdjustTooltip => new TranslatableString(getKey(@"disable_mouse_wheel_volume_adjust_tooltip"), @"Volume can still be adjusted using the mouse wheel by holding ""Alt""");
|
||||
|
||||
/// <summary>
|
||||
/// "Disable mouse buttons during gameplay"
|
||||
/// "Disable clicks during gameplay"
|
||||
/// </summary>
|
||||
public static LocalisableString DisableMouseButtons => new TranslatableString(getKey(@"disable_mouse_buttons"), @"Disable mouse buttons during gameplay");
|
||||
public static LocalisableString DisableClicksDuringGameplay => new TranslatableString(getKey(@"disable_clicks"), @"Disable clicks during gameplay");
|
||||
|
||||
/// <summary>
|
||||
/// "Enable high precision mouse to adjust sensitivity"
|
||||
|
24
osu.Game/Localisation/TouchSettingsStrings.cs
Normal file
24
osu.Game/Localisation/TouchSettingsStrings.cs
Normal file
@ -0,0 +1,24 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Localisation
|
||||
{
|
||||
public static class TouchSettingsStrings
|
||||
{
|
||||
private const string prefix = @"osu.Game.Resources.Localisation.TouchSettings";
|
||||
|
||||
/// <summary>
|
||||
/// "Touch"
|
||||
/// </summary>
|
||||
public static LocalisableString Touch => new TranslatableString(getKey(@"touch"), @"Touch");
|
||||
|
||||
/// <summary>
|
||||
/// "Disable taps during gameplay"
|
||||
/// </summary>
|
||||
public static LocalisableString DisableTapsDuringGameplay => new TranslatableString(getKey(@"disable_taps_during_gameplay"), @"Disable taps during gameplay");
|
||||
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
}
|
28
osu.Game/Online/API/Requests/GetKudosuRankingsRequest.cs
Normal file
28
osu.Game/Online/API/Requests/GetKudosuRankingsRequest.cs
Normal file
@ -0,0 +1,28 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.IO.Network;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetKudosuRankingsRequest : APIRequest<GetKudosuRankingsResponse>
|
||||
{
|
||||
private readonly int page;
|
||||
|
||||
public GetKudosuRankingsRequest(int page = 1)
|
||||
{
|
||||
this.page = page;
|
||||
}
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
{
|
||||
var req = base.CreateWebRequest();
|
||||
|
||||
req.AddParameter(@"page", page.ToString());
|
||||
|
||||
return req;
|
||||
}
|
||||
|
||||
protected override string Target => @"rankings/kudosu";
|
||||
}
|
||||
}
|
15
osu.Game/Online/API/Requests/GetKudosuRankingsResponse.cs
Normal file
15
osu.Game/Online/API/Requests/GetKudosuRankingsResponse.cs
Normal file
@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetKudosuRankingsResponse
|
||||
{
|
||||
[JsonProperty("ranking")]
|
||||
public List<APIUser> Users = null!;
|
||||
}
|
||||
}
|
@ -34,20 +34,15 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
[JsonProperty(@"previous_usernames")]
|
||||
public string[] PreviousUsernames;
|
||||
|
||||
private CountryCode? countryCode;
|
||||
[JsonProperty(@"country_code")]
|
||||
private string countryCodeString;
|
||||
|
||||
public CountryCode CountryCode
|
||||
{
|
||||
get => countryCode ??= (Enum.TryParse(country?.Code, out CountryCode result) ? result : default);
|
||||
set => countryCode = value;
|
||||
get => Enum.TryParse(countryCodeString, out CountryCode result) ? result : CountryCode.Unknown;
|
||||
set => countryCodeString = value.ToString();
|
||||
}
|
||||
|
||||
#pragma warning disable 649
|
||||
[CanBeNull]
|
||||
[JsonProperty(@"country")]
|
||||
private Country country;
|
||||
#pragma warning restore 649
|
||||
|
||||
public readonly Bindable<UserStatus> Status = new Bindable<UserStatus>();
|
||||
|
||||
public readonly Bindable<UserActivity> Activity = new Bindable<UserActivity>();
|
||||
|
95
osu.Game/Overlays/KudosuTable.cs
Normal file
95
osu.Game/Overlays/KudosuTable.cs
Normal file
@ -0,0 +1,95 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Extensions.LocalisationExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.Rankings.Tables;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public partial class KudosuTable : RankingsTable<APIUser>
|
||||
{
|
||||
public KudosuTable(int page, List<APIUser> users)
|
||||
: base(page, users)
|
||||
{
|
||||
}
|
||||
|
||||
protected override Drawable CreateRowBackground(APIUser item)
|
||||
{
|
||||
var background = base.CreateRowBackground(item);
|
||||
|
||||
// see: https://github.com/ppy/osu-web/blob/9de00a0b874c56893d98261d558d78d76259d81b/resources/views/multiplayer/rooms/_rankings_table.blade.php#L23
|
||||
if (!item.Active)
|
||||
background.Alpha = 0.5f;
|
||||
|
||||
return background;
|
||||
}
|
||||
|
||||
protected override Drawable[] CreateRowContent(int index, APIUser item)
|
||||
{
|
||||
var content = base.CreateRowContent(index, item);
|
||||
|
||||
// see: https://github.com/ppy/osu-web/blob/9de00a0b874c56893d98261d558d78d76259d81b/resources/views/multiplayer/rooms/_rankings_table.blade.php#L23
|
||||
if (!item.Active)
|
||||
{
|
||||
foreach (var d in content)
|
||||
d.Alpha = 0.5f;
|
||||
}
|
||||
|
||||
return content;
|
||||
}
|
||||
|
||||
protected override RankingsTableColumn[] CreateAdditionalHeaders()
|
||||
{
|
||||
const int min_width = 120;
|
||||
return new[]
|
||||
{
|
||||
new RankingsTableColumn(RankingsStrings.KudosuTotal, Anchor.Centre, new Dimension(GridSizeMode.AutoSize, minSize: min_width), true),
|
||||
new RankingsTableColumn(RankingsStrings.KudosuAvailable, Anchor.Centre, new Dimension(GridSizeMode.AutoSize, minSize: min_width)),
|
||||
new RankingsTableColumn(RankingsStrings.KudosuUsed, Anchor.Centre, new Dimension(GridSizeMode.AutoSize, minSize: min_width)),
|
||||
};
|
||||
}
|
||||
|
||||
protected override Drawable[] CreateAdditionalContent(APIUser item)
|
||||
{
|
||||
int kudosuTotal = item.Kudosu.Total;
|
||||
int kudosuAvailable = item.Kudosu.Available;
|
||||
return new Drawable[]
|
||||
{
|
||||
new RowText
|
||||
{
|
||||
Text = kudosuTotal.ToLocalisableString(@"N0")
|
||||
},
|
||||
new ColouredRowText
|
||||
{
|
||||
Text = kudosuAvailable.ToLocalisableString(@"N0")
|
||||
},
|
||||
new ColouredRowText
|
||||
{
|
||||
Text = (kudosuTotal - kudosuAvailable).ToLocalisableString(@"N0")
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override CountryCode GetCountryCode(APIUser item) => item.CountryCode;
|
||||
|
||||
protected override Drawable CreateFlagContent(APIUser item)
|
||||
{
|
||||
var username = new LinkFlowContainer(t => t.Font = OsuFont.GetFont(size: TEXT_SIZE, italics: true))
|
||||
{
|
||||
AutoSizeAxes = Axes.X,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
TextAnchor = Anchor.CentreLeft
|
||||
};
|
||||
username.AddUserLink(item);
|
||||
return username;
|
||||
}
|
||||
}
|
||||
}
|
@ -18,6 +18,9 @@ namespace osu.Game.Overlays.Rankings
|
||||
Score,
|
||||
|
||||
[LocalisableDescription(typeof(RankingsStrings), nameof(RankingsStrings.TypeCountry))]
|
||||
Country
|
||||
Country,
|
||||
|
||||
[LocalisableDescription(typeof(RankingsStrings), nameof(RankingsStrings.TypeKudosu))]
|
||||
Kudosu,
|
||||
}
|
||||
}
|
||||
|
@ -135,6 +135,9 @@ namespace osu.Game.Overlays
|
||||
|
||||
case RankingsScope.Score:
|
||||
return new GetUserRankingsRequest(ruleset.Value, UserRankingsType.Score);
|
||||
|
||||
case RankingsScope.Kudosu:
|
||||
return new GetKudosuRankingsRequest();
|
||||
}
|
||||
|
||||
return null;
|
||||
@ -166,6 +169,12 @@ namespace osu.Game.Overlays
|
||||
|
||||
return new CountriesTable(1, countryRequest.Response.Countries);
|
||||
}
|
||||
|
||||
case GetKudosuRankingsRequest kudosuRequest:
|
||||
if (kudosuRequest.Response == null)
|
||||
return null;
|
||||
|
||||
return new KudosuTable(1, kudosuRequest.Response.Users);
|
||||
}
|
||||
|
||||
return null;
|
||||
|
@ -75,7 +75,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = MouseSettingsStrings.DisableMouseButtons,
|
||||
LabelText = MouseSettingsStrings.DisableClicksDuringGameplay,
|
||||
Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons)
|
||||
},
|
||||
};
|
||||
|
@ -4,37 +4,43 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.Handlers.Touch;
|
||||
using osu.Framework.Input.Handlers;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
{
|
||||
/// <summary>
|
||||
/// Touch input settings subsection common to all touch handlers (even on different platforms).
|
||||
/// </summary>
|
||||
public partial class TouchSettings : SettingsSubsection
|
||||
{
|
||||
private readonly TouchHandler handler;
|
||||
private readonly InputHandler handler;
|
||||
|
||||
public TouchSettings(TouchHandler handler)
|
||||
protected override LocalisableString Header => TouchSettingsStrings.Touch;
|
||||
|
||||
public TouchSettings(InputHandler handler)
|
||||
{
|
||||
this.handler = handler;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(OsuConfigManager osuConfig)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
Add(new SettingsCheckbox
|
||||
{
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = CommonStrings.Enabled,
|
||||
Current = handler.Enabled
|
||||
},
|
||||
};
|
||||
LabelText = CommonStrings.Enabled,
|
||||
Current = handler.Enabled
|
||||
});
|
||||
|
||||
Add(new SettingsCheckbox
|
||||
{
|
||||
LabelText = TouchSettingsStrings.DisableTapsDuringGameplay,
|
||||
Current = osuConfig.GetBindable<bool>(OsuSetting.TouchDisableGameplayTaps)
|
||||
});
|
||||
}
|
||||
|
||||
public override IEnumerable<LocalisableString> FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { @"touchscreen" });
|
||||
|
||||
protected override LocalisableString Header => handler.Description;
|
||||
}
|
||||
}
|
||||
|
@ -72,6 +72,7 @@ namespace osu.Game.Rulesets.UI
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
mouseDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableButtons);
|
||||
tapsDisabled = config.GetBindable<bool>(OsuSetting.TouchDisableGameplayTaps);
|
||||
}
|
||||
|
||||
#region Action mapping (for replays)
|
||||
@ -124,6 +125,7 @@ namespace osu.Game.Rulesets.UI
|
||||
#region Setting application (disables etc.)
|
||||
|
||||
private Bindable<bool> mouseDisabled;
|
||||
private Bindable<bool> tapsDisabled;
|
||||
|
||||
protected override bool Handle(UIEvent e)
|
||||
{
|
||||
@ -147,9 +149,9 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
protected override bool HandleMouseTouchStateChange(TouchStateChangeEvent e)
|
||||
{
|
||||
if (mouseDisabled.Value)
|
||||
if (tapsDisabled.Value)
|
||||
{
|
||||
// Only propagate positional data when mouse buttons are disabled.
|
||||
// Only propagate positional data when taps are disabled.
|
||||
e = new TouchStateChangeEvent(e.State, e.Input, e.Touch, false, e.LastPosition);
|
||||
}
|
||||
|
||||
|
@ -1095,6 +1095,19 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
protected void CreateNewDifficulty(RulesetInfo rulesetInfo)
|
||||
{
|
||||
if (isNewBeatmap)
|
||||
{
|
||||
dialogOverlay.Push(new SaveRequiredPopupDialog("This beatmap will be saved in order to create another difficulty.", () =>
|
||||
{
|
||||
if (!Save())
|
||||
return;
|
||||
|
||||
CreateNewDifficulty(rulesetInfo);
|
||||
}));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (!rulesetInfo.Equals(editorBeatmap.BeatmapInfo.Ruleset))
|
||||
{
|
||||
switchToNewDifficulty(rulesetInfo, false);
|
||||
|
@ -85,7 +85,8 @@ namespace osu.Game.Screens.Menu
|
||||
private readonly List<MainMenuButton> buttonsTopLevel = new List<MainMenuButton>();
|
||||
private readonly List<MainMenuButton> buttonsPlay = new List<MainMenuButton>();
|
||||
|
||||
private Sample sampleBack;
|
||||
private Sample sampleBackToLogo;
|
||||
private Sample sampleLogoSwoosh;
|
||||
|
||||
private readonly LogoTrackingContainer logoTrackingContainer;
|
||||
|
||||
@ -104,7 +105,7 @@ namespace osu.Game.Screens.Menu
|
||||
buttonArea.AddRange(new Drawable[]
|
||||
{
|
||||
new MainMenuButton(ButtonSystemStrings.Settings, string.Empty, FontAwesome.Solid.Cog, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
|
||||
backButton = new MainMenuButton(ButtonSystemStrings.Back, @"button-back-select", OsuIcon.LeftCircle, new Color4(51, 58, 94, 255), () => State = ButtonSystemState.TopLevel,
|
||||
backButton = new MainMenuButton(ButtonSystemStrings.Back, @"back-to-top", OsuIcon.LeftCircle, new Color4(51, 58, 94, 255), () => State = ButtonSystemState.TopLevel,
|
||||
-WEDGE_WIDTH)
|
||||
{
|
||||
VisibleState = ButtonSystemState.Play,
|
||||
@ -127,14 +128,14 @@ namespace osu.Game.Screens.Menu
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(AudioManager audio, IdleTracker idleTracker, GameHost host)
|
||||
{
|
||||
buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Solo, @"button-solo-select", FontAwesome.Solid.User, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
|
||||
buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Multi, @"button-generic-select", FontAwesome.Solid.Users, new Color4(94, 63, 186, 255), onMultiplayer, 0, Key.M));
|
||||
buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Playlists, @"button-generic-select", OsuIcon.Charts, new Color4(94, 63, 186, 255), onPlaylists, 0, Key.L));
|
||||
buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Solo, @"button-default-select", FontAwesome.Solid.User, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
|
||||
buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Multi, @"button-default-select", FontAwesome.Solid.Users, new Color4(94, 63, 186, 255), onMultiplayer, 0, Key.M));
|
||||
buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Playlists, @"button-default-select", OsuIcon.Charts, new Color4(94, 63, 186, 255), onPlaylists, 0, Key.L));
|
||||
buttonsPlay.ForEach(b => b.VisibleState = ButtonSystemState.Play);
|
||||
|
||||
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Play, @"button-play-select", OsuIcon.Logo, new Color4(102, 68, 204, 255), () => State = ButtonSystemState.Play, WEDGE_WIDTH, Key.P));
|
||||
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Edit, @"button-edit-select", OsuIcon.EditCircle, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E));
|
||||
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Browse, @"button-direct-select", OsuIcon.ChevronDownCircle, new Color4(165, 204, 0, 255), () => OnBeatmapListing?.Invoke(), 0, Key.B, Key.D));
|
||||
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Edit, @"button-default-select", OsuIcon.EditCircle, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E));
|
||||
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Browse, @"button-default-select", OsuIcon.ChevronDownCircle, new Color4(165, 204, 0, 255), () => OnBeatmapListing?.Invoke(), 0, Key.B, Key.D));
|
||||
|
||||
if (host.CanExit)
|
||||
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Exit, string.Empty, OsuIcon.CrossCircle, new Color4(238, 51, 153, 255), () => OnExit?.Invoke(), 0, Key.Q));
|
||||
@ -155,7 +156,8 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
if (idleTracker != null) isIdle.BindTo(idleTracker.IsIdle);
|
||||
|
||||
sampleBack = audio.Samples.Get(@"Menu/button-back-select");
|
||||
sampleBackToLogo = audio.Samples.Get(@"Menu/back-to-logo");
|
||||
sampleLogoSwoosh = audio.Samples.Get(@"Menu/osu-logo-swoosh");
|
||||
}
|
||||
|
||||
private void onMultiplayer()
|
||||
@ -197,6 +199,7 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
if (State == ButtonSystemState.Initial)
|
||||
{
|
||||
StopSamplePlayback();
|
||||
logo?.TriggerClick();
|
||||
return true;
|
||||
}
|
||||
@ -260,10 +263,15 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
case ButtonSystemState.TopLevel:
|
||||
State = ButtonSystemState.Initial;
|
||||
sampleBack?.Play();
|
||||
|
||||
// Samples are explicitly played here in response to user interaction and not when transitioning due to idle.
|
||||
StopSamplePlayback();
|
||||
sampleBackToLogo?.Play();
|
||||
|
||||
return true;
|
||||
|
||||
case ButtonSystemState.Play:
|
||||
StopSamplePlayback();
|
||||
backButton.TriggerClick();
|
||||
return true;
|
||||
|
||||
@ -272,6 +280,13 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
}
|
||||
|
||||
public void StopSamplePlayback()
|
||||
{
|
||||
buttonsPlay.ForEach(button => button.StopSamplePlayback());
|
||||
buttonsTopLevel.ForEach(button => button.StopSamplePlayback());
|
||||
logo?.StopSamplePlayback();
|
||||
}
|
||||
|
||||
private bool onOsuLogo()
|
||||
{
|
||||
switch (state)
|
||||
@ -346,6 +361,9 @@ namespace osu.Game.Screens.Menu
|
||||
logo?.MoveTo(new Vector2(0.5f), 800, Easing.OutExpo);
|
||||
logo?.ScaleTo(1, 800, Easing.OutExpo);
|
||||
}, buttonArea.Alpha * 150);
|
||||
|
||||
if (lastState == ButtonSystemState.TopLevel)
|
||||
sampleLogoSwoosh?.Play();
|
||||
break;
|
||||
|
||||
case ButtonSystemState.TopLevel:
|
||||
|
@ -7,6 +7,8 @@ using System;
|
||||
using System.Diagnostics;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -89,8 +91,10 @@ namespace osu.Game.Screens.Menu
|
||||
private SongTicker songTicker;
|
||||
private Container logoTarget;
|
||||
|
||||
private Sample reappearSampleSwoosh;
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(BeatmapListingOverlay beatmapListing, SettingsOverlay settings, OsuConfigManager config, SessionStatics statics)
|
||||
private void load(BeatmapListingOverlay beatmapListing, SettingsOverlay settings, OsuConfigManager config, SessionStatics statics, AudioManager audio)
|
||||
{
|
||||
holdDelay = config.GetBindable<double>(OsuSetting.UIHoldActivationDelay);
|
||||
loginDisplayed = statics.GetBindable<bool>(Static.LoginOverlayDisplayed);
|
||||
@ -162,6 +166,8 @@ namespace osu.Game.Screens.Menu
|
||||
Buttons.OnSettings = () => settings?.ToggleVisibility();
|
||||
Buttons.OnBeatmapListing = () => beatmapListing?.ToggleVisibility();
|
||||
|
||||
reappearSampleSwoosh = audio.Samples.Get(@"Menu/reappear-swoosh");
|
||||
|
||||
preloadSongSelect();
|
||||
}
|
||||
|
||||
@ -291,6 +297,10 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
base.OnResuming(e);
|
||||
|
||||
// Ensures any playing `ButtonSystem` samples are stopped when returning to MainMenu (as to not overlap with the 'back' sample)
|
||||
Buttons.StopSamplePlayback();
|
||||
reappearSampleSwoosh?.Play();
|
||||
|
||||
ApplyToBackground(b => (b as BackgroundScreenDefault)?.Next());
|
||||
|
||||
// we may have consumed our preloaded instance, so let's make another.
|
||||
|
@ -51,6 +51,7 @@ namespace osu.Game.Screens.Menu
|
||||
private readonly Action clickAction;
|
||||
private Sample sampleClick;
|
||||
private Sample sampleHover;
|
||||
private SampleChannel sampleChannel;
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => box.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
@ -225,7 +226,8 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
private void trigger()
|
||||
{
|
||||
sampleClick?.Play();
|
||||
sampleChannel = sampleClick?.GetChannel();
|
||||
sampleChannel?.Play();
|
||||
|
||||
clickAction?.Invoke();
|
||||
|
||||
@ -237,6 +239,8 @@ namespace osu.Game.Screens.Menu
|
||||
public override bool HandleNonPositionalInput => state == ButtonState.Expanded;
|
||||
public override bool HandlePositionalInput => state != ButtonState.Exploded && box.Scale.X >= 0.8f;
|
||||
|
||||
public void StopSamplePlayback() => sampleChannel?.Stop();
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
iconText.Alpha = Math.Clamp((box.Scale.X - 0.5f) / 0.3f, 0, 1);
|
||||
|
@ -52,6 +52,8 @@ namespace osu.Game.Screens.Menu
|
||||
private readonly IntroSequence intro;
|
||||
|
||||
private Sample sampleClick;
|
||||
private SampleChannel sampleClickChannel;
|
||||
|
||||
private Sample sampleBeat;
|
||||
private Sample sampleDownbeat;
|
||||
|
||||
@ -391,7 +393,11 @@ namespace osu.Game.Screens.Menu
|
||||
flashLayer.FadeOut(1500, Easing.OutExpo);
|
||||
|
||||
if (Action?.Invoke() == true)
|
||||
sampleClick.Play();
|
||||
{
|
||||
StopSamplePlayback();
|
||||
sampleClickChannel = sampleClick.GetChannel();
|
||||
sampleClickChannel.Play();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -440,6 +446,8 @@ namespace osu.Game.Screens.Menu
|
||||
private Container currentProxyTarget;
|
||||
private Drawable proxy;
|
||||
|
||||
public void StopSamplePlayback() => sampleClickChannel?.Stop();
|
||||
|
||||
public Drawable ProxyToContainer(Container c)
|
||||
{
|
||||
if (currentProxyTarget != null)
|
||||
|
@ -10,21 +10,22 @@ namespace osu.Game.Screens.Play.PlayerSettings
|
||||
{
|
||||
public partial class InputSettings : PlayerSettingsGroup
|
||||
{
|
||||
private readonly PlayerCheckbox mouseButtonsCheckbox;
|
||||
|
||||
public InputSettings()
|
||||
: base("Input Settings")
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
mouseButtonsCheckbox = new PlayerCheckbox
|
||||
{
|
||||
LabelText = MouseSettingsStrings.DisableMouseButtons
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config) => mouseButtonsCheckbox.Current = config.GetBindable<bool>(OsuSetting.MouseDisableButtons);
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new PlayerCheckbox
|
||||
{
|
||||
LabelText = MouseSettingsStrings.DisableClicksDuringGameplay,
|
||||
Current = config.GetBindable<bool>(OsuSetting.MouseDisableButtons)
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -37,7 +37,7 @@
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="11.5.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2023.1030.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2023.1030.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2023.1109.0" />
|
||||
<PackageReference Include="Sentry" Version="3.40.0" />
|
||||
<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->
|
||||
<PackageReference Include="SharpCompress" Version="0.33.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user